Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Scene ¶
type Scene struct {
// contains filtered or unexported fields
}
Scene is a set of layers
func FromJSON ¶
func FromJSON(spriteMap sprites.SpriteMap, sceneJSON SceneJSON, parameters map[string]interface{}) (*Scene, error)
FromJSON creates a new scene from JSON
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