Documentation
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Overview ¶
Package SubViewportContainer provides methods for working with SubViewportContainer object instances.
Index ¶
- type Advanced
- type Any
- type Implementation
- type Instance
- func (self Instance) AsCanvasItem() CanvasItem.Instance
- func (self Instance) AsContainer() Container.Instance
- func (self Instance) AsControl() Control.Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsSubViewportContainer() Instance
- func (self Instance) SetStretch(value bool)
- func (self Instance) SetStretchShrink(value int)
- func (self Instance) Stretch() bool
- func (self Instance) StretchShrink() int
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
- type Interface
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Implementation ¶
type Implementation = implementation
Implementation implements Interface with empty methods.
type Instance ¶
type Instance [1]gdclass.SubViewportContainer
A container that displays the contents of underlying [SubViewport] child nodes. It uses the combined size of the [SubViewport]s as minimum size, unless [member stretch] is enabled. [b]Note:[/b] Changing a [SubViewportContainer]'s [member Control.scale] will cause its contents to appear distorted. To change its visual size without causing distortion, adjust the node's margins instead (if it's not already in a container). [b]Note:[/b] The [SubViewportContainer] forwards mouse-enter and mouse-exit notifications to its sub-viewports.
See [Interface] for methods that can be overridden by a [Class] that extends it.
%!(EXTRA string=SubViewportContainer)
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsCanvasItem ¶
func (self Instance) AsCanvasItem() CanvasItem.Instance
func (Instance) AsContainer ¶
func (Instance) AsSubViewportContainer ¶
func (Instance) SetStretch ¶
func (Instance) SetStretchShrink ¶
func (Instance) StretchShrink ¶
func (*Instance) UnsafePointer ¶
type Interface ¶
type Interface interface { //Virtual method to be implemented by the user. If it returns [code]true[/code], the [param event] is propagated to [SubViewport] children. Propagation doesn't happen if it returns [code]false[/code]. If the function is not implemented, all events are propagated to SubViewports. PropagateInputEvent(event [1]gdclass.InputEvent) bool }