Documentation ¶
Overview ¶
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Index ¶
- type Fake
- func (fake *Fake) CreateNodeIfNotExists() (nodeHandle model.NodeHandle, err error)
- func (fake *Fake) CreateNodeIfNotExistsCallCount() int
- func (fake *Fake) CreateNodeIfNotExistsReturns(result1 model.NodeHandle, result2 error)
- func (fake *Fake) Invocations() map[string][][]interface{}
- func (fake *Fake) KillNodeIfExists(nodeId string) (err error)
- func (fake *Fake) KillNodeIfExistsArgsForCall(i int) string
- func (fake *Fake) KillNodeIfExistsCallCount() int
- func (fake *Fake) KillNodeIfExistsReturns(result1 error)
- func (fake *Fake) ListNodes() (nodes []model.NodeHandle, err error)
- func (fake *Fake) ListNodesCallCount() int
- func (fake *Fake) ListNodesReturns(result1 []model.NodeHandle, result2 error)
- type NodeProvider
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Fake ¶
type Fake struct { ListNodesStub func() (nodes []model.NodeHandle, err error) CreateNodeIfNotExistsStub func() (nodeHandle model.NodeHandle, err error) KillNodeIfExistsStub func(nodeId string) (err error) // contains filtered or unexported fields }
func (*Fake) CreateNodeIfNotExists ¶
func (fake *Fake) CreateNodeIfNotExists() (nodeHandle model.NodeHandle, err error)
func (*Fake) CreateNodeIfNotExistsCallCount ¶
func (*Fake) CreateNodeIfNotExistsReturns ¶
func (fake *Fake) CreateNodeIfNotExistsReturns(result1 model.NodeHandle, result2 error)
func (*Fake) Invocations ¶
func (*Fake) KillNodeIfExists ¶
func (*Fake) KillNodeIfExistsArgsForCall ¶
func (*Fake) KillNodeIfExistsCallCount ¶
func (*Fake) KillNodeIfExistsReturns ¶
func (*Fake) ListNodesCallCount ¶
func (*Fake) ListNodesReturns ¶
func (fake *Fake) ListNodesReturns(result1 []model.NodeHandle, result2 error)
type NodeProvider ¶
type NodeProvider interface { ListNodes() (nodes []model.NodeHandle, err error) CreateNodeIfNotExists() (nodeHandle model.NodeHandle, err error) KillNodeIfExists(nodeId string) (err error) }
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