Documentation
¶
Index ¶
- type ChassisSpeedLevel
- type DeviceType
- type FunctionType
- type Robot
- func (r *Robot) BatteryPowerPercent() uint8
- func (r *Robot) ChassisSpeedLevel() (ChassisSpeedLevel, error)
- func (r *Robot) Devices() []DeviceType
- func (r *Robot) EnableFunction(ft FunctionType, enable bool) error
- func (r *Robot) HasDevice(device DeviceType) bool
- func (r *Robot) SetChassisSpeedLevel(speedLevel ChassisSpeedLevel) error
- func (r *Robot) SetSpeakerVolume(volume uint8) error
- func (r *Robot) SpeakerVolume() (uint8, error)
- func (r *Robot) Stop() error
- func (r *Robot) WaitForDevices(timeout time.Duration) bool
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ChassisSpeedLevel ¶ added in v0.0.11
type ChassisSpeedLevel int8
ChassisSpeedLevel represents the speed level of the chassis.
const ( // ChassisSpeedLevelFast is the fast speed level. ChassisSpeedLevelFast ChassisSpeedLevel = iota // ChassisSpeedLevelMedium is the medium speed level. ChassisSpeedLevelMedium // ChassisSpeedLevelSlow is the slow speed level. ChassisSpeedLevelSlow // ChassisSpeedLevelCustom is the custom speed level. This enables // individually setting speeds for each direction/axis. This is not // supported yet. // // TODO(bga): Add support for this. ChassisSpeedLevelCustom ChassisSpeedLevelTypeCount )
type DeviceType ¶
type DeviceType int16
DeviceType is the type of a device connected to the robot.
const ( DeviceTypeImageTransmission DeviceType = 256 DeviceTypeCamera DeviceType = 260 DeviceTypeChassis DeviceType = 768 DeviceTypeBattery DeviceType = 778 DeviceTypeESC0 DeviceType = 788 DeviceTypeESC1 DeviceType = 789 DeviceTypeESC2 DeviceType = 790 DeviceTypeESC3 DeviceType = 791 DeviceTypeServo1 DeviceType = 792 DeviceTypeServo2 DeviceType = 793 DeviceTypeServo3 DeviceType = 794 DeviceTypeServo4 DeviceType = 795 DeviceTypeArm DeviceType = 798 DeviceTypeGripper DeviceType = 799 // TODO(bga): Verify. DeviceTypeGimbal DeviceType = 1024 DeviceTypeTOF1 DeviceType = 4609 DeviceTypeTOF2 DeviceType = 4610 DeviceTypeTOF3 DeviceType = 4611 DeviceTypeTOF4 DeviceType = 4612 DeviceTypeSensorAdapter1 DeviceType = 5633 DeviceTypeSensorAdapter2 DeviceType = 5634 DeviceTypeSensorAdapter3 DeviceType = 5635 DeviceTypeSensorAdapter4 DeviceType = 5636 DeviceTypeSensorAdapter5 DeviceType = 5637 DeviceTypeSensorAdapter6 DeviceType = 5638 DeviceTypeWaterGun DeviceType = 5888 DeviceTypeInfraredGun DeviceType = 5889 DeviceTypeBackArmor DeviceType = 6145 DeviceTypeFrontArmor DeviceType = 6146 DeviceTypeLeftArmor DeviceType = 6147 DeviceTypeRightArmor DeviceType = 6148 DeviceTypeLeftHeadArmor DeviceType = 6149 DeviceTypeRightHeadArmor DeviceType = 6150 )
func (DeviceType) String ¶
func (d DeviceType) String() string
type FunctionType ¶
type FunctionType uint8
const ( FunctionTypeBlooded FunctionType = iota + 2 FunctionTypeMovementControl FunctionTypeGunControl FunctionTypeOffControlFunction FunctionTypeCount )
func (FunctionType) String ¶
func (f FunctionType) String() string
func (FunctionType) Valid ¶
func (f FunctionType) Valid() bool
type Robot ¶
type Robot struct { *internal.BaseModule // contains filtered or unexported fields }
Robot is the module that controls the robot. It provides methods to generally set it up.
func New ¶
func New(ub unitybridge.UnityBridge, l *logger.Logger, cm *connection.Connection) (*Robot, error)
New creates a new Robot instance.
func (*Robot) BatteryPowerPercent ¶
BatteryPowerPercent returns the current battery power percent.
func (*Robot) ChassisSpeedLevel ¶
func (r *Robot) ChassisSpeedLevel() (ChassisSpeedLevel, error)
ChassisSpeedLevel returns the current chassis speed level.
func (*Robot) Devices ¶
func (r *Robot) Devices() []DeviceType
Devices returns the list of working devices (i.e. devices connected to the robot and that are reported as working).
func (*Robot) EnableFunction ¶
func (r *Robot) EnableFunction(ft FunctionType, enable bool) error
EnableFunction enables or disables the given function. This keeps track of previoudly enabled/didabled functions and always sends the full list with the current status of all functions to the Unity Bridge.
func (*Robot) HasDevice ¶
func (r *Robot) HasDevice(device DeviceType) bool
HasFunction returns true if the given device is connected to the robot and is reported as working.
func (*Robot) SetChassisSpeedLevel ¶
func (r *Robot) SetChassisSpeedLevel(speedLevel ChassisSpeedLevel) error
SetChassisSpeedLevel sets the chassis speed level.
func (*Robot) SetSpeakerVolume ¶
SetSpeakerVolume sets the speaker volume.
func (*Robot) SpeakerVolume ¶
SpeakerVolume returns the current speaker volume.