proto

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Published: Apr 23, 2023 License: GPL-3.0 Imports: 4 Imported by: 0

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Constants

This section is empty.

Variables

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var File_internal_core_proto_archon_proto protoreflect.FileDescriptor

Functions

This section is empty.

Types

type Account

type Account struct {
	Id               uint64 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
	Username         string `protobuf:"bytes,2,opt,name=username,proto3" json:"username,omitempty"`
	Email            string `protobuf:"bytes,3,opt,name=email,proto3" json:"email,omitempty"`
	RegistrationDate string `protobuf:"bytes,4,opt,name=registration_date,json=registrationDate,proto3" json:"registration_date,omitempty"`
	Guildcard        uint64 `protobuf:"varint,5,opt,name=guildcard,proto3" json:"guildcard,omitempty"`
	Gm               bool   `protobuf:"varint,6,opt,name=gm,proto3" json:"gm,omitempty"`
	Banned           bool   `protobuf:"varint,7,opt,name=banned,proto3" json:"banned,omitempty"`
	Active           bool   `protobuf:"varint,8,opt,name=active,proto3" json:"active,omitempty"`
	TeamId           int64  `protobuf:"varint,9,opt,name=team_id,json=teamId,proto3" json:"team_id,omitempty"`
	PrivilegeLevel   []byte `protobuf:"bytes,10,opt,name=privilege_level,json=privilegeLevel,proto3" json:"privilege_level,omitempty"`
	// contains filtered or unexported fields
}

func (*Account) Descriptor deprecated

func (*Account) Descriptor() ([]byte, []int)

Deprecated: Use Account.ProtoReflect.Descriptor instead.

func (*Account) GetActive

func (x *Account) GetActive() bool

func (*Account) GetBanned

func (x *Account) GetBanned() bool

func (*Account) GetEmail

func (x *Account) GetEmail() string

func (*Account) GetGm

func (x *Account) GetGm() bool

func (*Account) GetGuildcard

func (x *Account) GetGuildcard() uint64

func (*Account) GetId

func (x *Account) GetId() uint64

func (*Account) GetPrivilegeLevel

func (x *Account) GetPrivilegeLevel() []byte

func (*Account) GetRegistrationDate

func (x *Account) GetRegistrationDate() string

func (*Account) GetTeamId

func (x *Account) GetTeamId() int64

func (*Account) GetUsername

func (x *Account) GetUsername() string

func (*Account) ProtoMessage

func (*Account) ProtoMessage()

func (*Account) ProtoReflect

func (x *Account) ProtoReflect() protoreflect.Message

func (*Account) Reset

func (x *Account) Reset()

func (*Account) String

func (x *Account) String() string

type Character

type Character struct {
	Id                uint64  `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
	Guildcard         uint64  `protobuf:"varint,2,opt,name=guildcard,proto3" json:"guildcard,omitempty"`
	GuildcardStr      []byte  `protobuf:"bytes,3,opt,name=guildcard_str,json=guildcardStr,proto3" json:"guildcard_str,omitempty"`
	Slot              uint32  `protobuf:"varint,4,opt,name=slot,proto3" json:"slot,omitempty"`
	Experience        uint32  `protobuf:"varint,5,opt,name=experience,proto3" json:"experience,omitempty"`
	Level             uint32  `protobuf:"varint,6,opt,name=level,proto3" json:"level,omitempty"`
	NameColor         uint32  `protobuf:"varint,7,opt,name=name_color,json=nameColor,proto3" json:"name_color,omitempty"`
	ModelType         int32   `protobuf:"varint,8,opt,name=model_type,json=modelType,proto3" json:"model_type,omitempty"`
	NameColorChecksum uint32  `protobuf:"varint,9,opt,name=name_color_checksum,json=nameColorChecksum,proto3" json:"name_color_checksum,omitempty"`
	SectionId         int32   `protobuf:"varint,10,opt,name=section_id,json=sectionId,proto3" json:"section_id,omitempty"`
	Class             int32   `protobuf:"varint,11,opt,name=class,proto3" json:"class,omitempty"`
	V2Flags           int32   `protobuf:"varint,12,opt,name=v2_flags,json=v2Flags,proto3" json:"v2_flags,omitempty"`
	Version           int32   `protobuf:"varint,13,opt,name=version,proto3" json:"version,omitempty"`
	V1Flags           uint32  `protobuf:"varint,14,opt,name=v1_flags,json=v1Flags,proto3" json:"v1_flags,omitempty"`
	Costume           uint32  `protobuf:"varint,15,opt,name=costume,proto3" json:"costume,omitempty"`
	Skin              uint32  `protobuf:"varint,16,opt,name=skin,proto3" json:"skin,omitempty"`
	Face              uint32  `protobuf:"varint,17,opt,name=face,proto3" json:"face,omitempty"`
	Head              uint32  `protobuf:"varint,18,opt,name=head,proto3" json:"head,omitempty"`
	Hair              uint32  `protobuf:"varint,19,opt,name=hair,proto3" json:"hair,omitempty"`
	HairRed           uint32  `protobuf:"varint,20,opt,name=hair_red,json=hairRed,proto3" json:"hair_red,omitempty"`
	HairGreen         uint32  `protobuf:"varint,21,opt,name=hair_green,json=hairGreen,proto3" json:"hair_green,omitempty"`
	HairBlue          uint32  `protobuf:"varint,22,opt,name=hair_blue,json=hairBlue,proto3" json:"hair_blue,omitempty"`
	ProportionX       float32 `protobuf:"fixed32,23,opt,name=proportion_x,json=proportionX,proto3" json:"proportion_x,omitempty"`
	ProportionY       float32 `protobuf:"fixed32,24,opt,name=proportion_y,json=proportionY,proto3" json:"proportion_y,omitempty"`
	ReadableName      string  `protobuf:"bytes,25,opt,name=readable_name,json=readableName,proto3" json:"readable_name,omitempty"`
	Name              []byte  `protobuf:"bytes,26,opt,name=name,proto3" json:"name,omitempty"`
	Playtime          uint32  `protobuf:"varint,27,opt,name=playtime,proto3" json:"playtime,omitempty"`
	Atp               uint32  `protobuf:"varint,28,opt,name=atp,proto3" json:"atp,omitempty"`
	Mst               uint32  `protobuf:"varint,29,opt,name=mst,proto3" json:"mst,omitempty"`
	Evp               uint32  `protobuf:"varint,30,opt,name=evp,proto3" json:"evp,omitempty"`
	Hp                uint32  `protobuf:"varint,31,opt,name=hp,proto3" json:"hp,omitempty"`
	Dfp               uint32  `protobuf:"varint,32,opt,name=dfp,proto3" json:"dfp,omitempty"`
	Ata               uint32  `protobuf:"varint,33,opt,name=ata,proto3" json:"ata,omitempty"`
	Lck               uint32  `protobuf:"varint,34,opt,name=lck,proto3" json:"lck,omitempty"`
	Meseta            uint32  `protobuf:"varint,35,opt,name=meseta,proto3" json:"meseta,omitempty"`
	// contains filtered or unexported fields
}

func (*Character) Descriptor deprecated

func (*Character) Descriptor() ([]byte, []int)

Deprecated: Use Character.ProtoReflect.Descriptor instead.

func (*Character) GetAta

func (x *Character) GetAta() uint32

func (*Character) GetAtp

func (x *Character) GetAtp() uint32

func (*Character) GetClass

func (x *Character) GetClass() int32

func (*Character) GetCostume

func (x *Character) GetCostume() uint32

func (*Character) GetDfp

func (x *Character) GetDfp() uint32

func (*Character) GetEvp

func (x *Character) GetEvp() uint32

func (*Character) GetExperience

func (x *Character) GetExperience() uint32

func (*Character) GetFace

func (x *Character) GetFace() uint32

func (*Character) GetGuildcard

func (x *Character) GetGuildcard() uint64

func (*Character) GetGuildcardStr

func (x *Character) GetGuildcardStr() []byte

func (*Character) GetHair

func (x *Character) GetHair() uint32

func (*Character) GetHairBlue

func (x *Character) GetHairBlue() uint32

func (*Character) GetHairGreen

func (x *Character) GetHairGreen() uint32

func (*Character) GetHairRed

func (x *Character) GetHairRed() uint32

func (*Character) GetHead

func (x *Character) GetHead() uint32

func (*Character) GetHp

func (x *Character) GetHp() uint32

func (*Character) GetId

func (x *Character) GetId() uint64

func (*Character) GetLck

func (x *Character) GetLck() uint32

func (*Character) GetLevel

func (x *Character) GetLevel() uint32

func (*Character) GetMeseta

func (x *Character) GetMeseta() uint32

func (*Character) GetModelType

func (x *Character) GetModelType() int32

func (*Character) GetMst

func (x *Character) GetMst() uint32

func (*Character) GetName

func (x *Character) GetName() []byte

func (*Character) GetNameColor

func (x *Character) GetNameColor() uint32

func (*Character) GetNameColorChecksum

func (x *Character) GetNameColorChecksum() uint32

func (*Character) GetPlaytime

func (x *Character) GetPlaytime() uint32

func (*Character) GetProportionX

func (x *Character) GetProportionX() float32

func (*Character) GetProportionY

func (x *Character) GetProportionY() float32

func (*Character) GetReadableName

func (x *Character) GetReadableName() string

func (*Character) GetSectionId

func (x *Character) GetSectionId() int32

func (*Character) GetSkin

func (x *Character) GetSkin() uint32

func (*Character) GetSlot

func (x *Character) GetSlot() uint32

func (*Character) GetV1Flags

func (x *Character) GetV1Flags() uint32

func (*Character) GetV2Flags

func (x *Character) GetV2Flags() int32

func (*Character) GetVersion

func (x *Character) GetVersion() int32

func (*Character) ProtoMessage

func (*Character) ProtoMessage()

func (*Character) ProtoReflect

func (x *Character) ProtoReflect() protoreflect.Message

func (*Character) Reset

func (x *Character) Reset()

func (*Character) String

func (x *Character) String() string

type GuildcardEntry

type GuildcardEntry struct {
	Id              uint32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
	Guildcard       uint64 `protobuf:"varint,2,opt,name=guildcard,proto3" json:"guildcard,omitempty"`
	FriendGuildcard uint64 `protobuf:"varint,3,opt,name=friend_guildcard,json=friendGuildcard,proto3" json:"friend_guildcard,omitempty"`
	Name            []byte `protobuf:"bytes,4,opt,name=name,proto3" json:"name,omitempty"`
	TeamName        []byte `protobuf:"bytes,5,opt,name=team_name,json=teamName,proto3" json:"team_name,omitempty"`
	Description     []byte `protobuf:"bytes,6,opt,name=description,proto3" json:"description,omitempty"`
	Language        uint32 `protobuf:"varint,7,opt,name=language,proto3" json:"language,omitempty"`
	SectionId       uint32 `protobuf:"varint,8,opt,name=section_id,json=sectionId,proto3" json:"section_id,omitempty"`
	Class           uint32 `protobuf:"varint,9,opt,name=class,proto3" json:"class,omitempty"`
	Comment         []byte `protobuf:"bytes,10,opt,name=comment,proto3" json:"comment,omitempty"`
	// contains filtered or unexported fields
}

func (*GuildcardEntry) Descriptor deprecated

func (*GuildcardEntry) Descriptor() ([]byte, []int)

Deprecated: Use GuildcardEntry.ProtoReflect.Descriptor instead.

func (*GuildcardEntry) GetClass

func (x *GuildcardEntry) GetClass() uint32

func (*GuildcardEntry) GetComment

func (x *GuildcardEntry) GetComment() []byte

func (*GuildcardEntry) GetDescription

func (x *GuildcardEntry) GetDescription() []byte

func (*GuildcardEntry) GetFriendGuildcard

func (x *GuildcardEntry) GetFriendGuildcard() uint64

func (*GuildcardEntry) GetGuildcard

func (x *GuildcardEntry) GetGuildcard() uint64

func (*GuildcardEntry) GetId

func (x *GuildcardEntry) GetId() uint32

func (*GuildcardEntry) GetLanguage

func (x *GuildcardEntry) GetLanguage() uint32

func (*GuildcardEntry) GetName

func (x *GuildcardEntry) GetName() []byte

func (*GuildcardEntry) GetSectionId

func (x *GuildcardEntry) GetSectionId() uint32

func (*GuildcardEntry) GetTeamName

func (x *GuildcardEntry) GetTeamName() []byte

func (*GuildcardEntry) ProtoMessage

func (*GuildcardEntry) ProtoMessage()

func (*GuildcardEntry) ProtoReflect

func (x *GuildcardEntry) ProtoReflect() protoreflect.Message

func (*GuildcardEntry) Reset

func (x *GuildcardEntry) Reset()

func (*GuildcardEntry) String

func (x *GuildcardEntry) String() string

type PlayerOptions

type PlayerOptions struct {
	Id        uint32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
	KeyConfig []byte `protobuf:"bytes,2,opt,name=key_config,json=keyConfig,proto3" json:"key_config,omitempty"`
	// contains filtered or unexported fields
}

func (*PlayerOptions) Descriptor deprecated

func (*PlayerOptions) Descriptor() ([]byte, []int)

Deprecated: Use PlayerOptions.ProtoReflect.Descriptor instead.

func (*PlayerOptions) GetId

func (x *PlayerOptions) GetId() uint32

func (*PlayerOptions) GetKeyConfig

func (x *PlayerOptions) GetKeyConfig() []byte

func (*PlayerOptions) ProtoMessage

func (*PlayerOptions) ProtoMessage()

func (*PlayerOptions) ProtoReflect

func (x *PlayerOptions) ProtoReflect() protoreflect.Message

func (*PlayerOptions) Reset

func (x *PlayerOptions) Reset()

func (*PlayerOptions) String

func (x *PlayerOptions) String() string

type Ship

type Ship struct {
	Id          int32  `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
	Name        string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
	Ip          string `protobuf:"bytes,3,opt,name=ip,proto3" json:"ip,omitempty"`
	Port        string `protobuf:"bytes,4,opt,name=port,proto3" json:"port,omitempty"`
	PlayerCount int32  `protobuf:"varint,5,opt,name=player_count,json=playerCount,proto3" json:"player_count,omitempty"`
	// contains filtered or unexported fields
}

func (*Ship) Descriptor deprecated

func (*Ship) Descriptor() ([]byte, []int)

Deprecated: Use Ship.ProtoReflect.Descriptor instead.

func (*Ship) GetId

func (x *Ship) GetId() int32

func (*Ship) GetIp

func (x *Ship) GetIp() string

func (*Ship) GetName

func (x *Ship) GetName() string

func (*Ship) GetPlayerCount

func (x *Ship) GetPlayerCount() int32

func (*Ship) GetPort

func (x *Ship) GetPort() string

func (*Ship) ProtoMessage

func (*Ship) ProtoMessage()

func (*Ship) ProtoReflect

func (x *Ship) ProtoReflect() protoreflect.Message

func (*Ship) Reset

func (x *Ship) Reset()

func (*Ship) String

func (x *Ship) String() string

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