Documentation ¶
Overview ¶
Package CSGBox3D provides methods for working with CSGBox3D object instances.
Index ¶
- type Advanced
- type Any
- type Instance
- func (self Instance) AsCSGBox3D() Instance
- func (self Instance) AsCSGPrimitive3D() CSGPrimitive3D.Instance
- func (self Instance) AsCSGShape3D() CSGShape3D.Instance
- func (self Instance) AsGeometryInstance3D() GeometryInstance3D.Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsNode3D() Node3D.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsVisualInstance3D() VisualInstance3D.Instance
- func (self Instance) Material() [1]gdclass.Material
- func (self Instance) SetMaterial(value [1]gdclass.Material)
- func (self Instance) SetSize(value Vector3.XYZ)
- func (self Instance) Size() Vector3.XYZ
- func (self *Instance) UnsafePointer() unsafe.Pointer
- func (self Instance) Virtual(name string) reflect.Value
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Instance ¶
This node allows you to create a box for use with the CSG system. [b]Note:[/b] CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a [MeshInstance3D] with a [PrimitiveMesh]. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AsCSGBox3D ¶
func (Instance) AsCSGPrimitive3D ¶
func (self Instance) AsCSGPrimitive3D() CSGPrimitive3D.Instance
func (Instance) AsCSGShape3D ¶
func (self Instance) AsCSGShape3D() CSGShape3D.Instance
func (Instance) AsGeometryInstance3D ¶
func (self Instance) AsGeometryInstance3D() GeometryInstance3D.Instance
func (Instance) AsVisualInstance3D ¶
func (self Instance) AsVisualInstance3D() VisualInstance3D.Instance
func (Instance) SetMaterial ¶
func (*Instance) UnsafePointer ¶
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