Documentation
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Index ¶
- type GameServerDispatch
- type PushMock
- func (p *PushMock) PushAcceptInvite(context.Context, string, string)
- func (p *PushMock) PushCancelMatch(context.Context, []string, string)
- func (p *PushMock) PushGroupDissolve(context.Context, []string, int64)
- func (p *PushMock) PushGroupInfo(context.Context, []string, *pto.GroupInfo)
- func (p *PushMock) PushGroupState(context.Context, []string, int64, entry.GroupState)
- func (p *PushMock) PushInviteMsg(context.Context, *pto.InviteMsg)
- func (p *PushMock) PushKick(context.Context, string, int64)
- func (p *PushMock) PushMatchInfo(context.Context, []string, *pto.MatchInfo)
- func (p *PushMock) PushPlayerOnlineState(context.Context, []string, entry.PlayerOnlineState)
- func (p *PushMock) PushReady(context.Context, []string, string)
- func (p *PushMock) PushRefuseInvite(context.Context, string, string, string)
- func (p *PushMock) PushUnReady(context.Context, []string, string)
- func (p *PushMock) PushVoiceState(context.Context, []string, *pto.UserVoiceState)
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type GameServerDispatch ¶
type GameServerDispatch struct{}
type PushMock ¶
type PushMock struct{}
func (*PushMock) PushAcceptInvite ¶
func (*PushMock) PushCancelMatch ¶
func (*PushMock) PushGroupDissolve ¶
func (*PushMock) PushGroupInfo ¶
func (*PushMock) PushGroupState ¶
func (*PushMock) PushMatchInfo ¶
func (*PushMock) PushPlayerOnlineState ¶
func (*PushMock) PushRefuseInvite ¶
func (*PushMock) PushVoiceState ¶
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