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Published: Jun 20, 2024 License: AGPL-3.0 Imports: 170 Imported by: 13

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Index

Constants

View Source
const (
	NetworkComponent        = "network"
	ConduitFactoryComponent = "conduit-factory"
	LibP2PNodeComponent     = "libp2p-node"
)
View Source
const NotSet = "not set"

Variables

This section is empty.

Functions

func BootstrapIdentities added in v0.33.12

func BootstrapIdentities(addresses []string, keys []string) (flow.IdentitySkeletonList, error)

BootstrapIdentities converts the bootstrap node addresses and keys to a Flow Identity list where each Flow Identity is initialized with the passed address, the networking key and the Node ID set to ZeroID, role set to Access, 0 stake and no staking key.

func CreatePublicIDTranslatorAndIdentifierProvider added in v0.33.12

func CreatePublicIDTranslatorAndIdentifierProvider(
	logger zerolog.Logger,
	networkKey crypto.PrivateKey,
	sporkID flow.Identifier,
	getLibp2pNode func() p2p.LibP2PNode,
	idCache *cache.ProtocolStateIDCache,
) (
	p2p.IDTranslator,
	func() module.IdentifierProvider,
	error,
)

func DhtSystemActivationStatus added in v0.31.24

func DhtSystemActivationStatus(roleStr string, enabled bool) (p2pbuilder.DhtSystemActivation, error)

DhtSystemActivationStatus parses the given role string and returns the corresponding DHT system activation status. Args: - roleStr: the role string to parse. - enabled: whether the DHT system is configured to be enabled. Only meaningful for access and execution nodes. Returns: - DhtSystemActivation: the corresponding DHT system activation status. - error: if the role string is invalid, returns an error.

func DynamicStartPreInit added in v0.23.9

func DynamicStartPreInit(nodeConfig *NodeConfig) error

DynamicStartPreInit is the pre-init func that will check if a node has already bootstrapped from a root protocol snapshot. If not attempt to get a protocol snapshot where the following conditions are met.

  1. Target epoch < current epoch (in the past), set root snapshot to current snapshot
  2. Target epoch == "current", wait until target phase == current phase before setting root snapshot
  3. Target epoch > current epoch (in future), wait until target epoch and target phase is reached before

setting root snapshot

func LoadNetworkPrivateKey added in v0.33.12

func LoadNetworkPrivateKey(dir string, myID flow.Identifier) (crypto.PrivateKey, error)

func LoadNodeMachineAccountInfoFile added in v0.20.0

func LoadNodeMachineAccountInfoFile(bootstrapDir string, nodeID flow.Identifier) (*bootstrap.NodeMachineAccountInfo, error)

LoadNodeMachineAccountInfoFile loads machine account info from the default location within the bootstrap directory - Currently being used by Collection and Consensus nodes

func LoadPrivateNodeInfo added in v0.22.8

func LoadPrivateNodeInfo(dir string, myID flow.Identifier) (*bootstrap.NodeInfoPriv, error)

LoadPrivateNodeInfo the private info for this node from disk (e.g., private staking/network keys).

func MarkFlagRequired added in v0.22.0

func MarkFlagRequired(command *cobra.Command, flagName string)

MarkFlagRequired marks a flag added to a cobra command as required. Panics if the flag has not been added to the cobra command (indicates misconfiguration or typo).

func OpenChunkDataPackDB added in v0.33.36

func OpenChunkDataPackDB(dbPath string, logger zerolog.Logger) (*badgerDB.DB, error)

func ValidateDynamicStartupFlags added in v0.23.9

func ValidateDynamicStartupFlags(accessPublicKey, accessAddress string, startPhase flow.EpochPhase) error

ValidateDynamicStartupFlags will validate flags necessary for dynamic node startup - assert dynamic-startup-access-publickey is valid ECDSA_P256 public key hex - assert dynamic-startup-access-address is not empty - assert dynamic-startup-startup-epoch-phase is > 0 (EpochPhaseUndefined)

Types

type BaseConfig

type BaseConfig struct {
	AdminAddr                   string
	AdminCert                   string
	AdminKey                    string
	AdminClientCAs              string
	AdminMaxMsgSize             uint
	BindAddr                    string
	NodeRole                    string
	ObserverMode                bool
	DynamicStartupANAddress     string
	DynamicStartupANPubkey      string
	DynamicStartupEpochPhase    string
	DynamicStartupEpoch         string
	DynamicStartupSleepInterval time.Duration

	InsecureSecretsDB bool

	BootstrapDir string

	MetricsEnabled bool

	HeroCacheMetricsEnable bool
	SyncCoreConfig         chainsync.Config
	CodecFactory           func() network.Codec
	LibP2PNode             p2p.LibP2PNode
	// ComplianceConfig configures either the compliance engine (consensus nodes)
	// or the follower engine (all other node roles)
	ComplianceConfig compliance.Config

	// FlowConfig Flow configuration.
	FlowConfig config.FlowConfig

	// DhtSystemEnabled configures whether the DHT system is enabled on Access and Execution nodes.
	DhtSystemEnabled bool

	// BitswapReprovideEnabled configures whether the Bitswap reprovide mechanism is enabled.
	// This is only meaningful to Access and Execution nodes.
	BitswapReprovideEnabled bool
	// contains filtered or unexported fields
}

BaseConfig is the general config for the NodeBuilder and the command line params For a node running as a standalone process, the config fields will be populated from the command line params, while for a node running as a library, the config fields are expected to be initialized by the caller.

func DefaultBaseConfig added in v0.21.0

func DefaultBaseConfig() *BaseConfig

type BuilderFunc added in v0.23.9

type BuilderFunc func(nodeConfig *NodeConfig) error

type DependencyList added in v0.28.0

type DependencyList struct {
	// contains filtered or unexported fields
}

DependencyList is a slice of ReadyDoneAware implementations that are used by DependableComponent to define the list of dependencies that must be ready before starting the component.

func NewDependencyList added in v0.29.0

func NewDependencyList(components ...module.ReadyDoneAware) *DependencyList

func (*DependencyList) Add added in v0.28.0

func (d *DependencyList) Add(component module.ReadyDoneAware)

Add adds a new ReadyDoneAware implementation to the list of dependencies.

type ExecutionConfig added in v0.26.0

type ExecutionConfig struct {
	// contains filtered or unexported fields
}

ExecutionConfig contains the configs for starting up execution nodes

func (*ExecutionConfig) SetupFlags added in v0.28.0

func (exeConf *ExecutionConfig) SetupFlags(flags *pflag.FlagSet)

func (*ExecutionConfig) ValidateFlags added in v0.28.0

func (exeConf *ExecutionConfig) ValidateFlags() error

type ExecutionNode added in v0.28.0

type ExecutionNode struct {
	// contains filtered or unexported fields
}

ExecutionNode contains the running modules and their loading code.

func (*ExecutionNode) LoadAuthorizationCheckingFunction added in v0.28.0

func (exeNode *ExecutionNode) LoadAuthorizationCheckingFunction(
	node *NodeConfig,
) error

func (*ExecutionNode) LoadBlobService added in v0.28.8

func (exeNode *ExecutionNode) LoadBlobService(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadBlobservicePeerManagerDependencies added in v0.28.0

func (exeNode *ExecutionNode) LoadBlobservicePeerManagerDependencies(node *NodeConfig) error

func (*ExecutionNode) LoadBlockUploaderManager added in v0.30.0

func (exeNode *ExecutionNode) LoadBlockUploaderManager(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadBootstrapper added in v0.28.0

func (exeNode *ExecutionNode) LoadBootstrapper(node *NodeConfig) error

func (*ExecutionNode) LoadCheckerEngine added in v0.28.0

func (exeNode *ExecutionNode) LoadCheckerEngine(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadCollectionRequesterEngine added in v0.28.0

func (exeNode *ExecutionNode) LoadCollectionRequesterEngine(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadConsensusCommittee added in v0.29.0

func (exeNode *ExecutionNode) LoadConsensusCommittee(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadExecutionDataDatastore added in v0.28.0

func (exeNode *ExecutionNode) LoadExecutionDataDatastore(
	node *NodeConfig,
) error

func (*ExecutionNode) LoadExecutionDataGetter added in v0.28.0

func (exeNode *ExecutionNode) LoadExecutionDataGetter(node *NodeConfig) error

func (*ExecutionNode) LoadExecutionDataPruner added in v0.28.0

func (exeNode *ExecutionNode) LoadExecutionDataPruner(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadExecutionMetrics added in v0.28.0

func (exeNode *ExecutionNode) LoadExecutionMetrics(node *NodeConfig) error

func (*ExecutionNode) LoadExecutionReceiptsStorage added in v0.28.0

func (exeNode *ExecutionNode) LoadExecutionReceiptsStorage(
	node *NodeConfig,
) error

func (*ExecutionNode) LoadExecutionState added in v0.28.0

func (exeNode *ExecutionNode) LoadExecutionState(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadExecutionStateLedger added in v0.28.0

func (exeNode *ExecutionNode) LoadExecutionStateLedger(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadExecutionStateLedgerWALCompactor added in v0.28.0

func (exeNode *ExecutionNode) LoadExecutionStateLedgerWALCompactor(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadFollowerCore added in v0.29.0

func (exeNode *ExecutionNode) LoadFollowerCore(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadFollowerDistributor added in v0.31.0

func (exeNode *ExecutionNode) LoadFollowerDistributor(node *NodeConfig) error

func (*ExecutionNode) LoadFollowerEngine added in v0.28.0

func (exeNode *ExecutionNode) LoadFollowerEngine(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadGCPBlockDataUploader added in v0.28.0

func (exeNode *ExecutionNode) LoadGCPBlockDataUploader(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadGrpcServer added in v0.28.0

func (exeNode *ExecutionNode) LoadGrpcServer(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadIngestionEngine added in v0.28.0

func (exeNode *ExecutionNode) LoadIngestionEngine(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadMutableFollowerState added in v0.28.0

func (exeNode *ExecutionNode) LoadMutableFollowerState(node *NodeConfig) error

func (*ExecutionNode) LoadProviderEngine added in v0.28.0

func (exeNode *ExecutionNode) LoadProviderEngine(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadReceiptProviderEngine added in v0.28.0

func (exeNode *ExecutionNode) LoadReceiptProviderEngine(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadRegisterStore added in v0.33.1

func (exeNode *ExecutionNode) LoadRegisterStore(
	node *NodeConfig,
) error

func (*ExecutionNode) LoadS3BlockDataUploader added in v0.28.0

func (exeNode *ExecutionNode) LoadS3BlockDataUploader(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadScriptsEngine added in v0.32.0

func (exeNode *ExecutionNode) LoadScriptsEngine(node *NodeConfig) (module.ReadyDoneAware, error)

create scripts engine for handling script execution

func (*ExecutionNode) LoadStopControl added in v0.28.0

func (exeNode *ExecutionNode) LoadStopControl(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadSyncCore added in v0.28.0

func (exeNode *ExecutionNode) LoadSyncCore(node *NodeConfig) error

func (*ExecutionNode) LoadSynchronizationEngine added in v0.28.0

func (exeNode *ExecutionNode) LoadSynchronizationEngine(
	node *NodeConfig,
) (
	module.ReadyDoneAware,
	error,
)

func (*ExecutionNode) LoadSystemSpecs added in v0.28.0

func (exeNode *ExecutionNode) LoadSystemSpecs(node *NodeConfig) error

type ExecutionNodeBuilder added in v0.26.0

type ExecutionNodeBuilder struct {
	*FlowNodeBuilder // the common configs as a node
	// contains filtered or unexported fields
}

func NewExecutionNodeBuilder added in v0.26.0

func NewExecutionNodeBuilder(nodeBuilder *FlowNodeBuilder) *ExecutionNodeBuilder

func (*ExecutionNodeBuilder) LoadComponentsAndModules added in v0.26.0

func (builder *ExecutionNodeBuilder) LoadComponentsAndModules()

func (*ExecutionNodeBuilder) LoadFlags added in v0.26.0

func (builder *ExecutionNodeBuilder) LoadFlags()

type FlowNodeBuilder

type FlowNodeBuilder struct {
	*NodeConfig
	// contains filtered or unexported fields
}

FlowNodeBuilder is the default builder struct used for all flow nodes It runs a node process with following structure, in sequential order Base inits (network, storage, state, logger) PostInit handlers, if any Components handlers, if any, wait sequentially Run() <- main loop Components destructors, if any The initialization can be proceeded and succeeded with PreInit and PostInit functions that allow customization of the process in case of nodes such as the unstaked access node where the NodeInfo is not part of the genesis data

func FlowNode

func FlowNode(role string, opts ...Option) *FlowNodeBuilder

FlowNode creates a new Flow node builder with the given name.

func (*FlowNodeBuilder) AdminCommand added in v0.22.0

func (fnb *FlowNodeBuilder) AdminCommand(command string, f func(config *NodeConfig) commands.AdminCommand) NodeBuilder

func (*FlowNodeBuilder) BaseFlags added in v0.20.0

func (fnb *FlowNodeBuilder) BaseFlags()

func (*FlowNodeBuilder) Build added in v0.23.9

func (fnb *FlowNodeBuilder) Build() (Node, error)

func (*FlowNodeBuilder) BuildPublicLibp2pNode added in v0.33.12

func (fnb *FlowNodeBuilder) BuildPublicLibp2pNode(address string) (p2p.LibP2PNode, error)

initPublicLibp2pNode creates a libp2p node for the observer service in the public (unstaked) network. The factory function is later passed into the initMiddleware function to eventually instantiate the p2p.LibP2PNode instance The LibP2P host is created with the following options: * DHT as client and seeded with the given bootstrap peers * The specified bind address as the listen address * The passed in private key as the libp2p key * No connection gater * No connection manager * No peer manager * Default libp2p pubsub options. Args: - networkKey: the private key to use for the libp2p node Returns: - p2p.LibP2PNode: the libp2p node - error: if any error occurs. Any error returned is considered irrecoverable.

func (*FlowNodeBuilder) Component

func (fnb *FlowNodeBuilder) Component(name string, f ReadyDoneFactory) NodeBuilder

Component adds a new component to the node that conforms to the ReadyDoneAware interface.

The ReadyDoneFactory may return either a `Component` or `ReadyDoneAware` instance. In both cases, the object is started when the node is run, and the node will wait for the component to exit gracefully.

func (*FlowNodeBuilder) DependableComponent added in v0.28.0

func (fnb *FlowNodeBuilder) DependableComponent(name string, f ReadyDoneFactory, dependencies *DependencyList) NodeBuilder

DependableComponent adds a new component to the node that conforms to the ReadyDoneAware interface. The builder will wait until all of the components in the dependencies list are ready before constructing the component.

The ReadyDoneFactory may return either a `Component` or `ReadyDoneAware` instance. In both cases, the object is started when the node is run, and the node will wait for the component to exit gracefully.

IMPORTANT: Dependable components are started in parallel with no guaranteed run order, so all dependencies must be initialized outside of the ReadyDoneFactory, and their `Ready()` method MUST be idempotent.

func (*FlowNodeBuilder) EnqueueAdminServerInit added in v0.22.0

func (fnb *FlowNodeBuilder) EnqueueAdminServerInit() error

func (*FlowNodeBuilder) EnqueueMetricsServerInit added in v0.20.0

func (fnb *FlowNodeBuilder) EnqueueMetricsServerInit()

func (*FlowNodeBuilder) EnqueueNetworkInit added in v0.20.0

func (fnb *FlowNodeBuilder) EnqueueNetworkInit()

func (*FlowNodeBuilder) EnqueuePingService added in v0.23.9

func (fnb *FlowNodeBuilder) EnqueuePingService()

func (*FlowNodeBuilder) EnqueueResolver added in v0.23.9

func (fnb *FlowNodeBuilder) EnqueueResolver()

func (*FlowNodeBuilder) EnqueueTracer added in v0.20.0

func (fnb *FlowNodeBuilder) EnqueueTracer()

func (*FlowNodeBuilder) ExtraFlags

func (fnb *FlowNodeBuilder) ExtraFlags(f func(*pflag.FlagSet)) NodeBuilder

ExtraFlags enables binding additional flags beyond those defined in BaseConfig.

func (*FlowNodeBuilder) HeroCacheMetricsFactory added in v0.31.0

func (fnb *FlowNodeBuilder) HeroCacheMetricsFactory() metrics.HeroCacheMetricsFactory

HeroCacheMetricsFactory returns a HeroCacheMetricsFactory based on the MetricsEnabled flag. If MetricsEnabled is true, it returns a HeroCacheMetricsFactory that will register metrics with the provided MetricsRegisterer. If MetricsEnabled is false, it returns a no-op HeroCacheMetricsFactory that will not register any metrics.

func (*FlowNodeBuilder) InitFlowNetworkWithConduitFactory added in v0.26.0

func (fnb *FlowNodeBuilder) InitFlowNetworkWithConduitFactory(
	node *NodeConfig,
	cf network.ConduitFactory,
	unicastRateLimiters *ratelimit.RateLimiters,
	peerManagerFilters []p2p.PeerFilter) (network.EngineRegistry, error)

func (*FlowNodeBuilder) InitIDProviders added in v0.21.1

func (fnb *FlowNodeBuilder) InitIDProviders()

func (*FlowNodeBuilder) Initialize added in v0.20.0

func (fnb *FlowNodeBuilder) Initialize() error

func (*FlowNodeBuilder) Module

func (fnb *FlowNodeBuilder) Module(name string, f BuilderFunc) NodeBuilder

Module enables setting up dependencies of the engine with the builder context.

func (*FlowNodeBuilder) OverrideComponent added in v0.26.0

func (fnb *FlowNodeBuilder) OverrideComponent(name string, f ReadyDoneFactory) NodeBuilder

OverrideComponent adds given builder function to the components set of the node builder. If a builder function with that name already exists, it will be overridden.

func (*FlowNodeBuilder) OverrideModule added in v0.28.0

func (fnb *FlowNodeBuilder) OverrideModule(name string, f BuilderFunc) NodeBuilder

OverrideModule adds given builder function to the modules set of the node builder. If a builder function with that name already exists, it will be overridden.

func (*FlowNodeBuilder) ParseAndPrintFlags added in v0.20.0

func (fnb *FlowNodeBuilder) ParseAndPrintFlags() error

func (*FlowNodeBuilder) PostInit

func (fnb *FlowNodeBuilder) PostInit(f BuilderFunc) NodeBuilder

func (*FlowNodeBuilder) PreInit added in v0.20.0

func (fnb *FlowNodeBuilder) PreInit(f BuilderFunc) NodeBuilder

func (*FlowNodeBuilder) PrintBuildVersionDetails added in v0.20.0

func (fnb *FlowNodeBuilder) PrintBuildVersionDetails()

func (*FlowNodeBuilder) RegisterBadgerMetrics added in v0.20.0

func (fnb *FlowNodeBuilder) RegisterBadgerMetrics() error

func (*FlowNodeBuilder) RegisterDefaultAdminCommands added in v0.23.0

func (fnb *FlowNodeBuilder) RegisterDefaultAdminCommands()

func (*FlowNodeBuilder) RestartableComponent added in v0.26.2

func (fnb *FlowNodeBuilder) RestartableComponent(name string, f ReadyDoneFactory, errorHandler component.OnError) NodeBuilder

RestartableComponent adds a new component to the node that conforms to the ReadyDoneAware interface, and calls the provided error handler when an irrecoverable error is encountered. Use RestartableComponent if the component is not critical to the node's safe operation and can/should be independently restarted when an irrecoverable error is encountered.

IMPORTANT: Since a RestartableComponent can be restarted independently of the node, the node and other components must not rely on it for safe operation, and failures must be handled gracefully. As such, RestartableComponents do not block the node from becoming ready, and do not block subsequent components from starting serially. They do start in serial order.

Note: The ReadyDoneFactory method may be called multiple times if the component is restarted.

Any irrecoverable errors thrown by the component will be passed to the provided error handler.

func (*FlowNodeBuilder) ShutdownFunc added in v0.23.9

func (fnb *FlowNodeBuilder) ShutdownFunc(fn func() error) NodeBuilder

ShutdownFunc adds a callback function that is called after all components have exited.

func (*FlowNodeBuilder) ValidateFlags added in v0.20.6

func (fnb *FlowNodeBuilder) ValidateFlags(f func() error) NodeBuilder

func (*FlowNodeBuilder) ValidateRootSnapshot added in v0.29.6

func (fnb *FlowNodeBuilder) ValidateRootSnapshot(f func(protocol.Snapshot) error) NodeBuilder

type FlowNodeImp added in v0.23.9

type FlowNodeImp struct {
	component.Component
	*NodeConfig
	// contains filtered or unexported fields
}

FlowNodeImp is created by the FlowNodeBuilder with all components ready to be started. The Run function starts all the components, and is blocked until either a termination signal is received or a irrecoverable error is encountered.

func (*FlowNodeImp) Run added in v0.23.9

func (node *FlowNodeImp) Run()

Run starts all the node's components, then blocks until a SIGINT or SIGTERM is received, at which point it gracefully shuts down. Any unhandled irrecoverable errors thrown in child components will propagate up to here and result in a fatal error.

type Metrics

type Metrics struct {
	Network        module.NetworkMetrics
	Engine         module.EngineMetrics
	Compliance     module.ComplianceMetrics
	Cache          module.CacheMetrics
	Mempool        module.MempoolMetrics
	CleanCollector module.CleanerMetrics
	Bitswap        module.BitswapMetrics
}

type Node added in v0.23.9

type Node interface {
	component.Component

	// Run initiates all common components (logger, database, protocol state etc.)
	// then starts each component. It also sets up a channel to gracefully shut
	// down each component if a SIGINT is received.
	Run()
}

func NewNode added in v0.23.9

func NewNode(component component.Component, cfg *NodeConfig, logger zerolog.Logger, cleanup func() error, handleFatal func(error)) Node

NewNode returns a new node instance

type NodeBuilder added in v0.20.0

type NodeBuilder interface {
	// BaseFlags reads the command line arguments common to all nodes
	BaseFlags()

	// ExtraFlags reads the node specific command line arguments and adds it to the FlagSet
	ExtraFlags(f func(*pflag.FlagSet)) NodeBuilder

	// ParseAndPrintFlags parses and validates all the command line arguments
	ParseAndPrintFlags() error

	// Initialize performs all the initialization needed at the very start of a node
	Initialize() error

	// PrintBuildVersionDetails prints the node software build version
	PrintBuildVersionDetails()

	// InitIDProviders initializes the ID providers needed by various components
	InitIDProviders()

	// EnqueueNetworkInit enqueues the default networking layer.
	EnqueueNetworkInit()

	// EnqueueMetricsServerInit enqueues the metrics component.
	EnqueueMetricsServerInit()

	// EnqueueTracer enqueues the Tracer component.
	EnqueueTracer()

	// Module enables setting up dependencies of the engine with the builder context
	Module(name string, f BuilderFunc) NodeBuilder

	// Component adds a new component to the node that conforms to the ReadyDoneAware
	// interface, and throws a Fatal() when an irrecoverable error is encountered.
	//
	// The ReadyDoneFactory may return either a `Component` or `ReadyDoneAware` instance.
	// In both cases, the object is started according to its interface when the node is run,
	// and the node will wait for the component to exit gracefully.
	Component(name string, f ReadyDoneFactory) NodeBuilder

	// DependableComponent adds a new component to the node that conforms to the ReadyDoneAware
	// interface. The builder will wait until all of the components in the dependencies list are ready
	// before constructing the component.
	//
	// The ReadyDoneFactory may return either a `Component` or `ReadyDoneAware` instance.
	// In both cases, the object is started when the node is run, and the node will wait for the
	// component to exit gracefully.
	//
	// IMPORTANT: Dependable components are started in parallel with no guaranteed run order, so all
	// dependencies must be initialized outside of the ReadyDoneFactory, and their `Ready()` method
	// MUST be idempotent.
	DependableComponent(name string, f ReadyDoneFactory, dependencies *DependencyList) NodeBuilder

	// RestartableComponent adds a new component to the node that conforms to the ReadyDoneAware
	// interface, and calls the provided error handler when an irrecoverable error is encountered.
	// Use RestartableComponent if the component is not critical to the node's safe operation and
	// can/should be independently restarted when an irrecoverable error is encountered.
	//
	// Any irrecoverable errors thrown by the component will be passed to the provided error handler.
	RestartableComponent(name string, f ReadyDoneFactory, errorHandler component.OnError) NodeBuilder

	// ShutdownFunc adds a callback function that is called after all components have exited.
	// All shutdown functions are called regardless of errors returned by previous callbacks. Any
	// errors returned are captured and passed to the caller.
	ShutdownFunc(fn func() error) NodeBuilder

	// AdminCommand registers a new admin command with the admin server
	AdminCommand(command string, f func(config *NodeConfig) commands.AdminCommand) NodeBuilder

	// Build finalizes the node configuration in preparation for start and returns a Node
	// object that can be run
	Build() (Node, error)

	// PreInit registers a new PreInit function.
	// PreInit functions run before the protocol state is initialized or any other modules or components are initialized
	PreInit(f BuilderFunc) NodeBuilder

	// PostInit registers a new PreInit function.
	// PostInit functions run after the protocol state has been initialized but before any other modules or components
	// are initialized
	PostInit(f BuilderFunc) NodeBuilder

	// RegisterBadgerMetrics registers all badger related metrics
	RegisterBadgerMetrics() error

	// ValidateFlags sets any custom validation rules for the command line flags,
	// for example where certain combinations aren't allowed
	ValidateFlags(func() error) NodeBuilder

	// ValidateRootSnapshot sets any custom validation rules for the root snapshot.
	// This check is executed after other checks but before applying any data from root snapshot.
	ValidateRootSnapshot(f func(protocol.Snapshot) error) NodeBuilder
}

NodeBuilder declares the initialization methods needed to bootstrap up a Flow node

type NodeConfig added in v0.20.0

type NodeConfig struct {
	Cancel context.CancelFunc // cancel function for the context that is passed to the networking layer
	BaseConfig
	Logger            zerolog.Logger
	NodeID            flow.Identifier
	Me                module.Local
	Tracer            module.Tracer
	ConfigManager     *updatable_configs.Manager
	MetricsRegisterer prometheus.Registerer
	Metrics           Metrics
	DB                *badger.DB
	SecretsDB         *badger.DB
	Storage           Storage
	ProtocolEvents    *events.Distributor
	State             protocol.State
	Resolver          madns.BasicResolver
	EngineRegistry    network.EngineRegistry
	NetworkUnderlay   network.Underlay
	ConduitFactory    network.ConduitFactory
	PingService       network.PingService
	MsgValidators     []network.MessageValidator
	FvmOptions        []fvm.Option
	StakingKey        crypto.PrivateKey
	NetworkKey        crypto.PrivateKey

	// list of dependencies for network peer manager startup
	PeerManagerDependencies *DependencyList

	// ID providers
	IdentityProvider             module.IdentityProvider
	IDTranslator                 p2p.IDTranslator
	SyncEngineIdentifierProvider module.IdentifierProvider

	// root state information
	RootSnapshot protocol.Snapshot
	// excerpt of root snapshot and latest finalized snapshot, when we boot up
	StateExcerptAtBoot

	// bootstrapping options
	SkipNwAddressBasedValidations bool

	// UnicastRateLimiterDistributor notifies consumers when a peer's unicast message is rate limited.
	UnicastRateLimiterDistributor p2p.UnicastRateLimiterDistributor
	// contains filtered or unexported fields
}

NodeConfig contains all the derived parameters such the NodeID, private keys etc. and initialized instances of structs such as DB, Network etc. The NodeConfig is composed of the BaseConfig and is updated in the NodeBuilder functions as a node is bootstrapped.

type Option added in v0.21.0

type Option func(*BaseConfig)

func WithBindAddress added in v0.21.1

func WithBindAddress(bindAddress string) Option

func WithBootstrapDir added in v0.21.0

func WithBootstrapDir(bootstrapDir string) Option

func WithComplianceConfig added in v0.26.16

func WithComplianceConfig(complianceConfig compliance.Config) Option

func WithDB added in v0.21.1

func WithDB(db *badger.DB) Option

WithDB takes precedence over WithDataDir and datadir will be set to empty if DB is set using this option

func WithDataDir added in v0.21.0

func WithDataDir(dataDir string) Option

func WithLogLevel added in v0.21.1

func WithLogLevel(level string) Option

func WithMetricsEnabled added in v0.21.0

func WithMetricsEnabled(enabled bool) Option

func WithSecretsDBEnabled added in v0.22.4

func WithSecretsDBEnabled(enabled bool) Option

func WithSyncCoreConfig added in v0.26.0

func WithSyncCoreConfig(syncConfig chainsync.Config) Option

type ReadyDoneFactory added in v0.23.9

type ReadyDoneFactory func(node *NodeConfig) (module.ReadyDoneAware, error)

type StateExcerptAtBoot added in v0.31.0

type StateExcerptAtBoot struct {
	// properties of RootSnapshot for convenience
	// For node bootstrapped with a root snapshot for the first block of a spork,
	// 		FinalizedRootBlock and SealedRootBlock are the same block (special case of self-sealing block)
	// For node bootstrapped with a root snapshot for a block above the first block of a spork (dynamically bootstrapped),
	// 		FinalizedRootBlock.Height > SealedRootBlock.Height
	FinalizedRootBlock  *flow.Block             // The last finalized block when bootstrapped.
	SealedRootBlock     *flow.Block             // The last sealed block when bootstrapped.
	RootQC              *flow.QuorumCertificate // QC for Finalized Root Block
	RootResult          *flow.ExecutionResult   // Result for SealedRootBlock
	RootSeal            *flow.Seal              // Seal for RootResult
	RootChainID         flow.ChainID
	SporkID             flow.Identifier
	LastFinalizedHeader *flow.Header // last finalized header when the node boots up
}

StateExcerptAtBoot stores information about the root snapshot and latest finalized block for use in bootstrapping.

type Storage

type Storage = storage.All

type VerificationConfig added in v0.26.0

type VerificationConfig struct {
	// contains filtered or unexported fields
}

type VerificationNodeBuilder added in v0.26.0

type VerificationNodeBuilder struct {
	*FlowNodeBuilder
	// contains filtered or unexported fields
}

func NewVerificationNodeBuilder added in v0.26.0

func NewVerificationNodeBuilder(nodeBuilder *FlowNodeBuilder) *VerificationNodeBuilder

func (*VerificationNodeBuilder) LoadComponentsAndModules added in v0.26.0

func (v *VerificationNodeBuilder) LoadComponentsAndModules()

func (*VerificationNodeBuilder) LoadFlags added in v0.26.0

func (v *VerificationNodeBuilder) LoadFlags()

Directories

Path Synopsis
cmd
contains CLI logic that can exit the program and read/write files.
contains CLI logic that can exit the program and read/write files.
dkg
gcs
run
contains reusable logic that does not know about a CLI.
contains reusable logic that does not know about a CLI.
Package build contains information about the build that injected at build-time.
Package build contains information about the build that injected at build-time.
testclient module
cmd

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