Documentation ¶
Overview ¶
TODO
TODO
Index ¶
- type AccountAddCharacter
- type AccountAskCharacterMigration
- type AccountAttributeGiftToCharacter
- type AccountBoost
- type AccountConfiguredPort
- type AccountCredential
- type AccountDeleteCharacter
- type AccountDeleteCharacterMigration
- type AccountGetCharacters
- type AccountGetCharactersForced
- type AccountGetGifts
- type AccountGetRandomCharacterName
- type AccountGetServersList
- type AccountQueuePosition
- type AccountRequestRegionalVersion
- type AccountRequestRescue
- type AccountResetCharacter
- type AccountSearchForFriend
- type AccountSendIdentity
- type AccountSendTicket
- type AccountSetCharacter
- type AccountSetNickname
- type AccountSetServer
- type AccountUseKey
- type AccountValidCharacterMigration
- type AccountVersion
- type AksPing
- type AksQuickPing
- type AksRPong
- type BasicsAuthorizedCommand
- type BasicsAuthorizedKickCommand
- type BasicsAuthorizedMoveCommand
- type BasicsAway
- type BasicsFileCheckAnswer
- type BasicsGetDate
- type BasicsInvisible
- type BasicsKick
- type BasicsRequestAveragePing
- type BasicsSanctionMe
- type BasicsWhoIs
- type ChatReportMessage
- type ChatRequestSubscribeChannelAdd
- type ChatRequestSubscribeChannelRemove
- type ChatSend
- type ChatUseSmiley
- type ConquestGetAlignedBonus
- type ConquestPrismFightJoin
- type ConquestPrismFightLeave
- type ConquestPrismInfosJoin
- type ConquestPrismInfosLeave
- type ConquestRequestBalance
- type ConquestSwitchPlaces
- type ConquestWorldInfosJoin
- type ConquestWorldInfosLave
- type DialogBeginning
- type DialogCreate
- type DialogRequestLeave
- type DialogResponse
- type DocumentsRequestLeave
- type EmotesSetDirection
- type EmotesUseEmote
- type EnemiesAddEnemy
- type EnemiesGetEnemiesList
- type EnemiesRemoveEnemy
- type ExchangeAccept
- type ExchangeBigStoreBuy
- type ExchangeBigStoreItemList
- type ExchangeBigStoreSearch
- type ExchangeBigStoreType
- type ExchangeGetCrafterForJob
- type ExchangeGetItemMiddlePriceInBigStore
- type ExchangeKillMount
- type ExchangeKillMountInPark
- type ExchangeLeave
- type ExchangeMovementBuy
- type ExchangeMovementItems
- type ExchangeMovementKamas
- type ExchangeMovementPay
- type ExchangeMovementSell
- type ExchangeOfflineExchange
- type ExchangePutInCertificateFromShed
- type ExchangePutInInventoryFromShed
- type ExchangePutInMountParkFromShed
- type ExchangePutInShedFromCertificate
- type ExchangePutInShedFromInventory
- type ExchangePutInShedFromMountPark
- type ExchangeRepeatCraft
- type ExchangeReplayCraft
- type ExchangeRequest
- type ExchangeRequestAskOfflineExchange
- type ExchangeRequestReady
- type ExchangeSetPublicMode
- type ExchangeShop
- type ExchangeStopRepeatCraft
- type FightsBlockJoiner
- type FightsBlockJoinerExceptParty
- type FightsBlockSpectators
- type FightsGetDetails
- type FightsGetList
- type FightsNeedHelp
- type FriendsAddFriend
- type FriendsCompass
- type FriendsGetFriendsList
- type FriendsJoin
- type FriendsJoinFriend
- type FriendsRemoveFriend
- type FriendsSetNotifyWhenConnect
- type GameActionAck
- type GameActionCancel
- type GameActionsSendActions
- type GameActionsSendActionsActionChallenge
- type GameActionsSendActionsActionChallengeAccept
- type GameActionsSendActionsActionChallengeRefuse
- type GameActionsSendActionsActionMovement
- type GameAskDisablePVPMode
- type GameCreate
- type GameEnabledPVPMode
- type GameFreeMySoul
- type GameGetExtraInformations
- type GameGetMapData
- type GameRequestLeave
- type GameRequestReady
- type GameSetFlag
- type GameSetPlayerPosition
- type GameShowFightChallengeTarget
- type GameTurnEnd
- type GameTurnOk
- type GuildAcceptInvitation
- type GuildBan
- type GuildBoostCharacteristic
- type GuildBoostSpell
- type GuildChangeMemberProfile
- type GuildCreate
- type GuildGetInfosBoosts
- type GuildGetInfosGeneral
- type GuildGetInfosGuildHouses
- type GuildGetInfosMembers
- type GuildGetInfosMountPark
- type GuildGetInfosTaxCollector
- type GuildHireTaxCollector
- type GuildInvite
- type GuildJoinTaxCollector
- type GuildLeaveTaxCollector
- type GuildLeaveTaxInterface
- type GuildRefuseInvitation
- type GuildRemoveTaxCollector
- type GuildRequestLeave
- type GuildTeleportToGuildFarm
- type GuildTeleportToGuildHouse
- type HousesBuy
- type HousesKick
- type HousesRequestLeave
- type HousesSell
- type HousesShare
- type HousesState
- type HousesUnShare
- type InfosGetMaps
- type InfosSendScreenInfo
- type ItemsDestroy
- type ItemsDissociate
- type ItemsDrop
- type ItemsFeed
- type ItemsRequestMovement
- type ItemsSetSkin
- type ItemsUseConfirm
- type ItemsUseNoConfirm
- type JobChangeJobStats
- type KeyRequestLeave
- type KeySendKey
- type MountCastrate
- type MountFree
- type MountMountParkSell
- type MountParkMountData
- type MountRemoveObjectInPark
- type MountRename
- type MountRequestData
- type MountRequestLeave
- type MountRequestMountParkBuy
- type MountRide
- type MountSetXP
- type PartyAcceptInvitation
- type PartyFollowAll
- type PartyInvite
- type PartyRefuseInvitation
- type PartyRequestFollow
- type PartyRequestLeave
- type PartyWhere
- type QuestGetList
- type QuestGetStep
- type SpellsBoost
- type SpellsForget
- type SpellsMoveToUsed
- type SubwayPrismUse
- type SubwayRequestLeave
- type SubwayRequestPrismLeave
- type SubwayUse
- type TutorialEnd
- type WaypointsRequestLeave
- type WaypointsUse
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AccountAddCharacter ¶
type AccountAddCharacter struct { Name string Class int Sex int Color1 string Color2 string Color3 string }
func NewAccountAddCharacter ¶
func NewAccountAddCharacter(extra string) (AccountAddCharacter, error)
func (*AccountAddCharacter) Deserialize ¶
func (m *AccountAddCharacter) Deserialize(extra string) error
func (AccountAddCharacter) MessageId ¶
func (m AccountAddCharacter) MessageId() retroproto.MsgCliId
func (AccountAddCharacter) MessageName ¶
func (m AccountAddCharacter) MessageName() string
func (AccountAddCharacter) Serialized ¶
func (m AccountAddCharacter) Serialized() (string, error)
type AccountAskCharacterMigration ¶
type AccountAskCharacterMigration struct{}
func NewAccountAskCharacterMigration ¶
func NewAccountAskCharacterMigration(extra string) (AccountAskCharacterMigration, error)
func (*AccountAskCharacterMigration) Deserialize ¶
func (m *AccountAskCharacterMigration) Deserialize(extra string) error
func (AccountAskCharacterMigration) MessageId ¶
func (m AccountAskCharacterMigration) MessageId() retroproto.MsgCliId
func (AccountAskCharacterMigration) MessageName ¶
func (m AccountAskCharacterMigration) MessageName() string
func (AccountAskCharacterMigration) Serialized ¶
func (m AccountAskCharacterMigration) Serialized() (string, error)
type AccountAttributeGiftToCharacter ¶
type AccountAttributeGiftToCharacter struct{}
func NewAccountAttributeGiftToCharacter ¶
func NewAccountAttributeGiftToCharacter(extra string) (AccountAttributeGiftToCharacter, error)
func (*AccountAttributeGiftToCharacter) Deserialize ¶
func (m *AccountAttributeGiftToCharacter) Deserialize(extra string) error
func (AccountAttributeGiftToCharacter) MessageId ¶
func (m AccountAttributeGiftToCharacter) MessageId() retroproto.MsgCliId
func (AccountAttributeGiftToCharacter) MessageName ¶
func (m AccountAttributeGiftToCharacter) MessageName() string
func (AccountAttributeGiftToCharacter) Serialized ¶
func (m AccountAttributeGiftToCharacter) Serialized() (string, error)
type AccountBoost ¶
type AccountBoost struct { CharacteristicId retrotyp.CharacteristicId Amount int }
func NewAccountBoost ¶
func NewAccountBoost(extra string) (AccountBoost, error)
func (*AccountBoost) Deserialize ¶
func (m *AccountBoost) Deserialize(extra string) error
func (AccountBoost) MessageId ¶
func (m AccountBoost) MessageId() retroproto.MsgCliId
func (AccountBoost) MessageName ¶
func (m AccountBoost) MessageName() string
func (AccountBoost) Serialized ¶
func (m AccountBoost) Serialized() (string, error)
type AccountConfiguredPort ¶
type AccountConfiguredPort struct {
Port int
}
func NewAccountConfiguredPort ¶
func NewAccountConfiguredPort(extra string) (AccountConfiguredPort, error)
func (*AccountConfiguredPort) Deserialize ¶
func (m *AccountConfiguredPort) Deserialize(extra string) error
func (AccountConfiguredPort) MessageId ¶
func (m AccountConfiguredPort) MessageId() retroproto.MsgCliId
func (AccountConfiguredPort) MessageName ¶
func (m AccountConfiguredPort) MessageName() string
func (AccountConfiguredPort) Serialized ¶
func (m AccountConfiguredPort) Serialized() (string, error)
type AccountCredential ¶
func NewAccountCredential ¶
func NewAccountCredential(extra string) (AccountCredential, error)
func (*AccountCredential) Deserialize ¶
func (m *AccountCredential) Deserialize(extra string) error
func (AccountCredential) MessageId ¶
func (m AccountCredential) MessageId() retroproto.MsgCliId
func (AccountCredential) MessageName ¶
func (m AccountCredential) MessageName() string
func (AccountCredential) Serialized ¶
func (m AccountCredential) Serialized() (string, error)
type AccountDeleteCharacter ¶
func NewAccountDeleteCharacter ¶
func NewAccountDeleteCharacter(extra string) (AccountDeleteCharacter, error)
func (*AccountDeleteCharacter) Deserialize ¶
func (m *AccountDeleteCharacter) Deserialize(extra string) error
func (AccountDeleteCharacter) MessageId ¶
func (m AccountDeleteCharacter) MessageId() retroproto.MsgCliId
func (AccountDeleteCharacter) MessageName ¶
func (m AccountDeleteCharacter) MessageName() string
func (AccountDeleteCharacter) Serialized ¶
func (m AccountDeleteCharacter) Serialized() (string, error)
type AccountDeleteCharacterMigration ¶
type AccountDeleteCharacterMigration struct{}
func NewAccountDeleteCharacterMigration ¶
func NewAccountDeleteCharacterMigration(extra string) (AccountDeleteCharacterMigration, error)
func (*AccountDeleteCharacterMigration) Deserialize ¶
func (m *AccountDeleteCharacterMigration) Deserialize(extra string) error
func (AccountDeleteCharacterMigration) MessageId ¶
func (m AccountDeleteCharacterMigration) MessageId() retroproto.MsgCliId
func (AccountDeleteCharacterMigration) MessageName ¶
func (m AccountDeleteCharacterMigration) MessageName() string
func (AccountDeleteCharacterMigration) Serialized ¶
func (m AccountDeleteCharacterMigration) Serialized() (string, error)
type AccountGetCharacters ¶
type AccountGetCharacters struct{}
func NewAccountGetCharacters ¶
func NewAccountGetCharacters(extra string) (AccountGetCharacters, error)
func (*AccountGetCharacters) Deserialize ¶
func (m *AccountGetCharacters) Deserialize(extra string) error
func (AccountGetCharacters) MessageId ¶
func (m AccountGetCharacters) MessageId() retroproto.MsgCliId
func (AccountGetCharacters) MessageName ¶
func (m AccountGetCharacters) MessageName() string
func (AccountGetCharacters) Serialized ¶
func (m AccountGetCharacters) Serialized() (string, error)
type AccountGetCharactersForced ¶
type AccountGetCharactersForced struct{}
func NewAccountGetCharactersForced ¶
func NewAccountGetCharactersForced(extra string) (AccountGetCharactersForced, error)
func (*AccountGetCharactersForced) Deserialize ¶
func (m *AccountGetCharactersForced) Deserialize(extra string) error
func (AccountGetCharactersForced) MessageId ¶
func (m AccountGetCharactersForced) MessageId() retroproto.MsgCliId
func (AccountGetCharactersForced) MessageName ¶
func (m AccountGetCharactersForced) MessageName() string
func (AccountGetCharactersForced) Serialized ¶
func (m AccountGetCharactersForced) Serialized() (string, error)
type AccountGetGifts ¶
type AccountGetGifts struct {
Lang string
}
func NewAccountGetGifts ¶
func NewAccountGetGifts(extra string) (AccountGetGifts, error)
func (*AccountGetGifts) Deserialize ¶
func (m *AccountGetGifts) Deserialize(extra string) error
func (AccountGetGifts) MessageId ¶
func (m AccountGetGifts) MessageId() retroproto.MsgCliId
func (AccountGetGifts) MessageName ¶
func (m AccountGetGifts) MessageName() string
func (AccountGetGifts) Serialized ¶
func (m AccountGetGifts) Serialized() (string, error)
type AccountGetRandomCharacterName ¶
type AccountGetRandomCharacterName struct{}
func NewAccountGetRandomCharacterName ¶
func NewAccountGetRandomCharacterName(extra string) (AccountGetRandomCharacterName, error)
func (*AccountGetRandomCharacterName) Deserialize ¶
func (m *AccountGetRandomCharacterName) Deserialize(extra string) error
func (AccountGetRandomCharacterName) MessageId ¶
func (m AccountGetRandomCharacterName) MessageId() retroproto.MsgCliId
func (AccountGetRandomCharacterName) MessageName ¶
func (m AccountGetRandomCharacterName) MessageName() string
func (AccountGetRandomCharacterName) Serialized ¶
func (m AccountGetRandomCharacterName) Serialized() (string, error)
type AccountGetServersList ¶
type AccountGetServersList struct{}
func NewAccountGetServersList ¶
func NewAccountGetServersList(extra string) (AccountGetServersList, error)
func (*AccountGetServersList) Deserialize ¶
func (m *AccountGetServersList) Deserialize(extra string) error
func (AccountGetServersList) MessageId ¶
func (m AccountGetServersList) MessageId() retroproto.MsgCliId
func (AccountGetServersList) MessageName ¶
func (m AccountGetServersList) MessageName() string
func (AccountGetServersList) Serialized ¶
func (m AccountGetServersList) Serialized() (string, error)
type AccountQueuePosition ¶
type AccountQueuePosition struct{}
func NewAccountQueuePosition ¶
func NewAccountQueuePosition(extra string) (AccountQueuePosition, error)
func (*AccountQueuePosition) Deserialize ¶
func (m *AccountQueuePosition) Deserialize(extra string) error
func (AccountQueuePosition) MessageId ¶
func (m AccountQueuePosition) MessageId() retroproto.MsgCliId
func (AccountQueuePosition) MessageName ¶
func (m AccountQueuePosition) MessageName() string
func (AccountQueuePosition) Serialized ¶
func (m AccountQueuePosition) Serialized() (string, error)
type AccountRequestRegionalVersion ¶
type AccountRequestRegionalVersion struct{}
func NewAccountRequestRegionalVersion ¶
func NewAccountRequestRegionalVersion(extra string) (AccountRequestRegionalVersion, error)
func (*AccountRequestRegionalVersion) Deserialize ¶
func (m *AccountRequestRegionalVersion) Deserialize(extra string) error
func (AccountRequestRegionalVersion) MessageId ¶
func (m AccountRequestRegionalVersion) MessageId() retroproto.MsgCliId
func (AccountRequestRegionalVersion) MessageName ¶
func (m AccountRequestRegionalVersion) MessageName() string
func (AccountRequestRegionalVersion) Serialized ¶
func (m AccountRequestRegionalVersion) Serialized() (string, error)
type AccountRequestRescue ¶
type AccountRequestRescue struct{}
func NewAccountRequestRescue ¶
func NewAccountRequestRescue(extra string) (AccountRequestRescue, error)
func (*AccountRequestRescue) Deserialize ¶
func (m *AccountRequestRescue) Deserialize(extra string) error
func (AccountRequestRescue) MessageId ¶
func (m AccountRequestRescue) MessageId() retroproto.MsgCliId
func (AccountRequestRescue) MessageName ¶
func (m AccountRequestRescue) MessageName() string
func (AccountRequestRescue) Serialized ¶
func (m AccountRequestRescue) Serialized() (string, error)
type AccountResetCharacter ¶
type AccountResetCharacter struct{}
func NewAccountResetCharacter ¶
func NewAccountResetCharacter(extra string) (AccountResetCharacter, error)
func (*AccountResetCharacter) Deserialize ¶
func (m *AccountResetCharacter) Deserialize(extra string) error
func (AccountResetCharacter) MessageId ¶
func (m AccountResetCharacter) MessageId() retroproto.MsgCliId
func (AccountResetCharacter) MessageName ¶
func (m AccountResetCharacter) MessageName() string
func (AccountResetCharacter) Serialized ¶
func (m AccountResetCharacter) Serialized() (string, error)
type AccountSearchForFriend ¶
type AccountSearchForFriend struct {
Pseudo string
}
func NewAccountSearchForFriend ¶
func NewAccountSearchForFriend(extra string) (AccountSearchForFriend, error)
func (*AccountSearchForFriend) Deserialize ¶
func (m *AccountSearchForFriend) Deserialize(extra string) error
func (AccountSearchForFriend) MessageId ¶
func (m AccountSearchForFriend) MessageId() retroproto.MsgCliId
func (AccountSearchForFriend) MessageName ¶
func (m AccountSearchForFriend) MessageName() string
func (AccountSearchForFriend) Serialized ¶
func (m AccountSearchForFriend) Serialized() (string, error)
type AccountSendIdentity ¶
type AccountSendIdentity struct {
Id string
}
func NewAccountSendIdentity ¶
func NewAccountSendIdentity(extra string) (AccountSendIdentity, error)
func (*AccountSendIdentity) Deserialize ¶
func (m *AccountSendIdentity) Deserialize(extra string) error
func (AccountSendIdentity) MessageId ¶
func (m AccountSendIdentity) MessageId() retroproto.MsgCliId
func (AccountSendIdentity) MessageName ¶
func (m AccountSendIdentity) MessageName() string
func (AccountSendIdentity) Serialized ¶
func (m AccountSendIdentity) Serialized() (string, error)
type AccountSendTicket ¶
type AccountSendTicket struct {
Ticket string
}
func NewAccountSendTicket ¶
func NewAccountSendTicket(extra string) (AccountSendTicket, error)
func (*AccountSendTicket) Deserialize ¶
func (m *AccountSendTicket) Deserialize(extra string) error
func (AccountSendTicket) MessageId ¶
func (m AccountSendTicket) MessageId() retroproto.MsgCliId
func (AccountSendTicket) MessageName ¶
func (m AccountSendTicket) MessageName() string
func (AccountSendTicket) Serialized ¶
func (m AccountSendTicket) Serialized() (string, error)
type AccountSetCharacter ¶
type AccountSetCharacter struct {
Id int
}
func NewAccountSetCharacter ¶
func NewAccountSetCharacter(extra string) (AccountSetCharacter, error)
func (*AccountSetCharacter) Deserialize ¶
func (m *AccountSetCharacter) Deserialize(extra string) error
func (AccountSetCharacter) MessageId ¶
func (m AccountSetCharacter) MessageId() retroproto.MsgCliId
func (AccountSetCharacter) MessageName ¶
func (m AccountSetCharacter) MessageName() string
func (AccountSetCharacter) Serialized ¶
func (m AccountSetCharacter) Serialized() (string, error)
type AccountSetNickname ¶
type AccountSetNickname struct{}
func NewAccountSetNickname ¶
func NewAccountSetNickname(extra string) (AccountSetNickname, error)
func (*AccountSetNickname) Deserialize ¶
func (m *AccountSetNickname) Deserialize(extra string) error
func (AccountSetNickname) MessageId ¶
func (m AccountSetNickname) MessageId() retroproto.MsgCliId
func (AccountSetNickname) MessageName ¶
func (m AccountSetNickname) MessageName() string
func (AccountSetNickname) Serialized ¶
func (m AccountSetNickname) Serialized() (string, error)
type AccountSetServer ¶
type AccountSetServer struct {
Id int
}
func NewAccountSetServer ¶
func NewAccountSetServer(extra string) (AccountSetServer, error)
func (*AccountSetServer) Deserialize ¶
func (m *AccountSetServer) Deserialize(extra string) error
func (AccountSetServer) MessageId ¶
func (m AccountSetServer) MessageId() retroproto.MsgCliId
func (AccountSetServer) MessageName ¶
func (m AccountSetServer) MessageName() string
func (AccountSetServer) Serialized ¶
func (m AccountSetServer) Serialized() (string, error)
type AccountUseKey ¶
type AccountUseKey struct {
Id int
}
func NewAccountUseKey ¶
func NewAccountUseKey(extra string) (AccountUseKey, error)
func (*AccountUseKey) Deserialize ¶
func (m *AccountUseKey) Deserialize(extra string) error
func (AccountUseKey) MessageId ¶
func (m AccountUseKey) MessageId() retroproto.MsgCliId
func (AccountUseKey) MessageName ¶
func (m AccountUseKey) MessageName() string
func (AccountUseKey) Serialized ¶
func (m AccountUseKey) Serialized() (string, error)
type AccountValidCharacterMigration ¶
type AccountValidCharacterMigration struct{}
func NewAccountValidCharacterMigration ¶
func NewAccountValidCharacterMigration(extra string) (AccountValidCharacterMigration, error)
func (*AccountValidCharacterMigration) Deserialize ¶
func (m *AccountValidCharacterMigration) Deserialize(extra string) error
func (AccountValidCharacterMigration) MessageId ¶
func (m AccountValidCharacterMigration) MessageId() retroproto.MsgCliId
func (AccountValidCharacterMigration) MessageName ¶
func (m AccountValidCharacterMigration) MessageName() string
func (AccountValidCharacterMigration) Serialized ¶
func (m AccountValidCharacterMigration) Serialized() (string, error)
type AccountVersion ¶
func NewAccountVersion ¶
func NewAccountVersion(extra string) (AccountVersion, error)
func (*AccountVersion) Deserialize ¶
func (m *AccountVersion) Deserialize(extra string) error
func (AccountVersion) MessageId ¶
func (m AccountVersion) MessageId() retroproto.MsgCliId
func (AccountVersion) MessageName ¶
func (m AccountVersion) MessageName() string
func (AccountVersion) Serialized ¶
func (m AccountVersion) Serialized() (string, error)
type AksPing ¶
type AksPing struct{}
func NewAksPing ¶
func (*AksPing) Deserialize ¶
func (AksPing) MessageId ¶
func (m AksPing) MessageId() retroproto.MsgCliId
func (AksPing) MessageName ¶
func (AksPing) Serialized ¶
type AksQuickPing ¶
type AksQuickPing struct{}
func NewAksQuickPing ¶
func NewAksQuickPing(extra string) (AksQuickPing, error)
func (*AksQuickPing) Deserialize ¶
func (m *AksQuickPing) Deserialize(extra string) error
func (AksQuickPing) MessageId ¶
func (m AksQuickPing) MessageId() retroproto.MsgCliId
func (AksQuickPing) MessageName ¶
func (m AksQuickPing) MessageName() string
func (AksQuickPing) Serialized ¶
func (m AksQuickPing) Serialized() (string, error)
type AksRPong ¶
type AksRPong struct{}
func NewAksRPong ¶
func (*AksRPong) Deserialize ¶
func (AksRPong) MessageId ¶
func (m AksRPong) MessageId() retroproto.MsgCliId
func (AksRPong) MessageName ¶
func (AksRPong) Serialized ¶
type BasicsAuthorizedCommand ¶
type BasicsAuthorizedCommand struct{}
func NewBasicsAuthorizedCommand ¶
func NewBasicsAuthorizedCommand(extra string) (BasicsAuthorizedCommand, error)
func (*BasicsAuthorizedCommand) Deserialize ¶
func (m *BasicsAuthorizedCommand) Deserialize(extra string) error
func (BasicsAuthorizedCommand) MessageId ¶
func (m BasicsAuthorizedCommand) MessageId() retroproto.MsgCliId
func (BasicsAuthorizedCommand) MessageName ¶
func (m BasicsAuthorizedCommand) MessageName() string
func (BasicsAuthorizedCommand) Serialized ¶
func (m BasicsAuthorizedCommand) Serialized() (string, error)
type BasicsAuthorizedKickCommand ¶
type BasicsAuthorizedKickCommand struct{}
func NewBasicsAuthorizedKickCommand ¶
func NewBasicsAuthorizedKickCommand(extra string) (BasicsAuthorizedKickCommand, error)
func (*BasicsAuthorizedKickCommand) Deserialize ¶
func (m *BasicsAuthorizedKickCommand) Deserialize(extra string) error
func (BasicsAuthorizedKickCommand) MessageId ¶
func (m BasicsAuthorizedKickCommand) MessageId() retroproto.MsgCliId
func (BasicsAuthorizedKickCommand) MessageName ¶
func (m BasicsAuthorizedKickCommand) MessageName() string
func (BasicsAuthorizedKickCommand) Serialized ¶
func (m BasicsAuthorizedKickCommand) Serialized() (string, error)
type BasicsAuthorizedMoveCommand ¶
type BasicsAuthorizedMoveCommand struct{}
func NewBasicsAuthorizedMoveCommand ¶
func NewBasicsAuthorizedMoveCommand(extra string) (BasicsAuthorizedMoveCommand, error)
func (*BasicsAuthorizedMoveCommand) Deserialize ¶
func (m *BasicsAuthorizedMoveCommand) Deserialize(extra string) error
func (BasicsAuthorizedMoveCommand) MessageId ¶
func (m BasicsAuthorizedMoveCommand) MessageId() retroproto.MsgCliId
func (BasicsAuthorizedMoveCommand) MessageName ¶
func (m BasicsAuthorizedMoveCommand) MessageName() string
func (BasicsAuthorizedMoveCommand) Serialized ¶
func (m BasicsAuthorizedMoveCommand) Serialized() (string, error)
type BasicsAway ¶
type BasicsAway struct{}
func NewBasicsAway ¶
func NewBasicsAway(extra string) (BasicsAway, error)
func (*BasicsAway) Deserialize ¶
func (m *BasicsAway) Deserialize(extra string) error
func (BasicsAway) MessageId ¶
func (m BasicsAway) MessageId() retroproto.MsgCliId
func (BasicsAway) MessageName ¶
func (m BasicsAway) MessageName() string
func (BasicsAway) Serialized ¶
func (m BasicsAway) Serialized() (string, error)
type BasicsFileCheckAnswer ¶
type BasicsFileCheckAnswer struct{}
func NewBasicsFileCheckAnswer ¶
func NewBasicsFileCheckAnswer(extra string) (BasicsFileCheckAnswer, error)
func (*BasicsFileCheckAnswer) Deserialize ¶
func (m *BasicsFileCheckAnswer) Deserialize(extra string) error
func (BasicsFileCheckAnswer) MessageId ¶
func (m BasicsFileCheckAnswer) MessageId() retroproto.MsgCliId
func (BasicsFileCheckAnswer) MessageName ¶
func (m BasicsFileCheckAnswer) MessageName() string
func (BasicsFileCheckAnswer) Serialized ¶
func (m BasicsFileCheckAnswer) Serialized() (string, error)
type BasicsGetDate ¶
type BasicsGetDate struct{}
func NewBasicsGetDate ¶
func NewBasicsGetDate(extra string) (BasicsGetDate, error)
func (*BasicsGetDate) Deserialize ¶
func (m *BasicsGetDate) Deserialize(extra string) error
func (BasicsGetDate) MessageId ¶
func (m BasicsGetDate) MessageId() retroproto.MsgCliId
func (BasicsGetDate) MessageName ¶
func (m BasicsGetDate) MessageName() string
func (BasicsGetDate) Serialized ¶
func (m BasicsGetDate) Serialized() (string, error)
type BasicsInvisible ¶
type BasicsInvisible struct{}
func NewBasicsInvisible ¶
func NewBasicsInvisible(extra string) (BasicsInvisible, error)
func (*BasicsInvisible) Deserialize ¶
func (m *BasicsInvisible) Deserialize(extra string) error
func (BasicsInvisible) MessageId ¶
func (m BasicsInvisible) MessageId() retroproto.MsgCliId
func (BasicsInvisible) MessageName ¶
func (m BasicsInvisible) MessageName() string
func (BasicsInvisible) Serialized ¶
func (m BasicsInvisible) Serialized() (string, error)
type BasicsKick ¶
type BasicsKick struct{}
func NewBasicsKick ¶
func NewBasicsKick(extra string) (BasicsKick, error)
func (*BasicsKick) Deserialize ¶
func (m *BasicsKick) Deserialize(extra string) error
func (BasicsKick) MessageId ¶
func (m BasicsKick) MessageId() retroproto.MsgCliId
func (BasicsKick) MessageName ¶
func (m BasicsKick) MessageName() string
func (BasicsKick) Serialized ¶
func (m BasicsKick) Serialized() (string, error)
type BasicsRequestAveragePing ¶
type BasicsRequestAveragePing struct{}
func NewBasicsRequestAveragePing ¶
func NewBasicsRequestAveragePing(extra string) (BasicsRequestAveragePing, error)
func (*BasicsRequestAveragePing) Deserialize ¶
func (m *BasicsRequestAveragePing) Deserialize(extra string) error
func (BasicsRequestAveragePing) MessageId ¶
func (m BasicsRequestAveragePing) MessageId() retroproto.MsgCliId
func (BasicsRequestAveragePing) MessageName ¶
func (m BasicsRequestAveragePing) MessageName() string
func (BasicsRequestAveragePing) Serialized ¶
func (m BasicsRequestAveragePing) Serialized() (string, error)
type BasicsSanctionMe ¶
type BasicsSanctionMe struct{}
func NewBasicsSanctionMe ¶
func NewBasicsSanctionMe(extra string) (BasicsSanctionMe, error)
func (*BasicsSanctionMe) Deserialize ¶
func (m *BasicsSanctionMe) Deserialize(extra string) error
func (BasicsSanctionMe) MessageId ¶
func (m BasicsSanctionMe) MessageId() retroproto.MsgCliId
func (BasicsSanctionMe) MessageName ¶
func (m BasicsSanctionMe) MessageName() string
func (BasicsSanctionMe) Serialized ¶
func (m BasicsSanctionMe) Serialized() (string, error)
type BasicsWhoIs ¶
type BasicsWhoIs struct{}
func NewBasicsWhoIs ¶
func NewBasicsWhoIs(extra string) (BasicsWhoIs, error)
func (*BasicsWhoIs) Deserialize ¶
func (m *BasicsWhoIs) Deserialize(extra string) error
func (BasicsWhoIs) MessageId ¶
func (m BasicsWhoIs) MessageId() retroproto.MsgCliId
func (BasicsWhoIs) MessageName ¶
func (m BasicsWhoIs) MessageName() string
func (BasicsWhoIs) Serialized ¶
func (m BasicsWhoIs) Serialized() (string, error)
type ChatReportMessage ¶
type ChatReportMessage struct{}
func NewChatReportMessage ¶
func NewChatReportMessage(extra string) (ChatReportMessage, error)
func (*ChatReportMessage) Deserialize ¶
func (m *ChatReportMessage) Deserialize(extra string) error
func (ChatReportMessage) MessageId ¶
func (m ChatReportMessage) MessageId() retroproto.MsgCliId
func (ChatReportMessage) MessageName ¶
func (m ChatReportMessage) MessageName() string
func (ChatReportMessage) Serialized ¶
func (m ChatReportMessage) Serialized() (string, error)
type ChatRequestSubscribeChannelAdd ¶
type ChatRequestSubscribeChannelAdd struct {
Channels []rune
}
func NewChatRequestSubscribeChannelAdd ¶
func NewChatRequestSubscribeChannelAdd(extra string) (ChatRequestSubscribeChannelAdd, error)
func (*ChatRequestSubscribeChannelAdd) Deserialize ¶
func (m *ChatRequestSubscribeChannelAdd) Deserialize(extra string) error
func (ChatRequestSubscribeChannelAdd) MessageId ¶
func (m ChatRequestSubscribeChannelAdd) MessageId() retroproto.MsgCliId
func (ChatRequestSubscribeChannelAdd) MessageName ¶
func (m ChatRequestSubscribeChannelAdd) MessageName() string
func (ChatRequestSubscribeChannelAdd) Serialized ¶
func (m ChatRequestSubscribeChannelAdd) Serialized() (string, error)
type ChatRequestSubscribeChannelRemove ¶
type ChatRequestSubscribeChannelRemove struct {
Channels []rune
}
func NewChatRequestSubscribeChannelRemove ¶
func NewChatRequestSubscribeChannelRemove(extra string) (ChatRequestSubscribeChannelRemove, error)
func (*ChatRequestSubscribeChannelRemove) Deserialize ¶
func (m *ChatRequestSubscribeChannelRemove) Deserialize(extra string) error
func (ChatRequestSubscribeChannelRemove) MessageId ¶
func (m ChatRequestSubscribeChannelRemove) MessageId() retroproto.MsgCliId
func (ChatRequestSubscribeChannelRemove) MessageName ¶
func (m ChatRequestSubscribeChannelRemove) MessageName() string
func (ChatRequestSubscribeChannelRemove) Serialized ¶
func (m ChatRequestSubscribeChannelRemove) Serialized() (string, error)
type ChatSend ¶
type ChatSend struct { ChatChannel dofustyp.ChatChannel PrivateReceiver string Message string Params string // TODO }
func NewChatSend ¶
func (*ChatSend) Deserialize ¶
func (ChatSend) MessageId ¶
func (m ChatSend) MessageId() retroproto.MsgCliId
func (ChatSend) MessageName ¶
func (ChatSend) Serialized ¶
type ChatUseSmiley ¶
type ChatUseSmiley struct{}
func NewChatUseSmiley ¶
func NewChatUseSmiley(extra string) (ChatUseSmiley, error)
func (*ChatUseSmiley) Deserialize ¶
func (m *ChatUseSmiley) Deserialize(extra string) error
func (ChatUseSmiley) MessageId ¶
func (m ChatUseSmiley) MessageId() retroproto.MsgCliId
func (ChatUseSmiley) MessageName ¶
func (m ChatUseSmiley) MessageName() string
func (ChatUseSmiley) Serialized ¶
func (m ChatUseSmiley) Serialized() (string, error)
type ConquestGetAlignedBonus ¶
type ConquestGetAlignedBonus struct{}
func NewConquestGetAlignedBonus ¶
func NewConquestGetAlignedBonus(extra string) (ConquestGetAlignedBonus, error)
func (*ConquestGetAlignedBonus) Deserialize ¶
func (m *ConquestGetAlignedBonus) Deserialize(extra string) error
func (ConquestGetAlignedBonus) MessageId ¶
func (m ConquestGetAlignedBonus) MessageId() retroproto.MsgCliId
func (ConquestGetAlignedBonus) MessageName ¶
func (m ConquestGetAlignedBonus) MessageName() string
func (ConquestGetAlignedBonus) Serialized ¶
func (m ConquestGetAlignedBonus) Serialized() (string, error)
type ConquestPrismFightJoin ¶
type ConquestPrismFightJoin struct{}
func NewConquestPrismFightJoin ¶
func NewConquestPrismFightJoin(extra string) (ConquestPrismFightJoin, error)
func (*ConquestPrismFightJoin) Deserialize ¶
func (m *ConquestPrismFightJoin) Deserialize(extra string) error
func (ConquestPrismFightJoin) MessageId ¶
func (m ConquestPrismFightJoin) MessageId() retroproto.MsgCliId
func (ConquestPrismFightJoin) MessageName ¶
func (m ConquestPrismFightJoin) MessageName() string
func (ConquestPrismFightJoin) Serialized ¶
func (m ConquestPrismFightJoin) Serialized() (string, error)
type ConquestPrismFightLeave ¶
type ConquestPrismFightLeave struct{}
func NewConquestPrismFightLeave ¶
func NewConquestPrismFightLeave(extra string) (ConquestPrismFightLeave, error)
func (*ConquestPrismFightLeave) Deserialize ¶
func (m *ConquestPrismFightLeave) Deserialize(extra string) error
func (ConquestPrismFightLeave) MessageId ¶
func (m ConquestPrismFightLeave) MessageId() retroproto.MsgCliId
func (ConquestPrismFightLeave) MessageName ¶
func (m ConquestPrismFightLeave) MessageName() string
func (ConquestPrismFightLeave) Serialized ¶
func (m ConquestPrismFightLeave) Serialized() (string, error)
type ConquestPrismInfosJoin ¶
type ConquestPrismInfosJoin struct{}
func NewConquestPrismInfosJoin ¶
func NewConquestPrismInfosJoin(extra string) (ConquestPrismInfosJoin, error)
func (*ConquestPrismInfosJoin) Deserialize ¶
func (m *ConquestPrismInfosJoin) Deserialize(extra string) error
func (ConquestPrismInfosJoin) MessageId ¶
func (m ConquestPrismInfosJoin) MessageId() retroproto.MsgCliId
func (ConquestPrismInfosJoin) MessageName ¶
func (m ConquestPrismInfosJoin) MessageName() string
func (ConquestPrismInfosJoin) Serialized ¶
func (m ConquestPrismInfosJoin) Serialized() (string, error)
type ConquestPrismInfosLeave ¶
type ConquestPrismInfosLeave struct{}
func NewConquestPrismInfosLeave ¶
func NewConquestPrismInfosLeave(extra string) (ConquestPrismInfosLeave, error)
func (*ConquestPrismInfosLeave) Deserialize ¶
func (m *ConquestPrismInfosLeave) Deserialize(extra string) error
func (ConquestPrismInfosLeave) MessageId ¶
func (m ConquestPrismInfosLeave) MessageId() retroproto.MsgCliId
func (ConquestPrismInfosLeave) MessageName ¶
func (m ConquestPrismInfosLeave) MessageName() string
func (ConquestPrismInfosLeave) Serialized ¶
func (m ConquestPrismInfosLeave) Serialized() (string, error)
type ConquestRequestBalance ¶
type ConquestRequestBalance struct{}
func NewConquestRequestBalance ¶
func NewConquestRequestBalance(extra string) (ConquestRequestBalance, error)
func (*ConquestRequestBalance) Deserialize ¶
func (m *ConquestRequestBalance) Deserialize(extra string) error
func (ConquestRequestBalance) MessageId ¶
func (m ConquestRequestBalance) MessageId() retroproto.MsgCliId
func (ConquestRequestBalance) MessageName ¶
func (m ConquestRequestBalance) MessageName() string
func (ConquestRequestBalance) Serialized ¶
func (m ConquestRequestBalance) Serialized() (string, error)
type ConquestSwitchPlaces ¶
type ConquestSwitchPlaces struct{}
func NewConquestSwitchPlaces ¶
func NewConquestSwitchPlaces(extra string) (ConquestSwitchPlaces, error)
func (*ConquestSwitchPlaces) Deserialize ¶
func (m *ConquestSwitchPlaces) Deserialize(extra string) error
func (ConquestSwitchPlaces) MessageId ¶
func (m ConquestSwitchPlaces) MessageId() retroproto.MsgCliId
func (ConquestSwitchPlaces) MessageName ¶
func (m ConquestSwitchPlaces) MessageName() string
func (ConquestSwitchPlaces) Serialized ¶
func (m ConquestSwitchPlaces) Serialized() (string, error)
type ConquestWorldInfosJoin ¶
type ConquestWorldInfosJoin struct{}
func NewConquestWorldInfosJoin ¶
func NewConquestWorldInfosJoin(extra string) (ConquestWorldInfosJoin, error)
func (*ConquestWorldInfosJoin) Deserialize ¶
func (m *ConquestWorldInfosJoin) Deserialize(extra string) error
func (ConquestWorldInfosJoin) MessageId ¶
func (m ConquestWorldInfosJoin) MessageId() retroproto.MsgCliId
func (ConquestWorldInfosJoin) MessageName ¶
func (m ConquestWorldInfosJoin) MessageName() string
func (ConquestWorldInfosJoin) Serialized ¶
func (m ConquestWorldInfosJoin) Serialized() (string, error)
type ConquestWorldInfosLave ¶
type ConquestWorldInfosLave struct{}
func NewConquestWorldInfosLave ¶
func NewConquestWorldInfosLave(extra string) (ConquestWorldInfosLave, error)
func (*ConquestWorldInfosLave) Deserialize ¶
func (m *ConquestWorldInfosLave) Deserialize(extra string) error
func (ConquestWorldInfosLave) MessageId ¶
func (m ConquestWorldInfosLave) MessageId() retroproto.MsgCliId
func (ConquestWorldInfosLave) MessageName ¶
func (m ConquestWorldInfosLave) MessageName() string
func (ConquestWorldInfosLave) Serialized ¶
func (m ConquestWorldInfosLave) Serialized() (string, error)
type DialogBeginning ¶
type DialogBeginning struct {
NPCId int
}
func NewDialogBeginning ¶
func NewDialogBeginning(extra string) (DialogBeginning, error)
func (*DialogBeginning) Deserialize ¶
func (m *DialogBeginning) Deserialize(extra string) error
func (DialogBeginning) MessageId ¶
func (m DialogBeginning) MessageId() retroproto.MsgCliId
func (DialogBeginning) MessageName ¶
func (m DialogBeginning) MessageName() string
func (DialogBeginning) Serialized ¶
func (m DialogBeginning) Serialized() (string, error)
type DialogCreate ¶
type DialogCreate struct {
NPCId int
}
func NewDialogCreate ¶
func NewDialogCreate(extra string) (DialogCreate, error)
func (*DialogCreate) Deserialize ¶
func (m *DialogCreate) Deserialize(extra string) error
func (DialogCreate) MessageId ¶
func (m DialogCreate) MessageId() retroproto.MsgCliId
func (DialogCreate) MessageName ¶
func (m DialogCreate) MessageName() string
func (DialogCreate) Serialized ¶
func (m DialogCreate) Serialized() (string, error)
type DialogRequestLeave ¶
type DialogRequestLeave struct{}
func NewDialogRequestLeave ¶
func NewDialogRequestLeave(extra string) (DialogRequestLeave, error)
func (*DialogRequestLeave) Deserialize ¶
func (m *DialogRequestLeave) Deserialize(extra string) error
func (DialogRequestLeave) MessageId ¶
func (m DialogRequestLeave) MessageId() retroproto.MsgCliId
func (DialogRequestLeave) MessageName ¶
func (m DialogRequestLeave) MessageName() string
func (DialogRequestLeave) Serialized ¶
func (m DialogRequestLeave) Serialized() (string, error)
type DialogResponse ¶
func NewDialogResponse ¶
func NewDialogResponse(extra string) (DialogResponse, error)
func (*DialogResponse) Deserialize ¶
func (m *DialogResponse) Deserialize(extra string) error
func (DialogResponse) MessageId ¶
func (m DialogResponse) MessageId() retroproto.MsgCliId
func (DialogResponse) MessageName ¶
func (m DialogResponse) MessageName() string
func (DialogResponse) Serialized ¶
func (m DialogResponse) Serialized() (string, error)
type DocumentsRequestLeave ¶
type DocumentsRequestLeave struct{}
func NewDocumentsRequestLeave ¶
func NewDocumentsRequestLeave(extra string) (DocumentsRequestLeave, error)
func (*DocumentsRequestLeave) Deserialize ¶
func (m *DocumentsRequestLeave) Deserialize(extra string) error
func (DocumentsRequestLeave) MessageId ¶
func (m DocumentsRequestLeave) MessageId() retroproto.MsgCliId
func (DocumentsRequestLeave) MessageName ¶
func (m DocumentsRequestLeave) MessageName() string
func (DocumentsRequestLeave) Serialized ¶
func (m DocumentsRequestLeave) Serialized() (string, error)
type EmotesSetDirection ¶
type EmotesSetDirection struct {
Dir int
}
func NewEmotesSetDirection ¶
func NewEmotesSetDirection(extra string) (EmotesSetDirection, error)
func (*EmotesSetDirection) Deserialize ¶
func (m *EmotesSetDirection) Deserialize(extra string) error
func (EmotesSetDirection) MessageId ¶
func (m EmotesSetDirection) MessageId() retroproto.MsgCliId
func (EmotesSetDirection) MessageName ¶
func (m EmotesSetDirection) MessageName() string
func (EmotesSetDirection) Serialized ¶
func (m EmotesSetDirection) Serialized() (string, error)
type EmotesUseEmote ¶
type EmotesUseEmote struct{}
func NewEmotesUseEmote ¶
func NewEmotesUseEmote(extra string) (EmotesUseEmote, error)
func (*EmotesUseEmote) Deserialize ¶
func (m *EmotesUseEmote) Deserialize(extra string) error
func (EmotesUseEmote) MessageId ¶
func (m EmotesUseEmote) MessageId() retroproto.MsgCliId
func (EmotesUseEmote) MessageName ¶
func (m EmotesUseEmote) MessageName() string
func (EmotesUseEmote) Serialized ¶
func (m EmotesUseEmote) Serialized() (string, error)
type EnemiesAddEnemy ¶
type EnemiesAddEnemy struct{}
func NewEnemiesAddEnemy ¶
func NewEnemiesAddEnemy(extra string) (EnemiesAddEnemy, error)
func (*EnemiesAddEnemy) Deserialize ¶
func (m *EnemiesAddEnemy) Deserialize(extra string) error
func (EnemiesAddEnemy) MessageId ¶
func (m EnemiesAddEnemy) MessageId() retroproto.MsgCliId
func (EnemiesAddEnemy) MessageName ¶
func (m EnemiesAddEnemy) MessageName() string
func (EnemiesAddEnemy) Serialized ¶
func (m EnemiesAddEnemy) Serialized() (string, error)
type EnemiesGetEnemiesList ¶
type EnemiesGetEnemiesList struct{}
func NewEnemiesGetEnemiesList ¶
func NewEnemiesGetEnemiesList(extra string) (EnemiesGetEnemiesList, error)
func (*EnemiesGetEnemiesList) Deserialize ¶
func (m *EnemiesGetEnemiesList) Deserialize(extra string) error
func (EnemiesGetEnemiesList) MessageId ¶
func (m EnemiesGetEnemiesList) MessageId() retroproto.MsgCliId
func (EnemiesGetEnemiesList) MessageName ¶
func (m EnemiesGetEnemiesList) MessageName() string
func (EnemiesGetEnemiesList) Serialized ¶
func (m EnemiesGetEnemiesList) Serialized() (string, error)
type EnemiesRemoveEnemy ¶
type EnemiesRemoveEnemy struct{}
func NewEnemiesRemoveEnemy ¶
func NewEnemiesRemoveEnemy(extra string) (EnemiesRemoveEnemy, error)
func (*EnemiesRemoveEnemy) Deserialize ¶
func (m *EnemiesRemoveEnemy) Deserialize(extra string) error
func (EnemiesRemoveEnemy) MessageId ¶
func (m EnemiesRemoveEnemy) MessageId() retroproto.MsgCliId
func (EnemiesRemoveEnemy) MessageName ¶
func (m EnemiesRemoveEnemy) MessageName() string
func (EnemiesRemoveEnemy) Serialized ¶
func (m EnemiesRemoveEnemy) Serialized() (string, error)
type ExchangeAccept ¶
type ExchangeAccept struct{}
func NewExchangeAccept ¶
func NewExchangeAccept(extra string) (ExchangeAccept, error)
func (*ExchangeAccept) Deserialize ¶
func (m *ExchangeAccept) Deserialize(extra string) error
func (ExchangeAccept) MessageId ¶
func (m ExchangeAccept) MessageId() retroproto.MsgCliId
func (ExchangeAccept) MessageName ¶
func (m ExchangeAccept) MessageName() string
func (ExchangeAccept) Serialized ¶
func (m ExchangeAccept) Serialized() (string, error)
type ExchangeBigStoreBuy ¶
func NewExchangeBigStoreBuy ¶
func NewExchangeBigStoreBuy(extra string) (ExchangeBigStoreBuy, error)
func (*ExchangeBigStoreBuy) Deserialize ¶
func (m *ExchangeBigStoreBuy) Deserialize(extra string) error
func (ExchangeBigStoreBuy) MessageId ¶
func (m ExchangeBigStoreBuy) MessageId() retroproto.MsgCliId
func (ExchangeBigStoreBuy) MessageName ¶
func (m ExchangeBigStoreBuy) MessageName() string
func (ExchangeBigStoreBuy) Serialized ¶
func (m ExchangeBigStoreBuy) Serialized() (string, error)
type ExchangeBigStoreItemList ¶
type ExchangeBigStoreItemList struct {
ItemTemplateId int
}
func NewExchangeBigStoreItemList ¶
func NewExchangeBigStoreItemList(extra string) (ExchangeBigStoreItemList, error)
func (*ExchangeBigStoreItemList) Deserialize ¶
func (m *ExchangeBigStoreItemList) Deserialize(extra string) error
func (ExchangeBigStoreItemList) MessageId ¶
func (m ExchangeBigStoreItemList) MessageId() retroproto.MsgCliId
func (ExchangeBigStoreItemList) MessageName ¶
func (m ExchangeBigStoreItemList) MessageName() string
func (ExchangeBigStoreItemList) Serialized ¶
func (m ExchangeBigStoreItemList) Serialized() (string, error)
type ExchangeBigStoreSearch ¶
func NewExchangeBigStoreSearch ¶
func NewExchangeBigStoreSearch(extra string) (ExchangeBigStoreSearch, error)
func (*ExchangeBigStoreSearch) Deserialize ¶
func (m *ExchangeBigStoreSearch) Deserialize(extra string) error
func (ExchangeBigStoreSearch) MessageId ¶
func (m ExchangeBigStoreSearch) MessageId() retroproto.MsgCliId
func (ExchangeBigStoreSearch) MessageName ¶
func (m ExchangeBigStoreSearch) MessageName() string
func (ExchangeBigStoreSearch) Serialized ¶
func (m ExchangeBigStoreSearch) Serialized() (string, error)
type ExchangeBigStoreType ¶
func NewExchangeBigStoreType ¶
func NewExchangeBigStoreType(extra string) (ExchangeBigStoreType, error)
func (*ExchangeBigStoreType) Deserialize ¶
func (m *ExchangeBigStoreType) Deserialize(extra string) error
func (ExchangeBigStoreType) MessageId ¶
func (m ExchangeBigStoreType) MessageId() retroproto.MsgCliId
func (ExchangeBigStoreType) MessageName ¶
func (m ExchangeBigStoreType) MessageName() string
func (ExchangeBigStoreType) Serialized ¶
func (m ExchangeBigStoreType) Serialized() (string, error)
type ExchangeGetCrafterForJob ¶
type ExchangeGetCrafterForJob struct{}
func NewExchangeGetCrafterForJob ¶
func NewExchangeGetCrafterForJob(extra string) (ExchangeGetCrafterForJob, error)
func (*ExchangeGetCrafterForJob) Deserialize ¶
func (m *ExchangeGetCrafterForJob) Deserialize(extra string) error
func (ExchangeGetCrafterForJob) MessageId ¶
func (m ExchangeGetCrafterForJob) MessageId() retroproto.MsgCliId
func (ExchangeGetCrafterForJob) MessageName ¶
func (m ExchangeGetCrafterForJob) MessageName() string
func (ExchangeGetCrafterForJob) Serialized ¶
func (m ExchangeGetCrafterForJob) Serialized() (string, error)
type ExchangeGetItemMiddlePriceInBigStore ¶
type ExchangeGetItemMiddlePriceInBigStore struct {
TemplateId int
}
func NewExchangeGetItemMiddlePriceInBigStore ¶
func NewExchangeGetItemMiddlePriceInBigStore(extra string) (ExchangeGetItemMiddlePriceInBigStore, error)
func (*ExchangeGetItemMiddlePriceInBigStore) Deserialize ¶
func (m *ExchangeGetItemMiddlePriceInBigStore) Deserialize(extra string) error
func (ExchangeGetItemMiddlePriceInBigStore) MessageId ¶
func (m ExchangeGetItemMiddlePriceInBigStore) MessageId() retroproto.MsgCliId
func (ExchangeGetItemMiddlePriceInBigStore) MessageName ¶
func (m ExchangeGetItemMiddlePriceInBigStore) MessageName() string
func (ExchangeGetItemMiddlePriceInBigStore) Serialized ¶
func (m ExchangeGetItemMiddlePriceInBigStore) Serialized() (string, error)
type ExchangeKillMount ¶
type ExchangeKillMount struct{}
func NewExchangeKillMount ¶
func NewExchangeKillMount(extra string) (ExchangeKillMount, error)
func (*ExchangeKillMount) Deserialize ¶
func (m *ExchangeKillMount) Deserialize(extra string) error
func (ExchangeKillMount) MessageId ¶
func (m ExchangeKillMount) MessageId() retroproto.MsgCliId
func (ExchangeKillMount) MessageName ¶
func (m ExchangeKillMount) MessageName() string
func (ExchangeKillMount) Serialized ¶
func (m ExchangeKillMount) Serialized() (string, error)
type ExchangeKillMountInPark ¶
type ExchangeKillMountInPark struct{}
func NewExchangeKillMountInPark ¶
func NewExchangeKillMountInPark(extra string) (ExchangeKillMountInPark, error)
func (*ExchangeKillMountInPark) Deserialize ¶
func (m *ExchangeKillMountInPark) Deserialize(extra string) error
func (ExchangeKillMountInPark) MessageId ¶
func (m ExchangeKillMountInPark) MessageId() retroproto.MsgCliId
func (ExchangeKillMountInPark) MessageName ¶
func (m ExchangeKillMountInPark) MessageName() string
func (ExchangeKillMountInPark) Serialized ¶
func (m ExchangeKillMountInPark) Serialized() (string, error)
type ExchangeLeave ¶
type ExchangeLeave struct{}
func NewExchangeLeave ¶
func NewExchangeLeave(extra string) (ExchangeLeave, error)
func (*ExchangeLeave) Deserialize ¶
func (m *ExchangeLeave) Deserialize(extra string) error
func (ExchangeLeave) MessageId ¶
func (m ExchangeLeave) MessageId() retroproto.MsgCliId
func (ExchangeLeave) MessageName ¶
func (m ExchangeLeave) MessageName() string
func (ExchangeLeave) Serialized ¶
func (m ExchangeLeave) Serialized() (string, error)
type ExchangeMovementBuy ¶
type ExchangeMovementBuy struct{}
func NewExchangeMovementBuy ¶
func NewExchangeMovementBuy(extra string) (ExchangeMovementBuy, error)
func (*ExchangeMovementBuy) Deserialize ¶
func (m *ExchangeMovementBuy) Deserialize(extra string) error
func (ExchangeMovementBuy) MessageId ¶
func (m ExchangeMovementBuy) MessageId() retroproto.MsgCliId
func (ExchangeMovementBuy) MessageName ¶
func (m ExchangeMovementBuy) MessageName() string
func (ExchangeMovementBuy) Serialized ¶
func (m ExchangeMovementBuy) Serialized() (string, error)
type ExchangeMovementItems ¶
type ExchangeMovementItems struct{}
func NewExchangeMovementItems ¶
func NewExchangeMovementItems(extra string) (ExchangeMovementItems, error)
func (*ExchangeMovementItems) Deserialize ¶
func (m *ExchangeMovementItems) Deserialize(extra string) error
func (ExchangeMovementItems) MessageId ¶
func (m ExchangeMovementItems) MessageId() retroproto.MsgCliId
func (ExchangeMovementItems) MessageName ¶
func (m ExchangeMovementItems) MessageName() string
func (ExchangeMovementItems) Serialized ¶
func (m ExchangeMovementItems) Serialized() (string, error)
type ExchangeMovementKamas ¶
type ExchangeMovementKamas struct{}
func NewExchangeMovementKamas ¶
func NewExchangeMovementKamas(extra string) (ExchangeMovementKamas, error)
func (*ExchangeMovementKamas) Deserialize ¶
func (m *ExchangeMovementKamas) Deserialize(extra string) error
func (ExchangeMovementKamas) MessageId ¶
func (m ExchangeMovementKamas) MessageId() retroproto.MsgCliId
func (ExchangeMovementKamas) MessageName ¶
func (m ExchangeMovementKamas) MessageName() string
func (ExchangeMovementKamas) Serialized ¶
func (m ExchangeMovementKamas) Serialized() (string, error)
type ExchangeMovementPay ¶
type ExchangeMovementPay struct{}
func NewExchangeMovementPay ¶
func NewExchangeMovementPay(extra string) (ExchangeMovementPay, error)
func (*ExchangeMovementPay) Deserialize ¶
func (m *ExchangeMovementPay) Deserialize(extra string) error
func (ExchangeMovementPay) MessageId ¶
func (m ExchangeMovementPay) MessageId() retroproto.MsgCliId
func (ExchangeMovementPay) MessageName ¶
func (m ExchangeMovementPay) MessageName() string
func (ExchangeMovementPay) Serialized ¶
func (m ExchangeMovementPay) Serialized() (string, error)
type ExchangeMovementSell ¶
type ExchangeMovementSell struct{}
func NewExchangeMovementSell ¶
func NewExchangeMovementSell(extra string) (ExchangeMovementSell, error)
func (*ExchangeMovementSell) Deserialize ¶
func (m *ExchangeMovementSell) Deserialize(extra string) error
func (ExchangeMovementSell) MessageId ¶
func (m ExchangeMovementSell) MessageId() retroproto.MsgCliId
func (ExchangeMovementSell) MessageName ¶
func (m ExchangeMovementSell) MessageName() string
func (ExchangeMovementSell) Serialized ¶
func (m ExchangeMovementSell) Serialized() (string, error)
type ExchangeOfflineExchange ¶
type ExchangeOfflineExchange struct{}
func NewExchangeOfflineExchange ¶
func NewExchangeOfflineExchange(extra string) (ExchangeOfflineExchange, error)
func (*ExchangeOfflineExchange) Deserialize ¶
func (m *ExchangeOfflineExchange) Deserialize(extra string) error
func (ExchangeOfflineExchange) MessageId ¶
func (m ExchangeOfflineExchange) MessageId() retroproto.MsgCliId
func (ExchangeOfflineExchange) MessageName ¶
func (m ExchangeOfflineExchange) MessageName() string
func (ExchangeOfflineExchange) Serialized ¶
func (m ExchangeOfflineExchange) Serialized() (string, error)
type ExchangePutInCertificateFromShed ¶
type ExchangePutInCertificateFromShed struct {
MountId int
}
func NewExchangePutInCertificateFromShed ¶
func NewExchangePutInCertificateFromShed(extra string) (ExchangePutInCertificateFromShed, error)
func (*ExchangePutInCertificateFromShed) Deserialize ¶
func (m *ExchangePutInCertificateFromShed) Deserialize(extra string) error
func (ExchangePutInCertificateFromShed) MessageId ¶
func (m ExchangePutInCertificateFromShed) MessageId() retroproto.MsgCliId
func (ExchangePutInCertificateFromShed) MessageName ¶
func (m ExchangePutInCertificateFromShed) MessageName() string
func (ExchangePutInCertificateFromShed) Serialized ¶
func (m ExchangePutInCertificateFromShed) Serialized() (string, error)
type ExchangePutInInventoryFromShed ¶
type ExchangePutInInventoryFromShed struct {
MountId int
}
func NewExchangePutInInventoryFromShed ¶
func NewExchangePutInInventoryFromShed(extra string) (ExchangePutInInventoryFromShed, error)
func (*ExchangePutInInventoryFromShed) Deserialize ¶
func (m *ExchangePutInInventoryFromShed) Deserialize(extra string) error
func (ExchangePutInInventoryFromShed) MessageId ¶
func (m ExchangePutInInventoryFromShed) MessageId() retroproto.MsgCliId
func (ExchangePutInInventoryFromShed) MessageName ¶
func (m ExchangePutInInventoryFromShed) MessageName() string
func (ExchangePutInInventoryFromShed) Serialized ¶
func (m ExchangePutInInventoryFromShed) Serialized() (string, error)
type ExchangePutInMountParkFromShed ¶
type ExchangePutInMountParkFromShed struct {
MountId int
}
func NewExchangePutInMountParkFromShed ¶
func NewExchangePutInMountParkFromShed(extra string) (ExchangePutInMountParkFromShed, error)
func (*ExchangePutInMountParkFromShed) Deserialize ¶
func (m *ExchangePutInMountParkFromShed) Deserialize(extra string) error
func (ExchangePutInMountParkFromShed) MessageId ¶
func (m ExchangePutInMountParkFromShed) MessageId() retroproto.MsgCliId
func (ExchangePutInMountParkFromShed) MessageName ¶
func (m ExchangePutInMountParkFromShed) MessageName() string
func (ExchangePutInMountParkFromShed) Serialized ¶
func (m ExchangePutInMountParkFromShed) Serialized() (string, error)
type ExchangePutInShedFromCertificate ¶
type ExchangePutInShedFromCertificate struct {
CertificateId int
}
func NewExchangePutInShedFromCertificate ¶
func NewExchangePutInShedFromCertificate(extra string) (ExchangePutInShedFromCertificate, error)
func (*ExchangePutInShedFromCertificate) Deserialize ¶
func (m *ExchangePutInShedFromCertificate) Deserialize(extra string) error
func (ExchangePutInShedFromCertificate) MessageId ¶
func (m ExchangePutInShedFromCertificate) MessageId() retroproto.MsgCliId
func (ExchangePutInShedFromCertificate) MessageName ¶
func (m ExchangePutInShedFromCertificate) MessageName() string
func (ExchangePutInShedFromCertificate) Serialized ¶
func (m ExchangePutInShedFromCertificate) Serialized() (string, error)
type ExchangePutInShedFromInventory ¶
type ExchangePutInShedFromInventory struct {
MountId int
}
func NewExchangePutInShedFromInventory ¶
func NewExchangePutInShedFromInventory(extra string) (ExchangePutInShedFromInventory, error)
func (*ExchangePutInShedFromInventory) Deserialize ¶
func (m *ExchangePutInShedFromInventory) Deserialize(extra string) error
func (ExchangePutInShedFromInventory) MessageId ¶
func (m ExchangePutInShedFromInventory) MessageId() retroproto.MsgCliId
func (ExchangePutInShedFromInventory) MessageName ¶
func (m ExchangePutInShedFromInventory) MessageName() string
func (ExchangePutInShedFromInventory) Serialized ¶
func (m ExchangePutInShedFromInventory) Serialized() (string, error)
type ExchangePutInShedFromMountPark ¶
type ExchangePutInShedFromMountPark struct {
MountId int
}
func NewExchangePutInShedFromMountPark ¶
func NewExchangePutInShedFromMountPark(extra string) (ExchangePutInShedFromMountPark, error)
func (*ExchangePutInShedFromMountPark) Deserialize ¶
func (m *ExchangePutInShedFromMountPark) Deserialize(extra string) error
func (ExchangePutInShedFromMountPark) MessageId ¶
func (m ExchangePutInShedFromMountPark) MessageId() retroproto.MsgCliId
func (ExchangePutInShedFromMountPark) MessageName ¶
func (m ExchangePutInShedFromMountPark) MessageName() string
func (ExchangePutInShedFromMountPark) Serialized ¶
func (m ExchangePutInShedFromMountPark) Serialized() (string, error)
type ExchangeRepeatCraft ¶
type ExchangeRepeatCraft struct{}
func NewExchangeRepeatCraft ¶
func NewExchangeRepeatCraft(extra string) (ExchangeRepeatCraft, error)
func (*ExchangeRepeatCraft) Deserialize ¶
func (m *ExchangeRepeatCraft) Deserialize(extra string) error
func (ExchangeRepeatCraft) MessageId ¶
func (m ExchangeRepeatCraft) MessageId() retroproto.MsgCliId
func (ExchangeRepeatCraft) MessageName ¶
func (m ExchangeRepeatCraft) MessageName() string
func (ExchangeRepeatCraft) Serialized ¶
func (m ExchangeRepeatCraft) Serialized() (string, error)
type ExchangeReplayCraft ¶
type ExchangeReplayCraft struct{}
func NewExchangeReplayCraft ¶
func NewExchangeReplayCraft(extra string) (ExchangeReplayCraft, error)
func (*ExchangeReplayCraft) Deserialize ¶
func (m *ExchangeReplayCraft) Deserialize(extra string) error
func (ExchangeReplayCraft) MessageId ¶
func (m ExchangeReplayCraft) MessageId() retroproto.MsgCliId
func (ExchangeReplayCraft) MessageName ¶
func (m ExchangeReplayCraft) MessageName() string
func (ExchangeReplayCraft) Serialized ¶
func (m ExchangeReplayCraft) Serialized() (string, error)
type ExchangeRequest ¶
func NewExchangeRequest ¶
func NewExchangeRequest(extra string) (ExchangeRequest, error)
func (*ExchangeRequest) Deserialize ¶
func (m *ExchangeRequest) Deserialize(extra string) error
func (ExchangeRequest) MessageId ¶
func (m ExchangeRequest) MessageId() retroproto.MsgCliId
func (ExchangeRequest) MessageName ¶
func (m ExchangeRequest) MessageName() string
func (ExchangeRequest) Serialized ¶
func (m ExchangeRequest) Serialized() (string, error)
type ExchangeRequestAskOfflineExchange ¶
type ExchangeRequestAskOfflineExchange struct{}
func NewExchangeRequestAskOfflineExchange ¶
func NewExchangeRequestAskOfflineExchange(extra string) (ExchangeRequestAskOfflineExchange, error)
func (*ExchangeRequestAskOfflineExchange) Deserialize ¶
func (m *ExchangeRequestAskOfflineExchange) Deserialize(extra string) error
func (ExchangeRequestAskOfflineExchange) MessageId ¶
func (m ExchangeRequestAskOfflineExchange) MessageId() retroproto.MsgCliId
func (ExchangeRequestAskOfflineExchange) MessageName ¶
func (m ExchangeRequestAskOfflineExchange) MessageName() string
func (ExchangeRequestAskOfflineExchange) Serialized ¶
func (m ExchangeRequestAskOfflineExchange) Serialized() (string, error)
type ExchangeRequestReady ¶
type ExchangeRequestReady struct{}
func NewExchangeRequestReady ¶
func NewExchangeRequestReady(extra string) (ExchangeRequestReady, error)
func (*ExchangeRequestReady) Deserialize ¶
func (m *ExchangeRequestReady) Deserialize(extra string) error
func (ExchangeRequestReady) MessageId ¶
func (m ExchangeRequestReady) MessageId() retroproto.MsgCliId
func (ExchangeRequestReady) MessageName ¶
func (m ExchangeRequestReady) MessageName() string
func (ExchangeRequestReady) Serialized ¶
func (m ExchangeRequestReady) Serialized() (string, error)
type ExchangeSetPublicMode ¶
type ExchangeSetPublicMode struct{}
func NewExchangeSetPublicMode ¶
func NewExchangeSetPublicMode(extra string) (ExchangeSetPublicMode, error)
func (*ExchangeSetPublicMode) Deserialize ¶
func (m *ExchangeSetPublicMode) Deserialize(extra string) error
func (ExchangeSetPublicMode) MessageId ¶
func (m ExchangeSetPublicMode) MessageId() retroproto.MsgCliId
func (ExchangeSetPublicMode) MessageName ¶
func (m ExchangeSetPublicMode) MessageName() string
func (ExchangeSetPublicMode) Serialized ¶
func (m ExchangeSetPublicMode) Serialized() (string, error)
type ExchangeShop ¶
type ExchangeShop struct{}
func NewExchangeShop ¶
func NewExchangeShop(extra string) (ExchangeShop, error)
func (*ExchangeShop) Deserialize ¶
func (m *ExchangeShop) Deserialize(extra string) error
func (ExchangeShop) MessageId ¶
func (m ExchangeShop) MessageId() retroproto.MsgCliId
func (ExchangeShop) MessageName ¶
func (m ExchangeShop) MessageName() string
func (ExchangeShop) Serialized ¶
func (m ExchangeShop) Serialized() (string, error)
type ExchangeStopRepeatCraft ¶
type ExchangeStopRepeatCraft struct{}
func NewExchangeStopRepeatCraft ¶
func NewExchangeStopRepeatCraft(extra string) (ExchangeStopRepeatCraft, error)
func (*ExchangeStopRepeatCraft) Deserialize ¶
func (m *ExchangeStopRepeatCraft) Deserialize(extra string) error
func (ExchangeStopRepeatCraft) MessageId ¶
func (m ExchangeStopRepeatCraft) MessageId() retroproto.MsgCliId
func (ExchangeStopRepeatCraft) MessageName ¶
func (m ExchangeStopRepeatCraft) MessageName() string
func (ExchangeStopRepeatCraft) Serialized ¶
func (m ExchangeStopRepeatCraft) Serialized() (string, error)
type FightsBlockJoiner ¶
type FightsBlockJoiner struct{}
func NewFightsBlockJoiner ¶
func NewFightsBlockJoiner(extra string) (FightsBlockJoiner, error)
func (*FightsBlockJoiner) Deserialize ¶
func (m *FightsBlockJoiner) Deserialize(extra string) error
func (FightsBlockJoiner) MessageId ¶
func (m FightsBlockJoiner) MessageId() retroproto.MsgCliId
func (FightsBlockJoiner) MessageName ¶
func (m FightsBlockJoiner) MessageName() string
func (FightsBlockJoiner) Serialized ¶
func (m FightsBlockJoiner) Serialized() (string, error)
type FightsBlockJoinerExceptParty ¶
type FightsBlockJoinerExceptParty struct{}
func NewFightsBlockJoinerExceptParty ¶
func NewFightsBlockJoinerExceptParty(extra string) (FightsBlockJoinerExceptParty, error)
func (*FightsBlockJoinerExceptParty) Deserialize ¶
func (m *FightsBlockJoinerExceptParty) Deserialize(extra string) error
func (FightsBlockJoinerExceptParty) MessageId ¶
func (m FightsBlockJoinerExceptParty) MessageId() retroproto.MsgCliId
func (FightsBlockJoinerExceptParty) MessageName ¶
func (m FightsBlockJoinerExceptParty) MessageName() string
func (FightsBlockJoinerExceptParty) Serialized ¶
func (m FightsBlockJoinerExceptParty) Serialized() (string, error)
type FightsBlockSpectators ¶
type FightsBlockSpectators struct{}
func NewFightsBlockSpectators ¶
func NewFightsBlockSpectators(extra string) (FightsBlockSpectators, error)
func (*FightsBlockSpectators) Deserialize ¶
func (m *FightsBlockSpectators) Deserialize(extra string) error
func (FightsBlockSpectators) MessageId ¶
func (m FightsBlockSpectators) MessageId() retroproto.MsgCliId
func (FightsBlockSpectators) MessageName ¶
func (m FightsBlockSpectators) MessageName() string
func (FightsBlockSpectators) Serialized ¶
func (m FightsBlockSpectators) Serialized() (string, error)
type FightsGetDetails ¶
type FightsGetDetails struct{}
func NewFightsGetDetails ¶
func NewFightsGetDetails(extra string) (FightsGetDetails, error)
func (*FightsGetDetails) Deserialize ¶
func (m *FightsGetDetails) Deserialize(extra string) error
func (FightsGetDetails) MessageId ¶
func (m FightsGetDetails) MessageId() retroproto.MsgCliId
func (FightsGetDetails) MessageName ¶
func (m FightsGetDetails) MessageName() string
func (FightsGetDetails) Serialized ¶
func (m FightsGetDetails) Serialized() (string, error)
type FightsGetList ¶
type FightsGetList struct{}
func NewFightsGetList ¶
func NewFightsGetList(extra string) (FightsGetList, error)
func (*FightsGetList) Deserialize ¶
func (m *FightsGetList) Deserialize(extra string) error
func (FightsGetList) MessageId ¶
func (m FightsGetList) MessageId() retroproto.MsgCliId
func (FightsGetList) MessageName ¶
func (m FightsGetList) MessageName() string
func (FightsGetList) Serialized ¶
func (m FightsGetList) Serialized() (string, error)
type FightsNeedHelp ¶
type FightsNeedHelp struct{}
func NewFightsNeedHelp ¶
func NewFightsNeedHelp(extra string) (FightsNeedHelp, error)
func (*FightsNeedHelp) Deserialize ¶
func (m *FightsNeedHelp) Deserialize(extra string) error
func (FightsNeedHelp) MessageId ¶
func (m FightsNeedHelp) MessageId() retroproto.MsgCliId
func (FightsNeedHelp) MessageName ¶
func (m FightsNeedHelp) MessageName() string
func (FightsNeedHelp) Serialized ¶
func (m FightsNeedHelp) Serialized() (string, error)
type FriendsAddFriend ¶
type FriendsAddFriend struct{}
func NewFriendsAddFriend ¶
func NewFriendsAddFriend(extra string) (FriendsAddFriend, error)
func (*FriendsAddFriend) Deserialize ¶
func (m *FriendsAddFriend) Deserialize(extra string) error
func (FriendsAddFriend) MessageId ¶
func (m FriendsAddFriend) MessageId() retroproto.MsgCliId
func (FriendsAddFriend) MessageName ¶
func (m FriendsAddFriend) MessageName() string
func (FriendsAddFriend) Serialized ¶
func (m FriendsAddFriend) Serialized() (string, error)
type FriendsCompass ¶
type FriendsCompass struct{}
func NewFriendsCompass ¶
func NewFriendsCompass(extra string) (FriendsCompass, error)
func (*FriendsCompass) Deserialize ¶
func (m *FriendsCompass) Deserialize(extra string) error
func (FriendsCompass) MessageId ¶
func (m FriendsCompass) MessageId() retroproto.MsgCliId
func (FriendsCompass) MessageName ¶
func (m FriendsCompass) MessageName() string
func (FriendsCompass) Serialized ¶
func (m FriendsCompass) Serialized() (string, error)
type FriendsGetFriendsList ¶
type FriendsGetFriendsList struct{}
func NewFriendsGetFriendsList ¶
func NewFriendsGetFriendsList(extra string) (FriendsGetFriendsList, error)
func (*FriendsGetFriendsList) Deserialize ¶
func (m *FriendsGetFriendsList) Deserialize(extra string) error
func (FriendsGetFriendsList) MessageId ¶
func (m FriendsGetFriendsList) MessageId() retroproto.MsgCliId
func (FriendsGetFriendsList) MessageName ¶
func (m FriendsGetFriendsList) MessageName() string
func (FriendsGetFriendsList) Serialized ¶
func (m FriendsGetFriendsList) Serialized() (string, error)
type FriendsJoin ¶
type FriendsJoin struct{}
func NewFriendsJoin ¶
func NewFriendsJoin(extra string) (FriendsJoin, error)
func (*FriendsJoin) Deserialize ¶
func (m *FriendsJoin) Deserialize(extra string) error
func (FriendsJoin) MessageId ¶
func (m FriendsJoin) MessageId() retroproto.MsgCliId
func (FriendsJoin) MessageName ¶
func (m FriendsJoin) MessageName() string
func (FriendsJoin) Serialized ¶
func (m FriendsJoin) Serialized() (string, error)
type FriendsJoinFriend ¶
type FriendsJoinFriend struct{}
func NewFriendsJoinFriend ¶
func NewFriendsJoinFriend(extra string) (FriendsJoinFriend, error)
func (*FriendsJoinFriend) Deserialize ¶
func (m *FriendsJoinFriend) Deserialize(extra string) error
func (FriendsJoinFriend) MessageId ¶
func (m FriendsJoinFriend) MessageId() retroproto.MsgCliId
func (FriendsJoinFriend) MessageName ¶
func (m FriendsJoinFriend) MessageName() string
func (FriendsJoinFriend) Serialized ¶
func (m FriendsJoinFriend) Serialized() (string, error)
type FriendsRemoveFriend ¶
type FriendsRemoveFriend struct{}
func NewFriendsRemoveFriend ¶
func NewFriendsRemoveFriend(extra string) (FriendsRemoveFriend, error)
func (*FriendsRemoveFriend) Deserialize ¶
func (m *FriendsRemoveFriend) Deserialize(extra string) error
func (FriendsRemoveFriend) MessageId ¶
func (m FriendsRemoveFriend) MessageId() retroproto.MsgCliId
func (FriendsRemoveFriend) MessageName ¶
func (m FriendsRemoveFriend) MessageName() string
func (FriendsRemoveFriend) Serialized ¶
func (m FriendsRemoveFriend) Serialized() (string, error)
type FriendsSetNotifyWhenConnect ¶
type FriendsSetNotifyWhenConnect struct{}
func NewFriendsSetNotifyWhenConnect ¶
func NewFriendsSetNotifyWhenConnect(extra string) (FriendsSetNotifyWhenConnect, error)
func (*FriendsSetNotifyWhenConnect) Deserialize ¶
func (m *FriendsSetNotifyWhenConnect) Deserialize(extra string) error
func (FriendsSetNotifyWhenConnect) MessageId ¶
func (m FriendsSetNotifyWhenConnect) MessageId() retroproto.MsgCliId
func (FriendsSetNotifyWhenConnect) MessageName ¶
func (m FriendsSetNotifyWhenConnect) MessageName() string
func (FriendsSetNotifyWhenConnect) Serialized ¶
func (m FriendsSetNotifyWhenConnect) Serialized() (string, error)
type GameActionAck ¶
type GameActionAck struct {
Id int
}
func NewGameActionAck ¶
func NewGameActionAck(extra string) (GameActionAck, error)
func (*GameActionAck) Deserialize ¶
func (m *GameActionAck) Deserialize(extra string) error
func (GameActionAck) MessageId ¶
func (m GameActionAck) MessageId() retroproto.MsgCliId
func (GameActionAck) MessageName ¶
func (m GameActionAck) MessageName() string
func (GameActionAck) Serialized ¶
func (m GameActionAck) Serialized() (string, error)
type GameActionCancel ¶
func NewGameActionCancel ¶
func NewGameActionCancel(extra string) (GameActionCancel, error)
func (*GameActionCancel) Deserialize ¶
func (m *GameActionCancel) Deserialize(extra string) error
func (GameActionCancel) MessageId ¶
func (m GameActionCancel) MessageId() retroproto.MsgCliId
func (GameActionCancel) MessageName ¶
func (m GameActionCancel) MessageName() string
func (GameActionCancel) Serialized ¶
func (m GameActionCancel) Serialized() (string, error)
type GameActionsSendActions ¶
type GameActionsSendActions struct { ActionType int ActionMovement GameActionsSendActionsActionMovement ActionChallenge GameActionsSendActionsActionChallenge ActionChallengeAccept GameActionsSendActionsActionChallengeAccept ActionChallengeRefuse GameActionsSendActionsActionChallengeRefuse }
func NewGameActionsSendActions ¶
func NewGameActionsSendActions(extra string) (GameActionsSendActions, error)
func (*GameActionsSendActions) Deserialize ¶
func (m *GameActionsSendActions) Deserialize(extra string) error
func (GameActionsSendActions) MessageId ¶
func (m GameActionsSendActions) MessageId() retroproto.MsgCliId
func (GameActionsSendActions) MessageName ¶
func (m GameActionsSendActions) MessageName() string
func (GameActionsSendActions) Serialized ¶
func (m GameActionsSendActions) Serialized() (string, error)
type GameActionsSendActionsActionChallenge ¶
type GameActionsSendActionsActionChallenge struct {
ChallengedId int
}
type GameActionsSendActionsActionChallengeAccept ¶
type GameActionsSendActionsActionChallengeAccept struct {
ChallengerId int
}
type GameActionsSendActionsActionChallengeRefuse ¶
type GameActionsSendActionsActionChallengeRefuse struct {
ChallengerId int
}
type GameActionsSendActionsActionMovement ¶
type GameActionsSendActionsActionMovement struct {
DirAndCells []typ.CommonDirAndCell
}
type GameAskDisablePVPMode ¶
type GameAskDisablePVPMode struct{}
func NewGameAskDisablePVPMode ¶
func NewGameAskDisablePVPMode(extra string) (GameAskDisablePVPMode, error)
func (*GameAskDisablePVPMode) Deserialize ¶
func (m *GameAskDisablePVPMode) Deserialize(extra string) error
func (GameAskDisablePVPMode) MessageId ¶
func (m GameAskDisablePVPMode) MessageId() retroproto.MsgCliId
func (GameAskDisablePVPMode) MessageName ¶
func (m GameAskDisablePVPMode) MessageName() string
func (GameAskDisablePVPMode) Serialized ¶
func (m GameAskDisablePVPMode) Serialized() (string, error)
type GameCreate ¶
type GameCreate struct {
Type int
}
func NewGameCreate ¶
func NewGameCreate(extra string) (GameCreate, error)
func (*GameCreate) Deserialize ¶
func (m *GameCreate) Deserialize(extra string) error
func (GameCreate) MessageId ¶
func (m GameCreate) MessageId() retroproto.MsgCliId
func (GameCreate) MessageName ¶
func (m GameCreate) MessageName() string
func (GameCreate) Serialized ¶
func (m GameCreate) Serialized() (string, error)
type GameEnabledPVPMode ¶
type GameEnabledPVPMode struct{}
func NewGameEnabledPVPMode ¶
func NewGameEnabledPVPMode(extra string) (GameEnabledPVPMode, error)
func (*GameEnabledPVPMode) Deserialize ¶
func (m *GameEnabledPVPMode) Deserialize(extra string) error
func (GameEnabledPVPMode) MessageId ¶
func (m GameEnabledPVPMode) MessageId() retroproto.MsgCliId
func (GameEnabledPVPMode) MessageName ¶
func (m GameEnabledPVPMode) MessageName() string
func (GameEnabledPVPMode) Serialized ¶
func (m GameEnabledPVPMode) Serialized() (string, error)
type GameFreeMySoul ¶
type GameFreeMySoul struct{}
func NewGameFreeMySoul ¶
func NewGameFreeMySoul(extra string) (GameFreeMySoul, error)
func (*GameFreeMySoul) Deserialize ¶
func (m *GameFreeMySoul) Deserialize(extra string) error
func (GameFreeMySoul) MessageId ¶
func (m GameFreeMySoul) MessageId() retroproto.MsgCliId
func (GameFreeMySoul) MessageName ¶
func (m GameFreeMySoul) MessageName() string
func (GameFreeMySoul) Serialized ¶
func (m GameFreeMySoul) Serialized() (string, error)
type GameGetExtraInformations ¶
type GameGetExtraInformations struct{}
func NewGameGetExtraInformations ¶
func NewGameGetExtraInformations(extra string) (GameGetExtraInformations, error)
func (*GameGetExtraInformations) Deserialize ¶
func (m *GameGetExtraInformations) Deserialize(extra string) error
func (GameGetExtraInformations) MessageId ¶
func (m GameGetExtraInformations) MessageId() retroproto.MsgCliId
func (GameGetExtraInformations) MessageName ¶
func (m GameGetExtraInformations) MessageName() string
func (GameGetExtraInformations) Serialized ¶
func (m GameGetExtraInformations) Serialized() (string, error)
type GameGetMapData ¶
type GameGetMapData struct{}
func NewGameGetMapData ¶
func NewGameGetMapData(extra string) (GameGetMapData, error)
func (*GameGetMapData) Deserialize ¶
func (m *GameGetMapData) Deserialize(extra string) error
func (GameGetMapData) MessageId ¶
func (m GameGetMapData) MessageId() retroproto.MsgCliId
func (GameGetMapData) MessageName ¶
func (m GameGetMapData) MessageName() string
func (GameGetMapData) Serialized ¶
func (m GameGetMapData) Serialized() (string, error)
type GameRequestLeave ¶
type GameRequestLeave struct{}
func NewGameRequestLeave ¶
func NewGameRequestLeave(extra string) (GameRequestLeave, error)
func (*GameRequestLeave) Deserialize ¶
func (m *GameRequestLeave) Deserialize(extra string) error
func (GameRequestLeave) MessageId ¶
func (m GameRequestLeave) MessageId() retroproto.MsgCliId
func (GameRequestLeave) MessageName ¶
func (m GameRequestLeave) MessageName() string
func (GameRequestLeave) Serialized ¶
func (m GameRequestLeave) Serialized() (string, error)
type GameRequestReady ¶
type GameRequestReady struct{}
func NewGameRequestReady ¶
func NewGameRequestReady(extra string) (GameRequestReady, error)
func (*GameRequestReady) Deserialize ¶
func (m *GameRequestReady) Deserialize(extra string) error
func (GameRequestReady) MessageId ¶
func (m GameRequestReady) MessageId() retroproto.MsgCliId
func (GameRequestReady) MessageName ¶
func (m GameRequestReady) MessageName() string
func (GameRequestReady) Serialized ¶
func (m GameRequestReady) Serialized() (string, error)
type GameSetFlag ¶
type GameSetFlag struct{}
func NewGameSetFlag ¶
func NewGameSetFlag(extra string) (GameSetFlag, error)
func (*GameSetFlag) Deserialize ¶
func (m *GameSetFlag) Deserialize(extra string) error
func (GameSetFlag) MessageId ¶
func (m GameSetFlag) MessageId() retroproto.MsgCliId
func (GameSetFlag) MessageName ¶
func (m GameSetFlag) MessageName() string
func (GameSetFlag) Serialized ¶
func (m GameSetFlag) Serialized() (string, error)
type GameSetPlayerPosition ¶
type GameSetPlayerPosition struct{}
func NewGameSetPlayerPosition ¶
func NewGameSetPlayerPosition(extra string) (GameSetPlayerPosition, error)
func (*GameSetPlayerPosition) Deserialize ¶
func (m *GameSetPlayerPosition) Deserialize(extra string) error
func (GameSetPlayerPosition) MessageId ¶
func (m GameSetPlayerPosition) MessageId() retroproto.MsgCliId
func (GameSetPlayerPosition) MessageName ¶
func (m GameSetPlayerPosition) MessageName() string
func (GameSetPlayerPosition) Serialized ¶
func (m GameSetPlayerPosition) Serialized() (string, error)
type GameShowFightChallengeTarget ¶
type GameShowFightChallengeTarget struct{}
func NewGameShowFightChallengeTarget ¶
func NewGameShowFightChallengeTarget(extra string) (GameShowFightChallengeTarget, error)
func (*GameShowFightChallengeTarget) Deserialize ¶
func (m *GameShowFightChallengeTarget) Deserialize(extra string) error
func (GameShowFightChallengeTarget) MessageId ¶
func (m GameShowFightChallengeTarget) MessageId() retroproto.MsgCliId
func (GameShowFightChallengeTarget) MessageName ¶
func (m GameShowFightChallengeTarget) MessageName() string
func (GameShowFightChallengeTarget) Serialized ¶
func (m GameShowFightChallengeTarget) Serialized() (string, error)
type GameTurnEnd ¶
type GameTurnEnd struct{}
func NewGameTurnEnd ¶
func NewGameTurnEnd(extra string) (GameTurnEnd, error)
func (*GameTurnEnd) Deserialize ¶
func (m *GameTurnEnd) Deserialize(extra string) error
func (GameTurnEnd) MessageId ¶
func (m GameTurnEnd) MessageId() retroproto.MsgCliId
func (GameTurnEnd) MessageName ¶
func (m GameTurnEnd) MessageName() string
func (GameTurnEnd) Serialized ¶
func (m GameTurnEnd) Serialized() (string, error)
type GameTurnOk ¶
type GameTurnOk struct{}
func NewGameTurnOk ¶
func NewGameTurnOk(extra string) (GameTurnOk, error)
func (*GameTurnOk) Deserialize ¶
func (m *GameTurnOk) Deserialize(extra string) error
func (GameTurnOk) MessageId ¶
func (m GameTurnOk) MessageId() retroproto.MsgCliId
func (GameTurnOk) MessageName ¶
func (m GameTurnOk) MessageName() string
func (GameTurnOk) Serialized ¶
func (m GameTurnOk) Serialized() (string, error)
type GuildAcceptInvitation ¶
type GuildAcceptInvitation struct{}
func NewGuildAcceptInvitation ¶
func NewGuildAcceptInvitation(extra string) (GuildAcceptInvitation, error)
func (*GuildAcceptInvitation) Deserialize ¶
func (m *GuildAcceptInvitation) Deserialize(extra string) error
func (GuildAcceptInvitation) MessageId ¶
func (m GuildAcceptInvitation) MessageId() retroproto.MsgCliId
func (GuildAcceptInvitation) MessageName ¶
func (m GuildAcceptInvitation) MessageName() string
func (GuildAcceptInvitation) Serialized ¶
func (m GuildAcceptInvitation) Serialized() (string, error)
type GuildBan ¶
type GuildBan struct{}
func NewGuildBan ¶
func (*GuildBan) Deserialize ¶
func (GuildBan) MessageId ¶
func (m GuildBan) MessageId() retroproto.MsgCliId
func (GuildBan) MessageName ¶
func (GuildBan) Serialized ¶
type GuildBoostCharacteristic ¶
type GuildBoostCharacteristic struct{}
func NewGuildBoostCharacteristic ¶
func NewGuildBoostCharacteristic(extra string) (GuildBoostCharacteristic, error)
func (*GuildBoostCharacteristic) Deserialize ¶
func (m *GuildBoostCharacteristic) Deserialize(extra string) error
func (GuildBoostCharacteristic) MessageId ¶
func (m GuildBoostCharacteristic) MessageId() retroproto.MsgCliId
func (GuildBoostCharacteristic) MessageName ¶
func (m GuildBoostCharacteristic) MessageName() string
func (GuildBoostCharacteristic) Serialized ¶
func (m GuildBoostCharacteristic) Serialized() (string, error)
type GuildBoostSpell ¶
type GuildBoostSpell struct{}
func NewGuildBoostSpell ¶
func NewGuildBoostSpell(extra string) (GuildBoostSpell, error)
func (*GuildBoostSpell) Deserialize ¶
func (m *GuildBoostSpell) Deserialize(extra string) error
func (GuildBoostSpell) MessageId ¶
func (m GuildBoostSpell) MessageId() retroproto.MsgCliId
func (GuildBoostSpell) MessageName ¶
func (m GuildBoostSpell) MessageName() string
func (GuildBoostSpell) Serialized ¶
func (m GuildBoostSpell) Serialized() (string, error)
type GuildChangeMemberProfile ¶
type GuildChangeMemberProfile struct{}
func NewGuildChangeMemberProfile ¶
func NewGuildChangeMemberProfile(extra string) (GuildChangeMemberProfile, error)
func (*GuildChangeMemberProfile) Deserialize ¶
func (m *GuildChangeMemberProfile) Deserialize(extra string) error
func (GuildChangeMemberProfile) MessageId ¶
func (m GuildChangeMemberProfile) MessageId() retroproto.MsgCliId
func (GuildChangeMemberProfile) MessageName ¶
func (m GuildChangeMemberProfile) MessageName() string
func (GuildChangeMemberProfile) Serialized ¶
func (m GuildChangeMemberProfile) Serialized() (string, error)
type GuildCreate ¶
type GuildCreate struct{}
func NewGuildCreate ¶
func NewGuildCreate(extra string) (GuildCreate, error)
func (*GuildCreate) Deserialize ¶
func (m *GuildCreate) Deserialize(extra string) error
func (GuildCreate) MessageId ¶
func (m GuildCreate) MessageId() retroproto.MsgCliId
func (GuildCreate) MessageName ¶
func (m GuildCreate) MessageName() string
func (GuildCreate) Serialized ¶
func (m GuildCreate) Serialized() (string, error)
type GuildGetInfosBoosts ¶
type GuildGetInfosBoosts struct{}
func NewGuildGetInfosBoosts ¶
func NewGuildGetInfosBoosts(extra string) (GuildGetInfosBoosts, error)
func (*GuildGetInfosBoosts) Deserialize ¶
func (m *GuildGetInfosBoosts) Deserialize(extra string) error
func (GuildGetInfosBoosts) MessageId ¶
func (m GuildGetInfosBoosts) MessageId() retroproto.MsgCliId
func (GuildGetInfosBoosts) MessageName ¶
func (m GuildGetInfosBoosts) MessageName() string
func (GuildGetInfosBoosts) Serialized ¶
func (m GuildGetInfosBoosts) Serialized() (string, error)
type GuildGetInfosGeneral ¶
type GuildGetInfosGeneral struct{}
func NewGuildGetInfosGeneral ¶
func NewGuildGetInfosGeneral(extra string) (GuildGetInfosGeneral, error)
func (*GuildGetInfosGeneral) Deserialize ¶
func (m *GuildGetInfosGeneral) Deserialize(extra string) error
func (GuildGetInfosGeneral) MessageId ¶
func (m GuildGetInfosGeneral) MessageId() retroproto.MsgCliId
func (GuildGetInfosGeneral) MessageName ¶
func (m GuildGetInfosGeneral) MessageName() string
func (GuildGetInfosGeneral) Serialized ¶
func (m GuildGetInfosGeneral) Serialized() (string, error)
type GuildGetInfosGuildHouses ¶
type GuildGetInfosGuildHouses struct{}
func NewGuildGetInfosGuildHouses ¶
func NewGuildGetInfosGuildHouses(extra string) (GuildGetInfosGuildHouses, error)
func (*GuildGetInfosGuildHouses) Deserialize ¶
func (m *GuildGetInfosGuildHouses) Deserialize(extra string) error
func (GuildGetInfosGuildHouses) MessageId ¶
func (m GuildGetInfosGuildHouses) MessageId() retroproto.MsgCliId
func (GuildGetInfosGuildHouses) MessageName ¶
func (m GuildGetInfosGuildHouses) MessageName() string
func (GuildGetInfosGuildHouses) Serialized ¶
func (m GuildGetInfosGuildHouses) Serialized() (string, error)
type GuildGetInfosMembers ¶
type GuildGetInfosMembers struct{}
func NewGuildGetInfosMembers ¶
func NewGuildGetInfosMembers(extra string) (GuildGetInfosMembers, error)
func (*GuildGetInfosMembers) Deserialize ¶
func (m *GuildGetInfosMembers) Deserialize(extra string) error
func (GuildGetInfosMembers) MessageId ¶
func (m GuildGetInfosMembers) MessageId() retroproto.MsgCliId
func (GuildGetInfosMembers) MessageName ¶
func (m GuildGetInfosMembers) MessageName() string
func (GuildGetInfosMembers) Serialized ¶
func (m GuildGetInfosMembers) Serialized() (string, error)
type GuildGetInfosMountPark ¶
type GuildGetInfosMountPark struct{}
func NewGuildGetInfosMountPark ¶
func NewGuildGetInfosMountPark(extra string) (GuildGetInfosMountPark, error)
func (*GuildGetInfosMountPark) Deserialize ¶
func (m *GuildGetInfosMountPark) Deserialize(extra string) error
func (GuildGetInfosMountPark) MessageId ¶
func (m GuildGetInfosMountPark) MessageId() retroproto.MsgCliId
func (GuildGetInfosMountPark) MessageName ¶
func (m GuildGetInfosMountPark) MessageName() string
func (GuildGetInfosMountPark) Serialized ¶
func (m GuildGetInfosMountPark) Serialized() (string, error)
type GuildGetInfosTaxCollector ¶
type GuildGetInfosTaxCollector struct{}
func NewGuildGetInfosTaxCollector ¶
func NewGuildGetInfosTaxCollector(extra string) (GuildGetInfosTaxCollector, error)
func (*GuildGetInfosTaxCollector) Deserialize ¶
func (m *GuildGetInfosTaxCollector) Deserialize(extra string) error
func (GuildGetInfosTaxCollector) MessageId ¶
func (m GuildGetInfosTaxCollector) MessageId() retroproto.MsgCliId
func (GuildGetInfosTaxCollector) MessageName ¶
func (m GuildGetInfosTaxCollector) MessageName() string
func (GuildGetInfosTaxCollector) Serialized ¶
func (m GuildGetInfosTaxCollector) Serialized() (string, error)
type GuildHireTaxCollector ¶
type GuildHireTaxCollector struct{}
func NewGuildHireTaxCollector ¶
func NewGuildHireTaxCollector(extra string) (GuildHireTaxCollector, error)
func (*GuildHireTaxCollector) Deserialize ¶
func (m *GuildHireTaxCollector) Deserialize(extra string) error
func (GuildHireTaxCollector) MessageId ¶
func (m GuildHireTaxCollector) MessageId() retroproto.MsgCliId
func (GuildHireTaxCollector) MessageName ¶
func (m GuildHireTaxCollector) MessageName() string
func (GuildHireTaxCollector) Serialized ¶
func (m GuildHireTaxCollector) Serialized() (string, error)
type GuildInvite ¶
type GuildInvite struct{}
func NewGuildInvite ¶
func NewGuildInvite(extra string) (GuildInvite, error)
func (*GuildInvite) Deserialize ¶
func (m *GuildInvite) Deserialize(extra string) error
func (GuildInvite) MessageId ¶
func (m GuildInvite) MessageId() retroproto.MsgCliId
func (GuildInvite) MessageName ¶
func (m GuildInvite) MessageName() string
func (GuildInvite) Serialized ¶
func (m GuildInvite) Serialized() (string, error)
type GuildJoinTaxCollector ¶
type GuildJoinTaxCollector struct{}
func NewGuildJoinTaxCollector ¶
func NewGuildJoinTaxCollector(extra string) (GuildJoinTaxCollector, error)
func (*GuildJoinTaxCollector) Deserialize ¶
func (m *GuildJoinTaxCollector) Deserialize(extra string) error
func (GuildJoinTaxCollector) MessageId ¶
func (m GuildJoinTaxCollector) MessageId() retroproto.MsgCliId
func (GuildJoinTaxCollector) MessageName ¶
func (m GuildJoinTaxCollector) MessageName() string
func (GuildJoinTaxCollector) Serialized ¶
func (m GuildJoinTaxCollector) Serialized() (string, error)
type GuildLeaveTaxCollector ¶
type GuildLeaveTaxCollector struct{}
func NewGuildLeaveTaxCollector ¶
func NewGuildLeaveTaxCollector(extra string) (GuildLeaveTaxCollector, error)
func (*GuildLeaveTaxCollector) Deserialize ¶
func (m *GuildLeaveTaxCollector) Deserialize(extra string) error
func (GuildLeaveTaxCollector) MessageId ¶
func (m GuildLeaveTaxCollector) MessageId() retroproto.MsgCliId
func (GuildLeaveTaxCollector) MessageName ¶
func (m GuildLeaveTaxCollector) MessageName() string
func (GuildLeaveTaxCollector) Serialized ¶
func (m GuildLeaveTaxCollector) Serialized() (string, error)
type GuildLeaveTaxInterface ¶
type GuildLeaveTaxInterface struct{}
func NewGuildLeaveTaxInterface ¶
func NewGuildLeaveTaxInterface(extra string) (GuildLeaveTaxInterface, error)
func (*GuildLeaveTaxInterface) Deserialize ¶
func (m *GuildLeaveTaxInterface) Deserialize(extra string) error
func (GuildLeaveTaxInterface) MessageId ¶
func (m GuildLeaveTaxInterface) MessageId() retroproto.MsgCliId
func (GuildLeaveTaxInterface) MessageName ¶
func (m GuildLeaveTaxInterface) MessageName() string
func (GuildLeaveTaxInterface) Serialized ¶
func (m GuildLeaveTaxInterface) Serialized() (string, error)
type GuildRefuseInvitation ¶
type GuildRefuseInvitation struct{}
func NewGuildRefuseInvitation ¶
func NewGuildRefuseInvitation(extra string) (GuildRefuseInvitation, error)
func (*GuildRefuseInvitation) Deserialize ¶
func (m *GuildRefuseInvitation) Deserialize(extra string) error
func (GuildRefuseInvitation) MessageId ¶
func (m GuildRefuseInvitation) MessageId() retroproto.MsgCliId
func (GuildRefuseInvitation) MessageName ¶
func (m GuildRefuseInvitation) MessageName() string
func (GuildRefuseInvitation) Serialized ¶
func (m GuildRefuseInvitation) Serialized() (string, error)
type GuildRemoveTaxCollector ¶
type GuildRemoveTaxCollector struct{}
func NewGuildRemoveTaxCollector ¶
func NewGuildRemoveTaxCollector(extra string) (GuildRemoveTaxCollector, error)
func (*GuildRemoveTaxCollector) Deserialize ¶
func (m *GuildRemoveTaxCollector) Deserialize(extra string) error
func (GuildRemoveTaxCollector) MessageId ¶
func (m GuildRemoveTaxCollector) MessageId() retroproto.MsgCliId
func (GuildRemoveTaxCollector) MessageName ¶
func (m GuildRemoveTaxCollector) MessageName() string
func (GuildRemoveTaxCollector) Serialized ¶
func (m GuildRemoveTaxCollector) Serialized() (string, error)
type GuildRequestLeave ¶
type GuildRequestLeave struct{}
func NewGuildRequestLeave ¶
func NewGuildRequestLeave(extra string) (GuildRequestLeave, error)
func (*GuildRequestLeave) Deserialize ¶
func (m *GuildRequestLeave) Deserialize(extra string) error
func (GuildRequestLeave) MessageId ¶
func (m GuildRequestLeave) MessageId() retroproto.MsgCliId
func (GuildRequestLeave) MessageName ¶
func (m GuildRequestLeave) MessageName() string
func (GuildRequestLeave) Serialized ¶
func (m GuildRequestLeave) Serialized() (string, error)
type GuildTeleportToGuildFarm ¶
type GuildTeleportToGuildFarm struct{}
func NewGuildTeleportToGuildFarm ¶
func NewGuildTeleportToGuildFarm(extra string) (GuildTeleportToGuildFarm, error)
func (*GuildTeleportToGuildFarm) Deserialize ¶
func (m *GuildTeleportToGuildFarm) Deserialize(extra string) error
func (GuildTeleportToGuildFarm) MessageId ¶
func (m GuildTeleportToGuildFarm) MessageId() retroproto.MsgCliId
func (GuildTeleportToGuildFarm) MessageName ¶
func (m GuildTeleportToGuildFarm) MessageName() string
func (GuildTeleportToGuildFarm) Serialized ¶
func (m GuildTeleportToGuildFarm) Serialized() (string, error)
type GuildTeleportToGuildHouse ¶
type GuildTeleportToGuildHouse struct{}
func NewGuildTeleportToGuildHouse ¶
func NewGuildTeleportToGuildHouse(extra string) (GuildTeleportToGuildHouse, error)
func (*GuildTeleportToGuildHouse) Deserialize ¶
func (m *GuildTeleportToGuildHouse) Deserialize(extra string) error
func (GuildTeleportToGuildHouse) MessageId ¶
func (m GuildTeleportToGuildHouse) MessageId() retroproto.MsgCliId
func (GuildTeleportToGuildHouse) MessageName ¶
func (m GuildTeleportToGuildHouse) MessageName() string
func (GuildTeleportToGuildHouse) Serialized ¶
func (m GuildTeleportToGuildHouse) Serialized() (string, error)
type HousesBuy ¶
type HousesBuy struct{}
func NewHousesBuy ¶
func (*HousesBuy) Deserialize ¶
func (HousesBuy) MessageId ¶
func (m HousesBuy) MessageId() retroproto.MsgCliId
func (HousesBuy) MessageName ¶
func (HousesBuy) Serialized ¶
type HousesKick ¶
type HousesKick struct{}
func NewHousesKick ¶
func NewHousesKick(extra string) (HousesKick, error)
func (*HousesKick) Deserialize ¶
func (m *HousesKick) Deserialize(extra string) error
func (HousesKick) MessageId ¶
func (m HousesKick) MessageId() retroproto.MsgCliId
func (HousesKick) MessageName ¶
func (m HousesKick) MessageName() string
func (HousesKick) Serialized ¶
func (m HousesKick) Serialized() (string, error)
type HousesRequestLeave ¶
type HousesRequestLeave struct{}
func NewHousesRequestLeave ¶
func NewHousesRequestLeave(extra string) (HousesRequestLeave, error)
func (*HousesRequestLeave) Deserialize ¶
func (m *HousesRequestLeave) Deserialize(extra string) error
func (HousesRequestLeave) MessageId ¶
func (m HousesRequestLeave) MessageId() retroproto.MsgCliId
func (HousesRequestLeave) MessageName ¶
func (m HousesRequestLeave) MessageName() string
func (HousesRequestLeave) Serialized ¶
func (m HousesRequestLeave) Serialized() (string, error)
type HousesSell ¶
type HousesSell struct{}
func NewHousesSell ¶
func NewHousesSell(extra string) (HousesSell, error)
func (*HousesSell) Deserialize ¶
func (m *HousesSell) Deserialize(extra string) error
func (HousesSell) MessageId ¶
func (m HousesSell) MessageId() retroproto.MsgCliId
func (HousesSell) MessageName ¶
func (m HousesSell) MessageName() string
func (HousesSell) Serialized ¶
func (m HousesSell) Serialized() (string, error)
type HousesShare ¶
type HousesShare struct{}
func NewHousesShare ¶
func NewHousesShare(extra string) (HousesShare, error)
func (*HousesShare) Deserialize ¶
func (m *HousesShare) Deserialize(extra string) error
func (HousesShare) MessageId ¶
func (m HousesShare) MessageId() retroproto.MsgCliId
func (HousesShare) MessageName ¶
func (m HousesShare) MessageName() string
func (HousesShare) Serialized ¶
func (m HousesShare) Serialized() (string, error)
type HousesState ¶
type HousesState struct{}
func NewHousesState ¶
func NewHousesState(extra string) (HousesState, error)
func (*HousesState) Deserialize ¶
func (m *HousesState) Deserialize(extra string) error
func (HousesState) MessageId ¶
func (m HousesState) MessageId() retroproto.MsgCliId
func (HousesState) MessageName ¶
func (m HousesState) MessageName() string
func (HousesState) Serialized ¶
func (m HousesState) Serialized() (string, error)
type HousesUnShare ¶
type HousesUnShare struct{}
func NewHousesUnShare ¶
func NewHousesUnShare(extra string) (HousesUnShare, error)
func (*HousesUnShare) Deserialize ¶
func (m *HousesUnShare) Deserialize(extra string) error
func (HousesUnShare) MessageId ¶
func (m HousesUnShare) MessageId() retroproto.MsgCliId
func (HousesUnShare) MessageName ¶
func (m HousesUnShare) MessageName() string
func (HousesUnShare) Serialized ¶
func (m HousesUnShare) Serialized() (string, error)
type InfosGetMaps ¶
type InfosGetMaps struct{}
func NewInfosGetMaps ¶
func NewInfosGetMaps(extra string) (InfosGetMaps, error)
func (*InfosGetMaps) Deserialize ¶
func (m *InfosGetMaps) Deserialize(extra string) error
func (InfosGetMaps) MessageId ¶
func (m InfosGetMaps) MessageId() retroproto.MsgCliId
func (InfosGetMaps) MessageName ¶
func (m InfosGetMaps) MessageName() string
func (InfosGetMaps) Serialized ¶
func (m InfosGetMaps) Serialized() (string, error)
type InfosSendScreenInfo ¶
func NewInfosSendScreenInfo ¶
func NewInfosSendScreenInfo(extra string) (InfosSendScreenInfo, error)
func (*InfosSendScreenInfo) Deserialize ¶
func (m *InfosSendScreenInfo) Deserialize(extra string) error
func (InfosSendScreenInfo) MessageId ¶
func (m InfosSendScreenInfo) MessageId() retroproto.MsgCliId
func (InfosSendScreenInfo) MessageName ¶
func (m InfosSendScreenInfo) MessageName() string
func (InfosSendScreenInfo) Serialized ¶
func (m InfosSendScreenInfo) Serialized() (string, error)
type ItemsDestroy ¶
func NewItemsDestroy ¶
func NewItemsDestroy(extra string) (ItemsDestroy, error)
func (*ItemsDestroy) Deserialize ¶
func (m *ItemsDestroy) Deserialize(extra string) error
func (ItemsDestroy) MessageId ¶
func (m ItemsDestroy) MessageId() retroproto.MsgCliId
func (ItemsDestroy) MessageName ¶
func (m ItemsDestroy) MessageName() string
func (ItemsDestroy) Serialized ¶
func (m ItemsDestroy) Serialized() (string, error)
type ItemsDissociate ¶
type ItemsDissociate struct{}
func NewItemsDissociate ¶
func NewItemsDissociate(extra string) (ItemsDissociate, error)
func (*ItemsDissociate) Deserialize ¶
func (m *ItemsDissociate) Deserialize(extra string) error
func (ItemsDissociate) MessageId ¶
func (m ItemsDissociate) MessageId() retroproto.MsgCliId
func (ItemsDissociate) MessageName ¶
func (m ItemsDissociate) MessageName() string
func (ItemsDissociate) Serialized ¶
func (m ItemsDissociate) Serialized() (string, error)
type ItemsDrop ¶
func NewItemsDrop ¶
func (*ItemsDrop) Deserialize ¶
func (ItemsDrop) MessageId ¶
func (m ItemsDrop) MessageId() retroproto.MsgCliId
func (ItemsDrop) MessageName ¶
func (ItemsDrop) Serialized ¶
type ItemsFeed ¶
type ItemsFeed struct{}
func NewItemsFeed ¶
func (*ItemsFeed) Deserialize ¶
func (ItemsFeed) MessageId ¶
func (m ItemsFeed) MessageId() retroproto.MsgCliId
func (ItemsFeed) MessageName ¶
func (ItemsFeed) Serialized ¶
type ItemsRequestMovement ¶
type ItemsRequestMovement struct { Id int Position retrotyp.CharacterItemPosition Quantity int }
func NewItemsRequestMovement ¶
func NewItemsRequestMovement(extra string) (ItemsRequestMovement, error)
func (*ItemsRequestMovement) Deserialize ¶
func (m *ItemsRequestMovement) Deserialize(extra string) error
func (ItemsRequestMovement) MessageId ¶
func (m ItemsRequestMovement) MessageId() retroproto.MsgCliId
func (ItemsRequestMovement) MessageName ¶
func (m ItemsRequestMovement) MessageName() string
func (ItemsRequestMovement) Serialized ¶
func (m ItemsRequestMovement) Serialized() (string, error)
type ItemsSetSkin ¶
type ItemsSetSkin struct{}
func NewItemsSetSkin ¶
func NewItemsSetSkin(extra string) (ItemsSetSkin, error)
func (*ItemsSetSkin) Deserialize ¶
func (m *ItemsSetSkin) Deserialize(extra string) error
func (ItemsSetSkin) MessageId ¶
func (m ItemsSetSkin) MessageId() retroproto.MsgCliId
func (ItemsSetSkin) MessageName ¶
func (m ItemsSetSkin) MessageName() string
func (ItemsSetSkin) Serialized ¶
func (m ItemsSetSkin) Serialized() (string, error)
type ItemsUseConfirm ¶
func NewItemsUseConfirm ¶
func NewItemsUseConfirm(extra string) (ItemsUseConfirm, error)
func (*ItemsUseConfirm) Deserialize ¶
func (m *ItemsUseConfirm) Deserialize(extra string) error
func (ItemsUseConfirm) MessageId ¶
func (m ItemsUseConfirm) MessageId() retroproto.MsgCliId
func (ItemsUseConfirm) MessageName ¶
func (m ItemsUseConfirm) MessageName() string
func (ItemsUseConfirm) Serialized ¶
func (m ItemsUseConfirm) Serialized() (string, error)
type ItemsUseNoConfirm ¶
func NewItemsUseNoConfirm ¶
func NewItemsUseNoConfirm(extra string) (ItemsUseNoConfirm, error)
func (*ItemsUseNoConfirm) Deserialize ¶
func (m *ItemsUseNoConfirm) Deserialize(extra string) error
func (ItemsUseNoConfirm) MessageId ¶
func (m ItemsUseNoConfirm) MessageId() retroproto.MsgCliId
func (ItemsUseNoConfirm) MessageName ¶
func (m ItemsUseNoConfirm) MessageName() string
func (ItemsUseNoConfirm) Serialized ¶
func (m ItemsUseNoConfirm) Serialized() (string, error)
type JobChangeJobStats ¶
type JobChangeJobStats struct{}
func NewJobChangeJobStats ¶
func NewJobChangeJobStats(extra string) (JobChangeJobStats, error)
func (*JobChangeJobStats) Deserialize ¶
func (m *JobChangeJobStats) Deserialize(extra string) error
func (JobChangeJobStats) MessageId ¶
func (m JobChangeJobStats) MessageId() retroproto.MsgCliId
func (JobChangeJobStats) MessageName ¶
func (m JobChangeJobStats) MessageName() string
func (JobChangeJobStats) Serialized ¶
func (m JobChangeJobStats) Serialized() (string, error)
type KeyRequestLeave ¶
type KeyRequestLeave struct{}
func NewKeyRequestLeave ¶
func NewKeyRequestLeave(extra string) (KeyRequestLeave, error)
func (*KeyRequestLeave) Deserialize ¶
func (m *KeyRequestLeave) Deserialize(extra string) error
func (KeyRequestLeave) MessageId ¶
func (m KeyRequestLeave) MessageId() retroproto.MsgCliId
func (KeyRequestLeave) MessageName ¶
func (m KeyRequestLeave) MessageName() string
func (KeyRequestLeave) Serialized ¶
func (m KeyRequestLeave) Serialized() (string, error)
type KeySendKey ¶
type KeySendKey struct{}
func NewKeySendKey ¶
func NewKeySendKey(extra string) (KeySendKey, error)
func (*KeySendKey) Deserialize ¶
func (m *KeySendKey) Deserialize(extra string) error
func (KeySendKey) MessageId ¶
func (m KeySendKey) MessageId() retroproto.MsgCliId
func (KeySendKey) MessageName ¶
func (m KeySendKey) MessageName() string
func (KeySendKey) Serialized ¶
func (m KeySendKey) Serialized() (string, error)
type MountCastrate ¶
type MountCastrate struct{}
func NewMountCastrate ¶
func NewMountCastrate(extra string) (MountCastrate, error)
func (*MountCastrate) Deserialize ¶
func (m *MountCastrate) Deserialize(extra string) error
func (MountCastrate) MessageId ¶
func (m MountCastrate) MessageId() retroproto.MsgCliId
func (MountCastrate) MessageName ¶
func (m MountCastrate) MessageName() string
func (MountCastrate) Serialized ¶
func (m MountCastrate) Serialized() (string, error)
type MountFree ¶
type MountFree struct{}
func NewMountFree ¶
func (*MountFree) Deserialize ¶
func (MountFree) MessageId ¶
func (m MountFree) MessageId() retroproto.MsgCliId
func (MountFree) MessageName ¶
func (MountFree) Serialized ¶
type MountMountParkSell ¶
type MountMountParkSell struct{}
func NewMountMountParkSell ¶
func NewMountMountParkSell(extra string) (MountMountParkSell, error)
func (*MountMountParkSell) Deserialize ¶
func (m *MountMountParkSell) Deserialize(extra string) error
func (MountMountParkSell) MessageId ¶
func (m MountMountParkSell) MessageId() retroproto.MsgCliId
func (MountMountParkSell) MessageName ¶
func (m MountMountParkSell) MessageName() string
func (MountMountParkSell) Serialized ¶
func (m MountMountParkSell) Serialized() (string, error)
type MountParkMountData ¶
type MountParkMountData struct{}
func NewMountParkMountData ¶
func NewMountParkMountData(extra string) (MountParkMountData, error)
func (*MountParkMountData) Deserialize ¶
func (m *MountParkMountData) Deserialize(extra string) error
func (MountParkMountData) MessageId ¶
func (m MountParkMountData) MessageId() retroproto.MsgCliId
func (MountParkMountData) MessageName ¶
func (m MountParkMountData) MessageName() string
func (MountParkMountData) Serialized ¶
func (m MountParkMountData) Serialized() (string, error)
type MountRemoveObjectInPark ¶
type MountRemoveObjectInPark struct{}
func NewMountRemoveObjectInPark ¶
func NewMountRemoveObjectInPark(extra string) (MountRemoveObjectInPark, error)
func (*MountRemoveObjectInPark) Deserialize ¶
func (m *MountRemoveObjectInPark) Deserialize(extra string) error
func (MountRemoveObjectInPark) MessageId ¶
func (m MountRemoveObjectInPark) MessageId() retroproto.MsgCliId
func (MountRemoveObjectInPark) MessageName ¶
func (m MountRemoveObjectInPark) MessageName() string
func (MountRemoveObjectInPark) Serialized ¶
func (m MountRemoveObjectInPark) Serialized() (string, error)
type MountRename ¶
type MountRename struct {
Name string
}
func NewMountRename ¶
func NewMountRename(extra string) (MountRename, error)
func (*MountRename) Deserialize ¶
func (m *MountRename) Deserialize(extra string) error
func (MountRename) MessageId ¶
func (m MountRename) MessageId() retroproto.MsgCliId
func (MountRename) MessageName ¶
func (m MountRename) MessageName() string
func (MountRename) Serialized ¶
func (m MountRename) Serialized() (string, error)
type MountRequestData ¶
func NewMountRequestData ¶
func NewMountRequestData(extra string) (MountRequestData, error)
func (*MountRequestData) Deserialize ¶
func (m *MountRequestData) Deserialize(extra string) error
func (MountRequestData) MessageId ¶
func (m MountRequestData) MessageId() retroproto.MsgCliId
func (MountRequestData) MessageName ¶
func (m MountRequestData) MessageName() string
func (MountRequestData) Serialized ¶
func (m MountRequestData) Serialized() (string, error)
type MountRequestLeave ¶
type MountRequestLeave struct{}
func NewMountRequestLeave ¶
func NewMountRequestLeave(extra string) (MountRequestLeave, error)
func (*MountRequestLeave) Deserialize ¶
func (m *MountRequestLeave) Deserialize(extra string) error
func (MountRequestLeave) MessageId ¶
func (m MountRequestLeave) MessageId() retroproto.MsgCliId
func (MountRequestLeave) MessageName ¶
func (m MountRequestLeave) MessageName() string
func (MountRequestLeave) Serialized ¶
func (m MountRequestLeave) Serialized() (string, error)
type MountRequestMountParkBuy ¶
type MountRequestMountParkBuy struct{}
func NewMountRequestMountParkBuy ¶
func NewMountRequestMountParkBuy(extra string) (MountRequestMountParkBuy, error)
func (*MountRequestMountParkBuy) Deserialize ¶
func (m *MountRequestMountParkBuy) Deserialize(extra string) error
func (MountRequestMountParkBuy) MessageId ¶
func (m MountRequestMountParkBuy) MessageId() retroproto.MsgCliId
func (MountRequestMountParkBuy) MessageName ¶
func (m MountRequestMountParkBuy) MessageName() string
func (MountRequestMountParkBuy) Serialized ¶
func (m MountRequestMountParkBuy) Serialized() (string, error)
type MountRide ¶
type MountRide struct{}
func NewMountRide ¶
func (*MountRide) Deserialize ¶
func (MountRide) MessageId ¶
func (m MountRide) MessageId() retroproto.MsgCliId
func (MountRide) MessageName ¶
func (MountRide) Serialized ¶
type MountSetXP ¶
type MountSetXP struct{}
func NewMountSetXP ¶
func NewMountSetXP(extra string) (MountSetXP, error)
func (*MountSetXP) Deserialize ¶
func (m *MountSetXP) Deserialize(extra string) error
func (MountSetXP) MessageId ¶
func (m MountSetXP) MessageId() retroproto.MsgCliId
func (MountSetXP) MessageName ¶
func (m MountSetXP) MessageName() string
func (MountSetXP) Serialized ¶
func (m MountSetXP) Serialized() (string, error)
type PartyAcceptInvitation ¶
type PartyAcceptInvitation struct{}
func NewPartyAcceptInvitation ¶
func NewPartyAcceptInvitation(extra string) (PartyAcceptInvitation, error)
func (*PartyAcceptInvitation) Deserialize ¶
func (m *PartyAcceptInvitation) Deserialize(extra string) error
func (PartyAcceptInvitation) MessageId ¶
func (m PartyAcceptInvitation) MessageId() retroproto.MsgCliId
func (PartyAcceptInvitation) MessageName ¶
func (m PartyAcceptInvitation) MessageName() string
func (PartyAcceptInvitation) Serialized ¶
func (m PartyAcceptInvitation) Serialized() (string, error)
type PartyFollowAll ¶
type PartyFollowAll struct{}
func NewPartyFollowAll ¶
func NewPartyFollowAll(extra string) (PartyFollowAll, error)
func (*PartyFollowAll) Deserialize ¶
func (m *PartyFollowAll) Deserialize(extra string) error
func (PartyFollowAll) MessageId ¶
func (m PartyFollowAll) MessageId() retroproto.MsgCliId
func (PartyFollowAll) MessageName ¶
func (m PartyFollowAll) MessageName() string
func (PartyFollowAll) Serialized ¶
func (m PartyFollowAll) Serialized() (string, error)
type PartyInvite ¶
type PartyInvite struct{}
func NewPartyInvite ¶
func NewPartyInvite(extra string) (PartyInvite, error)
func (*PartyInvite) Deserialize ¶
func (m *PartyInvite) Deserialize(extra string) error
func (PartyInvite) MessageId ¶
func (m PartyInvite) MessageId() retroproto.MsgCliId
func (PartyInvite) MessageName ¶
func (m PartyInvite) MessageName() string
func (PartyInvite) Serialized ¶
func (m PartyInvite) Serialized() (string, error)
type PartyRefuseInvitation ¶
type PartyRefuseInvitation struct{}
func NewPartyRefuseInvitation ¶
func NewPartyRefuseInvitation(extra string) (PartyRefuseInvitation, error)
func (*PartyRefuseInvitation) Deserialize ¶
func (m *PartyRefuseInvitation) Deserialize(extra string) error
func (PartyRefuseInvitation) MessageId ¶
func (m PartyRefuseInvitation) MessageId() retroproto.MsgCliId
func (PartyRefuseInvitation) MessageName ¶
func (m PartyRefuseInvitation) MessageName() string
func (PartyRefuseInvitation) Serialized ¶
func (m PartyRefuseInvitation) Serialized() (string, error)
type PartyRequestFollow ¶
type PartyRequestFollow struct{}
func NewPartyRequestFollow ¶
func NewPartyRequestFollow(extra string) (PartyRequestFollow, error)
func (*PartyRequestFollow) Deserialize ¶
func (m *PartyRequestFollow) Deserialize(extra string) error
func (PartyRequestFollow) MessageId ¶
func (m PartyRequestFollow) MessageId() retroproto.MsgCliId
func (PartyRequestFollow) MessageName ¶
func (m PartyRequestFollow) MessageName() string
func (PartyRequestFollow) Serialized ¶
func (m PartyRequestFollow) Serialized() (string, error)
type PartyRequestLeave ¶
type PartyRequestLeave struct{}
func NewPartyRequestLeave ¶
func NewPartyRequestLeave(extra string) (PartyRequestLeave, error)
func (*PartyRequestLeave) Deserialize ¶
func (m *PartyRequestLeave) Deserialize(extra string) error
func (PartyRequestLeave) MessageId ¶
func (m PartyRequestLeave) MessageId() retroproto.MsgCliId
func (PartyRequestLeave) MessageName ¶
func (m PartyRequestLeave) MessageName() string
func (PartyRequestLeave) Serialized ¶
func (m PartyRequestLeave) Serialized() (string, error)
type PartyWhere ¶
type PartyWhere struct{}
func NewPartyWhere ¶
func NewPartyWhere(extra string) (PartyWhere, error)
func (*PartyWhere) Deserialize ¶
func (m *PartyWhere) Deserialize(extra string) error
func (PartyWhere) MessageId ¶
func (m PartyWhere) MessageId() retroproto.MsgCliId
func (PartyWhere) MessageName ¶
func (m PartyWhere) MessageName() string
func (PartyWhere) Serialized ¶
func (m PartyWhere) Serialized() (string, error)
type QuestGetList ¶
type QuestGetList struct{}
func NewQuestGetList ¶
func NewQuestGetList(extra string) (QuestGetList, error)
func (*QuestGetList) Deserialize ¶
func (m *QuestGetList) Deserialize(extra string) error
func (QuestGetList) MessageId ¶
func (m QuestGetList) MessageId() retroproto.MsgCliId
func (QuestGetList) MessageName ¶
func (m QuestGetList) MessageName() string
func (QuestGetList) Serialized ¶
func (m QuestGetList) Serialized() (string, error)
type QuestGetStep ¶
type QuestGetStep struct{}
func NewQuestGetStep ¶
func NewQuestGetStep(extra string) (QuestGetStep, error)
func (*QuestGetStep) Deserialize ¶
func (m *QuestGetStep) Deserialize(extra string) error
func (QuestGetStep) MessageId ¶
func (m QuestGetStep) MessageId() retroproto.MsgCliId
func (QuestGetStep) MessageName ¶
func (m QuestGetStep) MessageName() string
func (QuestGetStep) Serialized ¶
func (m QuestGetStep) Serialized() (string, error)
type SpellsBoost ¶
type SpellsBoost struct {
Id int
}
func NewSpellsBoost ¶
func NewSpellsBoost(extra string) (SpellsBoost, error)
func (*SpellsBoost) Deserialize ¶
func (m *SpellsBoost) Deserialize(extra string) error
func (SpellsBoost) MessageId ¶
func (m SpellsBoost) MessageId() retroproto.MsgCliId
func (SpellsBoost) MessageName ¶
func (m SpellsBoost) MessageName() string
func (SpellsBoost) Serialized ¶
func (m SpellsBoost) Serialized() (string, error)
type SpellsForget ¶
type SpellsForget struct {
Id int
}
func NewSpellsForget ¶
func NewSpellsForget(extra string) (SpellsForget, error)
func (*SpellsForget) Deserialize ¶
func (m *SpellsForget) Deserialize(extra string) error
func (SpellsForget) MessageId ¶
func (m SpellsForget) MessageId() retroproto.MsgCliId
func (SpellsForget) MessageName ¶
func (m SpellsForget) MessageName() string
func (SpellsForget) Serialized ¶
func (m SpellsForget) Serialized() (string, error)
type SpellsMoveToUsed ¶
func NewSpellsMoveToUsed ¶
func NewSpellsMoveToUsed(extra string) (SpellsMoveToUsed, error)
func (*SpellsMoveToUsed) Deserialize ¶
func (m *SpellsMoveToUsed) Deserialize(extra string) error
func (SpellsMoveToUsed) MessageId ¶
func (m SpellsMoveToUsed) MessageId() retroproto.MsgCliId
func (SpellsMoveToUsed) MessageName ¶
func (m SpellsMoveToUsed) MessageName() string
func (SpellsMoveToUsed) Serialized ¶
func (m SpellsMoveToUsed) Serialized() (string, error)
type SubwayPrismUse ¶
type SubwayPrismUse struct{}
func NewSubwayPrismUse ¶
func NewSubwayPrismUse(extra string) (SubwayPrismUse, error)
func (*SubwayPrismUse) Deserialize ¶
func (m *SubwayPrismUse) Deserialize(extra string) error
func (SubwayPrismUse) MessageId ¶
func (m SubwayPrismUse) MessageId() retroproto.MsgCliId
func (SubwayPrismUse) MessageName ¶
func (m SubwayPrismUse) MessageName() string
func (SubwayPrismUse) Serialized ¶
func (m SubwayPrismUse) Serialized() (string, error)
type SubwayRequestLeave ¶
type SubwayRequestLeave struct{}
func NewSubwayRequestLeave ¶
func NewSubwayRequestLeave(extra string) (SubwayRequestLeave, error)
func (*SubwayRequestLeave) Deserialize ¶
func (m *SubwayRequestLeave) Deserialize(extra string) error
func (SubwayRequestLeave) MessageId ¶
func (m SubwayRequestLeave) MessageId() retroproto.MsgCliId
func (SubwayRequestLeave) MessageName ¶
func (m SubwayRequestLeave) MessageName() string
func (SubwayRequestLeave) Serialized ¶
func (m SubwayRequestLeave) Serialized() (string, error)
type SubwayRequestPrismLeave ¶
type SubwayRequestPrismLeave struct{}
func NewSubwayRequestPrismLeave ¶
func NewSubwayRequestPrismLeave(extra string) (SubwayRequestPrismLeave, error)
func (*SubwayRequestPrismLeave) Deserialize ¶
func (m *SubwayRequestPrismLeave) Deserialize(extra string) error
func (SubwayRequestPrismLeave) MessageId ¶
func (m SubwayRequestPrismLeave) MessageId() retroproto.MsgCliId
func (SubwayRequestPrismLeave) MessageName ¶
func (m SubwayRequestPrismLeave) MessageName() string
func (SubwayRequestPrismLeave) Serialized ¶
func (m SubwayRequestPrismLeave) Serialized() (string, error)
type SubwayUse ¶
type SubwayUse struct{}
func NewSubwayUse ¶
func (*SubwayUse) Deserialize ¶
func (SubwayUse) MessageId ¶
func (m SubwayUse) MessageId() retroproto.MsgCliId
func (SubwayUse) MessageName ¶
func (SubwayUse) Serialized ¶
type TutorialEnd ¶
type TutorialEnd struct{}
func NewTutorialEnd ¶
func NewTutorialEnd(extra string) (TutorialEnd, error)
func (*TutorialEnd) Deserialize ¶
func (m *TutorialEnd) Deserialize(extra string) error
func (TutorialEnd) MessageId ¶
func (m TutorialEnd) MessageId() retroproto.MsgCliId
func (TutorialEnd) MessageName ¶
func (m TutorialEnd) MessageName() string
func (TutorialEnd) Serialized ¶
func (m TutorialEnd) Serialized() (string, error)
type WaypointsRequestLeave ¶
type WaypointsRequestLeave struct{}
func NewWaypointsRequestLeave ¶
func NewWaypointsRequestLeave(extra string) (WaypointsRequestLeave, error)
func (*WaypointsRequestLeave) Deserialize ¶
func (m *WaypointsRequestLeave) Deserialize(extra string) error
func (WaypointsRequestLeave) MessageId ¶
func (m WaypointsRequestLeave) MessageId() retroproto.MsgCliId
func (WaypointsRequestLeave) MessageName ¶
func (m WaypointsRequestLeave) MessageName() string
func (WaypointsRequestLeave) Serialized ¶
func (m WaypointsRequestLeave) Serialized() (string, error)
type WaypointsUse ¶
type WaypointsUse struct{}
func NewWaypointsUse ¶
func NewWaypointsUse(extra string) (WaypointsUse, error)
func (*WaypointsUse) Deserialize ¶
func (m *WaypointsUse) Deserialize(extra string) error
func (WaypointsUse) MessageId ¶
func (m WaypointsUse) MessageId() retroproto.MsgCliId
func (WaypointsUse) MessageName ¶
func (m WaypointsUse) MessageName() string
func (WaypointsUse) Serialized ¶
func (m WaypointsUse) Serialized() (string, error)
Source Files ¶
- accountaddcharacter.go
- accountaskcharactermigration.go
- accountattributegifttocharacter.go
- accountboost.go
- accountconfiguredport.go
- accountcredential.go
- accountdeletecharacter.go
- accountdeletecharactermigration.go
- accountgetcharacters.go
- accountgetcharactersforced.go
- accountgetgifts.go
- accountgetrandomcharactername.go
- accountgetserverslist.go
- accountqueueposition.go
- accountrequestregionalversion.go
- accountrequestrescue.go
- accountresetcharacter.go
- accountsearchforfriend.go
- accountsendidentity.go
- accountsendticket.go
- accountsetcharacter.go
- accountsetnickname.go
- accountsetserver.go
- accountusekey.go
- accountvalidcharactermigration.go
- accountversion.go
- aksping.go
- aksquickping.go
- aksrpong.go
- basicsauthorizedcommand.go
- basicsauthorizedkickcommand.go
- basicsauthorizedmovecommand.go
- basicsaway.go
- basicsfilecheckanswer.go
- basicsgetdate.go
- basicsinvisible.go
- basicskick.go
- basicsrequestaverageping.go
- basicssanctionme.go
- basicswhois.go
- chatreportmessage.go
- chatrequestsubscribechanneladd.go
- chatrequestsubscribechannelremove.go
- chatsend.go
- chatusesmiley.go
- conquestgetalignedbonus.go
- conquestprismfightjoin.go
- conquestprismfightleave.go
- conquestprisminfosjoin.go
- conquestprisminfosleave.go
- conquestrequestbalance.go
- conquestswitchplaces.go
- conquestworldinfosjoin.go
- conquestworldinfoslave.go
- dialogbeginning.go
- dialogcreate.go
- dialogrequestleave.go
- dialogresponse.go
- documentsrequestleave.go
- emotessetdirection.go
- emotesuseemote.go
- enemiesaddenemy.go
- enemiesgetenemieslist.go
- enemiesremoveenemy.go
- exchangeaccept.go
- exchangebigstorebuy.go
- exchangebigstoreitemlist.go
- exchangebigstoresearch.go
- exchangebigstoretype.go
- exchangegetcrafterforjob.go
- exchangegetitemmiddlepriceinbigstore.go
- exchangekillmount.go
- exchangekillmountinpark.go
- exchangeleave.go
- exchangemovementbuy.go
- exchangemovementitems.go
- exchangemovementkamas.go
- exchangemovementpay.go
- exchangemovementsell.go
- exchangeofflineexchange.go
- exchangeputincertificatefromshed.go
- exchangeputininventoryfromshed.go
- exchangeputinmountparkfromshed.go
- exchangeputinshedfromcertificate.go
- exchangeputinshedfrominventory.go
- exchangeputinshedfrommountpark.go
- exchangerepeatcraft.go
- exchangereplaycraft.go
- exchangerequest.go
- exchangerequestaskofflineexchange.go
- exchangerequestready.go
- exchangesetpublicmode.go
- exchangeshop.go
- exchangestoprepeatcraft.go
- fightsblockjoiner.go
- fightsblockjoinerexceptparty.go
- fightsblockspectators.go
- fightsgetdetails.go
- fightsgetlist.go
- fightsneedhelp.go
- friendsaddfriend.go
- friendscompass.go
- friendsgetfriendslist.go
- friendsjoin.go
- friendsjoinfriend.go
- friendsremovefriend.go
- friendssetnotifywhenconnect.go
- gameactionack.go
- gameactioncancel.go
- gameactionssendactions.go
- gameaskdisablepvpmode.go
- gamecreate.go
- gameenabledpvpmode.go
- gamefreemysoul.go
- gamegetextrainformations.go
- gamegetmapdata.go
- gamerequestleave.go
- gamerequestready.go
- gamesetflag.go
- gamesetplayerposition.go
- gameshowfightchallengetarget.go
- gameturnend.go
- gameturnok.go
- guildacceptinvitation.go
- guildban.go
- guildboostcharacteristic.go
- guildboostspell.go
- guildchangememberprofile.go
- guildcreate.go
- guildgetinfosboosts.go
- guildgetinfosgeneral.go
- guildgetinfosguildhouses.go
- guildgetinfosmembers.go
- guildgetinfosmountpark.go
- guildgetinfostaxcollector.go
- guildhiretaxcollector.go
- guildinvite.go
- guildjointaxcollector.go
- guildleavetaxcollector.go
- guildleavetaxinterface.go
- guildrefuseinvitation.go
- guildremovetaxcollector.go
- guildrequestleave.go
- guildteleporttoguildfarm.go
- guildteleporttoguildhouse.go
- housesbuy.go
- houseskick.go
- housesrequestleave.go
- housessell.go
- housesshare.go
- housesstate.go
- housesunshare.go
- infosgetmaps.go
- infossendscreeninfo.go
- itemsdestroy.go
- itemsdissociate.go
- itemsdrop.go
- itemsfeed.go
- itemsrequestmovement.go
- itemssetskin.go
- itemsuseconfirm.go
- itemsusenoconfirm.go
- jobchangejobstats.go
- keyrequestleave.go
- keysendkey.go
- mountcastrate.go
- mountfree.go
- mountmountparksell.go
- mountparkmountdata.go
- mountremoveobjectinpark.go
- mountrename.go
- mountrequestdata.go
- mountrequestleave.go
- mountrequestmountparkbuy.go
- mountride.go
- mountsetxp.go
- partyacceptinvitation.go
- partyfollowall.go
- partyinvite.go
- partyrefuseinvitation.go
- partyrequestfollow.go
- partyrequestleave.go
- partywhere.go
- questgetlist.go
- questgetstep.go
- spellsboost.go
- spellsforget.go
- spellsmovetoused.go
- subwayprismuse.go
- subwayrequestleave.go
- subwayrequestprismleave.go
- subwayuse.go
- tutorialend.go
- waypointsrequestleave.go
- waypointsuse.go
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