controller

package
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Published: May 19, 2022 License: Apache-2.0 Imports: 16 Imported by: 0

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Types

type GameServerController

type GameServerController struct {
	manager.Manager
	// contains filtered or unexported fields
}

GameServerController watches for events associated to a particular resource type like GameServers or Fleets. It uses the passed EventHandler argument to send back the current state of the world.

func NewGameServerController

func NewGameServerController(ctx context.Context, mgr manager.Manager, eventHandler handlers.EventHandler, options Options) (*GameServerController, error)

func (*GameServerController) Start

func (c *GameServerController) Start(ctx context.Context) error

type Options

type Options struct {
	For  client.Object
	Owns client.Object
}

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