Texture3DRD

package
v0.0.0-...-ae8aae0 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Jan 30, 2025 License: MIT Imports: 20 Imported by: 0

Documentation

Overview

Package Texture3DRD provides methods for working with Texture3DRD object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsTexture3DRD() Instance
}

type Instance

type Instance [1]gdclass.Texture3DRD

This texture class allows you to use a 3D texture created directly on the [RenderingDevice] as a texture for materials, meshes, etc.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsTexture

func (self Instance) AsTexture() Texture.Instance

func (Instance) AsTexture3D

func (self Instance) AsTexture3D() Texture3D.Instance

func (Instance) AsTexture3DRD

func (self Instance) AsTexture3DRD() Instance

func (Instance) SetTextureRdRid

func (self Instance) SetTextureRdRid(value RID.Any)

func (Instance) TextureRdRid

func (self Instance) TextureRdRid() RID.Any

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL