Documentation ¶
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Constants ¶
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Functions ¶
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Types ¶
type GameServerController ¶
GameServerController watches for events associated to a particular resource type like GameServers or Fleets. It uses the passed EventHandler argument to send back the current state of the world.
func NewGameServerController ¶
func NewGameServerController(ctx context.Context, mgr manager.Manager, eventHandler handlers.EventHandler, options Options) (*GameServerController, error)
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