VisualInstance3D

package
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Published: Jan 30, 2025 License: MIT Imports: 21 Imported by: 0

Documentation

Overview

Package VisualInstance3D provides methods for working with VisualInstance3D object instances.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsVisualInstance3D() Instance
}

type Implementation

type Implementation = implementation

Implementation implements Interface with empty methods.

type Instance

type Instance [1]gdclass.VisualInstance3D

The [VisualInstance3D] is used to connect a resource to a visual representation. All visual 3D nodes inherit from the [VisualInstance3D]. In general, you should not access the [VisualInstance3D] properties directly as they are accessed and managed by the nodes that inherit from [VisualInstance3D]. [VisualInstance3D] is the node representation of the [RenderingServer] instance.

See [Interface] for methods that can be overridden by a [Class] that extends it.

%!(EXTRA string=VisualInstance3D)

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsNode

func (self Instance) AsNode() Node.Instance

func (Instance) AsNode3D

func (self Instance) AsNode3D() Node3D.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsVisualInstance3D

func (self Instance) AsVisualInstance3D() Instance

func (Instance) GetAabb

func (self Instance) GetAabb() AABB.PositionSize

Returns the [AABB] (also known as the bounding box) for this [VisualInstance3D].

func (Instance) GetBase

func (self Instance) GetBase() RID.VisualInstance

Returns the RID of the resource associated with this [VisualInstance3D]. For example, if the Node is a [MeshInstance3D], this will return the RID of the associated [Mesh].

func (Instance) GetInstance

func (self Instance) GetInstance() RID.VisualInstance

Returns the RID of this instance. This RID is the same as the RID returned by [method RenderingServer.instance_create]. This RID is needed if you want to call [RenderingServer] functions directly on this [VisualInstance3D].

func (Instance) GetLayerMaskValue

func (self Instance) GetLayerMaskValue(layer_number int) bool

Returns whether or not the specified layer of the [member layers] is enabled, given a [param layer_number] between 1 and 20.

func (Instance) Layers

func (self Instance) Layers() int

func (Instance) SetBase

func (self Instance) SetBase(base RID.VisualInstance)

Sets the resource that is instantiated by this [VisualInstance3D], which changes how the engine handles the [VisualInstance3D] under the hood. Equivalent to [method RenderingServer.instance_set_base].

func (Instance) SetLayerMaskValue

func (self Instance) SetLayerMaskValue(layer_number int, value bool)

Based on [param value], enables or disables the specified layer in the [member layers], given a [param layer_number] between 1 and 20.

func (Instance) SetLayers

func (self Instance) SetLayers(value int)

func (Instance) SetSortingOffset

func (self Instance) SetSortingOffset(value Float.X)

func (Instance) SetSortingUseAabbCenter

func (self Instance) SetSortingUseAabbCenter(value bool)

func (Instance) SortingOffset

func (self Instance) SortingOffset() Float.X

func (Instance) SortingUseAabbCenter

func (self Instance) SortingUseAabbCenter() bool

func (*Instance) UnsafePointer

func (self *Instance) UnsafePointer() unsafe.Pointer

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

type Interface

type Interface interface {
	GetAabb() AABB.PositionSize
}

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