Versions in this module Expand all Collapse all v0 v0.8.0 Jan 22, 2025 Changes in this version type Game + func (g *Game) Clone() slot.SlotGame v0.7.0 Dec 26, 2024 Changes in this version + var BetLines = slot.BetLinesAgt5x3[:20] + var Info = game.GameInfo + var LinePay = [10][5]float64 + var ReelsMap = slot.ReadMap[*slot.Reels5x](reels) + var ScatPay = [5]float64 + func CalcStat(ctx context.Context, mrtp float64) float64 + type Game struct + func NewGame() *Game + func (g *Game) ScanLined(screen slot.Screen, wins *slot.Wins) + func (g *Game) ScanScatters(screen slot.Screen, wins *slot.Wins) + func (g *Game) Scanner(screen slot.Screen, wins *slot.Wins) + func (g *Game) SetSel(sel int) error + func (g *Game) Spin(screen slot.Screen, mrtp float64)