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Constants ¶
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const ( FlagPackage = "package" FlagLimit = "limit" FlagFilter = "filter" )
Variables ¶
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Functions ¶
Types ¶
type PackageVersionViewModel ¶
type VersionsFlags ¶
type VersionsFlags struct { Limit *flag.Flag[int32] Filter *flag.Flag[string] Package *flag.Flag[string] }
func NewVersionsFlags ¶
func NewVersionsFlags() *VersionsFlags
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