migrate

package
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Published: Mar 26, 2022 License: MIT Imports: 6 Imported by: 0

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Constants

This section is empty.

Variables

View Source
var (
	// WithGlobalUniqueID sets the universal ids options to the migration.
	// If this option is enabled, ent migration will allocate a 1<<32 range
	// for the ids of each entity (table).
	// Note that this option cannot be applied on tables that already exist.
	WithGlobalUniqueID = schema.WithGlobalUniqueID
	// WithDropColumn sets the drop column option to the migration.
	// If this option is enabled, ent migration will drop old columns
	// that were used for both fields and edges. This defaults to false.
	WithDropColumn = schema.WithDropColumn
	// WithDropIndex sets the drop index option to the migration.
	// If this option is enabled, ent migration will drop old indexes
	// that were defined in the schema. This defaults to false.
	// Note that unique constraints are defined using `UNIQUE INDEX`,
	// and therefore, it's recommended to enable this option to get more
	// flexibility in the schema changes.
	WithDropIndex = schema.WithDropIndex
	// WithFixture sets the foreign-key renaming option to the migration when upgrading
	// ent from v0.1.0 (issue-#285). Defaults to false.
	WithFixture = schema.WithFixture
	// WithForeignKeys enables creating foreign-key in schema DDL. This defaults to true.
	WithForeignKeys = schema.WithForeignKeys
)
View Source
var (
	// PermissionsColumns holds the columns for the "permissions" table.
	PermissionsColumns = []*schema.Column{
		{Name: "id", Type: field.TypeInt, Increment: true},
		{Name: "name", Type: field.TypeString, Unique: true},
		{Name: "created_at", Type: field.TypeTime},
		{Name: "updated_at", Type: field.TypeTime},
	}
	// PermissionsTable holds the schema information for the "permissions" table.
	PermissionsTable = &schema.Table{
		Name:       "permissions",
		Columns:    PermissionsColumns,
		PrimaryKey: []*schema.Column{PermissionsColumns[0]},
	}
	// RolesColumns holds the columns for the "roles" table.
	RolesColumns = []*schema.Column{
		{Name: "id", Type: field.TypeInt, Increment: true},
		{Name: "name", Type: field.TypeString, Unique: true},
		{Name: "created_at", Type: field.TypeTime},
		{Name: "updated_at", Type: field.TypeTime},
	}
	// RolesTable holds the schema information for the "roles" table.
	RolesTable = &schema.Table{
		Name:       "roles",
		Columns:    RolesColumns,
		PrimaryKey: []*schema.Column{RolesColumns[0]},
	}
	// UsersColumns holds the columns for the "users" table.
	UsersColumns = []*schema.Column{
		{Name: "id", Type: field.TypeInt, Increment: true},
		{Name: "email", Type: field.TypeString, Unique: true},
		{Name: "password", Type: field.TypeString},
		{Name: "name", Type: field.TypeString},
		{Name: "avatar", Type: field.TypeString, Nullable: true},
		{Name: "phone", Type: field.TypeString, Nullable: true},
		{Name: "city", Type: field.TypeString, Nullable: true},
		{Name: "state", Type: field.TypeString, Nullable: true},
		{Name: "country", Type: field.TypeString, Nullable: true},
		{Name: "address", Type: field.TypeString, Nullable: true},
		{Name: "zip_code", Type: field.TypeInt, Nullable: true},
		{Name: "created_at", Type: field.TypeTime},
		{Name: "updated_at", Type: field.TypeTime},
	}
	// UsersTable holds the schema information for the "users" table.
	UsersTable = &schema.Table{
		Name:       "users",
		Columns:    UsersColumns,
		PrimaryKey: []*schema.Column{UsersColumns[0]},
	}
	// RolePermissionsColumns holds the columns for the "role_permissions" table.
	RolePermissionsColumns = []*schema.Column{
		{Name: "role_id", Type: field.TypeInt},
		{Name: "permission_id", Type: field.TypeInt},
	}
	// RolePermissionsTable holds the schema information for the "role_permissions" table.
	RolePermissionsTable = &schema.Table{
		Name:       "role_permissions",
		Columns:    RolePermissionsColumns,
		PrimaryKey: []*schema.Column{RolePermissionsColumns[0], RolePermissionsColumns[1]},
		ForeignKeys: []*schema.ForeignKey{
			{
				Symbol:     "role_permissions_role_id",
				Columns:    []*schema.Column{RolePermissionsColumns[0]},
				RefColumns: []*schema.Column{RolesColumns[0]},
				OnDelete:   schema.Cascade,
			},
			{
				Symbol:     "role_permissions_permission_id",
				Columns:    []*schema.Column{RolePermissionsColumns[1]},
				RefColumns: []*schema.Column{PermissionsColumns[0]},
				OnDelete:   schema.Cascade,
			},
		},
	}
	// UserRolesColumns holds the columns for the "user_roles" table.
	UserRolesColumns = []*schema.Column{
		{Name: "user_id", Type: field.TypeInt},
		{Name: "role_id", Type: field.TypeInt},
	}
	// UserRolesTable holds the schema information for the "user_roles" table.
	UserRolesTable = &schema.Table{
		Name:       "user_roles",
		Columns:    UserRolesColumns,
		PrimaryKey: []*schema.Column{UserRolesColumns[0], UserRolesColumns[1]},
		ForeignKeys: []*schema.ForeignKey{
			{
				Symbol:     "user_roles_user_id",
				Columns:    []*schema.Column{UserRolesColumns[0]},
				RefColumns: []*schema.Column{UsersColumns[0]},
				OnDelete:   schema.Cascade,
			},
			{
				Symbol:     "user_roles_role_id",
				Columns:    []*schema.Column{UserRolesColumns[1]},
				RefColumns: []*schema.Column{RolesColumns[0]},
				OnDelete:   schema.Cascade,
			},
		},
	}
	// Tables holds all the tables in the schema.
	Tables = []*schema.Table{
		PermissionsTable,
		RolesTable,
		UsersTable,
		RolePermissionsTable,
		UserRolesTable,
	}
)

Functions

This section is empty.

Types

type Schema

type Schema struct {
	// contains filtered or unexported fields
}

Schema is the API for creating, migrating and dropping a schema.

func NewSchema

func NewSchema(drv dialect.Driver) *Schema

NewSchema creates a new schema client.

func (*Schema) Create

func (s *Schema) Create(ctx context.Context, opts ...schema.MigrateOption) error

Create creates all schema resources.

func (*Schema) WriteTo

func (s *Schema) WriteTo(ctx context.Context, w io.Writer, opts ...schema.MigrateOption) error

WriteTo writes the schema changes to w instead of running them against the database.

if err := client.Schema.WriteTo(context.Background(), os.Stdout); err != nil {
	log.Fatal(err)
}

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