serverscommand

package
v0.0.0-...-15b5fa4 Latest Latest
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Published: Jun 2, 2024 License: MIT Imports: 10 Imported by: 0

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Constants

View Source
const (
	FailScript        = "./fail.sh"
	CommandScript     = "./command.sh"
	CommandFailScript = "./command_fail.sh"
)

Variables

This section is empty.

Functions

This section is empty.

Types

type InstalledServerSuite

type InstalledServerSuite struct {
	NotInstalledServerSuite
}

func (*InstalledServerSuite) GivenServerIsActive

func (suite *InstalledServerSuite) GivenServerIsActive()

func (*InstalledServerSuite) GivenServerIsDown

func (suite *InstalledServerSuite) GivenServerIsDown()

func (*InstalledServerSuite) SetupTest

func (suite *InstalledServerSuite) SetupTest()

func (*InstalledServerSuite) TearDownTest

func (suite *InstalledServerSuite) TearDownTest()

type NotInstalledServerSuite

type NotInstalledServerSuite struct {
	functional.GameServerSuite

	CommandFactory   *gameservercommands.ServerCommandFactory
	Cfg              *config.Config
	ServerRepository domain.ServerRepository
	Executor         contracts.Executor
	ProcessManager   contracts.ProcessManager
	WorkPath         string
}

func (*NotInstalledServerSuite) SetupSuite

func (suite *NotInstalledServerSuite) SetupSuite()

func (*NotInstalledServerSuite) SetupTest

func (suite *NotInstalledServerSuite) SetupTest()

func (*NotInstalledServerSuite) TearDownTest

func (suite *NotInstalledServerSuite) TearDownTest()

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