server

package
v0.3.3 Latest Latest
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Published: Dec 16, 2023 License: MIT Imports: 6 Imported by: 0

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Types

type GameLift

type GameLift struct {
	// contains filtered or unexported fields
}

func NewGameLift

func NewGameLift() *GameLift

func (*GameLift) Init

func (g *GameLift) Init(config gamelift.Config) *GameLift

func (*GameLift) Server

func (g *GameLift) Server() error

type Handler

type Handler struct {
	// contains filtered or unexported fields
}

func (*Handler) HealthCheck

func (h *Handler) HealthCheck() bool

func (*Handler) ProcessTerminate

func (h *Handler) ProcessTerminate(event *pbuffer.TerminateProcess)

func (*Handler) StartGameSession

func (h *Handler) StartGameSession(event *pbuffer.ActivateGameSession)

func (*Handler) UpdateGameSession

func (h *Handler) UpdateGameSession(event *pbuffer.UpdateGameSession)

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