Documentation ¶
Index ¶
Constants ¶
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const ( AttachmentShadow = AttachmentType(iota) AttachmentBody AttachmentHead AttachmentShield NumAttachments )
Variables ¶
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var ( MaleFilePathf = "data/sprite/%s/%s/³²/%s_³²" FemaleFilePathf = "data/sprite/%s/%s/¿©/%s_¿©" )
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var JobSpriteNameTable = map[jobspriteid.Type]string{}
Functions ¶
This section is empty.
Types ¶
type AttachmentType ¶
type AttachmentType int
func Attachments ¶
func Attachments() []AttachmentType
func (AttachmentType) String ¶
func (e AttachmentType) String() (att string)
type GenderType ¶
type GenderType byte
const ( Male GenderType = iota Female )
func (GenderType) String ¶
func (t GenderType) String() string
type SpriteIndex ¶
type SpriteIndex int
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