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Constants ¶
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const ( EventChallengeReady challengeEvent = "challenge-ready" EventChallengeCompletable challengeEvent = "challenge-completable" EventChallengeCompleted challengeEvent = "challenge-completed" EventChallengeFailed challengeEvent = "challenge-failed" EventSSHConnEnded challengeEvent = "ssh-conn-ended" EventWSConnFailed challengeEvent = "ws-conn-failed" )
Variables ¶
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Functions ¶
Types ¶
type PlayConn ¶ added in v0.1.2
type PlayConn struct {
// contains filtered or unexported fields
}
func (*PlayConn) WaitChallengeDone ¶ added in v0.1.2
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