Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var BetLines = slot.BetLinesAgt5x3[:20]
Bet lines
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var Info = game.GameInfo{ Aliases: []game.GameAlias{ {Prov: "AGT", Name: "Jokers"}, {Prov: "AGT", Name: "Happy Santa"}, {Prov: "AGT", Name: "Bigfoot"}, }, GP: game.GPsel | game.GPfgno | game.GPscat | game.GPwild, SX: 5, SY: 3, SN: len(LinePay), LN: len(BetLines), BN: 0, RTP: game.MakeRtpList(ReelsMap), }
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var LinePay = [10][5]float64{
{},
{},
{0, 4, 40, 100, 1000},
{0, 0, 30, 100, 300},
{0, 0, 12, 60, 200},
{0, 0, 12, 60, 160},
{0, 0, 10, 40, 120},
{0, 0, 10, 40, 120},
{0, 0, 6, 30, 80},
{0, 0, 6, 30, 80},
}
Lined payment.
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var ReelsMap = slot.ReadMap[*slot.Reels5x](reels)
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var ScatPay = [5]float64{0, 0, 3, 20, 500} // 2 scatter
Scatters payment.
Functions ¶
Types ¶
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