noodlewood

package
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Published: May 14, 2024 License: CC0-1.0 Imports: 5 Imported by: 1

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Constants

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const WorldName = "noodlewood"

WorldName is used by Mechane to identify an instance of this world.

Variables

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var LaunchResources = world.NewLaunchResources(
	world.LaunchResourcesSpec[*worldengine.WorldEngine]{
		About: about.World{
			Author: []about.Author{about.Fospathi},
			Blurb:  []string{"A game set in a fantasy forest."},
			Link:   "https://gitlab.com/fospathi/mechane",
			Name:   WorldName,

			License:     about.CreativeCommons.PublicDomainDedication,
			Alternative: about.MITNoAttribution(2023, about.Fospathi.Name),
		},
		Init:      worldengine.Init,
		PulseRate: world.Medium,
		Update:    update.Pulse,
		WorldWeb:  worldWeb,
	},
)

LaunchResources function returns the world's launch resources.

Functions

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Types

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Directories

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