Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type SceneInfoCreateLogic ¶
func NewSceneInfoCreateLogic ¶
func NewSceneInfoCreateLogic(ctx context.Context, svcCtx *svc.ServiceContext) *SceneInfoCreateLogic
func (*SceneInfoCreateLogic) SceneInfoCreate ¶
type SceneInfoDeleteLogic ¶
func NewSceneInfoDeleteLogic ¶
func NewSceneInfoDeleteLogic(ctx context.Context, svcCtx *svc.ServiceContext) *SceneInfoDeleteLogic
func (*SceneInfoDeleteLogic) SceneInfoDelete ¶
func (l *SceneInfoDeleteLogic) SceneInfoDelete(in *rule.SceneInfoDeleteReq) (*rule.Response, error)
type SceneInfoIndexLogic ¶
func NewSceneInfoIndexLogic ¶
func NewSceneInfoIndexLogic(ctx context.Context, svcCtx *svc.ServiceContext) *SceneInfoIndexLogic
func (*SceneInfoIndexLogic) SceneInfoIndex ¶
func (l *SceneInfoIndexLogic) SceneInfoIndex(in *rule.SceneInfoIndexReq) (*rule.SceneInfoIndexResp, error)
type SceneInfoReadLogic ¶
func NewSceneInfoReadLogic ¶
func NewSceneInfoReadLogic(ctx context.Context, svcCtx *svc.ServiceContext) *SceneInfoReadLogic
func (*SceneInfoReadLogic) SceneInfoRead ¶
func (l *SceneInfoReadLogic) SceneInfoRead(in *rule.SceneInfoReadReq) (*rule.SceneInfo, error)
type SceneInfoUpdateLogic ¶
func NewSceneInfoUpdateLogic ¶
func NewSceneInfoUpdateLogic(ctx context.Context, svcCtx *svc.ServiceContext) *SceneInfoUpdateLogic
func (*SceneInfoUpdateLogic) SceneInfoUpdate ¶
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