Documentation ¶
Index ¶
- Constants
- type AdaptorGroup
- func (self *AdaptorGroup) GetAdaptor(i int) (*AdaptorState, error)
- func (self *AdaptorGroup) GetAdaptors() []*AdaptorState
- func (self *AdaptorGroup) GetPosition() wtype.Coordinates3D
- func (self *AdaptorGroup) GetRobot() *RobotState
- func (self *AdaptorGroup) LoadAdaptor(pos int, adaptor *AdaptorState)
- func (self *AdaptorGroup) NumAdaptors() int
- func (self *AdaptorGroup) SetDriveSpeed(a wunit.Axis, v wunit.Velocity) error
- func (self *AdaptorGroup) SetPosition(p wtype.Coordinates3D) error
- func (self *AdaptorGroup) SetRobot(r *RobotState)
- type AdaptorState
- func (self *AdaptorState) AutoRefillsTipboxes() bool
- func (self *AdaptorState) GetChannel(ch int) *ChannelState
- func (self *AdaptorState) GetChannelCount() int
- func (self *AdaptorState) GetGroup() *AdaptorGroup
- func (self *AdaptorState) GetIndex() int
- func (self *AdaptorState) GetName() string
- func (self *AdaptorState) GetParamsForChannel(ch int) *wtype.LHChannelParameter
- func (self *AdaptorState) GetPosition() wtype.Coordinates3D
- func (self *AdaptorState) GetTipCoordsToLoad(tb *wtype.LHTipbox, num int) ([][]wtype.WellCoords, error)
- func (self *AdaptorState) GetTipCount() int
- func (self *AdaptorState) IsIndependent() bool
- func (self *AdaptorState) OverridesLoadTipsCommand() bool
- func (self *AdaptorState) SetGroup(g *AdaptorGroup)
- func (self *AdaptorState) SetOffset(p wtype.Coordinates3D)
- func (self *AdaptorState) SetOverridesLoadTipsCommand(v bool)
- func (self *AdaptorState) SetPosition(p wtype.Coordinates3D) error
- func (self *AdaptorState) SummarisePositions(channelsColliding []int) string
- func (self *AdaptorState) SummariseTips() string
- type ChannelState
- func (self *ChannelState) Aspirate(volume wunit.Volume) error
- func (self *ChannelState) Dispense(volume *wunit.Volume) error
- func (self *ChannelState) GetAbsolutePosition() wtype.Coordinates3D
- func (self *ChannelState) GetBounds(channelClearance float64) wtype.BBox
- func (self *ChannelState) GetCollisions(settings *SimulatorSettings, channelClearance float64) []wtype.LHObject
- func (self *ChannelState) GetContents() *wtype.Liquid
- func (self *ChannelState) GetRadius() float64
- func (self *ChannelState) GetRelativePosition() wtype.Coordinates3D
- func (self *ChannelState) GetTarget() wtype.LHObject
- func (self *ChannelState) GetTip() *wtype.LHTip
- func (self *ChannelState) HasTip() bool
- func (self *ChannelState) IsEmpty() bool
- func (self *ChannelState) LoadTip(tip *wtype.LHTip)
- func (self *ChannelState) SetRelativePosition(v wtype.Coordinates3D)
- func (self *ChannelState) UnloadTip() *wtype.LHTip
- type CollisionError
- func (self *CollisionError) CollisionDescription() string
- func (self *CollisionError) Error() string
- func (self *CollisionError) GetStateAtError() string
- func (self *CollisionError) Instruction() driver.TerminalRobotInstruction
- func (self *CollisionError) InstructionDescription() string
- func (self *CollisionError) InstructionIndex() int
- func (self *CollisionError) SetInstructionDescription(d string)
- func (self *CollisionError) Severity() simulator.ErrorSeverity
- type DetailedLHError
- type Frequency
- type GenericError
- type LiquidhandlingError
- func NewGenericError(state *RobotState, severity simulator.ErrorSeverity, message string) LiquidhandlingError
- func NewGenericErrorf(state *RobotState, severity simulator.ErrorSeverity, format string, ...) LiquidhandlingError
- func NewTipsNotInWellError(vlh *VirtualLiquidHandler, description string, channels []int) LiquidhandlingError
- type RobotState
- func (self *RobotState) AddAdaptorGroup(a *AdaptorGroup)
- func (self *RobotState) Finalize()
- func (self *RobotState) GetAdaptor(groupIndex int, adaptorIndex int) (*AdaptorState, error)
- func (self *RobotState) GetAdaptorGroup(num int) (*AdaptorGroup, error)
- func (self *RobotState) GetAdaptors() []*AdaptorState
- func (self *RobotState) GetDeck() *wtype.LHDeck
- func (self *RobotState) Initialize()
- func (self *RobotState) IsFinalized() bool
- func (self *RobotState) IsInitialized() bool
- func (self *RobotState) NumAdaptorGroups() int
- func (self *RobotState) NumAdaptors() int
- func (self *RobotState) SetDeck(deck *wtype.LHDeck)
- func (self *RobotState) SummariseAdaptors(channelsColliding map[int][]int) string
- func (self *RobotState) SummariseDeck() string
- func (self *RobotState) SummariseState(channelsColliding map[int][]int) string
- type SimulatorSettings
- func (self *SimulatorSettings) EnableAutoChannelWarning(f Frequency)
- func (self *SimulatorSettings) EnableLiquidTypeWarning(f Frequency)
- func (self *SimulatorSettings) EnablePipetteSpeedWarning(f Frequency)
- func (self *SimulatorSettings) EnableTipLoadingOverride(b bool)
- func (self *SimulatorSettings) EnableTipboxCheck(b bool)
- func (self *SimulatorSettings) EnableTipboxCollision(b bool)
- func (self *SimulatorSettings) IsAutoChannelWarningEnabled() bool
- func (self *SimulatorSettings) IsLiquidTypeWarningEnabled() bool
- func (self *SimulatorSettings) IsPipetteSpeedWarningEnabled() bool
- func (self *SimulatorSettings) IsTipLoadingOverrideEnabled() bool
- func (self *SimulatorSettings) IsTipboxCheckEnabled() bool
- func (self *SimulatorSettings) IsTipboxCollisionEnabled() bool
- func (self *SimulatorSettings) MaxDispenseHeight() float64
- func (self *SimulatorSettings) SetMaxDispenseHeight(f float64)
- type TipsNotInWellError
- type VirtualLiquidHandler
- func (self *VirtualLiquidHandler) AddError(message string)
- func (self *VirtualLiquidHandler) AddErrorf(format string, a ...interface{})
- func (self *VirtualLiquidHandler) AddInfo(message string)
- func (self *VirtualLiquidHandler) AddInfof(format string, a ...interface{})
- func (self *VirtualLiquidHandler) AddPlateTo(position string, plate interface{}, name string) driver.CommandStatus
- func (self *VirtualLiquidHandler) AddWarning(message string)
- func (self *VirtualLiquidHandler) AddWarningf(format string, a ...interface{})
- func (self *VirtualLiquidHandler) Aspirate(volume []float64, overstroke []bool, head int, multi int, platetype []string, ...) driver.CommandStatus
- func (self *VirtualLiquidHandler) Close() driver.CommandStatus
- func (self *VirtualLiquidHandler) CountErrors() int
- func (self *VirtualLiquidHandler) Dispense(volume []float64, blowout []bool, head int, multi int, platetype []string, ...) driver.CommandStatus
- func (self *VirtualLiquidHandler) DriverType() ([]string, error)
- func (self *VirtualLiquidHandler) Finalize() driver.CommandStatus
- func (self *VirtualLiquidHandler) GetAdaptorState(adaptor int) (*AdaptorState, error)
- func (self *VirtualLiquidHandler) GetCapabilities() (liquidhandling.LHProperties, driver.CommandStatus)
- func (self *VirtualLiquidHandler) GetCurrentPosition(head int) (string, driver.CommandStatus)
- func (self *VirtualLiquidHandler) GetErrors() []simulator.SimulationError
- func (self *VirtualLiquidHandler) GetFirstError(minimumSeverity simulator.ErrorSeverity) simulator.SimulationError
- func (self *VirtualLiquidHandler) GetHeadState(head int) (string, driver.CommandStatus)
- func (self *VirtualLiquidHandler) GetLastMove() string
- func (self *VirtualLiquidHandler) GetLastTarget() wtype.LHObject
- func (self *VirtualLiquidHandler) GetObjectAt(slot string) wtype.LHObject
- func (self *VirtualLiquidHandler) GetOutputFile() ([]byte, driver.CommandStatus)
- func (self *VirtualLiquidHandler) GetPositionState(position string) (string, driver.CommandStatus)
- func (self *VirtualLiquidHandler) GetProperties() *liquidhandling.LHProperties
- func (self *VirtualLiquidHandler) GetStatus() (driver.Status, driver.CommandStatus)
- func (self *VirtualLiquidHandler) GetWellAt(pl wtype.PlateLocation) *wtype.LHWell
- func (self *VirtualLiquidHandler) Go() driver.CommandStatus
- func (self *VirtualLiquidHandler) Initialize() driver.CommandStatus
- func (self *VirtualLiquidHandler) LightsOff() driver.CommandStatus
- func (self *VirtualLiquidHandler) LightsOn() driver.CommandStatus
- func (self *VirtualLiquidHandler) LoadAdaptor(param int) driver.CommandStatus
- func (self *VirtualLiquidHandler) LoadHead(param int) driver.CommandStatus
- func (self *VirtualLiquidHandler) LoadTips(channels []int, head, multi int, platetypeS, positionS, well []string) driver.CommandStatus
- func (self *VirtualLiquidHandler) Message(level int, title, text string, showcancel bool) driver.CommandStatus
- func (self *VirtualLiquidHandler) Mix(head int, volume []float64, platetype []string, cycles []int, multi int, ...) driver.CommandStatus
- func (self *VirtualLiquidHandler) Move(deckpositionS []string, wellcoords []string, reference []int, ...) driver.CommandStatus
- func (self *VirtualLiquidHandler) MoveRaw(head int, x, y, z float64) driver.CommandStatus
- func (self *VirtualLiquidHandler) Open() driver.CommandStatus
- func (self *VirtualLiquidHandler) RemoveAllPlates() driver.CommandStatus
- func (self *VirtualLiquidHandler) RemovePlateAt(position string) driver.CommandStatus
- func (self *VirtualLiquidHandler) ResetPistons(head, channel int) driver.CommandStatus
- func (self *VirtualLiquidHandler) SetDriveSpeed(drive string, rate float64) driver.CommandStatus
- func (self *VirtualLiquidHandler) SetPipetteSpeed(head, channel int, rate float64) driver.CommandStatus
- func (self *VirtualLiquidHandler) SetPositionState(position string, state driver.PositionState) driver.CommandStatus
- func (self *VirtualLiquidHandler) Simulate(instructions []liquidhandling.TerminalRobotInstruction) error
- func (self *VirtualLiquidHandler) Stop() driver.CommandStatus
- func (self *VirtualLiquidHandler) UnloadAdaptor(param int) driver.CommandStatus
- func (self *VirtualLiquidHandler) UnloadHead(param int) driver.CommandStatus
- func (self *VirtualLiquidHandler) UnloadTips(channels []int, head, multi int, platetype, position, well []string) driver.CommandStatus
- func (self *VirtualLiquidHandler) UpdateMetaData(props *liquidhandling.LHProperties) driver.CommandStatus
- func (self *VirtualLiquidHandler) Wait(time float64) driver.CommandStatus
Constants ¶
const ( XCorrection = 14.38 YCorrection = 11.24 )
These values correct for the Glison Driver offset and will eventually be removed
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AdaptorGroup ¶
type AdaptorGroup struct {
// contains filtered or unexported fields
}
AdaptorGroup simulate a set of adaptors which are physically attached
func NewAdaptorGroup ¶
func NewAdaptorGroup(assembly *wtype.LHHeadAssembly) *AdaptorGroup
NewAdaptorGroup convert a HeadAssembly into an AdaptorGroup for simulation
func (*AdaptorGroup) GetAdaptor ¶
func (self *AdaptorGroup) GetAdaptor(i int) (*AdaptorState, error)
GetAdaptor get an adaptor state
func (*AdaptorGroup) GetAdaptors ¶
func (self *AdaptorGroup) GetAdaptors() []*AdaptorState
func (*AdaptorGroup) GetPosition ¶
func (self *AdaptorGroup) GetPosition() wtype.Coordinates3D
func (*AdaptorGroup) GetRobot ¶
func (self *AdaptorGroup) GetRobot() *RobotState
func (*AdaptorGroup) LoadAdaptor ¶
func (self *AdaptorGroup) LoadAdaptor(pos int, adaptor *AdaptorState)
func (*AdaptorGroup) NumAdaptors ¶
func (self *AdaptorGroup) NumAdaptors() int
CountAdaptors count the adaptors
func (*AdaptorGroup) SetDriveSpeed ¶
func (*AdaptorGroup) SetPosition ¶
func (self *AdaptorGroup) SetPosition(p wtype.Coordinates3D) error
func (*AdaptorGroup) SetRobot ¶
func (self *AdaptorGroup) SetRobot(r *RobotState)
type AdaptorState ¶
type AdaptorState struct {
// contains filtered or unexported fields
}
AdaptorState Represent the physical state and layout of the adaptor
func NewAdaptorState ¶
func NewAdaptorState(name string, independent bool, channels int, channel_offset wtype.Coordinates3D, coneRadius float64, params *wtype.LHChannelParameter, tipBehaviour wtype.TipLoadingBehaviour) *AdaptorState
func (*AdaptorState) AutoRefillsTipboxes ¶
func (self *AdaptorState) AutoRefillsTipboxes() bool
func (*AdaptorState) GetChannel ¶
func (self *AdaptorState) GetChannel(ch int) *ChannelState
GetChannel
func (*AdaptorState) GetChannelCount ¶
func (self *AdaptorState) GetChannelCount() int
GetChannelCount
func (*AdaptorState) GetIndex ¶
func (self *AdaptorState) GetIndex() int
func (*AdaptorState) GetParamsForChannel ¶
func (self *AdaptorState) GetParamsForChannel(ch int) *wtype.LHChannelParameter
GetParamsForChannel
func (*AdaptorState) GetPosition ¶
func (self *AdaptorState) GetPosition() wtype.Coordinates3D
GetPosition
func (*AdaptorState) GetTipCoordsToLoad ¶
func (self *AdaptorState) GetTipCoordsToLoad(tb *wtype.LHTipbox, num int) ([][]wtype.WellCoords, error)
GetTipsToLoad get which tips would be loaded by the adaptor given the tiploading behaviour returns an error if OverridesLoadTipsCommand is false or there aren't enough tips
func (*AdaptorState) OverridesLoadTipsCommand ¶
func (self *AdaptorState) OverridesLoadTipsCommand() bool
func (*AdaptorState) SetOffset ¶
func (self *AdaptorState) SetOffset(p wtype.Coordinates3D)
func (*AdaptorState) SetOverridesLoadTipsCommand ¶
func (self *AdaptorState) SetOverridesLoadTipsCommand(v bool)
func (*AdaptorState) SetPosition ¶
func (self *AdaptorState) SetPosition(p wtype.Coordinates3D) error
func (*AdaptorState) SummarisePositions ¶
func (self *AdaptorState) SummarisePositions(channelsColliding []int) string
SummarisePositions get a human readable description of the X,Y,Z position of the adaptor, as well as which type of tips are loaded on which channels. channelsColliding provides an optional list of channel indexes which have been detected as being involved in a collision, which will also be displayed in the output.
func (*AdaptorState) SummariseTips ¶
func (self *AdaptorState) SummariseTips() string
String summarize the state of the adaptor
type ChannelState ¶
type ChannelState struct {
// contains filtered or unexported fields
}
ChannelState Represent the physical state of a single channel
func NewChannelState ¶
func NewChannelState(number int, adaptor *AdaptorState, position wtype.Coordinates3D, radius float64) *ChannelState
func (*ChannelState) Aspirate ¶
func (self *ChannelState) Aspirate(volume wunit.Volume) error
Aspirate
func (*ChannelState) Dispense ¶
func (self *ChannelState) Dispense(volume *wunit.Volume) error
Dispense
func (*ChannelState) GetAbsolutePosition ¶
func (self *ChannelState) GetAbsolutePosition() wtype.Coordinates3D
GetAbsolutePosition get the channel's absolute position
func (*ChannelState) GetBounds ¶
func (self *ChannelState) GetBounds(channelClearance float64) wtype.BBox
func (*ChannelState) GetCollisions ¶
func (self *ChannelState) GetCollisions(settings *SimulatorSettings, channelClearance float64) []wtype.LHObject
GetCollisions get collisions with this channel. channelClearance defined a height below the channel/tip to include
func (*ChannelState) GetContents ¶
func (self *ChannelState) GetContents() *wtype.Liquid
GetContents get the contents of the loaded tip, retuns nil if no contents or no tip
func (*ChannelState) GetRadius ¶
func (self *ChannelState) GetRadius() float64
func (*ChannelState) GetRelativePosition ¶
func (self *ChannelState) GetRelativePosition() wtype.Coordinates3D
GetRelativePosition get the channel's position relative to the head
func (*ChannelState) GetTarget ¶
func (self *ChannelState) GetTarget() wtype.LHObject
GetTarget get the LHObject below the adaptor
func (*ChannelState) GetTip ¶
func (self *ChannelState) GetTip() *wtype.LHTip
GetTip get the loaded tip, returns nil if none loaded
func (*ChannelState) IsEmpty ¶
func (self *ChannelState) IsEmpty() bool
IsEmpty returns true only if a tip is loaded and contains liquid
func (*ChannelState) SetRelativePosition ¶
func (self *ChannelState) SetRelativePosition(v wtype.Coordinates3D)
SetRelativePosition get the channel's position relative to the head
type CollisionError ¶
type CollisionError struct {
// contains filtered or unexported fields
}
CollisionError generated when a physical collision occurs
func NewCollisionError ¶
func NewCollisionError(state *RobotState, channelsColliding map[int][]int, objectsColliding []wtype.LHObject) *CollisionError
NewCollisionError make a new collision
func (*CollisionError) CollisionDescription ¶
func (self *CollisionError) CollisionDescription() string
func (*CollisionError) Error ¶
func (self *CollisionError) Error() string
func (*CollisionError) GetStateAtError ¶
func (self *CollisionError) GetStateAtError() string
func (*CollisionError) Instruction ¶
func (self *CollisionError) Instruction() driver.TerminalRobotInstruction
func (*CollisionError) InstructionDescription ¶
func (self *CollisionError) InstructionDescription() string
func (*CollisionError) InstructionIndex ¶
func (self *CollisionError) InstructionIndex() int
func (*CollisionError) SetInstructionDescription ¶
func (self *CollisionError) SetInstructionDescription(d string)
func (*CollisionError) Severity ¶
func (self *CollisionError) Severity() simulator.ErrorSeverity
type DetailedLHError ¶
type DetailedLHError interface {
GetStateAtError() string
}
type GenericError ¶
type GenericError struct {
// contains filtered or unexported fields
}
func (*GenericError) Error ¶
func (self *GenericError) Error() string
func (*GenericError) GetStateAtError ¶
func (self *GenericError) GetStateAtError() string
func (*GenericError) Instruction ¶
func (self *GenericError) Instruction() driver.TerminalRobotInstruction
func (*GenericError) InstructionIndex ¶
func (self *GenericError) InstructionIndex() int
func (*GenericError) Severity ¶
func (self *GenericError) Severity() simulator.ErrorSeverity
type LiquidhandlingError ¶
type LiquidhandlingError interface { simulator.SimulationError Instruction() driver.TerminalRobotInstruction InstructionIndex() int }
func NewGenericError ¶
func NewGenericError(state *RobotState, severity simulator.ErrorSeverity, message string) LiquidhandlingError
func NewGenericErrorf ¶
func NewGenericErrorf(state *RobotState, severity simulator.ErrorSeverity, format string, a ...interface{}) LiquidhandlingError
func NewTipsNotInWellError ¶
func NewTipsNotInWellError(vlh *VirtualLiquidHandler, description string, channels []int) LiquidhandlingError
type RobotState ¶
type RobotState struct {
// contains filtered or unexported fields
}
RobotState Represent the physical state of a liquidhandling robot
func NewRobotState ¶
func NewRobotState() *RobotState
func (*RobotState) AddAdaptorGroup ¶
func (self *RobotState) AddAdaptorGroup(a *AdaptorGroup)
AddAdaptorGroup
func (*RobotState) GetAdaptor ¶
func (self *RobotState) GetAdaptor(groupIndex int, adaptorIndex int) (*AdaptorState, error)
func (*RobotState) GetAdaptorGroup ¶
func (self *RobotState) GetAdaptorGroup(num int) (*AdaptorGroup, error)
GetAdaptorGroup
func (*RobotState) GetAdaptors ¶
func (self *RobotState) GetAdaptors() []*AdaptorState
func (*RobotState) NumAdaptorGroups ¶
func (self *RobotState) NumAdaptorGroups() int
GetNumberOfAdaptorGroups
func (*RobotState) NumAdaptors ¶
func (self *RobotState) NumAdaptors() int
func (*RobotState) SummariseAdaptors ¶
func (self *RobotState) SummariseAdaptors(channelsColliding map[int][]int) string
func (*RobotState) SummariseDeck ¶
func (self *RobotState) SummariseDeck() string
func (*RobotState) SummariseState ¶
func (self *RobotState) SummariseState(channelsColliding map[int][]int) string
type SimulatorSettings ¶
type SimulatorSettings struct {
// contains filtered or unexported fields
}
func DefaultSimulatorSettings ¶
func DefaultSimulatorSettings() *SimulatorSettings
func (*SimulatorSettings) EnableAutoChannelWarning ¶
func (self *SimulatorSettings) EnableAutoChannelWarning(f Frequency)
func (*SimulatorSettings) EnableLiquidTypeWarning ¶
func (self *SimulatorSettings) EnableLiquidTypeWarning(f Frequency)
func (*SimulatorSettings) EnablePipetteSpeedWarning ¶
func (self *SimulatorSettings) EnablePipetteSpeedWarning(f Frequency)
func (*SimulatorSettings) EnableTipLoadingOverride ¶
func (self *SimulatorSettings) EnableTipLoadingOverride(b bool)
func (*SimulatorSettings) EnableTipboxCheck ¶
func (self *SimulatorSettings) EnableTipboxCheck(b bool)
func (*SimulatorSettings) EnableTipboxCollision ¶
func (self *SimulatorSettings) EnableTipboxCollision(b bool)
func (*SimulatorSettings) IsAutoChannelWarningEnabled ¶
func (self *SimulatorSettings) IsAutoChannelWarningEnabled() bool
func (*SimulatorSettings) IsLiquidTypeWarningEnabled ¶
func (self *SimulatorSettings) IsLiquidTypeWarningEnabled() bool
func (*SimulatorSettings) IsPipetteSpeedWarningEnabled ¶
func (self *SimulatorSettings) IsPipetteSpeedWarningEnabled() bool
func (*SimulatorSettings) IsTipLoadingOverrideEnabled ¶
func (self *SimulatorSettings) IsTipLoadingOverrideEnabled() bool
func (*SimulatorSettings) IsTipboxCheckEnabled ¶
func (self *SimulatorSettings) IsTipboxCheckEnabled() bool
func (*SimulatorSettings) IsTipboxCollisionEnabled ¶
func (self *SimulatorSettings) IsTipboxCollisionEnabled() bool
func (*SimulatorSettings) MaxDispenseHeight ¶
func (self *SimulatorSettings) MaxDispenseHeight() float64
func (*SimulatorSettings) SetMaxDispenseHeight ¶
func (self *SimulatorSettings) SetMaxDispenseHeight(f float64)
type TipsNotInWellError ¶
type TipsNotInWellError struct { *GenericError // contains filtered or unexported fields }
TipsNotInWellError generated when aspirate is called and there are no tips in a well
func (*TipsNotInWellError) GetStateAtError ¶
func (self *TipsNotInWellError) GetStateAtError() string
type VirtualLiquidHandler ¶
type VirtualLiquidHandler struct {
// contains filtered or unexported fields
}
Simulate a liquid handler Driver
func NewVirtualLiquidHandler ¶
func NewVirtualLiquidHandler(props *liquidhandling.LHProperties, settings *SimulatorSettings) (*VirtualLiquidHandler, error)
Create a new VirtualLiquidHandler which mimics an LHDriver
func (*VirtualLiquidHandler) AddError ¶
func (self *VirtualLiquidHandler) AddError(message string)
func (*VirtualLiquidHandler) AddErrorf ¶
func (self *VirtualLiquidHandler) AddErrorf(format string, a ...interface{})
func (*VirtualLiquidHandler) AddInfo ¶
func (self *VirtualLiquidHandler) AddInfo(message string)
func (*VirtualLiquidHandler) AddInfof ¶
func (self *VirtualLiquidHandler) AddInfof(format string, a ...interface{})
func (*VirtualLiquidHandler) AddPlateTo ¶
func (self *VirtualLiquidHandler) AddPlateTo(position string, plate interface{}, name string) driver.CommandStatus
AddPlateTo - used
func (*VirtualLiquidHandler) AddWarning ¶
func (self *VirtualLiquidHandler) AddWarning(message string)
func (*VirtualLiquidHandler) AddWarningf ¶
func (self *VirtualLiquidHandler) AddWarningf(format string, a ...interface{})
func (*VirtualLiquidHandler) Aspirate ¶
func (self *VirtualLiquidHandler) Aspirate(volume []float64, overstroke []bool, head int, multi int, platetype []string, what []string, llf []bool) driver.CommandStatus
Aspirate - used
func (*VirtualLiquidHandler) Close ¶
func (self *VirtualLiquidHandler) Close() driver.CommandStatus
Close - notimplement in CRI
func (*VirtualLiquidHandler) CountErrors ¶
func (self *VirtualLiquidHandler) CountErrors() int
CountErrors
func (*VirtualLiquidHandler) Dispense ¶
func (self *VirtualLiquidHandler) Dispense(volume []float64, blowout []bool, head int, multi int, platetype []string, what []string, llf []bool) driver.CommandStatus
Dispense - used
func (*VirtualLiquidHandler) DriverType ¶
func (self *VirtualLiquidHandler) DriverType() ([]string, error)
func (*VirtualLiquidHandler) Finalize ¶
func (self *VirtualLiquidHandler) Finalize() driver.CommandStatus
Finalize - used
func (*VirtualLiquidHandler) GetAdaptorState ¶
func (self *VirtualLiquidHandler) GetAdaptorState(adaptor int) (*AdaptorState, error)
GetAdaptorState Currently we only support one adaptor group
func (*VirtualLiquidHandler) GetCapabilities ¶
func (self *VirtualLiquidHandler) GetCapabilities() (liquidhandling.LHProperties, driver.CommandStatus)
GetCapabilites - used
func (*VirtualLiquidHandler) GetCurrentPosition ¶
func (self *VirtualLiquidHandler) GetCurrentPosition(head int) (string, driver.CommandStatus)
GetCurrentPosition - unused
func (*VirtualLiquidHandler) GetErrors ¶
func (self *VirtualLiquidHandler) GetErrors() []simulator.SimulationError
GetErrors
func (*VirtualLiquidHandler) GetFirstError ¶
func (self *VirtualLiquidHandler) GetFirstError(minimumSeverity simulator.ErrorSeverity) simulator.SimulationError
GetFirstError get the first error that's at least as bad as minimum severity
func (*VirtualLiquidHandler) GetHeadState ¶
func (self *VirtualLiquidHandler) GetHeadState(head int) (string, driver.CommandStatus)
GetHeadState - unused
func (*VirtualLiquidHandler) GetLastMove ¶
func (self *VirtualLiquidHandler) GetLastMove() string
func (*VirtualLiquidHandler) GetLastTarget ¶
func (self *VirtualLiquidHandler) GetLastTarget() wtype.LHObject
func (*VirtualLiquidHandler) GetObjectAt ¶
func (self *VirtualLiquidHandler) GetObjectAt(slot string) wtype.LHObject
func (*VirtualLiquidHandler) GetOutputFile ¶
func (self *VirtualLiquidHandler) GetOutputFile() ([]byte, driver.CommandStatus)
GetOutputFile - used, but not in instruction stream
func (*VirtualLiquidHandler) GetPositionState ¶
func (self *VirtualLiquidHandler) GetPositionState(position string) (string, driver.CommandStatus)
GetPositionState - unused
func (*VirtualLiquidHandler) GetProperties ¶
func (self *VirtualLiquidHandler) GetProperties() *liquidhandling.LHProperties
func (*VirtualLiquidHandler) GetStatus ¶
func (self *VirtualLiquidHandler) GetStatus() (driver.Status, driver.CommandStatus)
GetStatus - unused
func (*VirtualLiquidHandler) GetWellAt ¶
func (self *VirtualLiquidHandler) GetWellAt(pl wtype.PlateLocation) *wtype.LHWell
GetWellAt return the internal model of the well at the given location, or nil if not found
func (*VirtualLiquidHandler) Go ¶
func (self *VirtualLiquidHandler) Go() driver.CommandStatus
Go - unused
func (*VirtualLiquidHandler) Initialize ¶
func (self *VirtualLiquidHandler) Initialize() driver.CommandStatus
Initialize - used
func (*VirtualLiquidHandler) LightsOff ¶
func (self *VirtualLiquidHandler) LightsOff() driver.CommandStatus
Lights Off - notimplemented in compositerobotinstruction
func (*VirtualLiquidHandler) LightsOn ¶
func (self *VirtualLiquidHandler) LightsOn() driver.CommandStatus
Lights On - not implemented in compositerobotinstruction
func (*VirtualLiquidHandler) LoadAdaptor ¶
func (self *VirtualLiquidHandler) LoadAdaptor(param int) driver.CommandStatus
LoadAdaptor - notimplemented in CRI
func (*VirtualLiquidHandler) LoadHead ¶
func (self *VirtualLiquidHandler) LoadHead(param int) driver.CommandStatus
LoadHead - unused
func (*VirtualLiquidHandler) LoadTips ¶
func (self *VirtualLiquidHandler) LoadTips(channels []int, head, multi int, platetypeS, positionS, well []string) driver.CommandStatus
LoadTips - used
func (*VirtualLiquidHandler) Message ¶
func (self *VirtualLiquidHandler) Message(level int, title, text string, showcancel bool) driver.CommandStatus
Message - unused
func (*VirtualLiquidHandler) Mix ¶
func (self *VirtualLiquidHandler) Mix(head int, volume []float64, platetype []string, cycles []int, multi int, what []string, blowout []bool) driver.CommandStatus
Mix - used
func (*VirtualLiquidHandler) Move ¶
func (self *VirtualLiquidHandler) Move(deckpositionS []string, wellcoords []string, reference []int, offsetX, offsetY, offsetZ []float64, platetypeS []string, head int) driver.CommandStatus
Move command - used
func (*VirtualLiquidHandler) MoveRaw ¶
func (self *VirtualLiquidHandler) MoveRaw(head int, x, y, z float64) driver.CommandStatus
Move raw - not yet implemented in compositerobotinstruction
func (*VirtualLiquidHandler) Open ¶
func (self *VirtualLiquidHandler) Open() driver.CommandStatus
Open - notimplemented in CRI
func (*VirtualLiquidHandler) RemoveAllPlates ¶
func (self *VirtualLiquidHandler) RemoveAllPlates() driver.CommandStatus
RemoveAllPlates - used
func (*VirtualLiquidHandler) RemovePlateAt ¶
func (self *VirtualLiquidHandler) RemovePlateAt(position string) driver.CommandStatus
RemovePlateAt - unused
func (*VirtualLiquidHandler) ResetPistons ¶
func (self *VirtualLiquidHandler) ResetPistons(head, channel int) driver.CommandStatus
ResetPistons - used
func (*VirtualLiquidHandler) SetDriveSpeed ¶
func (self *VirtualLiquidHandler) SetDriveSpeed(drive string, rate float64) driver.CommandStatus
SetDriveSpeed sets the speed at which the head will move. Drive should be one of "X", "Y", "Z", rate is expressed in mm/s. XXX Bug: it is currently not possible to select which head assembly should be affected currently assume we're talking about group zero
func (*VirtualLiquidHandler) SetPipetteSpeed ¶
func (self *VirtualLiquidHandler) SetPipetteSpeed(head, channel int, rate float64) driver.CommandStatus
SetPipetteSpeed - used
func (*VirtualLiquidHandler) SetPositionState ¶
func (self *VirtualLiquidHandler) SetPositionState(position string, state driver.PositionState) driver.CommandStatus
SetPositionState - unused
func (*VirtualLiquidHandler) Simulate ¶
func (self *VirtualLiquidHandler) Simulate(instructions []liquidhandling.TerminalRobotInstruction) error
Simulate simulate the list of instructions
func (*VirtualLiquidHandler) Stop ¶
func (self *VirtualLiquidHandler) Stop() driver.CommandStatus
Stop - unused
func (*VirtualLiquidHandler) UnloadAdaptor ¶
func (self *VirtualLiquidHandler) UnloadAdaptor(param int) driver.CommandStatus
UnloadAdaptor - notimplemented in CRI
func (*VirtualLiquidHandler) UnloadHead ¶
func (self *VirtualLiquidHandler) UnloadHead(param int) driver.CommandStatus
UnloadHead - unused
func (*VirtualLiquidHandler) UnloadTips ¶
func (self *VirtualLiquidHandler) UnloadTips(channels []int, head, multi int, platetype, position, well []string) driver.CommandStatus
UnloadTips - used
func (*VirtualLiquidHandler) UpdateMetaData ¶
func (self *VirtualLiquidHandler) UpdateMetaData(props *liquidhandling.LHProperties) driver.CommandStatus
UpdateMetaData - used
func (*VirtualLiquidHandler) Wait ¶
func (self *VirtualLiquidHandler) Wait(time float64) driver.CommandStatus
Wait - used