Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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var ( Address = builtin10.RewardActorAddr Methods = builtin10.MethodsReward )
Functions ¶
Types ¶
type AwardBlockRewardParams ¶
type AwardBlockRewardParams = reward0.AwardBlockRewardParams
type State ¶
type State interface { cbor.Marshaler Code() cid.Cid ActorKey() string ActorVersion() actorstypes.Version ThisEpochBaselinePower() (abi.StoragePower, error) ThisEpochReward() (abi.StoragePower, error) ThisEpochRewardSmoothed() (builtin.FilterEstimate, error) EffectiveBaselinePower() (abi.StoragePower, error) EffectiveNetworkTime() (abi.ChainEpoch, error) TotalStoragePowerReward() (abi.TokenAmount, error) CumsumBaseline() (abi.StoragePower, error) CumsumRealized() (abi.StoragePower, error) InitialPledgeForPower(abi.StoragePower, abi.TokenAmount, *builtin.FilterEstimate, abi.TokenAmount) (abi.TokenAmount, error) PreCommitDepositForPower(builtin.FilterEstimate, abi.StoragePower) (abi.TokenAmount, error) GetState() interface{} }
func MakeState ¶ added in v1.11.0
func MakeState(store adt.Store, av actorstypes.Version, currRealizedPower abi.StoragePower) (State, error)
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