Documentation ¶
Overview ¶
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Index ¶
- type FakeNodeProvider
- func (fake *FakeNodeProvider) CreateNodeIfNotExists() (model.NodeHandle, error)
- func (fake *FakeNodeProvider) CreateNodeIfNotExistsCallCount() int
- func (fake *FakeNodeProvider) CreateNodeIfNotExistsCalls(stub func() (model.NodeHandle, error))
- func (fake *FakeNodeProvider) CreateNodeIfNotExistsReturns(result1 model.NodeHandle, result2 error)
- func (fake *FakeNodeProvider) CreateNodeIfNotExistsReturnsOnCall(i int, result1 model.NodeHandle, result2 error)
- func (fake *FakeNodeProvider) Invocations() map[string][][]interface{}
- func (fake *FakeNodeProvider) KillNodeIfExists(arg1 string) error
- func (fake *FakeNodeProvider) KillNodeIfExistsArgsForCall(i int) string
- func (fake *FakeNodeProvider) KillNodeIfExistsCallCount() int
- func (fake *FakeNodeProvider) KillNodeIfExistsCalls(stub func(string) error)
- func (fake *FakeNodeProvider) KillNodeIfExistsReturns(result1 error)
- func (fake *FakeNodeProvider) KillNodeIfExistsReturnsOnCall(i int, result1 error)
- func (fake *FakeNodeProvider) ListNodes() ([]model.NodeHandle, error)
- func (fake *FakeNodeProvider) ListNodesCallCount() int
- func (fake *FakeNodeProvider) ListNodesCalls(stub func() ([]model.NodeHandle, error))
- func (fake *FakeNodeProvider) ListNodesReturns(result1 []model.NodeHandle, result2 error)
- func (fake *FakeNodeProvider) ListNodesReturnsOnCall(i int, result1 []model.NodeHandle, result2 error)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type FakeNodeProvider ¶
type FakeNodeProvider struct { CreateNodeIfNotExistsStub func() (model.NodeHandle, error) KillNodeIfExistsStub func(string) error ListNodesStub func() ([]model.NodeHandle, error) // contains filtered or unexported fields }
func (*FakeNodeProvider) CreateNodeIfNotExists ¶
func (fake *FakeNodeProvider) CreateNodeIfNotExists() (model.NodeHandle, error)
func (*FakeNodeProvider) CreateNodeIfNotExistsCallCount ¶
func (fake *FakeNodeProvider) CreateNodeIfNotExistsCallCount() int
func (*FakeNodeProvider) CreateNodeIfNotExistsCalls ¶
func (fake *FakeNodeProvider) CreateNodeIfNotExistsCalls(stub func() (model.NodeHandle, error))
func (*FakeNodeProvider) CreateNodeIfNotExistsReturns ¶
func (fake *FakeNodeProvider) CreateNodeIfNotExistsReturns(result1 model.NodeHandle, result2 error)
func (*FakeNodeProvider) CreateNodeIfNotExistsReturnsOnCall ¶
func (fake *FakeNodeProvider) CreateNodeIfNotExistsReturnsOnCall(i int, result1 model.NodeHandle, result2 error)
func (*FakeNodeProvider) Invocations ¶
func (fake *FakeNodeProvider) Invocations() map[string][][]interface{}
func (*FakeNodeProvider) KillNodeIfExists ¶
func (fake *FakeNodeProvider) KillNodeIfExists(arg1 string) error
func (*FakeNodeProvider) KillNodeIfExistsArgsForCall ¶
func (fake *FakeNodeProvider) KillNodeIfExistsArgsForCall(i int) string
func (*FakeNodeProvider) KillNodeIfExistsCallCount ¶
func (fake *FakeNodeProvider) KillNodeIfExistsCallCount() int
func (*FakeNodeProvider) KillNodeIfExistsCalls ¶
func (fake *FakeNodeProvider) KillNodeIfExistsCalls(stub func(string) error)
func (*FakeNodeProvider) KillNodeIfExistsReturns ¶
func (fake *FakeNodeProvider) KillNodeIfExistsReturns(result1 error)
func (*FakeNodeProvider) KillNodeIfExistsReturnsOnCall ¶
func (fake *FakeNodeProvider) KillNodeIfExistsReturnsOnCall(i int, result1 error)
func (*FakeNodeProvider) ListNodes ¶
func (fake *FakeNodeProvider) ListNodes() ([]model.NodeHandle, error)
func (*FakeNodeProvider) ListNodesCallCount ¶
func (fake *FakeNodeProvider) ListNodesCallCount() int
func (*FakeNodeProvider) ListNodesCalls ¶
func (fake *FakeNodeProvider) ListNodesCalls(stub func() ([]model.NodeHandle, error))
func (*FakeNodeProvider) ListNodesReturns ¶
func (fake *FakeNodeProvider) ListNodesReturns(result1 []model.NodeHandle, result2 error)
func (*FakeNodeProvider) ListNodesReturnsOnCall ¶
func (fake *FakeNodeProvider) ListNodesReturnsOnCall(i int, result1 []model.NodeHandle, result2 error)
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