gui

package
v0.1.0 Latest Latest
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Published: Apr 18, 2019 License: BSD-2-Clause Imports: 14 Imported by: 1

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Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type CheckRadio

type CheckRadio struct{}

func (*CheckRadio) Initialize

func (t *CheckRadio) Initialize(app *app.App)

func (*CheckRadio) Render

func (t *CheckRadio) Render(app *app.App)

type CustomCursors

type CustomCursors struct {
	// contains filtered or unexported fields
}

func (*CustomCursors) Initialize

func (t *CustomCursors) Initialize(a *app.App)

func (*CustomCursors) Render

func (t *CustomCursors) Render(a *app.App)

type GuiBuilder

type GuiBuilder struct {
	// contains filtered or unexported fields
}

func (*GuiBuilder) Initialize

func (t *GuiBuilder) Initialize(a *app.App)

func (*GuiBuilder) Render

func (t *GuiBuilder) Render(app *app.App)

type GuiButton

type GuiButton struct{}

func (*GuiButton) Initialize

func (t *GuiButton) Initialize(app *app.App)

func (*GuiButton) Render

func (t *GuiButton) Render(app *app.App)

type GuiChart

type GuiChart struct{}

func (*GuiChart) Initialize

func (t *GuiChart) Initialize(app *app.App)

func (*GuiChart) Render

func (t *GuiChart) Render(app *app.App)

type GuiDropdown

type GuiDropdown struct{}

func (*GuiDropdown) Initialize

func (t *GuiDropdown) Initialize(app *app.App)

func (*GuiDropdown) Render

func (t *GuiDropdown) Render(app *app.App)

type GuiEdit

type GuiEdit struct{}

func (*GuiEdit) Initialize

func (t *GuiEdit) Initialize(app *app.App)

func (*GuiEdit) Render

func (t *GuiEdit) Render(app *app.App)

type GuiFolder

type GuiFolder struct {
	// contains filtered or unexported fields
}

func (*GuiFolder) Initialize

func (t *GuiFolder) Initialize(app *app.App)

func (*GuiFolder) Render

func (t *GuiFolder) Render(app *app.App)

type GuiImageButton

type GuiImageButton struct{}

func (*GuiImageButton) Initialize

func (t *GuiImageButton) Initialize(app *app.App)

func (*GuiImageButton) Render

func (t *GuiImageButton) Render(app *app.App)

type GuiImageLabel

type GuiImageLabel struct{}

func (*GuiImageLabel) Initialize

func (t *GuiImageLabel) Initialize(app *app.App)

func (*GuiImageLabel) Render

func (t *GuiImageLabel) Render(app *app.App)

type GuiLabel

type GuiLabel struct{}

func (*GuiLabel) Initialize

func (t *GuiLabel) Initialize(a *app.App)

func (*GuiLabel) Render

func (t *GuiLabel) Render(a *app.App)

type GuiLayoutDock

type GuiLayoutDock struct{}

func (*GuiLayoutDock) Initialize

func (t *GuiLayoutDock) Initialize(a *app.App)

func (*GuiLayoutDock) Render

func (t *GuiLayoutDock) Render(a *app.App)

type GuiLayoutGrid

type GuiLayoutGrid struct {
	// contains filtered or unexported fields
}

func (*GuiLayoutGrid) Initialize

func (t *GuiLayoutGrid) Initialize(a *app.App)

func (*GuiLayoutGrid) Render

func (t *GuiLayoutGrid) Render(a *app.App)

type GuiLayoutHBox

type GuiLayoutHBox struct{}

func (*GuiLayoutHBox) Initialize

func (t *GuiLayoutHBox) Initialize(a *app.App)

func (*GuiLayoutHBox) Render

func (t *GuiLayoutHBox) Render(a *app.App)

type GuiLayoutVBox

type GuiLayoutVBox struct{}

func (*GuiLayoutVBox) Initialize

func (t *GuiLayoutVBox) Initialize(a *app.App)

func (*GuiLayoutVBox) Render

func (t *GuiLayoutVBox) Render(a *app.App)

type GuiList

type GuiList struct{}

func (*GuiList) Initialize

func (t *GuiList) Initialize(a *app.App)

func (*GuiList) Render

func (t *GuiList) Render(a *app.App)

type GuiMenu

type GuiMenu struct {
}

func (*GuiMenu) Initialize

func (t *GuiMenu) Initialize(a *app.App)

func (*GuiMenu) Render

func (t *GuiMenu) Render(a *app.App)

type GuiPanel

type GuiPanel struct {
	// contains filtered or unexported fields
}

func (*GuiPanel) Initialize

func (t *GuiPanel) Initialize(a *app.App)

func (*GuiPanel) Render

func (t *GuiPanel) Render(a *app.App)

type GuiPanelChildren

type GuiPanelChildren struct {
	// contains filtered or unexported fields
}

func (*GuiPanelChildren) Initialize

func (t *GuiPanelChildren) Initialize(a *app.App)

func (*GuiPanelChildren) Render

func (t *GuiPanelChildren) Render(a *app.App)

type GuiPanelModal

type GuiPanelModal struct {
	// contains filtered or unexported fields
}

func (*GuiPanelModal) Initialize

func (t *GuiPanelModal) Initialize(a *app.App)

func (*GuiPanelModal) Render

func (t *GuiPanelModal) Render(a *app.App)

type GuiScrollBar

type GuiScrollBar struct{}

func (*GuiScrollBar) Initialize

func (t *GuiScrollBar) Initialize(a *app.App)

func (*GuiScrollBar) Render

func (t *GuiScrollBar) Render(a *app.App)

type GuiScroller

type GuiScroller struct{}

func (*GuiScroller) Initialize

func (t *GuiScroller) Initialize(a *app.App)

func (*GuiScroller) Render

func (t *GuiScroller) Render(a *app.App)

type GuiSlider

type GuiSlider struct{}

func (*GuiSlider) Initialize

func (t *GuiSlider) Initialize(a *app.App)

func (*GuiSlider) Render

func (t *GuiSlider) Render(a *app.App)

type GuiSplitter

type GuiSplitter struct{}

func (*GuiSplitter) Initialize

func (t *GuiSplitter) Initialize(a *app.App)

func (*GuiSplitter) Render

func (t *GuiSplitter) Render(a *app.App)

type GuiTabBar

type GuiTabBar struct {
	// contains filtered or unexported fields
}

func (*GuiTabBar) Initialize

func (t *GuiTabBar) Initialize(a *app.App)

func (*GuiTabBar) Render

func (t *GuiTabBar) Render(a *app.App)

type GuiTable

type GuiTable struct {
}

func (*GuiTable) Initialize

func (t *GuiTable) Initialize(a *app.App)

func (*GuiTable) Render

func (t *GuiTable) Render(a *app.App)

type GuiTree

type GuiTree struct {
}

func (*GuiTree) Initialize

func (t *GuiTree) Initialize(a *app.App)

func (*GuiTree) Render

func (t *GuiTree) Render(a *app.App)

type GuiWindow

type GuiWindow struct{}

func (*GuiWindow) Initialize

func (t *GuiWindow) Initialize(a *app.App)

func (*GuiWindow) Render

func (t *GuiWindow) Render(a *app.App)

type Scroller

type Scroller struct{}

func (*Scroller) Initialize

func (t *Scroller) Initialize(app *app.App)

func (*Scroller) Render

func (t *Scroller) Render(a *app.App)

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