misfits

module
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Published: Dec 2, 2024 License: MIT

README

misfits

This is a golang application that uses ebiten for the graphics engine. The application is split across the following folder structure

.
├── cmd
│   ├── cmd
│   └── main.go
├── go.mod
├── go.sum
├── internal
│   ├── config
│   │   ├── config.go
│   │   ├── defaultdependencies.go
│   │   ├── defaultdependencies_test.go
│   │   └── globaloptions.go
│   ├── dependencies
│   │   ├── dependencymanager.go
│   │   └── dependencymanager_test.go
│   ├── embeds
│   │   ├── assetmanager.go
│   │   ├── assetmanager_test.go
│   │   └── assets
│   │       ├── fonts
│   │       │   └── DejaVuSans.ttf
│   │       └── images
│   ├── game
│   │   ├── game.go
│   │   ├── game_manager.go
│   │   ├── game_manager_options.go
│   │   ├── game_manager_test.go
│   │   ├── game_mock.go
│   │   └── game_options.go
│   ├── resources
│   │   ├── fonts.go
│   │   └── fonts_test.go
│   └── screenassets
│       ├── screenasset.go
│       ├── states
│       │   ├── menu.go
│       │   └── states.go
│       └── ui
│           ├── button.go
│           └── button_test.go
├── LICENSE
└── README.md

Dependencies

The Dependency Manager should be able to inject the dependencies into any object that is getting created.

Testing

For the purpose of testing, this application should use the main asset manager.

Directories

Path Synopsis
internal

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