Documentation ¶
Overview ¶
Package internal wraps the Steamworks API.
Index ¶
- Constants
- Variables
- func CString(str string) *C.char
- func Cleanup() func()
- func Free(ptr unsafe.Pointer)
- func GetInt64(i64 C.int64aligned) int64
- func GetUint64(u64 C.uint64aligned) uint64
- func GoString(str *C.char) string
- func GoStringN(str *C.char, maxSize uintptr) string
- func Malloc(size uintptr) unsafe.Pointer
- func OnShutdown(f func())
- func RegisterCallback_AddAppDependencyResult(f func(*AddAppDependencyResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_AddUGCDependencyResult(f func(*AddUGCDependencyResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_AppProofOfPurchaseKeyResponse(f func(*AppProofOfPurchaseKeyResponse, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_AssociateWithClanResult(f func(*AssociateWithClanResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_AvatarImageLoaded(f func(*AvatarImageLoaded, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_BroadcastUploadStart(f func(*BroadcastUploadStart, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_BroadcastUploadStop(f func(*BroadcastUploadStop, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_CheckFileSignature(f func(*CheckFileSignature, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_ClanOfficerListResponse(f func(*ClanOfficerListResponse, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_ClientGameServerDeny(f func(*ClientGameServerDeny, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_ComputeNewPlayerCompatibilityResult(f func(*ComputeNewPlayerCompatibilityResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_CreateItemResult(f func(*CreateItemResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_DeleteItemResult(f func(*DeleteItemResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_DlcInstalled(f func(*DlcInstalled, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_DownloadClanActivityCountsResult(f func(*DownloadClanActivityCountsResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_DownloadItemResult(f func(*DownloadItemResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_EncryptedAppTicketResponse(f func(*EncryptedAppTicketResponse, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_FavoritesListAccountsUpdated(f func(*FavoritesListAccountsUpdated, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_FavoritesListChanged(f func(*FavoritesListChanged, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_FileDetailsResult(f func(*FileDetailsResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_FriendRichPresenceUpdate(f func(*FriendRichPresenceUpdate, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_FriendsEnumerateFollowingList(f func(*FriendsEnumerateFollowingList, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_FriendsGetFollowerCount(f func(*FriendsGetFollowerCount, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_FriendsIsFollowing(f func(*FriendsIsFollowing, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GCMessageAvailable(f func(*GCMessageAvailable, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GCMessageFailed(f func(*GCMessageFailed, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GSClientAchievementStatus(f func(*GSClientAchievementStatus, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GSClientApprove(f func(*GSClientApprove, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GSClientDeny(f func(*GSClientDeny, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GSClientGroupStatus(f func(*GSClientGroupStatus, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GSClientKick(f func(*GSClientKick, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GSGameplayStats(f func(*GSGameplayStats, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GSPolicyResponse(f func(*GSPolicyResponse, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GSReputation(f func(*GSReputation, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GSStatsStored(f func(*GSStatsStored, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GSStatsUnloaded(f func(*GSStatsUnloaded, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GameConnectedChatJoin(f func(*GameConnectedChatJoin, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GameConnectedChatLeave(f func(*GameConnectedChatLeave, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GameConnectedClanChatMsg(f func(*GameConnectedClanChatMsg, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GameConnectedFriendChatMsg(f func(*GameConnectedFriendChatMsg, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GameLobbyJoinRequested(f func(*GameLobbyJoinRequested, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GameOverlayActivated(f func(*GameOverlayActivated, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GameRichPresenceJoinRequested(f func(*GameRichPresenceJoinRequested, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GameServerChangeRequested(f func(*GameServerChangeRequested, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GameWebCallback(f func(*GameWebCallback, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GamepadTextInputDismissed(f func(*GamepadTextInputDismissed, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GetAppDependenciesResult(f func(*GetAppDependenciesResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GetAuthSessionTicketResponse(f func(*GetAuthSessionTicketResponse, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GetOPFSettingsResult(f func(*GetOPFSettingsResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GetUserItemVoteResult(f func(*GetUserItemVoteResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GetVideoURLResult(f func(*GetVideoURLResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GlobalAchievementPercentagesReady(f func(*GlobalAchievementPercentagesReady, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_GlobalStatsReceived(f func(*GlobalStatsReceived, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_BrowserReady(f func(*HTML_BrowserReady, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_BrowserRestarted(f func(*HTML_BrowserRestarted, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_CanGoBackAndForward(f func(*HTML_CanGoBackAndForward, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_ChangedTitle(f func(*HTML_ChangedTitle, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_CloseBrowser(f func(*HTML_CloseBrowser, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_FileOpenDialog(f func(*HTML_FileOpenDialog, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_FinishedRequest(f func(*HTML_FinishedRequest, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_HideToolTip(f func(*HTML_HideToolTip, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_HorizontalScroll(f func(*HTML_HorizontalScroll, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_JSAlert(f func(*HTML_JSAlert, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_JSConfirm(f func(*HTML_JSConfirm, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_LinkAtPosition(f func(*HTML_LinkAtPosition, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_NeedsPaint(f func(*HTML_NeedsPaint, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_NewWindow(f func(*HTML_NewWindow, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_OpenLinkInNewTab(f func(*HTML_OpenLinkInNewTab, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_SearchResults(f func(*HTML_SearchResults, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_SetCursor(f func(*HTML_SetCursor, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_ShowToolTip(f func(*HTML_ShowToolTip, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_StartRequest(f func(*HTML_StartRequest, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_StatusText(f func(*HTML_StatusText, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_URLChanged(f func(*HTML_URLChanged, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_UpdateToolTip(f func(*HTML_UpdateToolTip, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTML_VerticalScroll(f func(*HTML_VerticalScroll, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTTPRequestCompleted(f func(*HTTPRequestCompleted, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTTPRequestDataReceived(f func(*HTTPRequestDataReceived, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_HTTPRequestHeadersReceived(f func(*HTTPRequestHeadersReceived, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_IPCFailure(f func(*IPCFailure, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_IPCountry(f func(*IPCountry, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_ItemInstalled(f func(*ItemInstalled, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_JoinClanChatRoomCompletionResult(f func(*JoinClanChatRoomCompletionResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LeaderboardFindResult(f func(*LeaderboardFindResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LeaderboardScoreUploaded(f func(*LeaderboardScoreUploaded, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LeaderboardScoresDownloaded(f func(*LeaderboardScoresDownloaded, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LeaderboardUGCSet(f func(*LeaderboardUGCSet, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LicensesUpdated(f func(*LicensesUpdated, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LobbyChatMsg(f func(*LobbyChatMsg, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LobbyChatUpdate(f func(*LobbyChatUpdate, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LobbyCreated(f func(*LobbyCreated, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LobbyDataUpdate(f func(*LobbyDataUpdate, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LobbyEnter(f func(*LobbyEnter, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LobbyGameCreated(f func(*LobbyGameCreated, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LobbyInvite(f func(*LobbyInvite, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LobbyKicked(f func(*LobbyKicked, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LobbyMatchList(f func(*LobbyMatchList, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_LowBatteryPower(f func(*LowBatteryPower, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MicroTxnAuthorizationResponse(f func(*MicroTxnAuthorizationResponse, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerRemoteToFront(f func(*MusicPlayerRemoteToFront, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerRemoteWillActivate(f func(*MusicPlayerRemoteWillActivate, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerRemoteWillDeactivate(f func(*MusicPlayerRemoteWillDeactivate, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerSelectsPlaylistEntry(f func(*MusicPlayerSelectsPlaylistEntry, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerSelectsQueueEntry(f func(*MusicPlayerSelectsQueueEntry, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerWantsLooped(f func(*MusicPlayerWantsLooped, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerWantsPause(f func(*MusicPlayerWantsPause, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerWantsPlay(f func(*MusicPlayerWantsPlay, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerWantsPlayNext(f func(*MusicPlayerWantsPlayNext, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerWantsPlayPrevious(f func(*MusicPlayerWantsPlayPrevious, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerWantsPlayingRepeatStatus(f func(*MusicPlayerWantsPlayingRepeatStatus, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerWantsShuffled(f func(*MusicPlayerWantsShuffled, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerWantsVolume(f func(*MusicPlayerWantsVolume, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_MusicPlayerWillQuit(f func(*MusicPlayerWillQuit, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_NewLaunchQueryParameters(f func(*NewLaunchQueryParameters, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_NumberOfCurrentPlayers(f func(*NumberOfCurrentPlayers, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_P2PSessionConnectFail(f func(*P2PSessionConnectFail, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_P2PSessionRequest(f func(*P2PSessionRequest, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_PS3TrophiesInstalled(f func(*PS3TrophiesInstalled, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_PSNGameBootInviteResult(f func(*PSNGameBootInviteResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_PersonaStateChange(f func(*PersonaStateChange, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_PlaybackStatusHasChanged(f func(*PlaybackStatusHasChanged, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RegisterActivationCodeResponse(f func(*RegisterActivationCodeResponse, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageAppSyncProgress(f func(*RemoteStorageAppSyncProgress, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageAppSyncStatusCheck(f func(*RemoteStorageAppSyncStatusCheck, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageAppSyncedClient(f func(*RemoteStorageAppSyncedClient, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageAppSyncedServer(f func(*RemoteStorageAppSyncedServer, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageDeletePublishedFileResult(f func(*RemoteStorageDeletePublishedFileResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageDownloadUGCResult(f func(*RemoteStorageDownloadUGCResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageEnumeratePublishedFilesByUserActionResult(f func(*RemoteStorageEnumeratePublishedFilesByUserActionResult, bool), ...) registeredCallback
- func RegisterCallback_RemoteStorageEnumerateUserPublishedFilesResult(f func(*RemoteStorageEnumerateUserPublishedFilesResult, bool), ...) registeredCallback
- func RegisterCallback_RemoteStorageEnumerateUserSharedWorkshopFilesResult(f func(*RemoteStorageEnumerateUserSharedWorkshopFilesResult, bool), ...) registeredCallback
- func RegisterCallback_RemoteStorageEnumerateUserSubscribedFilesResult(f func(*RemoteStorageEnumerateUserSubscribedFilesResult, bool), ...) registeredCallback
- func RegisterCallback_RemoteStorageEnumerateWorkshopFilesResult(f func(*RemoteStorageEnumerateWorkshopFilesResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageFileReadAsyncComplete(f func(*RemoteStorageFileReadAsyncComplete, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageFileShareResult(f func(*RemoteStorageFileShareResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageFileWriteAsyncComplete(f func(*RemoteStorageFileWriteAsyncComplete, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageGetPublishedFileDetailsResult(f func(*RemoteStorageGetPublishedFileDetailsResult, bool), ...) registeredCallback
- func RegisterCallback_RemoteStorageGetPublishedItemVoteDetailsResult(f func(*RemoteStorageGetPublishedItemVoteDetailsResult, bool), ...) registeredCallback
- func RegisterCallback_RemoteStoragePublishFileProgress(f func(*RemoteStoragePublishFileProgress, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStoragePublishFileResult(f func(*RemoteStoragePublishFileResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStoragePublishedFileDeleted(f func(*RemoteStoragePublishedFileDeleted, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStoragePublishedFileSubscribed(f func(*RemoteStoragePublishedFileSubscribed, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStoragePublishedFileUnsubscribed(f func(*RemoteStoragePublishedFileUnsubscribed, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStoragePublishedFileUpdated(f func(*RemoteStoragePublishedFileUpdated, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageSetUserPublishedFileActionResult(f func(*RemoteStorageSetUserPublishedFileActionResult, bool), ...) registeredCallback
- func RegisterCallback_RemoteStorageSubscribePublishedFileResult(f func(*RemoteStorageSubscribePublishedFileResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageUnsubscribePublishedFileResult(f func(*RemoteStorageUnsubscribePublishedFileResult, bool), ...) registeredCallback
- func RegisterCallback_RemoteStorageUpdatePublishedFileResult(f func(*RemoteStorageUpdatePublishedFileResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoteStorageUpdateUserPublishedItemVoteResult(f func(*RemoteStorageUpdateUserPublishedItemVoteResult, bool), ...) registeredCallback
- func RegisterCallback_RemoteStorageUserVoteDetails(f func(*RemoteStorageUserVoteDetails, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoveAppDependencyResult(f func(*RemoveAppDependencyResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_RemoveUGCDependencyResult(f func(*RemoveUGCDependencyResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_ScreenshotReady(f func(*ScreenshotReady, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_ScreenshotRequested(f func(*ScreenshotRequested, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SetPersonaNameResponse(f func(*SetPersonaNameResponse, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SetUserItemVoteResult(f func(*SetUserItemVoteResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SocketStatusCallback(f func(*SocketStatusCallback, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_StartPlaytimeTrackingResult(f func(*StartPlaytimeTrackingResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamAPICallCompleted(f func(*SteamAPICallCompleted, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamAppInstalled(f func(*SteamAppInstalled, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamAppUninstalled(f func(*SteamAppUninstalled, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamInventoryDefinitionUpdate(f func(*SteamInventoryDefinitionUpdate, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamInventoryEligiblePromoItemDefIDs(f func(*SteamInventoryEligiblePromoItemDefIDs, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamInventoryFullUpdate(f func(*SteamInventoryFullUpdate, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamInventoryRequestPricesResult(f func(*SteamInventoryRequestPricesResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamInventoryResultReady(f func(*SteamInventoryResultReady, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamInventoryStartPurchaseResult(f func(*SteamInventoryStartPurchaseResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamParentalSettingsChanged(f func(*SteamParentalSettingsChanged, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamServerConnectFailure(f func(*SteamServerConnectFailure, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamServersConnected(f func(*SteamServersConnected, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamServersDisconnected(f func(*SteamServersDisconnected, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamShutdown(f func(*SteamShutdown, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamUGCQueryCompleted(f func(*SteamUGCQueryCompleted, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SteamUGCRequestUGCDetailsResult(f func(*SteamUGCRequestUGCDetailsResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_StopPlaytimeTrackingResult(f func(*StopPlaytimeTrackingResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_StoreAuthURLResponse(f func(*StoreAuthURLResponse, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_SubmitItemUpdateResult(f func(*SubmitItemUpdateResult, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_UserAchievementIconFetched(f func(*UserAchievementIconFetched, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_UserAchievementStored(f func(*UserAchievementStored, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_UserFavoriteItemsListChanged(f func(*UserFavoriteItemsListChanged, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_UserStatsReceived(f func(*UserStatsReceived, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_UserStatsStored(f func(*UserStatsStored, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_UserStatsUnloaded(f func(*UserStatsUnloaded, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_ValidateAuthTicketResponse(f func(*ValidateAuthTicketResponse, bool), apiCall SteamAPICall) registeredCallback
- func RegisterCallback_VolumeHasChanged(f func(*VolumeHasChanged, bool), apiCall SteamAPICall) registeredCallback
- func ResetOnce()
- func SetInt64(i64 *C.int64aligned, value int64)
- func SetUint64(u64 *C.uint64aligned, value uint64)
- func SetWarningMessageHook()
- func SteamAPI_ISteamAppList_GetAppBuildId(nAppID AppId) int32
- func SteamAPI_ISteamAppList_GetAppInstallDir(nAppID AppId, pchDirectory *C.char, cchNameMax int32) int32
- func SteamAPI_ISteamAppList_GetAppName(nAppID AppId, pchName *C.char, cchNameMax int32) int32
- func SteamAPI_ISteamAppList_GetInstalledApps(pvecAppID *AppId, unMaxAppIDs uint32) uint32
- func SteamAPI_ISteamAppList_GetNumInstalledApps() uint32
- func SteamAPI_ISteamApps_BGetDLCDataByIndex(iDLC int32, pAppID *AppId, pbAvailable *bool, pchName *C.char, ...) bool
- func SteamAPI_ISteamApps_BIsAppInstalled(appID AppId) bool
- func SteamAPI_ISteamApps_BIsCybercafe() bool
- func SteamAPI_ISteamApps_BIsDlcInstalled(appID AppId) bool
- func SteamAPI_ISteamApps_BIsLowViolence() bool
- func SteamAPI_ISteamApps_BIsSubscribed() bool
- func SteamAPI_ISteamApps_BIsSubscribedApp(appID AppId) bool
- func SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend() bool
- func SteamAPI_ISteamApps_BIsVACBanned() bool
- func SteamAPI_ISteamApps_GetAppBuildId() int32
- func SteamAPI_ISteamApps_GetAppInstallDir(appID AppId, pchFolder *C.char, cchFolderBufferSize uint32) uint32
- func SteamAPI_ISteamApps_GetAvailableGameLanguages() *C.char
- func SteamAPI_ISteamApps_GetCurrentBetaName(pchName *C.char, cchNameBufferSize int32) bool
- func SteamAPI_ISteamApps_GetCurrentGameLanguage() *C.char
- func SteamAPI_ISteamApps_GetDLCCount() int32
- func SteamAPI_ISteamApps_GetDlcDownloadProgress(nAppID AppId, punBytesDownloaded *uint64, punBytesTotal *uint64) bool
- func SteamAPI_ISteamApps_GetEarliestPurchaseUnixTime(nAppID AppId) uint32
- func SteamAPI_ISteamApps_GetInstalledDepots(appID AppId, pvecDepots *DepotId, cMaxDepots uint32) uint32
- func SteamAPI_ISteamApps_GetLaunchQueryParam(pchKey *C.char) *C.char
- func SteamAPI_ISteamApps_InstallDLC(nAppID AppId)
- func SteamAPI_ISteamApps_MarkContentCorrupt(bMissingFilesOnly bool) bool
- func SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys()
- func SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey(nAppID AppId)
- func SteamAPI_ISteamApps_UninstallDLC(nAppID AppId)
- func SteamAPI_ISteamClient_BReleaseSteamPipe(hSteamPipe HSteamPipe) bool
- func SteamAPI_ISteamClient_BShutdownIfAllPipesClosed() bool
- func SteamAPI_ISteamClient_GetIPCCallCount() uint32
- func SteamAPI_ISteamClient_GetISteamGenericInterface(hSteamUser HSteamUser, hSteamPipe HSteamPipe, pchVersion *C.char) unsafe.Pointer
- func SteamAPI_ISteamClient_ReleaseUser(hSteamPipe HSteamPipe, hUser HSteamUser)
- func SteamAPI_ISteamClient_SetLocalIPBinding(unIP uint32, usPort uint16)
- func SteamAPI_ISteamController_ActivateActionSet(controllerHandle ControllerHandle, actionSetHandle ControllerActionSetHandle)
- func SteamAPI_ISteamController_ActivateActionSetLayer(controllerHandle ControllerHandle, ...)
- func SteamAPI_ISteamController_DeactivateActionSetLayer(controllerHandle ControllerHandle, ...)
- func SteamAPI_ISteamController_DeactivateAllActionSetLayers(controllerHandle ControllerHandle)
- func SteamAPI_ISteamController_GetActiveActionSetLayers(controllerHandle ControllerHandle, handlesOut *ControllerActionSetHandle) int32
- func SteamAPI_ISteamController_GetAnalogActionOrigins(controllerHandle ControllerHandle, actionSetHandle ControllerActionSetHandle, ...) int32
- func SteamAPI_ISteamController_GetConnectedControllers(handlesOut *ControllerHandle) int32
- func SteamAPI_ISteamController_GetDigitalActionOrigins(controllerHandle ControllerHandle, actionSetHandle ControllerActionSetHandle, ...) int32
- func SteamAPI_ISteamController_GetGamepadIndexForController(ulControllerHandle ControllerHandle) int32
- func SteamAPI_ISteamController_GetGlyphForActionOrigin(eOrigin EControllerActionOrigin) *C.char
- func SteamAPI_ISteamController_GetStringForActionOrigin(eOrigin EControllerActionOrigin) *C.char
- func SteamAPI_ISteamController_Init() bool
- func SteamAPI_ISteamController_RunFrame()
- func SteamAPI_ISteamController_SetLEDColor(controllerHandle ControllerHandle, nColorR uint8, nColorG uint8, nColorB uint8, ...)
- func SteamAPI_ISteamController_ShowAnalogActionOrigins(controllerHandle ControllerHandle, ...) bool
- func SteamAPI_ISteamController_ShowBindingPanel(controllerHandle ControllerHandle) bool
- func SteamAPI_ISteamController_ShowDigitalActionOrigins(controllerHandle ControllerHandle, ...) bool
- func SteamAPI_ISteamController_Shutdown() bool
- func SteamAPI_ISteamController_StopAnalogActionMomentum(controllerHandle ControllerHandle, eAction ControllerAnalogActionHandle)
- func SteamAPI_ISteamController_TriggerHapticPulse(controllerHandle ControllerHandle, eTargetPad ESteamControllerPad, ...)
- func SteamAPI_ISteamController_TriggerRepeatedHapticPulse(controllerHandle ControllerHandle, eTargetPad ESteamControllerPad, ...)
- func SteamAPI_ISteamController_TriggerVibration(controllerHandle ControllerHandle, usLeftSpeed uint16, usRightSpeed uint16)
- func SteamAPI_ISteamFriends_ActivateGameOverlay(pchDialog *C.char)
- func SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog(steamIDLobby SteamID)
- func SteamAPI_ISteamFriends_ActivateGameOverlayToStore(nAppID AppId, eFlag EOverlayToStoreFlag)
- func SteamAPI_ISteamFriends_ActivateGameOverlayToUser(pchDialog *C.char, steamID SteamID)
- func SteamAPI_ISteamFriends_ActivateGameOverlayToWebPage(pchURL *C.char)
- func SteamAPI_ISteamFriends_ClearRichPresence()
- func SteamAPI_ISteamFriends_CloseClanChatWindowInSteam(steamIDClanChat SteamID) bool
- func SteamAPI_ISteamFriends_GetClanActivityCounts(steamIDClan SteamID, pnOnline *int32, pnInGame *int32, pnChatting *int32) bool
- func SteamAPI_ISteamFriends_GetClanChatMemberCount(steamIDClan SteamID) int32
- func SteamAPI_ISteamFriends_GetClanChatMessage(steamIDClanChat SteamID, iMessage int32, prgchText unsafe.Pointer, ...) int32
- func SteamAPI_ISteamFriends_GetClanCount() int32
- func SteamAPI_ISteamFriends_GetClanName(steamIDClan SteamID) *C.char
- func SteamAPI_ISteamFriends_GetClanOfficerCount(steamIDClan SteamID) int32
- func SteamAPI_ISteamFriends_GetClanTag(steamIDClan SteamID) *C.char
- func SteamAPI_ISteamFriends_GetCoplayFriendCount() int32
- func SteamAPI_ISteamFriends_GetFriendCoplayTime(steamIDFriend SteamID) int32
- func SteamAPI_ISteamFriends_GetFriendCount(iFriendFlags int32) int32
- func SteamAPI_ISteamFriends_GetFriendCountFromSource(steamIDSource SteamID) int32
- func SteamAPI_ISteamFriends_GetFriendGamePlayed(steamIDFriend SteamID, pFriendGameInfo *FriendGameInfo) bool
- func SteamAPI_ISteamFriends_GetFriendMessage(steamIDFriend SteamID, iMessageID int32, pvData unsafe.Pointer, cubData int32, ...) int32
- func SteamAPI_ISteamFriends_GetFriendPersonaName(steamIDFriend SteamID) *C.char
- func SteamAPI_ISteamFriends_GetFriendPersonaNameHistory(steamIDFriend SteamID, iPersonaName int32) *C.char
- func SteamAPI_ISteamFriends_GetFriendRichPresence(steamIDFriend SteamID, pchKey *C.char) *C.char
- func SteamAPI_ISteamFriends_GetFriendRichPresenceKeyByIndex(steamIDFriend SteamID, iKey int32) *C.char
- func SteamAPI_ISteamFriends_GetFriendRichPresenceKeyCount(steamIDFriend SteamID) int32
- func SteamAPI_ISteamFriends_GetFriendSteamLevel(steamIDFriend SteamID) int32
- func SteamAPI_ISteamFriends_GetFriendsGroupCount() int32
- func SteamAPI_ISteamFriends_GetFriendsGroupMembersCount(friendsGroupID FriendsGroupID) int32
- func SteamAPI_ISteamFriends_GetFriendsGroupMembersList(friendsGroupID FriendsGroupID, pOutSteamIDMembers *SteamID, ...)
- func SteamAPI_ISteamFriends_GetFriendsGroupName(friendsGroupID FriendsGroupID) *C.char
- func SteamAPI_ISteamFriends_GetLargeFriendAvatar(steamIDFriend SteamID) int32
- func SteamAPI_ISteamFriends_GetMediumFriendAvatar(steamIDFriend SteamID) int32
- func SteamAPI_ISteamFriends_GetPersonaName() *C.char
- func SteamAPI_ISteamFriends_GetPlayerNickname(steamIDPlayer SteamID) *C.char
- func SteamAPI_ISteamFriends_GetSmallFriendAvatar(steamIDFriend SteamID) int32
- func SteamAPI_ISteamFriends_GetUserRestrictions() uint32
- func SteamAPI_ISteamFriends_HasFriend(steamIDFriend SteamID, iFriendFlags int32) bool
- func SteamAPI_ISteamFriends_InviteUserToGame(steamIDFriend SteamID, pchConnectString *C.char) bool
- func SteamAPI_ISteamFriends_IsClanChatAdmin(steamIDClanChat SteamID, steamIDUser SteamID) bool
- func SteamAPI_ISteamFriends_IsClanChatWindowOpenInSteam(steamIDClanChat SteamID) bool
- func SteamAPI_ISteamFriends_IsClanOfficialGameGroup(steamIDClan SteamID) bool
- func SteamAPI_ISteamFriends_IsClanPublic(steamIDClan SteamID) bool
- func SteamAPI_ISteamFriends_IsUserInSource(steamIDUser SteamID, steamIDSource SteamID) bool
- func SteamAPI_ISteamFriends_LeaveClanChatRoom(steamIDClan SteamID) bool
- func SteamAPI_ISteamFriends_OpenClanChatWindowInSteam(steamIDClanChat SteamID) bool
- func SteamAPI_ISteamFriends_ReplyToFriendMessage(steamIDFriend SteamID, pchMsgToSend *C.char) bool
- func SteamAPI_ISteamFriends_RequestFriendRichPresence(steamIDFriend SteamID)
- func SteamAPI_ISteamFriends_RequestUserInformation(steamIDUser SteamID, bRequireNameOnly bool) bool
- func SteamAPI_ISteamFriends_SendClanChatMessage(steamIDClanChat SteamID, pchText *C.char) bool
- func SteamAPI_ISteamFriends_SetInGameVoiceSpeaking(steamIDUser SteamID, bSpeaking bool)
- func SteamAPI_ISteamFriends_SetListenForFriendsMessages(bInterceptEnabled bool) bool
- func SteamAPI_ISteamFriends_SetPlayedWith(steamIDUserPlayedWith SteamID)
- func SteamAPI_ISteamFriends_SetRichPresence(pchKey *C.char, pchValue *C.char) bool
- func SteamAPI_ISteamGameServerStats_ClearUserAchievement(steamIDUser SteamID, pchName *C.char) bool
- func SteamAPI_ISteamGameServerStats_GetUserAchievement(steamIDUser SteamID, pchName *C.char, pbAchieved *bool) bool
- func SteamAPI_ISteamGameServerStats_GetUserStat(steamIDUser SteamID, pchName *C.char, pData *int32) bool
- func SteamAPI_ISteamGameServerStats_GetUserStat0(steamIDUser SteamID, pchName *C.char, pData *float32) bool
- func SteamAPI_ISteamGameServerStats_SetUserAchievement(steamIDUser SteamID, pchName *C.char) bool
- func SteamAPI_ISteamGameServerStats_SetUserStat(steamIDUser SteamID, pchName *C.char, nData int32) bool
- func SteamAPI_ISteamGameServerStats_SetUserStat0(steamIDUser SteamID, pchName *C.char, fData float32) bool
- func SteamAPI_ISteamGameServerStats_UpdateUserAvgRateStat(steamIDUser SteamID, pchName *C.char, flCountThisSession float32, ...) bool
- func SteamAPI_ISteamGameServer_BLoggedOn() bool
- func SteamAPI_ISteamGameServer_BSecure() bool
- func SteamAPI_ISteamGameServer_BUpdateUserData(steamIDUser SteamID, pchPlayerName *C.char, uScore uint32) bool
- func SteamAPI_ISteamGameServer_CancelAuthTicket(hAuthTicket HAuthTicket)
- func SteamAPI_ISteamGameServer_ClearAllKeyValues()
- func SteamAPI_ISteamGameServer_EnableHeartbeats(bActive bool)
- func SteamAPI_ISteamGameServer_EndAuthSession(steamID SteamID)
- func SteamAPI_ISteamGameServer_ForceHeartbeat()
- func SteamAPI_ISteamGameServer_GetGameplayStats()
- func SteamAPI_ISteamGameServer_GetNextOutgoingPacket(pOut unsafe.Pointer, cbMaxOut int32, pNetAdr *uint32, pPort *uint16) int32
- func SteamAPI_ISteamGameServer_GetPublicIP() uint32
- func SteamAPI_ISteamGameServer_HandleIncomingPacket(pData unsafe.Pointer, cbData int32, srcIP uint32, srcPort uint16) bool
- func SteamAPI_ISteamGameServer_InitGameServer(unIP uint32, usGamePort uint16, usQueryPort uint16, unFlags uint32, ...) bool
- func SteamAPI_ISteamGameServer_LogOff()
- func SteamAPI_ISteamGameServer_LogOn(pszToken *C.char)
- func SteamAPI_ISteamGameServer_LogOnAnonymous()
- func SteamAPI_ISteamGameServer_RequestUserGroupStatus(steamIDUser SteamID, steamIDGroup SteamID) bool
- func SteamAPI_ISteamGameServer_SendUserConnectAndAuthenticate(unIPClient uint32, pvAuthBlob unsafe.Pointer, cubAuthBlobSize uint32, ...) bool
- func SteamAPI_ISteamGameServer_SendUserDisconnect(steamIDUser SteamID)
- func SteamAPI_ISteamGameServer_SetBotPlayerCount(cBotplayers int32)
- func SteamAPI_ISteamGameServer_SetDedicatedServer(bDedicated bool)
- func SteamAPI_ISteamGameServer_SetGameData(pchGameData *C.char)
- func SteamAPI_ISteamGameServer_SetGameDescription(pszGameDescription *C.char)
- func SteamAPI_ISteamGameServer_SetGameTags(pchGameTags *C.char)
- func SteamAPI_ISteamGameServer_SetHeartbeatInterval(iHeartbeatInterval int32)
- func SteamAPI_ISteamGameServer_SetKeyValue(pKey *C.char, pValue *C.char)
- func SteamAPI_ISteamGameServer_SetMapName(pszMapName *C.char)
- func SteamAPI_ISteamGameServer_SetMaxPlayerCount(cPlayersMax int32)
- func SteamAPI_ISteamGameServer_SetModDir(pszModDir *C.char)
- func SteamAPI_ISteamGameServer_SetPasswordProtected(bPasswordProtected bool)
- func SteamAPI_ISteamGameServer_SetProduct(pszProduct *C.char)
- func SteamAPI_ISteamGameServer_SetRegion(pszRegion *C.char)
- func SteamAPI_ISteamGameServer_SetServerName(pszServerName *C.char)
- func SteamAPI_ISteamGameServer_SetSpectatorPort(unSpectatorPort uint16)
- func SteamAPI_ISteamGameServer_SetSpectatorServerName(pszSpectatorServerName *C.char)
- func SteamAPI_ISteamGameServer_WasRestartRequested() bool
- func SteamAPI_ISteamHTMLSurface_AddHeader(unBrowserHandle HHTMLBrowser, pchKey *C.char, pchValue *C.char)
- func SteamAPI_ISteamHTMLSurface_AllowStartRequest(unBrowserHandle HHTMLBrowser, bAllowed bool)
- func SteamAPI_ISteamHTMLSurface_CopyToClipboard(unBrowserHandle HHTMLBrowser)
- func SteamAPI_ISteamHTMLSurface_DestructISteamHTMLSurface()
- func SteamAPI_ISteamHTMLSurface_ExecuteJavascript(unBrowserHandle HHTMLBrowser, pchScript *C.char)
- func SteamAPI_ISteamHTMLSurface_Find(unBrowserHandle HHTMLBrowser, pchSearchStr *C.char, bCurrentlyInFind bool, ...)
- func SteamAPI_ISteamHTMLSurface_GetLinkAtPosition(unBrowserHandle HHTMLBrowser, x int32, y int32)
- func SteamAPI_ISteamHTMLSurface_GoBack(unBrowserHandle HHTMLBrowser)
- func SteamAPI_ISteamHTMLSurface_GoForward(unBrowserHandle HHTMLBrowser)
- func SteamAPI_ISteamHTMLSurface_Init() bool
- func SteamAPI_ISteamHTMLSurface_JSDialogResponse(unBrowserHandle HHTMLBrowser, bResult bool)
- func SteamAPI_ISteamHTMLSurface_KeyChar(unBrowserHandle HHTMLBrowser, cUnicodeChar uint32, ...)
- func SteamAPI_ISteamHTMLSurface_KeyDown(unBrowserHandle HHTMLBrowser, nNativeKeyCode uint32, ...)
- func SteamAPI_ISteamHTMLSurface_KeyUp(unBrowserHandle HHTMLBrowser, nNativeKeyCode uint32, ...)
- func SteamAPI_ISteamHTMLSurface_LoadURL(unBrowserHandle HHTMLBrowser, pchURL *C.char, pchPostData *C.char)
- func SteamAPI_ISteamHTMLSurface_MouseDoubleClick(unBrowserHandle HHTMLBrowser, eMouseButton EHTMLMouseButton)
- func SteamAPI_ISteamHTMLSurface_MouseDown(unBrowserHandle HHTMLBrowser, eMouseButton EHTMLMouseButton)
- func SteamAPI_ISteamHTMLSurface_MouseMove(unBrowserHandle HHTMLBrowser, x int32, y int32)
- func SteamAPI_ISteamHTMLSurface_MouseUp(unBrowserHandle HHTMLBrowser, eMouseButton EHTMLMouseButton)
- func SteamAPI_ISteamHTMLSurface_MouseWheel(unBrowserHandle HHTMLBrowser, nDelta int32)
- func SteamAPI_ISteamHTMLSurface_PasteFromClipboard(unBrowserHandle HHTMLBrowser)
- func SteamAPI_ISteamHTMLSurface_Reload(unBrowserHandle HHTMLBrowser)
- func SteamAPI_ISteamHTMLSurface_RemoveBrowser(unBrowserHandle HHTMLBrowser)
- func SteamAPI_ISteamHTMLSurface_SetBackgroundMode(unBrowserHandle HHTMLBrowser, bBackgroundMode bool)
- func SteamAPI_ISteamHTMLSurface_SetCookie(pchHostname *C.char, pchKey *C.char, pchValue *C.char, pchPath *C.char, ...)
- func SteamAPI_ISteamHTMLSurface_SetDPIScalingFactor(unBrowserHandle HHTMLBrowser, flDPIScaling float32)
- func SteamAPI_ISteamHTMLSurface_SetHorizontalScroll(unBrowserHandle HHTMLBrowser, nAbsolutePixelScroll uint32)
- func SteamAPI_ISteamHTMLSurface_SetKeyFocus(unBrowserHandle HHTMLBrowser, bHasKeyFocus bool)
- func SteamAPI_ISteamHTMLSurface_SetPageScaleFactor(unBrowserHandle HHTMLBrowser, flZoom float32, nPointX int32, nPointY int32)
- func SteamAPI_ISteamHTMLSurface_SetSize(unBrowserHandle HHTMLBrowser, unWidth uint32, unHeight uint32)
- func SteamAPI_ISteamHTMLSurface_SetVerticalScroll(unBrowserHandle HHTMLBrowser, nAbsolutePixelScroll uint32)
- func SteamAPI_ISteamHTMLSurface_Shutdown() bool
- func SteamAPI_ISteamHTMLSurface_StopFind(unBrowserHandle HHTMLBrowser)
- func SteamAPI_ISteamHTMLSurface_StopLoad(unBrowserHandle HHTMLBrowser)
- func SteamAPI_ISteamHTMLSurface_ViewSource(unBrowserHandle HHTMLBrowser)
- func SteamAPI_ISteamHTTP_DeferHTTPRequest(hRequest HTTPRequestHandle) bool
- func SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct(hRequest HTTPRequestHandle, pflPercentOut *float32) bool
- func SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut(hRequest HTTPRequestHandle, pbWasTimedOut *bool) bool
- func SteamAPI_ISteamHTTP_GetHTTPResponseBodyData(hRequest HTTPRequestHandle, pBodyDataBuffer *uint8, unBufferSize uint32) bool
- func SteamAPI_ISteamHTTP_GetHTTPResponseBodySize(hRequest HTTPRequestHandle, unBodySize *uint32) bool
- func SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize(hRequest HTTPRequestHandle, pchHeaderName *C.char, ...) bool
- func SteamAPI_ISteamHTTP_GetHTTPResponseHeaderValue(hRequest HTTPRequestHandle, pchHeaderName *C.char, pHeaderValueBuffer *uint8, ...) bool
- func SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData(hRequest HTTPRequestHandle, cOffset uint32, pBodyDataBuffer *uint8, ...) bool
- func SteamAPI_ISteamHTTP_PrioritizeHTTPRequest(hRequest HTTPRequestHandle) bool
- func SteamAPI_ISteamHTTP_ReleaseCookieContainer(hCookieContainer HTTPCookieContainerHandle) bool
- func SteamAPI_ISteamHTTP_ReleaseHTTPRequest(hRequest HTTPRequestHandle) bool
- func SteamAPI_ISteamHTTP_SendHTTPRequest(hRequest HTTPRequestHandle, pCallHandle *SteamAPICall) bool
- func SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse(hRequest HTTPRequestHandle, pCallHandle *SteamAPICall) bool
- func SteamAPI_ISteamHTTP_SetCookie(hCookieContainer HTTPCookieContainerHandle, pchHost *C.char, pchUrl *C.char, ...) bool
- func SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS(hRequest HTTPRequestHandle, unMilliseconds uint32) bool
- func SteamAPI_ISteamHTTP_SetHTTPRequestContextValue(hRequest HTTPRequestHandle, ulContextValue uint64) bool
- func SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer(hRequest HTTPRequestHandle, hCookieContainer HTTPCookieContainerHandle) bool
- func SteamAPI_ISteamHTTP_SetHTTPRequestGetOrPostParameter(hRequest HTTPRequestHandle, pchParamName *C.char, pchParamValue *C.char) bool
- func SteamAPI_ISteamHTTP_SetHTTPRequestHeaderValue(hRequest HTTPRequestHandle, pchHeaderName *C.char, pchHeaderValue *C.char) bool
- func SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout(hRequest HTTPRequestHandle, unTimeoutSeconds uint32) bool
- func SteamAPI_ISteamHTTP_SetHTTPRequestRawPostBody(hRequest HTTPRequestHandle, pchContentType *C.char, pubBody *uint8, ...) bool
- func SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate(hRequest HTTPRequestHandle, bRequireVerifiedCertificate bool) bool
- func SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo(hRequest HTTPRequestHandle, pchUserAgentInfo *C.char) bool
- func SteamAPI_ISteamInventory_AddPromoItem(pResultHandle *SteamInventoryResult, itemDef SteamItemDef) bool
- func SteamAPI_ISteamInventory_AddPromoItems(pResultHandle *SteamInventoryResult, pArrayItemDefs *SteamItemDef, ...) bool
- func SteamAPI_ISteamInventory_CheckResultSteamID(resultHandle SteamInventoryResult, steamIDExpected SteamID) bool
- func SteamAPI_ISteamInventory_ConsumeItem(pResultHandle *SteamInventoryResult, itemConsume SteamItemInstanceID, ...) bool
- func SteamAPI_ISteamInventory_DeserializeResult(pOutResultHandle *SteamInventoryResult, pBuffer unsafe.Pointer, ...) bool
- func SteamAPI_ISteamInventory_DestroyResult(resultHandle SteamInventoryResult)
- func SteamAPI_ISteamInventory_ExchangeItems(pResultHandle *SteamInventoryResult, pArrayGenerate *SteamItemDef, ...) bool
- func SteamAPI_ISteamInventory_GenerateItems(pResultHandle *SteamInventoryResult, pArrayItemDefs *SteamItemDef, ...) bool
- func SteamAPI_ISteamInventory_GetAllItems(pResultHandle *SteamInventoryResult) bool
- func SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs(steamID SteamID, pItemDefIDs *SteamItemDef, punItemDefIDsArraySize *uint32) bool
- func SteamAPI_ISteamInventory_GetItemDefinitionIDs(pItemDefIDs *SteamItemDef, punItemDefIDsArraySize *uint32) bool
- func SteamAPI_ISteamInventory_GetItemDefinitionProperty(iDefinition SteamItemDef, pchPropertyName *C.char, pchValueBuffer *C.char, ...) bool
- func SteamAPI_ISteamInventory_GetItemPrice(iDefinition SteamItemDef, pPrice *uint64) bool
- func SteamAPI_ISteamInventory_GetItemsByID(pResultHandle *SteamInventoryResult, pInstanceIDs *SteamItemInstanceID, ...) bool
- func SteamAPI_ISteamInventory_GetItemsWithPrices(pArrayItemDefs *SteamItemDef, pPrices *uint64, unArrayLength uint32) bool
- func SteamAPI_ISteamInventory_GetNumItemsWithPrices() uint32
- func SteamAPI_ISteamInventory_GetResultItemProperty(resultHandle SteamInventoryResult, unItemIndex uint32, pchPropertyName *C.char, ...) bool
- func SteamAPI_ISteamInventory_GetResultItems(resultHandle SteamInventoryResult, pOutItemsArray *SteamItemDetails, ...) bool
- func SteamAPI_ISteamInventory_GetResultTimestamp(resultHandle SteamInventoryResult) uint32
- func SteamAPI_ISteamInventory_GrantPromoItems(pResultHandle *SteamInventoryResult) bool
- func SteamAPI_ISteamInventory_LoadItemDefinitions() bool
- func SteamAPI_ISteamInventory_RemoveProperty(handle SteamInventoryUpdateHandle, nItemID SteamItemInstanceID, ...) bool
- func SteamAPI_ISteamInventory_SendItemDropHeartbeat()
- func SteamAPI_ISteamInventory_SerializeResult(resultHandle SteamInventoryResult, pOutBuffer unsafe.Pointer, ...) bool
- func SteamAPI_ISteamInventory_SetProperty(handle SteamInventoryUpdateHandle, nItemID SteamItemInstanceID, ...) bool
- func SteamAPI_ISteamInventory_SetProperty0(handle SteamInventoryUpdateHandle, nItemID SteamItemInstanceID, ...) bool
- func SteamAPI_ISteamInventory_SetProperty1(handle SteamInventoryUpdateHandle, nItemID SteamItemInstanceID, ...) bool
- func SteamAPI_ISteamInventory_SetProperty2(handle SteamInventoryUpdateHandle, nItemID SteamItemInstanceID, ...) bool
- func SteamAPI_ISteamInventory_SubmitUpdateProperties(handle SteamInventoryUpdateHandle, pResultHandle *SteamInventoryResult) bool
- func SteamAPI_ISteamInventory_TradeItems(pResultHandle *SteamInventoryResult, steamIDTradePartner SteamID, ...) bool
- func SteamAPI_ISteamInventory_TransferItemQuantity(pResultHandle *SteamInventoryResult, itemIdSource SteamItemInstanceID, ...) bool
- func SteamAPI_ISteamInventory_TriggerItemDrop(pResultHandle *SteamInventoryResult, dropListDefinition SteamItemDef) bool
- func SteamAPI_ISteamMatchmakingServers_CancelQuery(hRequest C.HServerListRequest)
- func SteamAPI_ISteamMatchmakingServers_CancelServerQuery(hServerQuery HServerQuery)
- func SteamAPI_ISteamMatchmakingServers_GetServerCount(hRequest C.HServerListRequest) int32
- func SteamAPI_ISteamMatchmakingServers_GetServerDetails(hRequest C.HServerListRequest, iServer int32) *gameserveritem
- func SteamAPI_ISteamMatchmakingServers_IsRefreshing(hRequest C.HServerListRequest) bool
- func SteamAPI_ISteamMatchmakingServers_RefreshQuery(hRequest C.HServerListRequest)
- func SteamAPI_ISteamMatchmakingServers_RefreshServer(hRequest C.HServerListRequest, iServer int32)
- func SteamAPI_ISteamMatchmakingServers_ReleaseRequest(hServerListRequest C.HServerListRequest)
- func SteamAPI_ISteamMatchmaking_AddFavoriteGame(nAppID AppId, nIP uint32, nConnPort uint16, nQueryPort uint16, unFlags uint32, ...) int32
- func SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter(steamIDLobby SteamID)
- func SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter(eLobbyDistanceFilter ELobbyDistanceFilter)
- func SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable(nSlotsAvailable int32)
- func SteamAPI_ISteamMatchmaking_AddRequestLobbyListNearValueFilter(pchKeyToMatch *C.char, nValueToBeCloseTo int32)
- func SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter(pchKeyToMatch *C.char, nValueToMatch int32, eComparisonType ELobbyComparison)
- func SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter(cMaxResults int32)
- func SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter(pchKeyToMatch *C.char, pchValueToMatch *C.char, ...)
- func SteamAPI_ISteamMatchmaking_DeleteLobbyData(steamIDLobby SteamID, pchKey *C.char) bool
- func SteamAPI_ISteamMatchmaking_GetFavoriteGame(iGame int32, pnAppID *AppId, pnIP *uint32, pnConnPort *uint16, ...) bool
- func SteamAPI_ISteamMatchmaking_GetFavoriteGameCount() int32
- func SteamAPI_ISteamMatchmaking_GetLobbyChatEntry(steamIDLobby SteamID, iChatID int32, pSteamIDUser *SteamID, ...) int32
- func SteamAPI_ISteamMatchmaking_GetLobbyData(steamIDLobby SteamID, pchKey *C.char) *C.char
- func SteamAPI_ISteamMatchmaking_GetLobbyDataByIndex(steamIDLobby SteamID, iLobbyData int32, pchKey *C.char, cchKeyBufferSize int32, ...) bool
- func SteamAPI_ISteamMatchmaking_GetLobbyDataCount(steamIDLobby SteamID) int32
- func SteamAPI_ISteamMatchmaking_GetLobbyGameServer(steamIDLobby SteamID, punGameServerIP *uint32, punGameServerPort *uint16, ...) bool
- func SteamAPI_ISteamMatchmaking_GetLobbyMemberData(steamIDLobby SteamID, steamIDUser SteamID, pchKey *C.char) *C.char
- func SteamAPI_ISteamMatchmaking_GetLobbyMemberLimit(steamIDLobby SteamID) int32
- func SteamAPI_ISteamMatchmaking_GetNumLobbyMembers(steamIDLobby SteamID) int32
- func SteamAPI_ISteamMatchmaking_InviteUserToLobby(steamIDLobby SteamID, steamIDInvitee SteamID) bool
- func SteamAPI_ISteamMatchmaking_LeaveLobby(steamIDLobby SteamID)
- func SteamAPI_ISteamMatchmaking_RemoveFavoriteGame(nAppID AppId, nIP uint32, nConnPort uint16, nQueryPort uint16, unFlags uint32) bool
- func SteamAPI_ISteamMatchmaking_RequestLobbyData(steamIDLobby SteamID) bool
- func SteamAPI_ISteamMatchmaking_SendLobbyChatMsg(steamIDLobby SteamID, pvMsgBody unsafe.Pointer, cubMsgBody int32) bool
- func SteamAPI_ISteamMatchmaking_SetLinkedLobby(steamIDLobby SteamID, steamIDLobbyDependent SteamID) bool
- func SteamAPI_ISteamMatchmaking_SetLobbyData(steamIDLobby SteamID, pchKey *C.char, pchValue *C.char) bool
- func SteamAPI_ISteamMatchmaking_SetLobbyGameServer(steamIDLobby SteamID, unGameServerIP uint32, unGameServerPort uint16, ...)
- func SteamAPI_ISteamMatchmaking_SetLobbyJoinable(steamIDLobby SteamID, bLobbyJoinable bool) bool
- func SteamAPI_ISteamMatchmaking_SetLobbyMemberData(steamIDLobby SteamID, pchKey *C.char, pchValue *C.char)
- func SteamAPI_ISteamMatchmaking_SetLobbyMemberLimit(steamIDLobby SteamID, cMaxMembers int32) bool
- func SteamAPI_ISteamMatchmaking_SetLobbyOwner(steamIDLobby SteamID, steamIDNewOwner SteamID) bool
- func SteamAPI_ISteamMatchmaking_SetLobbyType(steamIDLobby SteamID, eLobbyType ELobbyType) bool
- func SteamAPI_ISteamMusicRemote_BActivationSuccess(bValue bool) bool
- func SteamAPI_ISteamMusicRemote_BIsCurrentMusicRemote() bool
- func SteamAPI_ISteamMusicRemote_CurrentEntryDidChange() bool
- func SteamAPI_ISteamMusicRemote_CurrentEntryIsAvailable(bAvailable bool) bool
- func SteamAPI_ISteamMusicRemote_CurrentEntryWillChange() bool
- func SteamAPI_ISteamMusicRemote_DeregisterSteamMusicRemote() bool
- func SteamAPI_ISteamMusicRemote_EnableLooped(bValue bool) bool
- func SteamAPI_ISteamMusicRemote_EnablePlayNext(bValue bool) bool
- func SteamAPI_ISteamMusicRemote_EnablePlayPrevious(bValue bool) bool
- func SteamAPI_ISteamMusicRemote_EnablePlaylists(bValue bool) bool
- func SteamAPI_ISteamMusicRemote_EnableQueue(bValue bool) bool
- func SteamAPI_ISteamMusicRemote_EnableShuffled(bValue bool) bool
- func SteamAPI_ISteamMusicRemote_PlaylistDidChange() bool
- func SteamAPI_ISteamMusicRemote_PlaylistWillChange() bool
- func SteamAPI_ISteamMusicRemote_QueueDidChange() bool
- func SteamAPI_ISteamMusicRemote_QueueWillChange() bool
- func SteamAPI_ISteamMusicRemote_RegisterSteamMusicRemote(pchName *C.char) bool
- func SteamAPI_ISteamMusicRemote_ResetPlaylistEntries() bool
- func SteamAPI_ISteamMusicRemote_ResetQueueEntries() bool
- func SteamAPI_ISteamMusicRemote_SetCurrentPlaylistEntry(nID int32) bool
- func SteamAPI_ISteamMusicRemote_SetCurrentQueueEntry(nID int32) bool
- func SteamAPI_ISteamMusicRemote_SetDisplayName(pchDisplayName *C.char) bool
- func SteamAPI_ISteamMusicRemote_SetPNGIcon_64x64(pvBuffer unsafe.Pointer, cbBufferLength uint32) bool
- func SteamAPI_ISteamMusicRemote_SetPlaylistEntry(nID int32, nPosition int32, pchEntryText *C.char) bool
- func SteamAPI_ISteamMusicRemote_SetQueueEntry(nID int32, nPosition int32, pchEntryText *C.char) bool
- func SteamAPI_ISteamMusicRemote_UpdateCurrentEntryCoverArt(pvBuffer unsafe.Pointer, cbBufferLength uint32) bool
- func SteamAPI_ISteamMusicRemote_UpdateCurrentEntryElapsedSeconds(nValue int32) bool
- func SteamAPI_ISteamMusicRemote_UpdateCurrentEntryText(pchText *C.char) bool
- func SteamAPI_ISteamMusicRemote_UpdateLooped(bValue bool) bool
- func SteamAPI_ISteamMusicRemote_UpdatePlaybackStatus(nStatus EAudioPlayback) bool
- func SteamAPI_ISteamMusicRemote_UpdateShuffled(bValue bool) bool
- func SteamAPI_ISteamMusicRemote_UpdateVolume(flValue float32) bool
- func SteamAPI_ISteamMusic_BIsEnabled() bool
- func SteamAPI_ISteamMusic_BIsPlaying() bool
- func SteamAPI_ISteamMusic_GetVolume() float32
- func SteamAPI_ISteamMusic_Pause()
- func SteamAPI_ISteamMusic_Play()
- func SteamAPI_ISteamMusic_PlayNext()
- func SteamAPI_ISteamMusic_PlayPrevious()
- func SteamAPI_ISteamMusic_SetVolume(flVolume float32)
- func SteamAPI_ISteamNetworking_AcceptP2PSessionWithUser(steamIDRemote SteamID) bool
- func SteamAPI_ISteamNetworking_AllowP2PPacketRelay(bAllow bool) bool
- func SteamAPI_ISteamNetworking_CloseP2PChannelWithUser(steamIDRemote SteamID, nChannel int32) bool
- func SteamAPI_ISteamNetworking_CloseP2PSessionWithUser(steamIDRemote SteamID) bool
- func SteamAPI_ISteamNetworking_DestroyListenSocket(hSocket SNetListenSocket, bNotifyRemoteEnd bool) bool
- func SteamAPI_ISteamNetworking_DestroySocket(hSocket SNetSocket, bNotifyRemoteEnd bool) bool
- func SteamAPI_ISteamNetworking_GetListenSocketInfo(hListenSocket SNetListenSocket, pnIP *uint32, pnPort *uint16) bool
- func SteamAPI_ISteamNetworking_GetMaxPacketSize(hSocket SNetSocket) int32
- func SteamAPI_ISteamNetworking_GetP2PSessionState(steamIDRemote SteamID, pConnectionState *P2PSessionState) bool
- func SteamAPI_ISteamNetworking_GetSocketInfo(hSocket SNetSocket, pSteamIDRemote *SteamID, peSocketStatus *int32, ...) bool
- func SteamAPI_ISteamNetworking_IsDataAvailable(hListenSocket SNetListenSocket, pcubMsgSize *uint32, phSocket *SNetSocket) bool
- func SteamAPI_ISteamNetworking_IsDataAvailableOnSocket(hSocket SNetSocket, pcubMsgSize *uint32) bool
- func SteamAPI_ISteamNetworking_IsP2PPacketAvailable(pcubMsgSize *uint32, nChannel int32) bool
- func SteamAPI_ISteamNetworking_ReadP2PPacket(pubDest unsafe.Pointer, cubDest uint32, pcubMsgSize *uint32, ...) bool
- func SteamAPI_ISteamNetworking_RetrieveData(hListenSocket SNetListenSocket, pubDest unsafe.Pointer, cubDest uint32, ...) bool
- func SteamAPI_ISteamNetworking_RetrieveDataFromSocket(hSocket SNetSocket, pubDest unsafe.Pointer, cubDest uint32, ...) bool
- func SteamAPI_ISteamNetworking_SendDataOnSocket(hSocket SNetSocket, pubData unsafe.Pointer, cubData uint32, bReliable bool) bool
- func SteamAPI_ISteamNetworking_SendP2PPacket(steamIDRemote SteamID, pubData unsafe.Pointer, cubData uint32, ...) bool
- func SteamAPI_ISteamParentalSettings_BIsAppBlocked(nAppID AppId) bool
- func SteamAPI_ISteamParentalSettings_BIsAppInBlockList(nAppID AppId) bool
- func SteamAPI_ISteamParentalSettings_BIsFeatureBlocked(eFeature EParentalFeature) bool
- func SteamAPI_ISteamParentalSettings_BIsFeatureInBlockList(eFeature EParentalFeature) bool
- func SteamAPI_ISteamParentalSettings_BIsParentalLockEnabled() bool
- func SteamAPI_ISteamParentalSettings_BIsParentalLockLocked() bool
- func SteamAPI_ISteamRemoteStorage_FileDelete(pchFile *C.char) bool
- func SteamAPI_ISteamRemoteStorage_FileExists(pchFile *C.char) bool
- func SteamAPI_ISteamRemoteStorage_FileForget(pchFile *C.char) bool
- func SteamAPI_ISteamRemoteStorage_FilePersisted(pchFile *C.char) bool
- func SteamAPI_ISteamRemoteStorage_FileRead(pchFile *C.char, pvData unsafe.Pointer, cubDataToRead int32) int32
- func SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete(hReadCall SteamAPICall, pvBuffer unsafe.Pointer, cubToRead uint32) bool
- func SteamAPI_ISteamRemoteStorage_FileWrite(pchFile *C.char, pvData unsafe.Pointer, cubData int32) bool
- func SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel(writeHandle UGCFileWriteStreamHandle) bool
- func SteamAPI_ISteamRemoteStorage_FileWriteStreamClose(writeHandle UGCFileWriteStreamHandle) bool
- func SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk(writeHandle UGCFileWriteStreamHandle, pvData unsafe.Pointer, cubData int32) bool
- func SteamAPI_ISteamRemoteStorage_GetCachedUGCCount() int32
- func SteamAPI_ISteamRemoteStorage_GetFileCount() int32
- func SteamAPI_ISteamRemoteStorage_GetFileNameAndSize(iFile int32, pnFileSizeInBytes *int32) *C.char
- func SteamAPI_ISteamRemoteStorage_GetFileSize(pchFile *C.char) int32
- func SteamAPI_ISteamRemoteStorage_GetFileTimestamp(pchFile *C.char) int64
- func SteamAPI_ISteamRemoteStorage_GetQuota(pnTotalBytes *uint64, puAvailableBytes *uint64) bool
- func SteamAPI_ISteamRemoteStorage_GetUGCDetails(hContent UGCHandle, pnAppID *AppId, ppchName **C.char, ...) bool
- func SteamAPI_ISteamRemoteStorage_GetUGCDownloadProgress(hContent UGCHandle, pnBytesDownloaded *int32, pnBytesExpected *int32) bool
- func SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount() bool
- func SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp() bool
- func SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp(bEnabled bool)
- func SteamAPI_ISteamRemoteStorage_SetSyncPlatforms(pchFile *C.char, eRemoteStoragePlatform ERemoteStoragePlatform) bool
- func SteamAPI_ISteamRemoteStorage_UGCRead(hContent UGCHandle, pvData unsafe.Pointer, cubDataToRead int32, cOffset uint32, ...) int32
- func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription(updateHandle PublishedFileUpdateHandle, pchDescription *C.char) bool
- func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile(updateHandle PublishedFileUpdateHandle, pchFile *C.char) bool
- func SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile(updateHandle PublishedFileUpdateHandle, pchPreviewFile *C.char) bool
- func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription(updateHandle PublishedFileUpdateHandle, pchChangeDescription *C.char) bool
- func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags(updateHandle PublishedFileUpdateHandle, pTags *SteamParamStringArray) bool
- func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle(updateHandle PublishedFileUpdateHandle, pchTitle *C.char) bool
- func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility(updateHandle PublishedFileUpdateHandle, ...) bool
- func SteamAPI_ISteamScreenshots_HookScreenshots(bHook bool)
- func SteamAPI_ISteamScreenshots_IsScreenshotsHooked() bool
- func SteamAPI_ISteamScreenshots_SetLocation(hScreenshot ScreenshotHandle, pchLocation *C.char) bool
- func SteamAPI_ISteamScreenshots_TagPublishedFile(hScreenshot ScreenshotHandle, unPublishedFileID PublishedFileId) bool
- func SteamAPI_ISteamScreenshots_TagUser(hScreenshot ScreenshotHandle, steamID SteamID) bool
- func SteamAPI_ISteamScreenshots_TriggerScreenshot()
- func SteamAPI_ISteamUGC_AddExcludedTag(handle UGCQueryHandle, pTagName *C.char) bool
- func SteamAPI_ISteamUGC_AddItemKeyValueTag(handle UGCUpdateHandle, pchKey *C.char, pchValue *C.char) bool
- func SteamAPI_ISteamUGC_AddItemPreviewFile(handle UGCUpdateHandle, pszPreviewFile *C.char, type_ EItemPreviewType) bool
- func SteamAPI_ISteamUGC_AddItemPreviewVideo(handle UGCUpdateHandle, pszVideoID *C.char) bool
- func SteamAPI_ISteamUGC_AddRequiredKeyValueTag(handle UGCQueryHandle, pKey *C.char, pValue *C.char) bool
- func SteamAPI_ISteamUGC_AddRequiredTag(handle UGCQueryHandle, pTagName *C.char) bool
- func SteamAPI_ISteamUGC_BInitWorkshopForGameServer(unWorkshopDepotID DepotId, pszFolder *C.char) bool
- func SteamAPI_ISteamUGC_DownloadItem(nPublishedFileID PublishedFileId, bHighPriority bool) bool
- func SteamAPI_ISteamUGC_GetItemDownloadInfo(nPublishedFileID PublishedFileId, punBytesDownloaded *uint64, ...) bool
- func SteamAPI_ISteamUGC_GetItemInstallInfo(nPublishedFileID PublishedFileId, punSizeOnDisk *uint64, pchFolder *C.char, ...) bool
- func SteamAPI_ISteamUGC_GetItemState(nPublishedFileID PublishedFileId) uint32
- func SteamAPI_ISteamUGC_GetNumSubscribedItems() uint32
- func SteamAPI_ISteamUGC_GetQueryUGCAdditionalPreview(handle UGCQueryHandle, index uint32, previewIndex uint32, ...) bool
- func SteamAPI_ISteamUGC_GetQueryUGCChildren(handle UGCQueryHandle, index uint32, pvecPublishedFileID *PublishedFileId, ...) bool
- func SteamAPI_ISteamUGC_GetQueryUGCKeyValueTag(handle UGCQueryHandle, index uint32, keyValueTagIndex uint32, pchKey *C.char, ...) bool
- func SteamAPI_ISteamUGC_GetQueryUGCMetadata(handle UGCQueryHandle, index uint32, pchMetadata *C.char, ...) bool
- func SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews(handle UGCQueryHandle, index uint32) uint32
- func SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags(handle UGCQueryHandle, index uint32) uint32
- func SteamAPI_ISteamUGC_GetQueryUGCPreviewURL(handle UGCQueryHandle, index uint32, pchURL *C.char, cchURLSize uint32) bool
- func SteamAPI_ISteamUGC_GetQueryUGCResult(handle UGCQueryHandle, index uint32, pDetails *SteamUGCDetails) bool
- func SteamAPI_ISteamUGC_GetQueryUGCStatistic(handle UGCQueryHandle, index uint32, eStatType EItemStatistic, ...) bool
- func SteamAPI_ISteamUGC_GetSubscribedItems(pvecPublishedFileID *PublishedFileId, cMaxEntries uint32) uint32
- func SteamAPI_ISteamUGC_ReleaseQueryUGCRequest(handle UGCQueryHandle) bool
- func SteamAPI_ISteamUGC_RemoveItemKeyValueTags(handle UGCUpdateHandle, pchKey *C.char) bool
- func SteamAPI_ISteamUGC_RemoveItemPreview(handle UGCUpdateHandle, index uint32) bool
- func SteamAPI_ISteamUGC_SetAllowCachedResponse(handle UGCQueryHandle, unMaxAgeSeconds uint32) bool
- func SteamAPI_ISteamUGC_SetCloudFileNameFilter(handle UGCQueryHandle, pMatchCloudFileName *C.char) bool
- func SteamAPI_ISteamUGC_SetItemContent(handle UGCUpdateHandle, pszContentFolder *C.char) bool
- func SteamAPI_ISteamUGC_SetItemDescription(handle UGCUpdateHandle, pchDescription *C.char) bool
- func SteamAPI_ISteamUGC_SetItemMetadata(handle UGCUpdateHandle, pchMetaData *C.char) bool
- func SteamAPI_ISteamUGC_SetItemPreview(handle UGCUpdateHandle, pszPreviewFile *C.char) bool
- func SteamAPI_ISteamUGC_SetItemTags(updateHandle UGCUpdateHandle, pTags *SteamParamStringArray) bool
- func SteamAPI_ISteamUGC_SetItemTitle(handle UGCUpdateHandle, pchTitle *C.char) bool
- func SteamAPI_ISteamUGC_SetItemUpdateLanguage(handle UGCUpdateHandle, pchLanguage *C.char) bool
- func SteamAPI_ISteamUGC_SetItemVisibility(handle UGCUpdateHandle, eVisibility ERemoteStoragePublishedFileVisibility) bool
- func SteamAPI_ISteamUGC_SetLanguage(handle UGCQueryHandle, pchLanguage *C.char) bool
- func SteamAPI_ISteamUGC_SetMatchAnyTag(handle UGCQueryHandle, bMatchAnyTag bool) bool
- func SteamAPI_ISteamUGC_SetRankedByTrendDays(handle UGCQueryHandle, unDays uint32) bool
- func SteamAPI_ISteamUGC_SetReturnAdditionalPreviews(handle UGCQueryHandle, bReturnAdditionalPreviews bool) bool
- func SteamAPI_ISteamUGC_SetReturnChildren(handle UGCQueryHandle, bReturnChildren bool) bool
- func SteamAPI_ISteamUGC_SetReturnKeyValueTags(handle UGCQueryHandle, bReturnKeyValueTags bool) bool
- func SteamAPI_ISteamUGC_SetReturnLongDescription(handle UGCQueryHandle, bReturnLongDescription bool) bool
- func SteamAPI_ISteamUGC_SetReturnMetadata(handle UGCQueryHandle, bReturnMetadata bool) bool
- func SteamAPI_ISteamUGC_SetReturnOnlyIDs(handle UGCQueryHandle, bReturnOnlyIDs bool) bool
- func SteamAPI_ISteamUGC_SetReturnPlaytimeStats(handle UGCQueryHandle, unDays uint32) bool
- func SteamAPI_ISteamUGC_SetReturnTotalOnly(handle UGCQueryHandle, bReturnTotalOnly bool) bool
- func SteamAPI_ISteamUGC_SetSearchText(handle UGCQueryHandle, pSearchText *C.char) bool
- func SteamAPI_ISteamUGC_SuspendDownloads(bSuspend bool)
- func SteamAPI_ISteamUGC_UpdateItemPreviewFile(handle UGCUpdateHandle, index uint32, pszPreviewFile *C.char) bool
- func SteamAPI_ISteamUGC_UpdateItemPreviewVideo(handle UGCUpdateHandle, index uint32, pszVideoID *C.char) bool
- func SteamAPI_ISteamUserStats_ClearAchievement(pchName *C.char) bool
- func SteamAPI_ISteamUserStats_GetAchievement(pchName *C.char, pbAchieved *bool) bool
- func SteamAPI_ISteamUserStats_GetAchievementAchievedPercent(pchName *C.char, pflPercent *float32) bool
- func SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime(pchName *C.char, pbAchieved *bool, punUnlockTime *uint32) bool
- func SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute(pchName *C.char, pchKey *C.char) *C.char
- func SteamAPI_ISteamUserStats_GetAchievementIcon(pchName *C.char) int32
- func SteamAPI_ISteamUserStats_GetAchievementName(iAchievement uint32) *C.char
- func SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry(hSteamLeaderboardEntries SteamLeaderboardEntries, index int32, ...) bool
- func SteamAPI_ISteamUserStats_GetGlobalStat(pchStatName *C.char, pData *int64) bool
- func SteamAPI_ISteamUserStats_GetGlobalStat0(pchStatName *C.char, pData *float64) bool
- func SteamAPI_ISteamUserStats_GetGlobalStatHistory(pchStatName *C.char, pData *int64, cubData uint32) int32
- func SteamAPI_ISteamUserStats_GetGlobalStatHistory0(pchStatName *C.char, pData *float64, cubData uint32) int32
- func SteamAPI_ISteamUserStats_GetLeaderboardEntryCount(hSteamLeaderboard SteamLeaderboard) int32
- func SteamAPI_ISteamUserStats_GetLeaderboardName(hSteamLeaderboard SteamLeaderboard) *C.char
- func SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo(pchName *C.char, unNameBufLen uint32, pflPercent *float32, pbAchieved *bool) int32
- func SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo(iIteratorPrevious int32, pchName *C.char, unNameBufLen uint32, ...) int32
- func SteamAPI_ISteamUserStats_GetNumAchievements() uint32
- func SteamAPI_ISteamUserStats_GetStat(pchName *C.char, pData *int32) bool
- func SteamAPI_ISteamUserStats_GetStat0(pchName *C.char, pData *float32) bool
- func SteamAPI_ISteamUserStats_GetUserAchievement(steamIDUser SteamID, pchName *C.char, pbAchieved *bool) bool
- func SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime(steamIDUser SteamID, pchName *C.char, pbAchieved *bool, punUnlockTime *uint32) bool
- func SteamAPI_ISteamUserStats_GetUserStat(steamIDUser SteamID, pchName *C.char, pData *int32) bool
- func SteamAPI_ISteamUserStats_GetUserStat0(steamIDUser SteamID, pchName *C.char, pData *float32) bool
- func SteamAPI_ISteamUserStats_IndicateAchievementProgress(pchName *C.char, nCurProgress uint32, nMaxProgress uint32) bool
- func SteamAPI_ISteamUserStats_RequestCurrentStats() bool
- func SteamAPI_ISteamUserStats_ResetAllStats(bAchievementsToo bool) bool
- func SteamAPI_ISteamUserStats_SetAchievement(pchName *C.char) bool
- func SteamAPI_ISteamUserStats_SetStat(pchName *C.char, nData int32) bool
- func SteamAPI_ISteamUserStats_SetStat0(pchName *C.char, fData float32) bool
- func SteamAPI_ISteamUserStats_StoreStats() bool
- func SteamAPI_ISteamUserStats_UpdateAvgRateStat(pchName *C.char, flCountThisSession float32, dSessionLength float64) bool
- func SteamAPI_ISteamUser_AdvertiseGame(steamIDGameServer SteamID, unIPServer uint32, usPortServer uint16)
- func SteamAPI_ISteamUser_BIsBehindNAT() bool
- func SteamAPI_ISteamUser_BIsPhoneIdentifying() bool
- func SteamAPI_ISteamUser_BIsPhoneRequiringVerification() bool
- func SteamAPI_ISteamUser_BIsPhoneVerified() bool
- func SteamAPI_ISteamUser_BIsTwoFactorEnabled() bool
- func SteamAPI_ISteamUser_BLoggedOn() bool
- func SteamAPI_ISteamUser_CancelAuthTicket(hAuthTicket HAuthTicket)
- func SteamAPI_ISteamUser_EndAuthSession(steamID SteamID)
- func SteamAPI_ISteamUser_GetEncryptedAppTicket(pTicket unsafe.Pointer, cbMaxTicket int32, pcbTicket *uint32) bool
- func SteamAPI_ISteamUser_GetGameBadgeLevel(nSeries int32, bFoil bool) int32
- func SteamAPI_ISteamUser_GetPlayerSteamLevel() int32
- func SteamAPI_ISteamUser_GetUserDataFolder(pchBuffer *C.char, cubBuffer int32) bool
- func SteamAPI_ISteamUser_GetVoiceOptimalSampleRate() uint32
- func SteamAPI_ISteamUser_InitiateGameConnection(pAuthBlob unsafe.Pointer, cbMaxAuthBlob int32, steamIDGameServer SteamID, ...) int32
- func SteamAPI_ISteamUser_StartVoiceRecording()
- func SteamAPI_ISteamUser_StopVoiceRecording()
- func SteamAPI_ISteamUser_TerminateGameConnection(unIPServer uint32, usPortServer uint16)
- func SteamAPI_ISteamUser_TrackAppUsageEvent(gameID GameID, eAppUsageEvent int32, pchExtraInfo *C.char)
- func SteamAPI_ISteamUtils_BOverlayNeedsPresent() bool
- func SteamAPI_ISteamUtils_GetAPICallResult(hSteamAPICall SteamAPICall, pCallback unsafe.Pointer, cubCallback int32, ...) bool
- func SteamAPI_ISteamUtils_GetAppID() uint32
- func SteamAPI_ISteamUtils_GetCSERIPPort(unIP *uint32, usPort *uint16) bool
- func SteamAPI_ISteamUtils_GetCurrentBatteryPower() uint8
- func SteamAPI_ISteamUtils_GetEnteredGamepadTextInput(pchText *C.char, cchText uint32) bool
- func SteamAPI_ISteamUtils_GetEnteredGamepadTextLength() uint32
- func SteamAPI_ISteamUtils_GetIPCCallCount() uint32
- func SteamAPI_ISteamUtils_GetIPCountry() *C.char
- func SteamAPI_ISteamUtils_GetImageRGBA(iImage int32, pubDest *uint8, nDestBufferSize int32) bool
- func SteamAPI_ISteamUtils_GetImageSize(iImage int32, pnWidth *uint32, pnHeight *uint32) bool
- func SteamAPI_ISteamUtils_GetSecondsSinceAppActive() uint32
- func SteamAPI_ISteamUtils_GetSecondsSinceComputerActive() uint32
- func SteamAPI_ISteamUtils_GetServerRealTime() uint32
- func SteamAPI_ISteamUtils_GetSteamUILanguage() *C.char
- func SteamAPI_ISteamUtils_IsAPICallCompleted(hSteamAPICall SteamAPICall, pbFailed *bool) bool
- func SteamAPI_ISteamUtils_IsOverlayEnabled() bool
- func SteamAPI_ISteamUtils_IsSteamInBigPictureMode() bool
- func SteamAPI_ISteamUtils_IsSteamRunningInVR() bool
- func SteamAPI_ISteamUtils_IsVRHeadsetStreamingEnabled() bool
- func SteamAPI_ISteamUtils_SetOverlayNotificationInset(nHorizontalInset int32, nVerticalInset int32)
- func SteamAPI_ISteamUtils_SetOverlayNotificationPosition(eNotificationPosition ENotificationPosition)
- func SteamAPI_ISteamUtils_SetVRHeadsetStreamingEnabled(bEnabled bool)
- func SteamAPI_ISteamUtils_ShowGamepadTextInput(eInputMode EGamepadTextInputMode, eLineInputMode EGamepadTextInputLineMode, ...) bool
- func SteamAPI_ISteamUtils_StartVRDashboard()
- func SteamAPI_ISteamVideo_GetOPFSettings(unVideoAppID AppId)
- func SteamAPI_ISteamVideo_GetOPFStringForApp(unVideoAppID AppId, pchBuffer *C.char, pnBufferSize *int32) bool
- func SteamAPI_ISteamVideo_GetVideoURL(unVideoAppID AppId)
- func SteamAPI_ISteamVideo_IsBroadcasting(pnNumViewers *int32) bool
- func SteamAPI_Init() bool
- func SteamAPI_IsSteamRunning() bool
- func SteamAPI_ReleaseCurrentThreadMemory()
- func SteamAPI_RestartAppIfNecessary(unOwnAppID uint32) bool
- func SteamAPI_RunCallbacks()
- func SteamAPI_Shutdown()
- func SteamGameServer_Init(ip uint32, steamPort, gamePort, queryPort uint16, serverMode EServerMode, ...) bool
- func SteamGameServer_Shutdown()
- func SteamID_IsValid(id SteamID) bool
- type AccountID
- type AddAppDependencyResult
- type AddUGCDependencyResult
- type AppId
- type AppProofOfPurchaseKeyResponse
- type AssetClassId
- type AssociateWithClanResult
- type AvatarImageLoaded
- type BroadcastUploadStart
- type BroadcastUploadStop
- type BundleId
- type CChar
- type CallbackMsg
- type CellID
- type CheckFileSignature
- type ClanOfficerListResponse
- type ClientGameServerDeny
- type ComputeNewPlayerCompatibilityResult
- type ControllerActionSetHandle
- type ControllerAnalogActionData
- type ControllerAnalogActionHandle
- type ControllerDigitalActionData
- type ControllerDigitalActionHandle
- type ControllerHandle
- type ControllerMotionData
- type CreateItemResult
- type DeleteItemResult
- type DepotId
- type DlcInstalled
- type DownloadClanActivityCountsResult
- type DownloadItemResult
- type EAccountType
- type EAppOwnershipFlags
- type EAppReleaseState
- type EAppType
- type EAudioPlayback
- type EAuthSessionResponse
- type EBeginAuthSessionResult
- type EBroadcastUploadResult
- type EChatEntryType
- type EChatMemberStateChange
- type EChatRoomEnterResponse
- type EChatSteamIDInstanceFlags
- type ECheckFileSignature
- type EControllerActionOrigin
- type EControllerSource
- type EControllerSourceMode
- type EDenyReason
- type EFailureType
- type EFriendFlags
- type EFriendRelationship
- type EGameIDType
- type EGamepadTextInputLineMode
- type EGamepadTextInputMode
- type EHTMLKeyModifiers
- type EHTMLMouseButton
- type EHTTPMethod
- type EHTTPStatusCode
- type EItemPreviewType
- type EItemState
- type EItemStatistic
- type EItemUpdateStatus
- type ELaunchOptionType
- type ELeaderboardDataRequest
- type ELeaderboardDisplayType
- type ELeaderboardSortMethod
- type ELeaderboardUploadScoreMethod
- type ELobbyComparison
- type ELobbyDistanceFilter
- type ELobbyType
- type EMarketingMessageFlags
- type EMatchMakingServerResponse
- type EMouseCursor
- type ENotificationPosition
- type EOverlayToStoreFlag
- type EP2PSend
- type EP2PSessionError
- type EParentalFeature
- type EPersonaChange
- type EPersonaState
- type ERegisterActivationCodeResult
- type ERemoteStoragePlatform
- type ERemoteStoragePublishedFileVisibility
- type EResult
- type ESNetSocketConnectionType
- type ESNetSocketState
- type EServerMode
- type ESteamAPICallFailure
- type ESteamControllerLEDFlag
- type ESteamControllerPad
- type ESteamInputType
- type ESteamItemFlags
- type ESteamUserStatType
- type EUGCMatchingUGCType
- type EUGCQuery
- type EUGCReadAction
- type EUniverse
- type EUserHasLicenseForAppResult
- type EUserRestriction
- type EUserUGCList
- type EUserUGCListSortOrder
- type EVRHMDType
- type EVRScreenshotType
- type EVoiceResult
- func SteamAPI_ISteamUser_DecompressVoice(pCompressed unsafe.Pointer, cbCompressed uint32, pDestBuffer unsafe.Pointer, ...) EVoiceResult
- func SteamAPI_ISteamUser_GetAvailableVoice(pcbCompressed *uint32, pcbUncompressed_Deprecated *uint32, ...) EVoiceResult
- func SteamAPI_ISteamUser_GetVoice(bWantCompressed bool, pDestBuffer unsafe.Pointer, cbDestBufferSize uint32, ...) EVoiceResult
- type EWorkshopEnumerationType
- type EWorkshopFileAction
- type EWorkshopFileType
- type EWorkshopVideoProvider
- type EWorkshopVote
- type EncryptedAppTicketResponse
- type FavoritesListAccountsUpdated
- type FavoritesListChanged
- type FileDetailsResult
- type FriendGameInfo
- type FriendRichPresenceUpdate
- type FriendSessionStateInfo
- type FriendsEnumerateFollowingList
- type FriendsGetFollowerCount
- type FriendsGroupID
- type FriendsIsFollowing
- type GCMessageAvailable
- type GCMessageFailed
- type GID
- type GSClientAchievementStatus
- type GSClientApprove
- type GSClientDeny
- type GSClientGroupStatus
- type GSClientKick
- type GSGameplayStats
- type GSPolicyResponse
- type GSReputation
- type GSStatsReceived
- type GSStatsStored
- type GSStatsUnloaded
- type GameConnectedChatJoin
- type GameConnectedChatLeave
- type GameConnectedClanChatMsg
- type GameConnectedFriendChatMsg
- type GameID
- type GameLobbyJoinRequested
- type GameOverlayActivated
- type GameRichPresenceJoinRequested
- type GameServerChangeRequested
- type GameWebCallback
- type GamepadTextInputDismissed
- type GetAppDependenciesResult
- type GetAuthSessionTicketResponse
- type GetOPFSettingsResult
- type GetUserItemVoteResult
- type GetVideoURLResult
- type GlobalAchievementPercentagesReady
- type GlobalStatsReceived
- type HAuthTicket
- type HHTMLBrowser
- type HServerQuery
- type HSteamPipe
- type HSteamUser
- type HTML_BrowserReady
- type HTML_BrowserRestarted
- type HTML_CanGoBackAndForward
- type HTML_ChangedTitle
- type HTML_CloseBrowser
- type HTML_FileOpenDialog
- type HTML_FinishedRequest
- type HTML_HideToolTip
- type HTML_HorizontalScroll
- type HTML_JSAlert
- type HTML_JSConfirm
- type HTML_LinkAtPosition
- type HTML_NeedsPaint
- type HTML_NewWindow
- type HTML_OpenLinkInNewTab
- type HTML_SearchResults
- type HTML_SetCursor
- type HTML_ShowToolTip
- type HTML_StartRequest
- type HTML_StatusText
- type HTML_URLChanged
- type HTML_UpdateToolTip
- type HTML_VerticalScroll
- type HTTPCookieContainerHandle
- type HTTPRequestCompleted
- type HTTPRequestDataReceived
- type HTTPRequestHandle
- type HTTPRequestHeadersReceived
- type IPCFailure
- type IPCountry
- type ItemInstalled
- type JobID
- type JoinClanChatRoomCompletionResult
- type LeaderboardEntry
- type LeaderboardFindResult
- type LeaderboardScoreUploaded
- type LeaderboardScoresDownloaded
- type LeaderboardUGCSet
- type LicensesUpdated
- type LobbyChatMsg
- type LobbyChatUpdate
- type LobbyCreated
- type LobbyDataUpdate
- type LobbyEnter
- type LobbyGameCreated
- type LobbyInvite
- type LobbyKicked
- type LobbyMatchList
- type LowBatteryPower
- type ManifestId
- type MatchMakingKeyValuePair
- type MicroTxnAuthorizationResponse
- type MusicPlayerRemoteToFront
- type MusicPlayerRemoteWillActivate
- type MusicPlayerRemoteWillDeactivate
- type MusicPlayerSelectsPlaylistEntry
- type MusicPlayerSelectsQueueEntry
- type MusicPlayerWantsLooped
- type MusicPlayerWantsPause
- type MusicPlayerWantsPlay
- type MusicPlayerWantsPlayNext
- type MusicPlayerWantsPlayPrevious
- type MusicPlayerWantsPlayingRepeatStatus
- type MusicPlayerWantsShuffled
- type MusicPlayerWantsVolume
- type MusicPlayerWillQuit
- type NewLaunchQueryParameters
- type NumberOfCurrentPlayers
- type Once
- type P2PSessionConnectFail
- type P2PSessionRequest
- type P2PSessionState
- type PS3TrophiesInstalled
- type PSNGameBootInviteResult
- type PackageId
- type PartnerId
- type PersonaStateChange
- type PhysicalItemId
- type PlaybackStatusHasChanged
- type PublishedFileId
- type PublishedFileUpdateHandle
- type RTime32
- type RegisterActivationCodeResponse
- type RemoteStorageAppSyncProgress
- type RemoteStorageAppSyncStatusCheck
- type RemoteStorageAppSyncedClient
- type RemoteStorageAppSyncedServer
- type RemoteStorageDeletePublishedFileResult
- type RemoteStorageDownloadUGCResult
- type RemoteStorageEnumeratePublishedFilesByUserActionResult
- type RemoteStorageEnumerateUserPublishedFilesResult
- type RemoteStorageEnumerateUserSharedWorkshopFilesResult
- type RemoteStorageEnumerateUserSubscribedFilesResult
- type RemoteStorageEnumerateWorkshopFilesResult
- type RemoteStorageFileReadAsyncComplete
- type RemoteStorageFileShareResult
- type RemoteStorageFileWriteAsyncComplete
- type RemoteStorageGetPublishedFileDetailsResult
- type RemoteStorageGetPublishedItemVoteDetailsResult
- type RemoteStoragePublishFileProgress
- type RemoteStoragePublishFileResult
- type RemoteStoragePublishedFileDeleted
- type RemoteStoragePublishedFileSubscribed
- type RemoteStoragePublishedFileUnsubscribed
- type RemoteStoragePublishedFileUpdated
- type RemoteStorageSetUserPublishedFileActionResult
- type RemoteStorageSubscribePublishedFileResult
- type RemoteStorageUnsubscribePublishedFileResult
- type RemoteStorageUpdatePublishedFileResult
- type RemoteStorageUpdateUserPublishedItemVoteResult
- type RemoteStorageUserVoteDetails
- type RemoveAppDependencyResult
- type RemoveUGCDependencyResult
- type SNetListenSocket
- type SNetSocket
- type ScreenshotHandle
- func SteamAPI_ISteamScreenshots_AddScreenshotToLibrary(pchFilename *C.char, pchThumbnailFilename *C.char, nWidth int32, nHeight int32) ScreenshotHandle
- func SteamAPI_ISteamScreenshots_AddVRScreenshotToLibrary(eType EVRScreenshotType, pchFilename *C.char, pchVRFilename *C.char) ScreenshotHandle
- func SteamAPI_ISteamScreenshots_WriteScreenshot(pubRGB unsafe.Pointer, cubRGB uint32, nWidth int32, nHeight int32) ScreenshotHandle
- type ScreenshotReady
- type ScreenshotRequested
- type SetPersonaNameResponse
- type SetUserItemVoteResult
- type SiteId
- type SocketStatusCallback
- type StartPlaytimeTrackingResult
- type SteamAPICall
- func SteamAPI_ISteamApps_GetFileDetails(pszFileName *C.char) SteamAPICall
- func SteamAPI_ISteamFriends_DownloadClanActivityCounts(psteamIDClans *SteamID, cClansToRequest int32) SteamAPICall
- func SteamAPI_ISteamFriends_EnumerateFollowingList(unStartIndex uint32) SteamAPICall
- func SteamAPI_ISteamFriends_GetFollowerCount(steamID SteamID) SteamAPICall
- func SteamAPI_ISteamFriends_IsFollowing(steamID SteamID) SteamAPICall
- func SteamAPI_ISteamFriends_JoinClanChatRoom(steamIDClan SteamID) SteamAPICall
- func SteamAPI_ISteamFriends_RequestClanOfficerList(steamIDClan SteamID) SteamAPICall
- func SteamAPI_ISteamFriends_SetPersonaName(pchPersonaName *C.char) SteamAPICall
- func SteamAPI_ISteamGameServerStats_RequestUserStats(steamIDUser SteamID) SteamAPICall
- func SteamAPI_ISteamGameServerStats_StoreUserStats(steamIDUser SteamID) SteamAPICall
- func SteamAPI_ISteamGameServer_AssociateWithClan(steamIDClan SteamID) SteamAPICall
- func SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility(steamIDNewPlayer SteamID) SteamAPICall
- func SteamAPI_ISteamGameServer_GetServerReputation() SteamAPICall
- func SteamAPI_ISteamHTMLSurface_CreateBrowser(pchUserAgent *C.char, pchUserCSS *C.char) SteamAPICall
- func SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs(steamID SteamID) SteamAPICall
- func SteamAPI_ISteamInventory_RequestPrices() SteamAPICall
- func SteamAPI_ISteamInventory_StartPurchase(pArrayItemDefs *SteamItemDef, punArrayQuantity *uint32, unArrayLength uint32) SteamAPICall
- func SteamAPI_ISteamMatchmaking_CreateLobby(eLobbyType ELobbyType, cMaxMembers int32) SteamAPICall
- func SteamAPI_ISteamMatchmaking_JoinLobby(steamIDLobby SteamID) SteamAPICall
- func SteamAPI_ISteamMatchmaking_RequestLobbyList() SteamAPICall
- func SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate(updateHandle PublishedFileUpdateHandle) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_DeletePublishedFile(unPublishedFileId PublishedFileId) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction(eAction EWorkshopFileAction, unStartIndex uint32) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles(eEnumerationType EWorkshopEnumerationType, unStartIndex uint32, unCount uint32, ...) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles(unStartIndex uint32) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles(steamId SteamID, unStartIndex uint32, pRequiredTags *SteamParamStringArray, ...) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles(unStartIndex uint32) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_FileReadAsync(pchFile *C.char, nOffset uint32, cubToRead uint32) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_FileShare(pchFile *C.char) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_FileWriteAsync(pchFile *C.char, pvData unsafe.Pointer, cubData uint32) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails(unPublishedFileId PublishedFileId, unMaxSecondsOld uint32) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails(unPublishedFileId PublishedFileId) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails(unPublishedFileId PublishedFileId) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_PublishVideo(eVideoProvider EWorkshopVideoProvider, pchVideoAccount *C.char, ...) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_PublishWorkshopFile(pchFile *C.char, pchPreviewFile *C.char, nConsumerAppId AppId, ...) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction(unPublishedFileId PublishedFileId, eAction EWorkshopFileAction) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_SubscribePublishedFile(unPublishedFileId PublishedFileId) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_UGCDownload(hContent UGCHandle, unPriority uint32) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation(hContent UGCHandle, pchLocation *C.char, unPriority uint32) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile(unPublishedFileId PublishedFileId) SteamAPICall
- func SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote(unPublishedFileId PublishedFileId, bVoteUp bool) SteamAPICall
- func SteamAPI_ISteamUGC_AddAppDependency(nPublishedFileID PublishedFileId, nAppID AppId) SteamAPICall
- func SteamAPI_ISteamUGC_AddDependency(nParentPublishedFileID PublishedFileId, nChildPublishedFileID PublishedFileId) SteamAPICall
- func SteamAPI_ISteamUGC_AddItemToFavorites(nAppId AppId, nPublishedFileID PublishedFileId) SteamAPICall
- func SteamAPI_ISteamUGC_CreateItem(nConsumerAppId AppId, eFileType EWorkshopFileType) SteamAPICall
- func SteamAPI_ISteamUGC_DeleteItem(nPublishedFileID PublishedFileId) SteamAPICall
- func SteamAPI_ISteamUGC_GetAppDependencies(nPublishedFileID PublishedFileId) SteamAPICall
- func SteamAPI_ISteamUGC_GetUserItemVote(nPublishedFileID PublishedFileId) SteamAPICall
- func SteamAPI_ISteamUGC_RemoveAppDependency(nPublishedFileID PublishedFileId, nAppID AppId) SteamAPICall
- func SteamAPI_ISteamUGC_RemoveDependency(nParentPublishedFileID PublishedFileId, nChildPublishedFileID PublishedFileId) SteamAPICall
- func SteamAPI_ISteamUGC_RemoveItemFromFavorites(nAppId AppId, nPublishedFileID PublishedFileId) SteamAPICall
- func SteamAPI_ISteamUGC_RequestUGCDetails(nPublishedFileID PublishedFileId, unMaxAgeSeconds uint32) SteamAPICall
- func SteamAPI_ISteamUGC_SendQueryUGCRequest(handle UGCQueryHandle) SteamAPICall
- func SteamAPI_ISteamUGC_SetUserItemVote(nPublishedFileID PublishedFileId, bVoteUp bool) SteamAPICall
- func SteamAPI_ISteamUGC_StartPlaytimeTracking(pvecPublishedFileID *PublishedFileId, unNumPublishedFileIDs uint32) SteamAPICall
- func SteamAPI_ISteamUGC_StopPlaytimeTracking(pvecPublishedFileID *PublishedFileId, unNumPublishedFileIDs uint32) SteamAPICall
- func SteamAPI_ISteamUGC_StopPlaytimeTrackingForAllItems() SteamAPICall
- func SteamAPI_ISteamUGC_SubmitItemUpdate(handle UGCUpdateHandle, pchChangeNote *C.char) SteamAPICall
- func SteamAPI_ISteamUGC_SubscribeItem(nPublishedFileID PublishedFileId) SteamAPICall
- func SteamAPI_ISteamUGC_UnsubscribeItem(nPublishedFileID PublishedFileId) SteamAPICall
- func SteamAPI_ISteamUserStats_AttachLeaderboardUGC(hSteamLeaderboard SteamLeaderboard, hUGC UGCHandle) SteamAPICall
- func SteamAPI_ISteamUserStats_DownloadLeaderboardEntries(hSteamLeaderboard SteamLeaderboard, ...) SteamAPICall
- func SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers(hSteamLeaderboard SteamLeaderboard, prgUsers *SteamID, cUsers int32) SteamAPICall
- func SteamAPI_ISteamUserStats_FindLeaderboard(pchLeaderboardName *C.char) SteamAPICall
- func SteamAPI_ISteamUserStats_FindOrCreateLeaderboard(pchLeaderboardName *C.char, eLeaderboardSortMethod ELeaderboardSortMethod, ...) SteamAPICall
- func SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers() SteamAPICall
- func SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages() SteamAPICall
- func SteamAPI_ISteamUserStats_RequestGlobalStats(nHistoryDays int32) SteamAPICall
- func SteamAPI_ISteamUserStats_RequestUserStats(steamIDUser SteamID) SteamAPICall
- func SteamAPI_ISteamUserStats_UploadLeaderboardScore(hSteamLeaderboard SteamLeaderboard, ...) SteamAPICall
- func SteamAPI_ISteamUser_RequestEncryptedAppTicket(pDataToInclude unsafe.Pointer, cbDataToInclude int32) SteamAPICall
- func SteamAPI_ISteamUser_RequestStoreAuthURL(pchRedirectURL *C.char) SteamAPICall
- func SteamAPI_ISteamUtils_CheckFileSignature(szFileName *C.char) SteamAPICall
- type SteamAPICallCompleted
- type SteamAppInstalled
- type SteamAppUninstalled
- type SteamID
- func SteamAPI_ISteamApps_GetAppOwner() SteamID
- func SteamAPI_ISteamFriends_GetChatMemberByIndex(steamIDClan SteamID, iUser int32) SteamID
- func SteamAPI_ISteamFriends_GetClanByIndex(iClan int32) SteamID
- func SteamAPI_ISteamFriends_GetClanOfficerByIndex(steamIDClan SteamID, iOfficer int32) SteamID
- func SteamAPI_ISteamFriends_GetClanOwner(steamIDClan SteamID) SteamID
- func SteamAPI_ISteamFriends_GetCoplayFriend(iCoplayFriend int32) SteamID
- func SteamAPI_ISteamFriends_GetFriendByIndex(iFriend int32, iFriendFlags int32) SteamID
- func SteamAPI_ISteamFriends_GetFriendFromSourceByIndex(steamIDSource SteamID, iFriend int32) SteamID
- func SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection() SteamID
- func SteamAPI_ISteamGameServer_GetSteamID() SteamID
- func SteamAPI_ISteamMatchmaking_GetLobbyByIndex(iLobby int32) SteamID
- func SteamAPI_ISteamMatchmaking_GetLobbyMemberByIndex(steamIDLobby SteamID, iMember int32) SteamID
- func SteamAPI_ISteamMatchmaking_GetLobbyOwner(steamIDLobby SteamID) SteamID
- func SteamAPI_ISteamUser_GetSteamID() SteamID
- type SteamInventoryDefinitionUpdate
- type SteamInventoryEligiblePromoItemDefIDs
- type SteamInventoryFullUpdate
- type SteamInventoryRequestPricesResult
- type SteamInventoryResult
- type SteamInventoryResultReady
- type SteamInventoryStartPurchaseResult
- type SteamInventoryUpdateHandle
- type SteamItemDef
- type SteamItemDetails
- type SteamItemInstanceID
- type SteamLeaderboard
- type SteamLeaderboardEntries
- type SteamParamStringArray
- type SteamParentalSettingsChanged
- type SteamServerConnectFailure
- type SteamServersConnected
- type SteamServersDisconnected
- type SteamShutdown
- type SteamUGCDetails
- type SteamUGCQueryCompleted
- type SteamUGCRequestUGCDetailsResult
- type StopPlaytimeTrackingResult
- type StoreAuthURLResponse
- type SubmitItemUpdateResult
- type TxnID
- type UGCFileWriteStreamHandle
- type UGCHandle
- type UGCQueryHandle
- func SteamAPI_ISteamUGC_CreateQueryAllUGCRequest(eQueryType EUGCQuery, eMatchingeMatchingUGCTypeFileType EUGCMatchingUGCType, ...) UGCQueryHandle
- func SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest(pvecPublishedFileID *PublishedFileId, unNumPublishedFileIDs uint32) UGCQueryHandle
- func SteamAPI_ISteamUGC_CreateQueryUserUGCRequest(unAccountID AccountID, eListType EUserUGCList, ...) UGCQueryHandle
- type UGCUpdateHandle
- type UserAchievementIconFetched
- type UserAchievementStored
- type UserFavoriteItemsListChanged
- type UserStatsReceived
- type UserStatsStored
- type UserStatsUnloaded
- type ValidateAuthTicketResponse
- type ValvePackingSentinel
- type VolumeHasChanged
Constants ¶
View Source
const ( SteamUserCallbacks = 100 SteamGameServerCallbacks = 200 SteamFriendsCallbacks = 300 SteamBillingCallbacks = 400 SteamMatchmakingCallbacks = 500 SteamContentServerCallbacks = 600 SteamUtilsCallbacks = 700 ClientFriendsCallbacks = 800 ClientUserCallbacks = 900 SteamAppsCallbacks = 1000 SteamUserStatsCallbacks = 1100 SteamNetworkingCallbacks = 1200 ClientRemoteStorageCallbacks = 1300 ClientDepotBuilderCallbacks = 1400 SteamGameServerItemsCallbacks = 1500 ClientUtilsCallbacks = 1600 SteamGameCoordinatorCallbacks = 1700 SteamGameServerStatsCallbacks = 1800 Steam2AsyncCallbacks = 1900 SteamGameStatsCallbacks = 2000 ClientHTTPCallbacks = 2100 ClientScreenshotsCallbacks = 2200 SteamScreenshotsCallbacks = 2300 ClientAudioCallbacks = 2400 ClientUnifiedMessagesCallbacks = 2500 SteamStreamLauncherCallbacks = 2600 ClientControllerCallbacks = 2700 SteamControllerCallbacks = 2800 ClientParentalSettingsCallbacks = 2900 ClientDeviceAuthCallbacks = 3000 ClientNetworkDeviceManagerCallbacks = 3100 ClientMusicCallbacks = 3200 ClientRemoteClientManagerCallbacks = 3300 ClientUGCCallbacks = 3400 SteamStreamClientCallbacks = 3500 ClientProductBuilderCallbacks = 3600 ClientShortcutsCallbacks = 3700 ClientRemoteControlManagerCallbacks = 3800 SteamAppListCallbacks = 3900 SteamMusicCallbacks = 4000 SteamMusicRemoteCallbacks = 4100 ClientVRCallbacks = 4200 ClientGameNotificationCallbacks = 4300 SteamGameNotificationCallbacks = 4400 SteamHTMLSurfaceCallbacks = 4500 ClientVideoCallbacks = 4600 ClientInventoryCallbacks = 4700 ClientBluetoothManagerCallbacks = 4800 SteamParentalSettingsCallbacks = 5000 ClientShaderCallbacks = 5100 PersonaNameMaxBytes = 128 PersonaNameMaxRunes = 32 MaxRichPresenceKeys = 20 MaxRichPresenceKeyLength = 64 MaxRichPresenceValueLength = 256 StatNameMax = 128 LeaderboardNameMax = 128 LeaderboardDetailsMax = 64 SteamItemInstanceIDInvalid SteamItemInstanceID = 18446744073709551615 SteamInventoryResultInvalid SteamInventoryResult = -1 )
Variables ¶
View Source
var ( OnDebugMessage = func(string) {} OnWarningMessage = func(string) {} )
Message hook stubs (overwritten by steamutils)
View Source
var IsGameClient bool
View Source
var IsGameServer bool
Functions ¶
func Cleanup ¶
func Cleanup() func()
Cleanup should be called as follows:
defer internal.Cleanup()()
It locks the current OS thread and releases Steam API thread-local memory in the returned func.
func GetInt64 ¶ added in v0.1.4
func GetInt64(i64 C.int64aligned) int64
func GetUint64 ¶ added in v0.1.4
func GetUint64(u64 C.uint64aligned) uint64
func OnShutdown ¶
func OnShutdown(f func())
OnShutdown registers f to be run on the next call to ResetOnce.
This function is only safe to call from the body of a Once.Do function.
func RegisterCallback_AddAppDependencyResult ¶
func RegisterCallback_AddAppDependencyResult(f func(*AddAppDependencyResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_AddUGCDependencyResult ¶
func RegisterCallback_AddUGCDependencyResult(f func(*AddUGCDependencyResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_AppProofOfPurchaseKeyResponse ¶
func RegisterCallback_AppProofOfPurchaseKeyResponse(f func(*AppProofOfPurchaseKeyResponse, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_AssociateWithClanResult ¶
func RegisterCallback_AssociateWithClanResult(f func(*AssociateWithClanResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_AvatarImageLoaded ¶
func RegisterCallback_AvatarImageLoaded(f func(*AvatarImageLoaded, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_BroadcastUploadStart ¶
func RegisterCallback_BroadcastUploadStart(f func(*BroadcastUploadStart, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_BroadcastUploadStop ¶
func RegisterCallback_BroadcastUploadStop(f func(*BroadcastUploadStop, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_CheckFileSignature ¶
func RegisterCallback_CheckFileSignature(f func(*CheckFileSignature, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_ClanOfficerListResponse ¶
func RegisterCallback_ClanOfficerListResponse(f func(*ClanOfficerListResponse, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_ClientGameServerDeny ¶
func RegisterCallback_ClientGameServerDeny(f func(*ClientGameServerDeny, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_ComputeNewPlayerCompatibilityResult ¶
func RegisterCallback_ComputeNewPlayerCompatibilityResult(f func(*ComputeNewPlayerCompatibilityResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_CreateItemResult ¶
func RegisterCallback_CreateItemResult(f func(*CreateItemResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_DeleteItemResult ¶
func RegisterCallback_DeleteItemResult(f func(*DeleteItemResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_DlcInstalled ¶
func RegisterCallback_DlcInstalled(f func(*DlcInstalled, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_DownloadClanActivityCountsResult ¶
func RegisterCallback_DownloadClanActivityCountsResult(f func(*DownloadClanActivityCountsResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_DownloadItemResult ¶
func RegisterCallback_DownloadItemResult(f func(*DownloadItemResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_EncryptedAppTicketResponse ¶
func RegisterCallback_EncryptedAppTicketResponse(f func(*EncryptedAppTicketResponse, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_FavoritesListAccountsUpdated ¶
func RegisterCallback_FavoritesListAccountsUpdated(f func(*FavoritesListAccountsUpdated, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_FavoritesListChanged ¶
func RegisterCallback_FavoritesListChanged(f func(*FavoritesListChanged, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_FileDetailsResult ¶
func RegisterCallback_FileDetailsResult(f func(*FileDetailsResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_FriendRichPresenceUpdate ¶
func RegisterCallback_FriendRichPresenceUpdate(f func(*FriendRichPresenceUpdate, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_FriendsEnumerateFollowingList ¶
func RegisterCallback_FriendsEnumerateFollowingList(f func(*FriendsEnumerateFollowingList, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_FriendsGetFollowerCount ¶
func RegisterCallback_FriendsGetFollowerCount(f func(*FriendsGetFollowerCount, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_FriendsIsFollowing ¶
func RegisterCallback_FriendsIsFollowing(f func(*FriendsIsFollowing, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GCMessageAvailable ¶
func RegisterCallback_GCMessageAvailable(f func(*GCMessageAvailable, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GCMessageFailed ¶
func RegisterCallback_GCMessageFailed(f func(*GCMessageFailed, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GSClientAchievementStatus ¶
func RegisterCallback_GSClientAchievementStatus(f func(*GSClientAchievementStatus, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GSClientApprove ¶
func RegisterCallback_GSClientApprove(f func(*GSClientApprove, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GSClientDeny ¶
func RegisterCallback_GSClientDeny(f func(*GSClientDeny, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GSClientGroupStatus ¶
func RegisterCallback_GSClientGroupStatus(f func(*GSClientGroupStatus, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GSClientKick ¶
func RegisterCallback_GSClientKick(f func(*GSClientKick, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GSGameplayStats ¶
func RegisterCallback_GSGameplayStats(f func(*GSGameplayStats, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GSPolicyResponse ¶
func RegisterCallback_GSPolicyResponse(f func(*GSPolicyResponse, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GSReputation ¶
func RegisterCallback_GSReputation(f func(*GSReputation, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GSStatsStored ¶
func RegisterCallback_GSStatsStored(f func(*GSStatsStored, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GSStatsUnloaded ¶
func RegisterCallback_GSStatsUnloaded(f func(*GSStatsUnloaded, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GameConnectedChatJoin ¶
func RegisterCallback_GameConnectedChatJoin(f func(*GameConnectedChatJoin, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GameConnectedChatLeave ¶
func RegisterCallback_GameConnectedChatLeave(f func(*GameConnectedChatLeave, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GameConnectedClanChatMsg ¶
func RegisterCallback_GameConnectedClanChatMsg(f func(*GameConnectedClanChatMsg, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GameConnectedFriendChatMsg ¶
func RegisterCallback_GameConnectedFriendChatMsg(f func(*GameConnectedFriendChatMsg, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GameLobbyJoinRequested ¶
func RegisterCallback_GameLobbyJoinRequested(f func(*GameLobbyJoinRequested, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GameOverlayActivated ¶
func RegisterCallback_GameOverlayActivated(f func(*GameOverlayActivated, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GameRichPresenceJoinRequested ¶
func RegisterCallback_GameRichPresenceJoinRequested(f func(*GameRichPresenceJoinRequested, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GameServerChangeRequested ¶
func RegisterCallback_GameServerChangeRequested(f func(*GameServerChangeRequested, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GameWebCallback ¶
func RegisterCallback_GameWebCallback(f func(*GameWebCallback, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GamepadTextInputDismissed ¶
func RegisterCallback_GamepadTextInputDismissed(f func(*GamepadTextInputDismissed, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GetAppDependenciesResult ¶
func RegisterCallback_GetAppDependenciesResult(f func(*GetAppDependenciesResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GetAuthSessionTicketResponse ¶
func RegisterCallback_GetAuthSessionTicketResponse(f func(*GetAuthSessionTicketResponse, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GetOPFSettingsResult ¶
func RegisterCallback_GetOPFSettingsResult(f func(*GetOPFSettingsResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GetUserItemVoteResult ¶
func RegisterCallback_GetUserItemVoteResult(f func(*GetUserItemVoteResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GetVideoURLResult ¶
func RegisterCallback_GetVideoURLResult(f func(*GetVideoURLResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GlobalAchievementPercentagesReady ¶
func RegisterCallback_GlobalAchievementPercentagesReady(f func(*GlobalAchievementPercentagesReady, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_GlobalStatsReceived ¶
func RegisterCallback_GlobalStatsReceived(f func(*GlobalStatsReceived, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_BrowserReady ¶
func RegisterCallback_HTML_BrowserReady(f func(*HTML_BrowserReady, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_BrowserRestarted ¶
func RegisterCallback_HTML_BrowserRestarted(f func(*HTML_BrowserRestarted, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_CanGoBackAndForward ¶
func RegisterCallback_HTML_CanGoBackAndForward(f func(*HTML_CanGoBackAndForward, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_ChangedTitle ¶
func RegisterCallback_HTML_ChangedTitle(f func(*HTML_ChangedTitle, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_CloseBrowser ¶
func RegisterCallback_HTML_CloseBrowser(f func(*HTML_CloseBrowser, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_FileOpenDialog ¶
func RegisterCallback_HTML_FileOpenDialog(f func(*HTML_FileOpenDialog, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_FinishedRequest ¶
func RegisterCallback_HTML_FinishedRequest(f func(*HTML_FinishedRequest, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_HideToolTip ¶
func RegisterCallback_HTML_HideToolTip(f func(*HTML_HideToolTip, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_HorizontalScroll ¶
func RegisterCallback_HTML_HorizontalScroll(f func(*HTML_HorizontalScroll, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_JSAlert ¶
func RegisterCallback_HTML_JSAlert(f func(*HTML_JSAlert, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_JSConfirm ¶
func RegisterCallback_HTML_JSConfirm(f func(*HTML_JSConfirm, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_LinkAtPosition ¶
func RegisterCallback_HTML_LinkAtPosition(f func(*HTML_LinkAtPosition, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_NeedsPaint ¶
func RegisterCallback_HTML_NeedsPaint(f func(*HTML_NeedsPaint, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_NewWindow ¶
func RegisterCallback_HTML_NewWindow(f func(*HTML_NewWindow, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_OpenLinkInNewTab ¶
func RegisterCallback_HTML_OpenLinkInNewTab(f func(*HTML_OpenLinkInNewTab, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_SearchResults ¶
func RegisterCallback_HTML_SearchResults(f func(*HTML_SearchResults, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_SetCursor ¶
func RegisterCallback_HTML_SetCursor(f func(*HTML_SetCursor, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_ShowToolTip ¶
func RegisterCallback_HTML_ShowToolTip(f func(*HTML_ShowToolTip, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_StartRequest ¶
func RegisterCallback_HTML_StartRequest(f func(*HTML_StartRequest, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_StatusText ¶
func RegisterCallback_HTML_StatusText(f func(*HTML_StatusText, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_URLChanged ¶
func RegisterCallback_HTML_URLChanged(f func(*HTML_URLChanged, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_UpdateToolTip ¶
func RegisterCallback_HTML_UpdateToolTip(f func(*HTML_UpdateToolTip, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTML_VerticalScroll ¶
func RegisterCallback_HTML_VerticalScroll(f func(*HTML_VerticalScroll, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTTPRequestCompleted ¶
func RegisterCallback_HTTPRequestCompleted(f func(*HTTPRequestCompleted, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTTPRequestDataReceived ¶
func RegisterCallback_HTTPRequestDataReceived(f func(*HTTPRequestDataReceived, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_HTTPRequestHeadersReceived ¶
func RegisterCallback_HTTPRequestHeadersReceived(f func(*HTTPRequestHeadersReceived, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_IPCFailure ¶
func RegisterCallback_IPCFailure(f func(*IPCFailure, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_IPCountry ¶
func RegisterCallback_IPCountry(f func(*IPCountry, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_ItemInstalled ¶
func RegisterCallback_ItemInstalled(f func(*ItemInstalled, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_JoinClanChatRoomCompletionResult ¶
func RegisterCallback_JoinClanChatRoomCompletionResult(f func(*JoinClanChatRoomCompletionResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LeaderboardFindResult ¶
func RegisterCallback_LeaderboardFindResult(f func(*LeaderboardFindResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LeaderboardScoreUploaded ¶
func RegisterCallback_LeaderboardScoreUploaded(f func(*LeaderboardScoreUploaded, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LeaderboardScoresDownloaded ¶
func RegisterCallback_LeaderboardScoresDownloaded(f func(*LeaderboardScoresDownloaded, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LeaderboardUGCSet ¶
func RegisterCallback_LeaderboardUGCSet(f func(*LeaderboardUGCSet, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LicensesUpdated ¶
func RegisterCallback_LicensesUpdated(f func(*LicensesUpdated, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LobbyChatMsg ¶
func RegisterCallback_LobbyChatMsg(f func(*LobbyChatMsg, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LobbyChatUpdate ¶
func RegisterCallback_LobbyChatUpdate(f func(*LobbyChatUpdate, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LobbyCreated ¶
func RegisterCallback_LobbyCreated(f func(*LobbyCreated, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LobbyDataUpdate ¶
func RegisterCallback_LobbyDataUpdate(f func(*LobbyDataUpdate, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LobbyEnter ¶
func RegisterCallback_LobbyEnter(f func(*LobbyEnter, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LobbyGameCreated ¶
func RegisterCallback_LobbyGameCreated(f func(*LobbyGameCreated, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LobbyInvite ¶
func RegisterCallback_LobbyInvite(f func(*LobbyInvite, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LobbyKicked ¶
func RegisterCallback_LobbyKicked(f func(*LobbyKicked, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LobbyMatchList ¶
func RegisterCallback_LobbyMatchList(f func(*LobbyMatchList, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_LowBatteryPower ¶
func RegisterCallback_LowBatteryPower(f func(*LowBatteryPower, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MicroTxnAuthorizationResponse ¶
func RegisterCallback_MicroTxnAuthorizationResponse(f func(*MicroTxnAuthorizationResponse, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerRemoteToFront ¶
func RegisterCallback_MusicPlayerRemoteToFront(f func(*MusicPlayerRemoteToFront, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerRemoteWillActivate ¶
func RegisterCallback_MusicPlayerRemoteWillActivate(f func(*MusicPlayerRemoteWillActivate, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerRemoteWillDeactivate ¶
func RegisterCallback_MusicPlayerRemoteWillDeactivate(f func(*MusicPlayerRemoteWillDeactivate, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerSelectsPlaylistEntry ¶
func RegisterCallback_MusicPlayerSelectsPlaylistEntry(f func(*MusicPlayerSelectsPlaylistEntry, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerSelectsQueueEntry ¶
func RegisterCallback_MusicPlayerSelectsQueueEntry(f func(*MusicPlayerSelectsQueueEntry, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerWantsLooped ¶
func RegisterCallback_MusicPlayerWantsLooped(f func(*MusicPlayerWantsLooped, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerWantsPause ¶
func RegisterCallback_MusicPlayerWantsPause(f func(*MusicPlayerWantsPause, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerWantsPlay ¶
func RegisterCallback_MusicPlayerWantsPlay(f func(*MusicPlayerWantsPlay, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerWantsPlayNext ¶
func RegisterCallback_MusicPlayerWantsPlayNext(f func(*MusicPlayerWantsPlayNext, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerWantsPlayPrevious ¶
func RegisterCallback_MusicPlayerWantsPlayPrevious(f func(*MusicPlayerWantsPlayPrevious, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerWantsPlayingRepeatStatus ¶
func RegisterCallback_MusicPlayerWantsPlayingRepeatStatus(f func(*MusicPlayerWantsPlayingRepeatStatus, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerWantsShuffled ¶
func RegisterCallback_MusicPlayerWantsShuffled(f func(*MusicPlayerWantsShuffled, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerWantsVolume ¶
func RegisterCallback_MusicPlayerWantsVolume(f func(*MusicPlayerWantsVolume, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_MusicPlayerWillQuit ¶
func RegisterCallback_MusicPlayerWillQuit(f func(*MusicPlayerWillQuit, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_NewLaunchQueryParameters ¶
func RegisterCallback_NewLaunchQueryParameters(f func(*NewLaunchQueryParameters, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_NumberOfCurrentPlayers ¶
func RegisterCallback_NumberOfCurrentPlayers(f func(*NumberOfCurrentPlayers, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_P2PSessionConnectFail ¶
func RegisterCallback_P2PSessionConnectFail(f func(*P2PSessionConnectFail, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_P2PSessionRequest ¶
func RegisterCallback_P2PSessionRequest(f func(*P2PSessionRequest, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_PS3TrophiesInstalled ¶
func RegisterCallback_PS3TrophiesInstalled(f func(*PS3TrophiesInstalled, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_PSNGameBootInviteResult ¶
func RegisterCallback_PSNGameBootInviteResult(f func(*PSNGameBootInviteResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_PersonaStateChange ¶
func RegisterCallback_PersonaStateChange(f func(*PersonaStateChange, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_PlaybackStatusHasChanged ¶
func RegisterCallback_PlaybackStatusHasChanged(f func(*PlaybackStatusHasChanged, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RegisterActivationCodeResponse ¶
func RegisterCallback_RegisterActivationCodeResponse(f func(*RegisterActivationCodeResponse, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageAppSyncProgress ¶
func RegisterCallback_RemoteStorageAppSyncProgress(f func(*RemoteStorageAppSyncProgress, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageAppSyncStatusCheck ¶
func RegisterCallback_RemoteStorageAppSyncStatusCheck(f func(*RemoteStorageAppSyncStatusCheck, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageAppSyncedClient ¶
func RegisterCallback_RemoteStorageAppSyncedClient(f func(*RemoteStorageAppSyncedClient, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageAppSyncedServer ¶
func RegisterCallback_RemoteStorageAppSyncedServer(f func(*RemoteStorageAppSyncedServer, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageDeletePublishedFileResult ¶
func RegisterCallback_RemoteStorageDeletePublishedFileResult(f func(*RemoteStorageDeletePublishedFileResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageDownloadUGCResult ¶
func RegisterCallback_RemoteStorageDownloadUGCResult(f func(*RemoteStorageDownloadUGCResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageEnumeratePublishedFilesByUserActionResult ¶
func RegisterCallback_RemoteStorageEnumeratePublishedFilesByUserActionResult(f func(*RemoteStorageEnumeratePublishedFilesByUserActionResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageEnumerateUserPublishedFilesResult ¶
func RegisterCallback_RemoteStorageEnumerateUserPublishedFilesResult(f func(*RemoteStorageEnumerateUserPublishedFilesResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageEnumerateUserSharedWorkshopFilesResult ¶
func RegisterCallback_RemoteStorageEnumerateUserSharedWorkshopFilesResult(f func(*RemoteStorageEnumerateUserSharedWorkshopFilesResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageEnumerateUserSubscribedFilesResult ¶
func RegisterCallback_RemoteStorageEnumerateUserSubscribedFilesResult(f func(*RemoteStorageEnumerateUserSubscribedFilesResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageEnumerateWorkshopFilesResult ¶
func RegisterCallback_RemoteStorageEnumerateWorkshopFilesResult(f func(*RemoteStorageEnumerateWorkshopFilesResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageFileReadAsyncComplete ¶
func RegisterCallback_RemoteStorageFileReadAsyncComplete(f func(*RemoteStorageFileReadAsyncComplete, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageFileShareResult ¶
func RegisterCallback_RemoteStorageFileShareResult(f func(*RemoteStorageFileShareResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageFileWriteAsyncComplete ¶
func RegisterCallback_RemoteStorageFileWriteAsyncComplete(f func(*RemoteStorageFileWriteAsyncComplete, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageGetPublishedFileDetailsResult ¶
func RegisterCallback_RemoteStorageGetPublishedFileDetailsResult(f func(*RemoteStorageGetPublishedFileDetailsResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageGetPublishedItemVoteDetailsResult ¶
func RegisterCallback_RemoteStorageGetPublishedItemVoteDetailsResult(f func(*RemoteStorageGetPublishedItemVoteDetailsResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStoragePublishFileProgress ¶
func RegisterCallback_RemoteStoragePublishFileProgress(f func(*RemoteStoragePublishFileProgress, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStoragePublishFileResult ¶
func RegisterCallback_RemoteStoragePublishFileResult(f func(*RemoteStoragePublishFileResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStoragePublishedFileDeleted ¶
func RegisterCallback_RemoteStoragePublishedFileDeleted(f func(*RemoteStoragePublishedFileDeleted, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStoragePublishedFileSubscribed ¶
func RegisterCallback_RemoteStoragePublishedFileSubscribed(f func(*RemoteStoragePublishedFileSubscribed, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStoragePublishedFileUnsubscribed ¶
func RegisterCallback_RemoteStoragePublishedFileUnsubscribed(f func(*RemoteStoragePublishedFileUnsubscribed, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStoragePublishedFileUpdated ¶
func RegisterCallback_RemoteStoragePublishedFileUpdated(f func(*RemoteStoragePublishedFileUpdated, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageSetUserPublishedFileActionResult ¶
func RegisterCallback_RemoteStorageSetUserPublishedFileActionResult(f func(*RemoteStorageSetUserPublishedFileActionResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageSubscribePublishedFileResult ¶
func RegisterCallback_RemoteStorageSubscribePublishedFileResult(f func(*RemoteStorageSubscribePublishedFileResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageUnsubscribePublishedFileResult ¶
func RegisterCallback_RemoteStorageUnsubscribePublishedFileResult(f func(*RemoteStorageUnsubscribePublishedFileResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageUpdatePublishedFileResult ¶
func RegisterCallback_RemoteStorageUpdatePublishedFileResult(f func(*RemoteStorageUpdatePublishedFileResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageUpdateUserPublishedItemVoteResult ¶
func RegisterCallback_RemoteStorageUpdateUserPublishedItemVoteResult(f func(*RemoteStorageUpdateUserPublishedItemVoteResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoteStorageUserVoteDetails ¶
func RegisterCallback_RemoteStorageUserVoteDetails(f func(*RemoteStorageUserVoteDetails, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoveAppDependencyResult ¶
func RegisterCallback_RemoveAppDependencyResult(f func(*RemoveAppDependencyResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_RemoveUGCDependencyResult ¶
func RegisterCallback_RemoveUGCDependencyResult(f func(*RemoveUGCDependencyResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_ScreenshotReady ¶
func RegisterCallback_ScreenshotReady(f func(*ScreenshotReady, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_ScreenshotRequested ¶
func RegisterCallback_ScreenshotRequested(f func(*ScreenshotRequested, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SetPersonaNameResponse ¶
func RegisterCallback_SetPersonaNameResponse(f func(*SetPersonaNameResponse, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SetUserItemVoteResult ¶
func RegisterCallback_SetUserItemVoteResult(f func(*SetUserItemVoteResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SocketStatusCallback ¶
func RegisterCallback_SocketStatusCallback(f func(*SocketStatusCallback, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_StartPlaytimeTrackingResult ¶
func RegisterCallback_StartPlaytimeTrackingResult(f func(*StartPlaytimeTrackingResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamAPICallCompleted ¶
func RegisterCallback_SteamAPICallCompleted(f func(*SteamAPICallCompleted, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamAppInstalled ¶
func RegisterCallback_SteamAppInstalled(f func(*SteamAppInstalled, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamAppUninstalled ¶
func RegisterCallback_SteamAppUninstalled(f func(*SteamAppUninstalled, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamInventoryDefinitionUpdate ¶
func RegisterCallback_SteamInventoryDefinitionUpdate(f func(*SteamInventoryDefinitionUpdate, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamInventoryEligiblePromoItemDefIDs ¶
func RegisterCallback_SteamInventoryEligiblePromoItemDefIDs(f func(*SteamInventoryEligiblePromoItemDefIDs, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamInventoryFullUpdate ¶
func RegisterCallback_SteamInventoryFullUpdate(f func(*SteamInventoryFullUpdate, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamInventoryRequestPricesResult ¶
func RegisterCallback_SteamInventoryRequestPricesResult(f func(*SteamInventoryRequestPricesResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamInventoryResultReady ¶
func RegisterCallback_SteamInventoryResultReady(f func(*SteamInventoryResultReady, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamInventoryStartPurchaseResult ¶
func RegisterCallback_SteamInventoryStartPurchaseResult(f func(*SteamInventoryStartPurchaseResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamParentalSettingsChanged ¶
func RegisterCallback_SteamParentalSettingsChanged(f func(*SteamParentalSettingsChanged, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamServerConnectFailure ¶
func RegisterCallback_SteamServerConnectFailure(f func(*SteamServerConnectFailure, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamServersConnected ¶
func RegisterCallback_SteamServersConnected(f func(*SteamServersConnected, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamServersDisconnected ¶
func RegisterCallback_SteamServersDisconnected(f func(*SteamServersDisconnected, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamShutdown ¶
func RegisterCallback_SteamShutdown(f func(*SteamShutdown, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamUGCQueryCompleted ¶
func RegisterCallback_SteamUGCQueryCompleted(f func(*SteamUGCQueryCompleted, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SteamUGCRequestUGCDetailsResult ¶
func RegisterCallback_SteamUGCRequestUGCDetailsResult(f func(*SteamUGCRequestUGCDetailsResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_StopPlaytimeTrackingResult ¶
func RegisterCallback_StopPlaytimeTrackingResult(f func(*StopPlaytimeTrackingResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_StoreAuthURLResponse ¶
func RegisterCallback_StoreAuthURLResponse(f func(*StoreAuthURLResponse, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_SubmitItemUpdateResult ¶
func RegisterCallback_SubmitItemUpdateResult(f func(*SubmitItemUpdateResult, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_UserAchievementIconFetched ¶
func RegisterCallback_UserAchievementIconFetched(f func(*UserAchievementIconFetched, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_UserAchievementStored ¶
func RegisterCallback_UserAchievementStored(f func(*UserAchievementStored, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_UserFavoriteItemsListChanged ¶
func RegisterCallback_UserFavoriteItemsListChanged(f func(*UserFavoriteItemsListChanged, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_UserStatsReceived ¶
func RegisterCallback_UserStatsReceived(f func(*UserStatsReceived, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_UserStatsStored ¶
func RegisterCallback_UserStatsStored(f func(*UserStatsStored, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_UserStatsUnloaded ¶
func RegisterCallback_UserStatsUnloaded(f func(*UserStatsUnloaded, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_ValidateAuthTicketResponse ¶
func RegisterCallback_ValidateAuthTicketResponse(f func(*ValidateAuthTicketResponse, bool), apiCall SteamAPICall) registeredCallback
func RegisterCallback_VolumeHasChanged ¶
func RegisterCallback_VolumeHasChanged(f func(*VolumeHasChanged, bool), apiCall SteamAPICall) registeredCallback
func ResetOnce ¶
func ResetOnce()
ResetOnce resets all internal.Once instances to their initial state.
func SetInt64 ¶ added in v0.1.4
func SetInt64(i64 *C.int64aligned, value int64)
func SetUint64 ¶ added in v0.1.4
func SetUint64(u64 *C.uint64aligned, value uint64)
func SetWarningMessageHook ¶
func SetWarningMessageHook()
SetWarningMessageHook sets the C function pointer to make OnDebugMessage and OnWarningMessage work.
func SteamAPI_ISteamAppList_GetNumInstalledApps ¶
func SteamAPI_ISteamAppList_GetNumInstalledApps() uint32
func SteamAPI_ISteamApps_BIsCybercafe ¶
func SteamAPI_ISteamApps_BIsCybercafe() bool
func SteamAPI_ISteamApps_BIsLowViolence ¶
func SteamAPI_ISteamApps_BIsLowViolence() bool
func SteamAPI_ISteamApps_BIsSubscribed ¶
func SteamAPI_ISteamApps_BIsSubscribed() bool
func SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend ¶
func SteamAPI_ISteamApps_BIsSubscribedFromFreeWeekend() bool
func SteamAPI_ISteamApps_BIsVACBanned ¶
func SteamAPI_ISteamApps_BIsVACBanned() bool
func SteamAPI_ISteamApps_GetAppBuildId ¶
func SteamAPI_ISteamApps_GetAppBuildId() int32
func SteamAPI_ISteamApps_GetDLCCount ¶
func SteamAPI_ISteamApps_GetDLCCount() int32
func SteamAPI_ISteamApps_InstallDLC ¶
func SteamAPI_ISteamApps_InstallDLC(nAppID AppId)
func SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys ¶
func SteamAPI_ISteamApps_RequestAllProofOfPurchaseKeys()
func SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey ¶
func SteamAPI_ISteamApps_RequestAppProofOfPurchaseKey(nAppID AppId)
func SteamAPI_ISteamApps_UninstallDLC ¶
func SteamAPI_ISteamApps_UninstallDLC(nAppID AppId)
func SteamAPI_ISteamClient_BReleaseSteamPipe ¶
func SteamAPI_ISteamClient_BReleaseSteamPipe(hSteamPipe HSteamPipe) bool
func SteamAPI_ISteamClient_BShutdownIfAllPipesClosed ¶
func SteamAPI_ISteamClient_BShutdownIfAllPipesClosed() bool
func SteamAPI_ISteamClient_GetIPCCallCount ¶
func SteamAPI_ISteamClient_GetIPCCallCount() uint32
func SteamAPI_ISteamClient_GetISteamGenericInterface ¶
func SteamAPI_ISteamClient_GetISteamGenericInterface(hSteamUser HSteamUser, hSteamPipe HSteamPipe, pchVersion *C.char) unsafe.Pointer
func SteamAPI_ISteamClient_ReleaseUser ¶
func SteamAPI_ISteamClient_ReleaseUser(hSteamPipe HSteamPipe, hUser HSteamUser)
func SteamAPI_ISteamController_ActivateActionSet ¶
func SteamAPI_ISteamController_ActivateActionSet(controllerHandle ControllerHandle, actionSetHandle ControllerActionSetHandle)
func SteamAPI_ISteamController_ActivateActionSetLayer ¶
func SteamAPI_ISteamController_ActivateActionSetLayer(controllerHandle ControllerHandle, actionSetLayerHandle ControllerActionSetHandle)
func SteamAPI_ISteamController_DeactivateActionSetLayer ¶
func SteamAPI_ISteamController_DeactivateActionSetLayer(controllerHandle ControllerHandle, actionSetLayerHandle ControllerActionSetHandle)
func SteamAPI_ISteamController_DeactivateAllActionSetLayers ¶
func SteamAPI_ISteamController_DeactivateAllActionSetLayers(controllerHandle ControllerHandle)
func SteamAPI_ISteamController_GetActiveActionSetLayers ¶
func SteamAPI_ISteamController_GetActiveActionSetLayers(controllerHandle ControllerHandle, handlesOut *ControllerActionSetHandle) int32
func SteamAPI_ISteamController_GetAnalogActionOrigins ¶
func SteamAPI_ISteamController_GetAnalogActionOrigins(controllerHandle ControllerHandle, actionSetHandle ControllerActionSetHandle, analogActionHandle ControllerAnalogActionHandle, originsOut *EControllerActionOrigin) int32
func SteamAPI_ISteamController_GetConnectedControllers ¶
func SteamAPI_ISteamController_GetConnectedControllers(handlesOut *ControllerHandle) int32
func SteamAPI_ISteamController_GetDigitalActionOrigins ¶
func SteamAPI_ISteamController_GetDigitalActionOrigins(controllerHandle ControllerHandle, actionSetHandle ControllerActionSetHandle, digitalActionHandle ControllerDigitalActionHandle, originsOut *EControllerActionOrigin) int32
func SteamAPI_ISteamController_GetGamepadIndexForController ¶
func SteamAPI_ISteamController_GetGamepadIndexForController(ulControllerHandle ControllerHandle) int32
func SteamAPI_ISteamController_GetGlyphForActionOrigin ¶
func SteamAPI_ISteamController_GetGlyphForActionOrigin(eOrigin EControllerActionOrigin) *C.char
func SteamAPI_ISteamController_GetStringForActionOrigin ¶
func SteamAPI_ISteamController_GetStringForActionOrigin(eOrigin EControllerActionOrigin) *C.char
func SteamAPI_ISteamController_Init ¶
func SteamAPI_ISteamController_Init() bool
func SteamAPI_ISteamController_RunFrame ¶
func SteamAPI_ISteamController_RunFrame()
func SteamAPI_ISteamController_SetLEDColor ¶
func SteamAPI_ISteamController_SetLEDColor(controllerHandle ControllerHandle, nColorR uint8, nColorG uint8, nColorB uint8, nFlags uint32)
func SteamAPI_ISteamController_ShowAnalogActionOrigins ¶
func SteamAPI_ISteamController_ShowAnalogActionOrigins(controllerHandle ControllerHandle, analogActionHandle ControllerAnalogActionHandle, flScale float32, flXPosition float32, flYPosition float32) bool
func SteamAPI_ISteamController_ShowBindingPanel ¶
func SteamAPI_ISteamController_ShowBindingPanel(controllerHandle ControllerHandle) bool
func SteamAPI_ISteamController_ShowDigitalActionOrigins ¶
func SteamAPI_ISteamController_ShowDigitalActionOrigins(controllerHandle ControllerHandle, digitalActionHandle ControllerDigitalActionHandle, flScale float32, flXPosition float32, flYPosition float32) bool
func SteamAPI_ISteamController_Shutdown ¶
func SteamAPI_ISteamController_Shutdown() bool
func SteamAPI_ISteamController_StopAnalogActionMomentum ¶
func SteamAPI_ISteamController_StopAnalogActionMomentum(controllerHandle ControllerHandle, eAction ControllerAnalogActionHandle)
func SteamAPI_ISteamController_TriggerHapticPulse ¶
func SteamAPI_ISteamController_TriggerHapticPulse(controllerHandle ControllerHandle, eTargetPad ESteamControllerPad, usDurationMicroSec uint16)
func SteamAPI_ISteamController_TriggerRepeatedHapticPulse ¶
func SteamAPI_ISteamController_TriggerRepeatedHapticPulse(controllerHandle ControllerHandle, eTargetPad ESteamControllerPad, usDurationMicroSec uint16, usOffMicroSec uint16, unRepeat uint16, nFlags uint32)
func SteamAPI_ISteamController_TriggerVibration ¶
func SteamAPI_ISteamController_TriggerVibration(controllerHandle ControllerHandle, usLeftSpeed uint16, usRightSpeed uint16)
func SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog ¶
func SteamAPI_ISteamFriends_ActivateGameOverlayInviteDialog(steamIDLobby SteamID)
func SteamAPI_ISteamFriends_ActivateGameOverlayToStore ¶
func SteamAPI_ISteamFriends_ActivateGameOverlayToStore(nAppID AppId, eFlag EOverlayToStoreFlag)
func SteamAPI_ISteamFriends_ClearRichPresence ¶
func SteamAPI_ISteamFriends_ClearRichPresence()
func SteamAPI_ISteamFriends_GetClanCount ¶
func SteamAPI_ISteamFriends_GetClanCount() int32
func SteamAPI_ISteamFriends_GetCoplayFriendCount ¶
func SteamAPI_ISteamFriends_GetCoplayFriendCount() int32
func SteamAPI_ISteamFriends_GetFriendGamePlayed ¶
func SteamAPI_ISteamFriends_GetFriendGamePlayed(steamIDFriend SteamID, pFriendGameInfo *FriendGameInfo) bool
func SteamAPI_ISteamFriends_GetFriendsGroupCount ¶
func SteamAPI_ISteamFriends_GetFriendsGroupCount() int32
func SteamAPI_ISteamFriends_GetFriendsGroupMembersCount ¶
func SteamAPI_ISteamFriends_GetFriendsGroupMembersCount(friendsGroupID FriendsGroupID) int32
func SteamAPI_ISteamFriends_GetFriendsGroupMembersList ¶
func SteamAPI_ISteamFriends_GetFriendsGroupMembersList(friendsGroupID FriendsGroupID, pOutSteamIDMembers *SteamID, nMembersCount int32)
func SteamAPI_ISteamFriends_GetFriendsGroupName ¶
func SteamAPI_ISteamFriends_GetFriendsGroupName(friendsGroupID FriendsGroupID) *C.char
func SteamAPI_ISteamFriends_GetUserRestrictions ¶
func SteamAPI_ISteamFriends_GetUserRestrictions() uint32
func SteamAPI_ISteamFriends_RequestFriendRichPresence ¶
func SteamAPI_ISteamFriends_RequestFriendRichPresence(steamIDFriend SteamID)
func SteamAPI_ISteamFriends_SetPlayedWith ¶
func SteamAPI_ISteamFriends_SetPlayedWith(steamIDUserPlayedWith SteamID)
func SteamAPI_ISteamGameServer_BLoggedOn ¶
func SteamAPI_ISteamGameServer_BLoggedOn() bool
func SteamAPI_ISteamGameServer_BSecure ¶
func SteamAPI_ISteamGameServer_BSecure() bool
func SteamAPI_ISteamGameServer_CancelAuthTicket ¶
func SteamAPI_ISteamGameServer_CancelAuthTicket(hAuthTicket HAuthTicket)
func SteamAPI_ISteamGameServer_ClearAllKeyValues ¶
func SteamAPI_ISteamGameServer_ClearAllKeyValues()
func SteamAPI_ISteamGameServer_EnableHeartbeats ¶
func SteamAPI_ISteamGameServer_EnableHeartbeats(bActive bool)
func SteamAPI_ISteamGameServer_EndAuthSession ¶
func SteamAPI_ISteamGameServer_EndAuthSession(steamID SteamID)
func SteamAPI_ISteamGameServer_ForceHeartbeat ¶
func SteamAPI_ISteamGameServer_ForceHeartbeat()
func SteamAPI_ISteamGameServer_GetGameplayStats ¶
func SteamAPI_ISteamGameServer_GetGameplayStats()
func SteamAPI_ISteamGameServer_GetPublicIP ¶
func SteamAPI_ISteamGameServer_GetPublicIP() uint32
func SteamAPI_ISteamGameServer_LogOff ¶
func SteamAPI_ISteamGameServer_LogOff()
func SteamAPI_ISteamGameServer_LogOnAnonymous ¶
func SteamAPI_ISteamGameServer_LogOnAnonymous()
func SteamAPI_ISteamGameServer_SendUserDisconnect ¶
func SteamAPI_ISteamGameServer_SendUserDisconnect(steamIDUser SteamID)
func SteamAPI_ISteamGameServer_SetBotPlayerCount ¶
func SteamAPI_ISteamGameServer_SetBotPlayerCount(cBotplayers int32)
func SteamAPI_ISteamGameServer_SetDedicatedServer ¶
func SteamAPI_ISteamGameServer_SetDedicatedServer(bDedicated bool)
func SteamAPI_ISteamGameServer_SetHeartbeatInterval ¶
func SteamAPI_ISteamGameServer_SetHeartbeatInterval(iHeartbeatInterval int32)
func SteamAPI_ISteamGameServer_SetMaxPlayerCount ¶
func SteamAPI_ISteamGameServer_SetMaxPlayerCount(cPlayersMax int32)
func SteamAPI_ISteamGameServer_SetPasswordProtected ¶
func SteamAPI_ISteamGameServer_SetPasswordProtected(bPasswordProtected bool)
func SteamAPI_ISteamGameServer_SetSpectatorPort ¶
func SteamAPI_ISteamGameServer_SetSpectatorPort(unSpectatorPort uint16)
func SteamAPI_ISteamGameServer_WasRestartRequested ¶
func SteamAPI_ISteamGameServer_WasRestartRequested() bool
func SteamAPI_ISteamHTMLSurface_AddHeader ¶
func SteamAPI_ISteamHTMLSurface_AddHeader(unBrowserHandle HHTMLBrowser, pchKey *C.char, pchValue *C.char)
func SteamAPI_ISteamHTMLSurface_AllowStartRequest ¶
func SteamAPI_ISteamHTMLSurface_AllowStartRequest(unBrowserHandle HHTMLBrowser, bAllowed bool)
func SteamAPI_ISteamHTMLSurface_CopyToClipboard ¶
func SteamAPI_ISteamHTMLSurface_CopyToClipboard(unBrowserHandle HHTMLBrowser)
func SteamAPI_ISteamHTMLSurface_DestructISteamHTMLSurface ¶
func SteamAPI_ISteamHTMLSurface_DestructISteamHTMLSurface()
func SteamAPI_ISteamHTMLSurface_ExecuteJavascript ¶
func SteamAPI_ISteamHTMLSurface_ExecuteJavascript(unBrowserHandle HHTMLBrowser, pchScript *C.char)
func SteamAPI_ISteamHTMLSurface_Find ¶
func SteamAPI_ISteamHTMLSurface_Find(unBrowserHandle HHTMLBrowser, pchSearchStr *C.char, bCurrentlyInFind bool, bReverse bool)
func SteamAPI_ISteamHTMLSurface_GetLinkAtPosition ¶
func SteamAPI_ISteamHTMLSurface_GetLinkAtPosition(unBrowserHandle HHTMLBrowser, x int32, y int32)
func SteamAPI_ISteamHTMLSurface_GoBack ¶
func SteamAPI_ISteamHTMLSurface_GoBack(unBrowserHandle HHTMLBrowser)
func SteamAPI_ISteamHTMLSurface_GoForward ¶
func SteamAPI_ISteamHTMLSurface_GoForward(unBrowserHandle HHTMLBrowser)
func SteamAPI_ISteamHTMLSurface_Init ¶
func SteamAPI_ISteamHTMLSurface_Init() bool
func SteamAPI_ISteamHTMLSurface_JSDialogResponse ¶
func SteamAPI_ISteamHTMLSurface_JSDialogResponse(unBrowserHandle HHTMLBrowser, bResult bool)
func SteamAPI_ISteamHTMLSurface_KeyChar ¶
func SteamAPI_ISteamHTMLSurface_KeyChar(unBrowserHandle HHTMLBrowser, cUnicodeChar uint32, eHTMLKeyModifiers EHTMLKeyModifiers)
func SteamAPI_ISteamHTMLSurface_KeyDown ¶
func SteamAPI_ISteamHTMLSurface_KeyDown(unBrowserHandle HHTMLBrowser, nNativeKeyCode uint32, eHTMLKeyModifiers EHTMLKeyModifiers)
func SteamAPI_ISteamHTMLSurface_KeyUp ¶
func SteamAPI_ISteamHTMLSurface_KeyUp(unBrowserHandle HHTMLBrowser, nNativeKeyCode uint32, eHTMLKeyModifiers EHTMLKeyModifiers)
func SteamAPI_ISteamHTMLSurface_LoadURL ¶
func SteamAPI_ISteamHTMLSurface_LoadURL(unBrowserHandle HHTMLBrowser, pchURL *C.char, pchPostData *C.char)
func SteamAPI_ISteamHTMLSurface_MouseDoubleClick ¶
func SteamAPI_ISteamHTMLSurface_MouseDoubleClick(unBrowserHandle HHTMLBrowser, eMouseButton EHTMLMouseButton)
func SteamAPI_ISteamHTMLSurface_MouseDown ¶
func SteamAPI_ISteamHTMLSurface_MouseDown(unBrowserHandle HHTMLBrowser, eMouseButton EHTMLMouseButton)
func SteamAPI_ISteamHTMLSurface_MouseMove ¶
func SteamAPI_ISteamHTMLSurface_MouseMove(unBrowserHandle HHTMLBrowser, x int32, y int32)
func SteamAPI_ISteamHTMLSurface_MouseUp ¶
func SteamAPI_ISteamHTMLSurface_MouseUp(unBrowserHandle HHTMLBrowser, eMouseButton EHTMLMouseButton)
func SteamAPI_ISteamHTMLSurface_MouseWheel ¶
func SteamAPI_ISteamHTMLSurface_MouseWheel(unBrowserHandle HHTMLBrowser, nDelta int32)
func SteamAPI_ISteamHTMLSurface_PasteFromClipboard ¶
func SteamAPI_ISteamHTMLSurface_PasteFromClipboard(unBrowserHandle HHTMLBrowser)
func SteamAPI_ISteamHTMLSurface_Reload ¶
func SteamAPI_ISteamHTMLSurface_Reload(unBrowserHandle HHTMLBrowser)
func SteamAPI_ISteamHTMLSurface_RemoveBrowser ¶
func SteamAPI_ISteamHTMLSurface_RemoveBrowser(unBrowserHandle HHTMLBrowser)
func SteamAPI_ISteamHTMLSurface_SetBackgroundMode ¶
func SteamAPI_ISteamHTMLSurface_SetBackgroundMode(unBrowserHandle HHTMLBrowser, bBackgroundMode bool)
func SteamAPI_ISteamHTMLSurface_SetDPIScalingFactor ¶
func SteamAPI_ISteamHTMLSurface_SetDPIScalingFactor(unBrowserHandle HHTMLBrowser, flDPIScaling float32)
func SteamAPI_ISteamHTMLSurface_SetHorizontalScroll ¶
func SteamAPI_ISteamHTMLSurface_SetHorizontalScroll(unBrowserHandle HHTMLBrowser, nAbsolutePixelScroll uint32)
func SteamAPI_ISteamHTMLSurface_SetKeyFocus ¶
func SteamAPI_ISteamHTMLSurface_SetKeyFocus(unBrowserHandle HHTMLBrowser, bHasKeyFocus bool)
func SteamAPI_ISteamHTMLSurface_SetPageScaleFactor ¶
func SteamAPI_ISteamHTMLSurface_SetPageScaleFactor(unBrowserHandle HHTMLBrowser, flZoom float32, nPointX int32, nPointY int32)
func SteamAPI_ISteamHTMLSurface_SetSize ¶
func SteamAPI_ISteamHTMLSurface_SetSize(unBrowserHandle HHTMLBrowser, unWidth uint32, unHeight uint32)
func SteamAPI_ISteamHTMLSurface_SetVerticalScroll ¶
func SteamAPI_ISteamHTMLSurface_SetVerticalScroll(unBrowserHandle HHTMLBrowser, nAbsolutePixelScroll uint32)
func SteamAPI_ISteamHTMLSurface_Shutdown ¶
func SteamAPI_ISteamHTMLSurface_Shutdown() bool
func SteamAPI_ISteamHTMLSurface_StopFind ¶
func SteamAPI_ISteamHTMLSurface_StopFind(unBrowserHandle HHTMLBrowser)
func SteamAPI_ISteamHTMLSurface_StopLoad ¶
func SteamAPI_ISteamHTMLSurface_StopLoad(unBrowserHandle HHTMLBrowser)
func SteamAPI_ISteamHTMLSurface_ViewSource ¶
func SteamAPI_ISteamHTMLSurface_ViewSource(unBrowserHandle HHTMLBrowser)
func SteamAPI_ISteamHTTP_DeferHTTPRequest ¶
func SteamAPI_ISteamHTTP_DeferHTTPRequest(hRequest HTTPRequestHandle) bool
func SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct ¶
func SteamAPI_ISteamHTTP_GetHTTPDownloadProgressPct(hRequest HTTPRequestHandle, pflPercentOut *float32) bool
func SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut ¶
func SteamAPI_ISteamHTTP_GetHTTPRequestWasTimedOut(hRequest HTTPRequestHandle, pbWasTimedOut *bool) bool
func SteamAPI_ISteamHTTP_GetHTTPResponseBodyData ¶
func SteamAPI_ISteamHTTP_GetHTTPResponseBodyData(hRequest HTTPRequestHandle, pBodyDataBuffer *uint8, unBufferSize uint32) bool
func SteamAPI_ISteamHTTP_GetHTTPResponseBodySize ¶
func SteamAPI_ISteamHTTP_GetHTTPResponseBodySize(hRequest HTTPRequestHandle, unBodySize *uint32) bool
func SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize ¶
func SteamAPI_ISteamHTTP_GetHTTPResponseHeaderSize(hRequest HTTPRequestHandle, pchHeaderName *C.char, unResponseHeaderSize *uint32) bool
func SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData ¶
func SteamAPI_ISteamHTTP_GetHTTPStreamingResponseBodyData(hRequest HTTPRequestHandle, cOffset uint32, pBodyDataBuffer *uint8, unBufferSize uint32) bool
func SteamAPI_ISteamHTTP_PrioritizeHTTPRequest ¶
func SteamAPI_ISteamHTTP_PrioritizeHTTPRequest(hRequest HTTPRequestHandle) bool
func SteamAPI_ISteamHTTP_ReleaseCookieContainer ¶
func SteamAPI_ISteamHTTP_ReleaseCookieContainer(hCookieContainer HTTPCookieContainerHandle) bool
func SteamAPI_ISteamHTTP_ReleaseHTTPRequest ¶
func SteamAPI_ISteamHTTP_ReleaseHTTPRequest(hRequest HTTPRequestHandle) bool
func SteamAPI_ISteamHTTP_SendHTTPRequest ¶
func SteamAPI_ISteamHTTP_SendHTTPRequest(hRequest HTTPRequestHandle, pCallHandle *SteamAPICall) bool
func SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse ¶
func SteamAPI_ISteamHTTP_SendHTTPRequestAndStreamResponse(hRequest HTTPRequestHandle, pCallHandle *SteamAPICall) bool
func SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS ¶
func SteamAPI_ISteamHTTP_SetHTTPRequestAbsoluteTimeoutMS(hRequest HTTPRequestHandle, unMilliseconds uint32) bool
func SteamAPI_ISteamHTTP_SetHTTPRequestContextValue ¶
func SteamAPI_ISteamHTTP_SetHTTPRequestContextValue(hRequest HTTPRequestHandle, ulContextValue uint64) bool
func SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer ¶
func SteamAPI_ISteamHTTP_SetHTTPRequestCookieContainer(hRequest HTTPRequestHandle, hCookieContainer HTTPCookieContainerHandle) bool
func SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout ¶
func SteamAPI_ISteamHTTP_SetHTTPRequestNetworkActivityTimeout(hRequest HTTPRequestHandle, unTimeoutSeconds uint32) bool
func SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate ¶
func SteamAPI_ISteamHTTP_SetHTTPRequestRequiresVerifiedCertificate(hRequest HTTPRequestHandle, bRequireVerifiedCertificate bool) bool
func SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo ¶
func SteamAPI_ISteamHTTP_SetHTTPRequestUserAgentInfo(hRequest HTTPRequestHandle, pchUserAgentInfo *C.char) bool
func SteamAPI_ISteamInventory_AddPromoItem ¶
func SteamAPI_ISteamInventory_AddPromoItem(pResultHandle *SteamInventoryResult, itemDef SteamItemDef) bool
func SteamAPI_ISteamInventory_AddPromoItems ¶
func SteamAPI_ISteamInventory_AddPromoItems(pResultHandle *SteamInventoryResult, pArrayItemDefs *SteamItemDef, unArrayLength uint32) bool
func SteamAPI_ISteamInventory_CheckResultSteamID ¶
func SteamAPI_ISteamInventory_CheckResultSteamID(resultHandle SteamInventoryResult, steamIDExpected SteamID) bool
func SteamAPI_ISteamInventory_ConsumeItem ¶
func SteamAPI_ISteamInventory_ConsumeItem(pResultHandle *SteamInventoryResult, itemConsume SteamItemInstanceID, unQuantity uint32) bool
func SteamAPI_ISteamInventory_DestroyResult ¶
func SteamAPI_ISteamInventory_DestroyResult(resultHandle SteamInventoryResult)
func SteamAPI_ISteamInventory_ExchangeItems ¶
func SteamAPI_ISteamInventory_ExchangeItems(pResultHandle *SteamInventoryResult, pArrayGenerate *SteamItemDef, punArrayGenerateQuantity *uint32, unArrayGenerateLength uint32, pArrayDestroy *SteamItemInstanceID, punArrayDestroyQuantity *uint32, unArrayDestroyLength uint32) bool
func SteamAPI_ISteamInventory_GenerateItems ¶
func SteamAPI_ISteamInventory_GenerateItems(pResultHandle *SteamInventoryResult, pArrayItemDefs *SteamItemDef, punArrayQuantity *uint32, unArrayLength uint32) bool
func SteamAPI_ISteamInventory_GetAllItems ¶
func SteamAPI_ISteamInventory_GetAllItems(pResultHandle *SteamInventoryResult) bool
func SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs ¶
func SteamAPI_ISteamInventory_GetEligiblePromoItemDefinitionIDs(steamID SteamID, pItemDefIDs *SteamItemDef, punItemDefIDsArraySize *uint32) bool
func SteamAPI_ISteamInventory_GetItemDefinitionIDs ¶
func SteamAPI_ISteamInventory_GetItemDefinitionIDs(pItemDefIDs *SteamItemDef, punItemDefIDsArraySize *uint32) bool
func SteamAPI_ISteamInventory_GetItemPrice ¶
func SteamAPI_ISteamInventory_GetItemPrice(iDefinition SteamItemDef, pPrice *uint64) bool
func SteamAPI_ISteamInventory_GetItemsByID ¶
func SteamAPI_ISteamInventory_GetItemsByID(pResultHandle *SteamInventoryResult, pInstanceIDs *SteamItemInstanceID, unCountInstanceIDs uint32) bool
func SteamAPI_ISteamInventory_GetItemsWithPrices ¶
func SteamAPI_ISteamInventory_GetItemsWithPrices(pArrayItemDefs *SteamItemDef, pPrices *uint64, unArrayLength uint32) bool
func SteamAPI_ISteamInventory_GetNumItemsWithPrices ¶
func SteamAPI_ISteamInventory_GetNumItemsWithPrices() uint32
func SteamAPI_ISteamInventory_GetResultItems ¶
func SteamAPI_ISteamInventory_GetResultItems(resultHandle SteamInventoryResult, pOutItemsArray *SteamItemDetails, punOutItemsArraySize *uint32) bool
func SteamAPI_ISteamInventory_GetResultTimestamp ¶
func SteamAPI_ISteamInventory_GetResultTimestamp(resultHandle SteamInventoryResult) uint32
func SteamAPI_ISteamInventory_GrantPromoItems ¶
func SteamAPI_ISteamInventory_GrantPromoItems(pResultHandle *SteamInventoryResult) bool
func SteamAPI_ISteamInventory_LoadItemDefinitions ¶
func SteamAPI_ISteamInventory_LoadItemDefinitions() bool
func SteamAPI_ISteamInventory_RemoveProperty ¶
func SteamAPI_ISteamInventory_RemoveProperty(handle SteamInventoryUpdateHandle, nItemID SteamItemInstanceID, pchPropertyName *C.char) bool
func SteamAPI_ISteamInventory_SendItemDropHeartbeat ¶
func SteamAPI_ISteamInventory_SendItemDropHeartbeat()
func SteamAPI_ISteamInventory_SerializeResult ¶
func SteamAPI_ISteamInventory_SerializeResult(resultHandle SteamInventoryResult, pOutBuffer unsafe.Pointer, punOutBufferSize *uint32) bool
func SteamAPI_ISteamInventory_SetProperty ¶
func SteamAPI_ISteamInventory_SetProperty(handle SteamInventoryUpdateHandle, nItemID SteamItemInstanceID, pchPropertyName *C.char, pchPropertyValue *C.char) bool
func SteamAPI_ISteamInventory_SetProperty0 ¶
func SteamAPI_ISteamInventory_SetProperty0(handle SteamInventoryUpdateHandle, nItemID SteamItemInstanceID, pchPropertyName *C.char, bValue bool) bool
func SteamAPI_ISteamInventory_SetProperty1 ¶
func SteamAPI_ISteamInventory_SetProperty1(handle SteamInventoryUpdateHandle, nItemID SteamItemInstanceID, pchPropertyName *C.char, nValue int64) bool
func SteamAPI_ISteamInventory_SetProperty2 ¶
func SteamAPI_ISteamInventory_SetProperty2(handle SteamInventoryUpdateHandle, nItemID SteamItemInstanceID, pchPropertyName *C.char, flValue float32) bool
func SteamAPI_ISteamInventory_SubmitUpdateProperties ¶
func SteamAPI_ISteamInventory_SubmitUpdateProperties(handle SteamInventoryUpdateHandle, pResultHandle *SteamInventoryResult) bool
func SteamAPI_ISteamInventory_TradeItems ¶
func SteamAPI_ISteamInventory_TradeItems(pResultHandle *SteamInventoryResult, steamIDTradePartner SteamID, pArrayGive *SteamItemInstanceID, pArrayGiveQuantity *uint32, nArrayGiveLength uint32, pArrayGet *SteamItemInstanceID, pArrayGetQuantity *uint32, nArrayGetLength uint32) bool
func SteamAPI_ISteamInventory_TransferItemQuantity ¶
func SteamAPI_ISteamInventory_TransferItemQuantity(pResultHandle *SteamInventoryResult, itemIdSource SteamItemInstanceID, unQuantity uint32, itemIdDest SteamItemInstanceID) bool
func SteamAPI_ISteamInventory_TriggerItemDrop ¶
func SteamAPI_ISteamInventory_TriggerItemDrop(pResultHandle *SteamInventoryResult, dropListDefinition SteamItemDef) bool
func SteamAPI_ISteamMatchmakingServers_CancelQuery ¶
func SteamAPI_ISteamMatchmakingServers_CancelQuery(hRequest C.HServerListRequest)
func SteamAPI_ISteamMatchmakingServers_CancelServerQuery ¶
func SteamAPI_ISteamMatchmakingServers_CancelServerQuery(hServerQuery HServerQuery)
func SteamAPI_ISteamMatchmakingServers_GetServerCount ¶
func SteamAPI_ISteamMatchmakingServers_GetServerCount(hRequest C.HServerListRequest) int32
func SteamAPI_ISteamMatchmakingServers_GetServerDetails ¶
func SteamAPI_ISteamMatchmakingServers_GetServerDetails(hRequest C.HServerListRequest, iServer int32) *gameserveritem
func SteamAPI_ISteamMatchmakingServers_IsRefreshing ¶
func SteamAPI_ISteamMatchmakingServers_IsRefreshing(hRequest C.HServerListRequest) bool
func SteamAPI_ISteamMatchmakingServers_RefreshQuery ¶
func SteamAPI_ISteamMatchmakingServers_RefreshQuery(hRequest C.HServerListRequest)
func SteamAPI_ISteamMatchmakingServers_RefreshServer ¶
func SteamAPI_ISteamMatchmakingServers_RefreshServer(hRequest C.HServerListRequest, iServer int32)
func SteamAPI_ISteamMatchmakingServers_ReleaseRequest ¶
func SteamAPI_ISteamMatchmakingServers_ReleaseRequest(hServerListRequest C.HServerListRequest)
func SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter ¶
func SteamAPI_ISteamMatchmaking_AddRequestLobbyListCompatibleMembersFilter(steamIDLobby SteamID)
func SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter ¶
func SteamAPI_ISteamMatchmaking_AddRequestLobbyListDistanceFilter(eLobbyDistanceFilter ELobbyDistanceFilter)
func SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable ¶
func SteamAPI_ISteamMatchmaking_AddRequestLobbyListFilterSlotsAvailable(nSlotsAvailable int32)
func SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter ¶
func SteamAPI_ISteamMatchmaking_AddRequestLobbyListNumericalFilter(pchKeyToMatch *C.char, nValueToMatch int32, eComparisonType ELobbyComparison)
func SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter ¶
func SteamAPI_ISteamMatchmaking_AddRequestLobbyListResultCountFilter(cMaxResults int32)
func SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter ¶
func SteamAPI_ISteamMatchmaking_AddRequestLobbyListStringFilter(pchKeyToMatch *C.char, pchValueToMatch *C.char, eComparisonType ELobbyComparison)
func SteamAPI_ISteamMatchmaking_GetFavoriteGameCount ¶
func SteamAPI_ISteamMatchmaking_GetFavoriteGameCount() int32
func SteamAPI_ISteamMatchmaking_LeaveLobby ¶
func SteamAPI_ISteamMatchmaking_LeaveLobby(steamIDLobby SteamID)
func SteamAPI_ISteamMatchmaking_SetLobbyType ¶
func SteamAPI_ISteamMatchmaking_SetLobbyType(steamIDLobby SteamID, eLobbyType ELobbyType) bool
func SteamAPI_ISteamMusicRemote_BIsCurrentMusicRemote ¶
func SteamAPI_ISteamMusicRemote_BIsCurrentMusicRemote() bool
func SteamAPI_ISteamMusicRemote_CurrentEntryDidChange ¶
func SteamAPI_ISteamMusicRemote_CurrentEntryDidChange() bool
func SteamAPI_ISteamMusicRemote_CurrentEntryWillChange ¶
func SteamAPI_ISteamMusicRemote_CurrentEntryWillChange() bool
func SteamAPI_ISteamMusicRemote_DeregisterSteamMusicRemote ¶
func SteamAPI_ISteamMusicRemote_DeregisterSteamMusicRemote() bool
func SteamAPI_ISteamMusicRemote_PlaylistDidChange ¶
func SteamAPI_ISteamMusicRemote_PlaylistDidChange() bool
func SteamAPI_ISteamMusicRemote_PlaylistWillChange ¶
func SteamAPI_ISteamMusicRemote_PlaylistWillChange() bool
func SteamAPI_ISteamMusicRemote_QueueDidChange ¶
func SteamAPI_ISteamMusicRemote_QueueDidChange() bool
func SteamAPI_ISteamMusicRemote_QueueWillChange ¶
func SteamAPI_ISteamMusicRemote_QueueWillChange() bool
func SteamAPI_ISteamMusicRemote_ResetPlaylistEntries ¶
func SteamAPI_ISteamMusicRemote_ResetPlaylistEntries() bool
func SteamAPI_ISteamMusicRemote_ResetQueueEntries ¶
func SteamAPI_ISteamMusicRemote_ResetQueueEntries() bool
func SteamAPI_ISteamMusicRemote_UpdatePlaybackStatus ¶
func SteamAPI_ISteamMusicRemote_UpdatePlaybackStatus(nStatus EAudioPlayback) bool
func SteamAPI_ISteamMusic_BIsEnabled ¶
func SteamAPI_ISteamMusic_BIsEnabled() bool
func SteamAPI_ISteamMusic_BIsPlaying ¶
func SteamAPI_ISteamMusic_BIsPlaying() bool
func SteamAPI_ISteamMusic_GetVolume ¶
func SteamAPI_ISteamMusic_GetVolume() float32
func SteamAPI_ISteamMusic_Pause ¶
func SteamAPI_ISteamMusic_Pause()
func SteamAPI_ISteamMusic_Play ¶
func SteamAPI_ISteamMusic_Play()
func SteamAPI_ISteamMusic_PlayNext ¶
func SteamAPI_ISteamMusic_PlayNext()
func SteamAPI_ISteamMusic_PlayPrevious ¶
func SteamAPI_ISteamMusic_PlayPrevious()
func SteamAPI_ISteamMusic_SetVolume ¶
func SteamAPI_ISteamMusic_SetVolume(flVolume float32)
func SteamAPI_ISteamNetworking_DestroyListenSocket ¶
func SteamAPI_ISteamNetworking_DestroyListenSocket(hSocket SNetListenSocket, bNotifyRemoteEnd bool) bool
func SteamAPI_ISteamNetworking_DestroySocket ¶
func SteamAPI_ISteamNetworking_DestroySocket(hSocket SNetSocket, bNotifyRemoteEnd bool) bool
func SteamAPI_ISteamNetworking_GetListenSocketInfo ¶
func SteamAPI_ISteamNetworking_GetListenSocketInfo(hListenSocket SNetListenSocket, pnIP *uint32, pnPort *uint16) bool
func SteamAPI_ISteamNetworking_GetMaxPacketSize ¶
func SteamAPI_ISteamNetworking_GetMaxPacketSize(hSocket SNetSocket) int32
func SteamAPI_ISteamNetworking_GetP2PSessionState ¶
func SteamAPI_ISteamNetworking_GetP2PSessionState(steamIDRemote SteamID, pConnectionState *P2PSessionState) bool
func SteamAPI_ISteamNetworking_IsDataAvailable ¶
func SteamAPI_ISteamNetworking_IsDataAvailable(hListenSocket SNetListenSocket, pcubMsgSize *uint32, phSocket *SNetSocket) bool
func SteamAPI_ISteamNetworking_IsDataAvailableOnSocket ¶
func SteamAPI_ISteamNetworking_IsDataAvailableOnSocket(hSocket SNetSocket, pcubMsgSize *uint32) bool
func SteamAPI_ISteamNetworking_RetrieveData ¶
func SteamAPI_ISteamNetworking_RetrieveData(hListenSocket SNetListenSocket, pubDest unsafe.Pointer, cubDest uint32, pcubMsgSize *uint32, phSocket *SNetSocket) bool
func SteamAPI_ISteamParentalSettings_BIsFeatureBlocked ¶
func SteamAPI_ISteamParentalSettings_BIsFeatureBlocked(eFeature EParentalFeature) bool
func SteamAPI_ISteamParentalSettings_BIsFeatureInBlockList ¶
func SteamAPI_ISteamParentalSettings_BIsFeatureInBlockList(eFeature EParentalFeature) bool
func SteamAPI_ISteamParentalSettings_BIsParentalLockEnabled ¶
func SteamAPI_ISteamParentalSettings_BIsParentalLockEnabled() bool
func SteamAPI_ISteamParentalSettings_BIsParentalLockLocked ¶
func SteamAPI_ISteamParentalSettings_BIsParentalLockLocked() bool
func SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete ¶
func SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete(hReadCall SteamAPICall, pvBuffer unsafe.Pointer, cubToRead uint32) bool
func SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel ¶
func SteamAPI_ISteamRemoteStorage_FileWriteStreamCancel(writeHandle UGCFileWriteStreamHandle) bool
func SteamAPI_ISteamRemoteStorage_FileWriteStreamClose ¶
func SteamAPI_ISteamRemoteStorage_FileWriteStreamClose(writeHandle UGCFileWriteStreamHandle) bool
func SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk ¶
func SteamAPI_ISteamRemoteStorage_FileWriteStreamWriteChunk(writeHandle UGCFileWriteStreamHandle, pvData unsafe.Pointer, cubData int32) bool
func SteamAPI_ISteamRemoteStorage_GetCachedUGCCount ¶
func SteamAPI_ISteamRemoteStorage_GetCachedUGCCount() int32
func SteamAPI_ISteamRemoteStorage_GetFileCount ¶
func SteamAPI_ISteamRemoteStorage_GetFileCount() int32
func SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount ¶
func SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount() bool
func SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp ¶
func SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp() bool
func SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp ¶
func SteamAPI_ISteamRemoteStorage_SetCloudEnabledForApp(bEnabled bool)
func SteamAPI_ISteamRemoteStorage_SetSyncPlatforms ¶
func SteamAPI_ISteamRemoteStorage_SetSyncPlatforms(pchFile *C.char, eRemoteStoragePlatform ERemoteStoragePlatform) bool
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription ¶
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileDescription(updateHandle PublishedFileUpdateHandle, pchDescription *C.char) bool
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile ¶
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileFile(updateHandle PublishedFileUpdateHandle, pchFile *C.char) bool
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile ¶
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFilePreviewFile(updateHandle PublishedFileUpdateHandle, pchPreviewFile *C.char) bool
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription ¶
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileSetChangeDescription(updateHandle PublishedFileUpdateHandle, pchChangeDescription *C.char) bool
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags ¶
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTags(updateHandle PublishedFileUpdateHandle, pTags *SteamParamStringArray) bool
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle ¶
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileTitle(updateHandle PublishedFileUpdateHandle, pchTitle *C.char) bool
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility ¶
func SteamAPI_ISteamRemoteStorage_UpdatePublishedFileVisibility(updateHandle PublishedFileUpdateHandle, eVisibility ERemoteStoragePublishedFileVisibility) bool
func SteamAPI_ISteamScreenshots_HookScreenshots ¶
func SteamAPI_ISteamScreenshots_HookScreenshots(bHook bool)
func SteamAPI_ISteamScreenshots_IsScreenshotsHooked ¶
func SteamAPI_ISteamScreenshots_IsScreenshotsHooked() bool
func SteamAPI_ISteamScreenshots_SetLocation ¶
func SteamAPI_ISteamScreenshots_SetLocation(hScreenshot ScreenshotHandle, pchLocation *C.char) bool
func SteamAPI_ISteamScreenshots_TagPublishedFile ¶
func SteamAPI_ISteamScreenshots_TagPublishedFile(hScreenshot ScreenshotHandle, unPublishedFileID PublishedFileId) bool
func SteamAPI_ISteamScreenshots_TagUser ¶
func SteamAPI_ISteamScreenshots_TagUser(hScreenshot ScreenshotHandle, steamID SteamID) bool
func SteamAPI_ISteamScreenshots_TriggerScreenshot ¶
func SteamAPI_ISteamScreenshots_TriggerScreenshot()
func SteamAPI_ISteamUGC_AddExcludedTag ¶
func SteamAPI_ISteamUGC_AddExcludedTag(handle UGCQueryHandle, pTagName *C.char) bool
func SteamAPI_ISteamUGC_AddItemPreviewFile ¶
func SteamAPI_ISteamUGC_AddItemPreviewFile(handle UGCUpdateHandle, pszPreviewFile *C.char, type_ EItemPreviewType) bool
func SteamAPI_ISteamUGC_AddItemPreviewVideo ¶
func SteamAPI_ISteamUGC_AddItemPreviewVideo(handle UGCUpdateHandle, pszVideoID *C.char) bool
func SteamAPI_ISteamUGC_AddRequiredTag ¶
func SteamAPI_ISteamUGC_AddRequiredTag(handle UGCQueryHandle, pTagName *C.char) bool
func SteamAPI_ISteamUGC_DownloadItem ¶
func SteamAPI_ISteamUGC_DownloadItem(nPublishedFileID PublishedFileId, bHighPriority bool) bool
func SteamAPI_ISteamUGC_GetItemDownloadInfo ¶
func SteamAPI_ISteamUGC_GetItemDownloadInfo(nPublishedFileID PublishedFileId, punBytesDownloaded *uint64, punBytesTotal *uint64) bool
func SteamAPI_ISteamUGC_GetItemState ¶
func SteamAPI_ISteamUGC_GetItemState(nPublishedFileID PublishedFileId) uint32
func SteamAPI_ISteamUGC_GetNumSubscribedItems ¶
func SteamAPI_ISteamUGC_GetNumSubscribedItems() uint32
func SteamAPI_ISteamUGC_GetQueryUGCChildren ¶
func SteamAPI_ISteamUGC_GetQueryUGCChildren(handle UGCQueryHandle, index uint32, pvecPublishedFileID *PublishedFileId, cMaxEntries uint32) bool
func SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews ¶
func SteamAPI_ISteamUGC_GetQueryUGCNumAdditionalPreviews(handle UGCQueryHandle, index uint32) uint32
func SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags ¶
func SteamAPI_ISteamUGC_GetQueryUGCNumKeyValueTags(handle UGCQueryHandle, index uint32) uint32
func SteamAPI_ISteamUGC_GetQueryUGCResult ¶
func SteamAPI_ISteamUGC_GetQueryUGCResult(handle UGCQueryHandle, index uint32, pDetails *SteamUGCDetails) bool
func SteamAPI_ISteamUGC_GetQueryUGCStatistic ¶
func SteamAPI_ISteamUGC_GetQueryUGCStatistic(handle UGCQueryHandle, index uint32, eStatType EItemStatistic, pStatValue *uint64) bool
func SteamAPI_ISteamUGC_GetSubscribedItems ¶
func SteamAPI_ISteamUGC_GetSubscribedItems(pvecPublishedFileID *PublishedFileId, cMaxEntries uint32) uint32
func SteamAPI_ISteamUGC_ReleaseQueryUGCRequest ¶
func SteamAPI_ISteamUGC_ReleaseQueryUGCRequest(handle UGCQueryHandle) bool
func SteamAPI_ISteamUGC_RemoveItemKeyValueTags ¶
func SteamAPI_ISteamUGC_RemoveItemKeyValueTags(handle UGCUpdateHandle, pchKey *C.char) bool
func SteamAPI_ISteamUGC_RemoveItemPreview ¶
func SteamAPI_ISteamUGC_RemoveItemPreview(handle UGCUpdateHandle, index uint32) bool
func SteamAPI_ISteamUGC_SetAllowCachedResponse ¶
func SteamAPI_ISteamUGC_SetAllowCachedResponse(handle UGCQueryHandle, unMaxAgeSeconds uint32) bool
func SteamAPI_ISteamUGC_SetCloudFileNameFilter ¶
func SteamAPI_ISteamUGC_SetCloudFileNameFilter(handle UGCQueryHandle, pMatchCloudFileName *C.char) bool
func SteamAPI_ISteamUGC_SetItemContent ¶
func SteamAPI_ISteamUGC_SetItemContent(handle UGCUpdateHandle, pszContentFolder *C.char) bool
func SteamAPI_ISteamUGC_SetItemDescription ¶
func SteamAPI_ISteamUGC_SetItemDescription(handle UGCUpdateHandle, pchDescription *C.char) bool
func SteamAPI_ISteamUGC_SetItemMetadata ¶
func SteamAPI_ISteamUGC_SetItemMetadata(handle UGCUpdateHandle, pchMetaData *C.char) bool
func SteamAPI_ISteamUGC_SetItemPreview ¶
func SteamAPI_ISteamUGC_SetItemPreview(handle UGCUpdateHandle, pszPreviewFile *C.char) bool
func SteamAPI_ISteamUGC_SetItemTags ¶
func SteamAPI_ISteamUGC_SetItemTags(updateHandle UGCUpdateHandle, pTags *SteamParamStringArray) bool
func SteamAPI_ISteamUGC_SetItemTitle ¶
func SteamAPI_ISteamUGC_SetItemTitle(handle UGCUpdateHandle, pchTitle *C.char) bool
func SteamAPI_ISteamUGC_SetItemUpdateLanguage ¶
func SteamAPI_ISteamUGC_SetItemUpdateLanguage(handle UGCUpdateHandle, pchLanguage *C.char) bool
func SteamAPI_ISteamUGC_SetItemVisibility ¶
func SteamAPI_ISteamUGC_SetItemVisibility(handle UGCUpdateHandle, eVisibility ERemoteStoragePublishedFileVisibility) bool
func SteamAPI_ISteamUGC_SetLanguage ¶
func SteamAPI_ISteamUGC_SetLanguage(handle UGCQueryHandle, pchLanguage *C.char) bool
func SteamAPI_ISteamUGC_SetMatchAnyTag ¶
func SteamAPI_ISteamUGC_SetMatchAnyTag(handle UGCQueryHandle, bMatchAnyTag bool) bool
func SteamAPI_ISteamUGC_SetRankedByTrendDays ¶
func SteamAPI_ISteamUGC_SetRankedByTrendDays(handle UGCQueryHandle, unDays uint32) bool
func SteamAPI_ISteamUGC_SetReturnAdditionalPreviews ¶
func SteamAPI_ISteamUGC_SetReturnAdditionalPreviews(handle UGCQueryHandle, bReturnAdditionalPreviews bool) bool
func SteamAPI_ISteamUGC_SetReturnChildren ¶
func SteamAPI_ISteamUGC_SetReturnChildren(handle UGCQueryHandle, bReturnChildren bool) bool
func SteamAPI_ISteamUGC_SetReturnKeyValueTags ¶
func SteamAPI_ISteamUGC_SetReturnKeyValueTags(handle UGCQueryHandle, bReturnKeyValueTags bool) bool
func SteamAPI_ISteamUGC_SetReturnLongDescription ¶
func SteamAPI_ISteamUGC_SetReturnLongDescription(handle UGCQueryHandle, bReturnLongDescription bool) bool
func SteamAPI_ISteamUGC_SetReturnMetadata ¶
func SteamAPI_ISteamUGC_SetReturnMetadata(handle UGCQueryHandle, bReturnMetadata bool) bool
func SteamAPI_ISteamUGC_SetReturnOnlyIDs ¶
func SteamAPI_ISteamUGC_SetReturnOnlyIDs(handle UGCQueryHandle, bReturnOnlyIDs bool) bool
func SteamAPI_ISteamUGC_SetReturnPlaytimeStats ¶
func SteamAPI_ISteamUGC_SetReturnPlaytimeStats(handle UGCQueryHandle, unDays uint32) bool
func SteamAPI_ISteamUGC_SetReturnTotalOnly ¶
func SteamAPI_ISteamUGC_SetReturnTotalOnly(handle UGCQueryHandle, bReturnTotalOnly bool) bool
func SteamAPI_ISteamUGC_SetSearchText ¶
func SteamAPI_ISteamUGC_SetSearchText(handle UGCQueryHandle, pSearchText *C.char) bool
func SteamAPI_ISteamUGC_SuspendDownloads ¶
func SteamAPI_ISteamUGC_SuspendDownloads(bSuspend bool)
func SteamAPI_ISteamUGC_UpdateItemPreviewFile ¶
func SteamAPI_ISteamUGC_UpdateItemPreviewFile(handle UGCUpdateHandle, index uint32, pszPreviewFile *C.char) bool
func SteamAPI_ISteamUGC_UpdateItemPreviewVideo ¶
func SteamAPI_ISteamUGC_UpdateItemPreviewVideo(handle UGCUpdateHandle, index uint32, pszVideoID *C.char) bool
func SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry ¶
func SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry(hSteamLeaderboardEntries SteamLeaderboardEntries, index int32, pLeaderboardEntry *LeaderboardEntry, pDetails *int32, cDetailsMax int32) bool
func SteamAPI_ISteamUserStats_GetLeaderboardEntryCount ¶
func SteamAPI_ISteamUserStats_GetLeaderboardEntryCount(hSteamLeaderboard SteamLeaderboard) int32
func SteamAPI_ISteamUserStats_GetLeaderboardName ¶
func SteamAPI_ISteamUserStats_GetLeaderboardName(hSteamLeaderboard SteamLeaderboard) *C.char
func SteamAPI_ISteamUserStats_GetNumAchievements ¶
func SteamAPI_ISteamUserStats_GetNumAchievements() uint32
func SteamAPI_ISteamUserStats_RequestCurrentStats ¶
func SteamAPI_ISteamUserStats_RequestCurrentStats() bool
func SteamAPI_ISteamUserStats_StoreStats ¶
func SteamAPI_ISteamUserStats_StoreStats() bool
func SteamAPI_ISteamUser_BIsBehindNAT ¶
func SteamAPI_ISteamUser_BIsBehindNAT() bool
func SteamAPI_ISteamUser_BIsPhoneIdentifying ¶
func SteamAPI_ISteamUser_BIsPhoneIdentifying() bool
func SteamAPI_ISteamUser_BIsPhoneRequiringVerification ¶
func SteamAPI_ISteamUser_BIsPhoneRequiringVerification() bool
func SteamAPI_ISteamUser_BIsPhoneVerified ¶
func SteamAPI_ISteamUser_BIsPhoneVerified() bool
func SteamAPI_ISteamUser_BIsTwoFactorEnabled ¶
func SteamAPI_ISteamUser_BIsTwoFactorEnabled() bool
func SteamAPI_ISteamUser_BLoggedOn ¶
func SteamAPI_ISteamUser_BLoggedOn() bool
func SteamAPI_ISteamUser_CancelAuthTicket ¶
func SteamAPI_ISteamUser_CancelAuthTicket(hAuthTicket HAuthTicket)
func SteamAPI_ISteamUser_EndAuthSession ¶
func SteamAPI_ISteamUser_EndAuthSession(steamID SteamID)
func SteamAPI_ISteamUser_GetPlayerSteamLevel ¶
func SteamAPI_ISteamUser_GetPlayerSteamLevel() int32
func SteamAPI_ISteamUser_GetVoiceOptimalSampleRate ¶
func SteamAPI_ISteamUser_GetVoiceOptimalSampleRate() uint32
func SteamAPI_ISteamUser_StartVoiceRecording ¶
func SteamAPI_ISteamUser_StartVoiceRecording()
func SteamAPI_ISteamUser_StopVoiceRecording ¶
func SteamAPI_ISteamUser_StopVoiceRecording()
func SteamAPI_ISteamUtils_BOverlayNeedsPresent ¶
func SteamAPI_ISteamUtils_BOverlayNeedsPresent() bool
func SteamAPI_ISteamUtils_GetAppID ¶
func SteamAPI_ISteamUtils_GetAppID() uint32
func SteamAPI_ISteamUtils_GetCurrentBatteryPower ¶
func SteamAPI_ISteamUtils_GetCurrentBatteryPower() uint8
func SteamAPI_ISteamUtils_GetEnteredGamepadTextLength ¶
func SteamAPI_ISteamUtils_GetEnteredGamepadTextLength() uint32
func SteamAPI_ISteamUtils_GetIPCCallCount ¶
func SteamAPI_ISteamUtils_GetIPCCallCount() uint32
func SteamAPI_ISteamUtils_GetSecondsSinceAppActive ¶
func SteamAPI_ISteamUtils_GetSecondsSinceAppActive() uint32
func SteamAPI_ISteamUtils_GetSecondsSinceComputerActive ¶
func SteamAPI_ISteamUtils_GetSecondsSinceComputerActive() uint32
func SteamAPI_ISteamUtils_GetServerRealTime ¶
func SteamAPI_ISteamUtils_GetServerRealTime() uint32
func SteamAPI_ISteamUtils_IsAPICallCompleted ¶
func SteamAPI_ISteamUtils_IsAPICallCompleted(hSteamAPICall SteamAPICall, pbFailed *bool) bool
func SteamAPI_ISteamUtils_IsOverlayEnabled ¶
func SteamAPI_ISteamUtils_IsOverlayEnabled() bool
func SteamAPI_ISteamUtils_IsSteamInBigPictureMode ¶
func SteamAPI_ISteamUtils_IsSteamInBigPictureMode() bool
func SteamAPI_ISteamUtils_IsSteamRunningInVR ¶
func SteamAPI_ISteamUtils_IsSteamRunningInVR() bool
func SteamAPI_ISteamUtils_IsVRHeadsetStreamingEnabled ¶
func SteamAPI_ISteamUtils_IsVRHeadsetStreamingEnabled() bool
func SteamAPI_ISteamUtils_SetOverlayNotificationPosition ¶
func SteamAPI_ISteamUtils_SetOverlayNotificationPosition(eNotificationPosition ENotificationPosition)
func SteamAPI_ISteamUtils_SetVRHeadsetStreamingEnabled ¶
func SteamAPI_ISteamUtils_SetVRHeadsetStreamingEnabled(bEnabled bool)
func SteamAPI_ISteamUtils_ShowGamepadTextInput ¶
func SteamAPI_ISteamUtils_ShowGamepadTextInput(eInputMode EGamepadTextInputMode, eLineInputMode EGamepadTextInputLineMode, pchDescription *C.char, unCharMax uint32, pchExistingText *C.char) bool
func SteamAPI_ISteamUtils_StartVRDashboard ¶
func SteamAPI_ISteamUtils_StartVRDashboard()
func SteamAPI_ISteamVideo_GetOPFSettings ¶
func SteamAPI_ISteamVideo_GetOPFSettings(unVideoAppID AppId)
func SteamAPI_ISteamVideo_GetVideoURL ¶
func SteamAPI_ISteamVideo_GetVideoURL(unVideoAppID AppId)
func SteamAPI_Init ¶
func SteamAPI_Init() bool
func SteamAPI_IsSteamRunning ¶
func SteamAPI_IsSteamRunning() bool
func SteamAPI_ReleaseCurrentThreadMemory ¶
func SteamAPI_ReleaseCurrentThreadMemory()
func SteamAPI_RunCallbacks ¶
func SteamAPI_RunCallbacks()
func SteamAPI_Shutdown ¶
func SteamAPI_Shutdown()
func SteamGameServer_Init ¶
func SteamGameServer_Shutdown ¶
func SteamGameServer_Shutdown()
func SteamID_IsValid ¶
Types ¶
type AccountID ¶
type AccountID = C.AccountID_t
type AddAppDependencyResult ¶
type AddAppDependencyResult = C.AddAppDependencyResult_t
type AddUGCDependencyResult ¶
type AddUGCDependencyResult = C.AddUGCDependencyResult_t
type AppId ¶
type AppProofOfPurchaseKeyResponse ¶
type AppProofOfPurchaseKeyResponse = C.AppProofOfPurchaseKeyResponse_t
type AssetClassId ¶
type AssetClassId = C.AssetClassId_t
type AssociateWithClanResult ¶
type AssociateWithClanResult = C.AssociateWithClanResult_t
type AvatarImageLoaded ¶
type AvatarImageLoaded = C.AvatarImageLoaded_t
type BroadcastUploadStart ¶
type BroadcastUploadStart = C.BroadcastUploadStart_t
type BroadcastUploadStop ¶
type BroadcastUploadStop = C.BroadcastUploadStop_t
type BundleId ¶
type BundleId = C.BundleId_t
type CallbackMsg ¶
type CallbackMsg = C.CallbackMsg_t
type CheckFileSignature ¶
type CheckFileSignature = C.CheckFileSignature_t
type ClanOfficerListResponse ¶
type ClanOfficerListResponse = C.ClanOfficerListResponse_t
type ClientGameServerDeny ¶
type ClientGameServerDeny = C.ClientGameServerDeny_t
type ComputeNewPlayerCompatibilityResult ¶
type ComputeNewPlayerCompatibilityResult = C.ComputeNewPlayerCompatibilityResult_t
type ControllerActionSetHandle ¶
type ControllerActionSetHandle = C.ControllerActionSetHandle_t
func SteamAPI_ISteamController_GetActionSetHandle ¶
func SteamAPI_ISteamController_GetActionSetHandle(pszActionSetName *C.char) ControllerActionSetHandle
func SteamAPI_ISteamController_GetCurrentActionSet ¶
func SteamAPI_ISteamController_GetCurrentActionSet(controllerHandle ControllerHandle) ControllerActionSetHandle
type ControllerAnalogActionData ¶
type ControllerAnalogActionData = C.ControllerAnalogActionData_t
func SteamAPI_ISteamController_GetAnalogActionData ¶
func SteamAPI_ISteamController_GetAnalogActionData(controllerHandle ControllerHandle, analogActionHandle ControllerAnalogActionHandle) ControllerAnalogActionData
type ControllerAnalogActionHandle ¶
type ControllerAnalogActionHandle = C.ControllerAnalogActionHandle_t
func SteamAPI_ISteamController_GetAnalogActionHandle ¶
func SteamAPI_ISteamController_GetAnalogActionHandle(pszActionName *C.char) ControllerAnalogActionHandle
type ControllerDigitalActionData ¶
type ControllerDigitalActionData = C.ControllerDigitalActionData_t
func SteamAPI_ISteamController_GetDigitalActionData ¶
func SteamAPI_ISteamController_GetDigitalActionData(controllerHandle ControllerHandle, digitalActionHandle ControllerDigitalActionHandle) ControllerDigitalActionData
type ControllerDigitalActionHandle ¶
type ControllerDigitalActionHandle = C.ControllerDigitalActionHandle_t
func SteamAPI_ISteamController_GetDigitalActionHandle ¶
func SteamAPI_ISteamController_GetDigitalActionHandle(pszActionName *C.char) ControllerDigitalActionHandle
type ControllerHandle ¶
type ControllerHandle = C.ControllerHandle_t
func SteamAPI_ISteamController_GetControllerForGamepadIndex ¶
func SteamAPI_ISteamController_GetControllerForGamepadIndex(nIndex int32) ControllerHandle
type ControllerMotionData ¶
type ControllerMotionData = C.ControllerMotionData_t
func SteamAPI_ISteamController_GetMotionData ¶
func SteamAPI_ISteamController_GetMotionData(controllerHandle ControllerHandle) ControllerMotionData
type CreateItemResult ¶
type CreateItemResult = C.CreateItemResult_t
type DeleteItemResult ¶
type DeleteItemResult = C.DeleteItemResult_t
type DlcInstalled ¶
type DlcInstalled = C.DlcInstalled_t
type DownloadClanActivityCountsResult ¶
type DownloadClanActivityCountsResult = C.DownloadClanActivityCountsResult_t
type DownloadItemResult ¶
type DownloadItemResult = C.DownloadItemResult_t
type EAccountType ¶
type EAccountType int32
const ( EAccountType_Invalid EAccountType = 0 EAccountType_Individual EAccountType = 1 EAccountType_Multiseat EAccountType = 2 EAccountType_GameServer EAccountType = 3 EAccountType_AnonGameServer EAccountType = 4 EAccountType_Pending EAccountType = 5 EAccountType_ContentServer EAccountType = 6 EAccountType_Clan EAccountType = 7 EAccountType_Chat EAccountType = 8 EAccountType_ConsoleUser EAccountType = 9 EAccountType_AnonUser EAccountType = 10 EAccountType_Max EAccountType = 11 )
func (EAccountType) String ¶
func (i EAccountType) String() string
type EAppOwnershipFlags ¶
type EAppOwnershipFlags int32
const ( EAppOwnershipFlags_None EAppOwnershipFlags = 0 EAppOwnershipFlags_OwnsLicense EAppOwnershipFlags = 1 EAppOwnershipFlags_FreeLicense EAppOwnershipFlags = 2 EAppOwnershipFlags_RegionRestricted EAppOwnershipFlags = 4 EAppOwnershipFlags_LowViolence EAppOwnershipFlags = 8 EAppOwnershipFlags_InvalidPlatform EAppOwnershipFlags = 16 EAppOwnershipFlags_FreeWeekend EAppOwnershipFlags = 64 EAppOwnershipFlags_RetailLicense EAppOwnershipFlags = 128 EAppOwnershipFlags_LicenseLocked EAppOwnershipFlags = 256 EAppOwnershipFlags_LicensePending EAppOwnershipFlags = 512 EAppOwnershipFlags_LicenseExpired EAppOwnershipFlags = 1024 EAppOwnershipFlags_LicensePermanent EAppOwnershipFlags = 2048 EAppOwnershipFlags_LicenseRecurring EAppOwnershipFlags = 4096 EAppOwnershipFlags_LicenseCanceled EAppOwnershipFlags = 8192 EAppOwnershipFlags_AutoGrant EAppOwnershipFlags = 16384 EAppOwnershipFlags_PendingGift EAppOwnershipFlags = 32768 EAppOwnershipFlags_RentalNotActivated EAppOwnershipFlags = 65536 EAppOwnershipFlags_Rental EAppOwnershipFlags = 131072 EAppOwnershipFlags_SiteLicense EAppOwnershipFlags = 262144 )
func (EAppOwnershipFlags) String ¶
func (i EAppOwnershipFlags) String() string
type EAppReleaseState ¶
type EAppReleaseState int32
const ( EAppReleaseState_Unknown EAppReleaseState = 0 EAppReleaseState_Prerelease EAppReleaseState = 2 EAppReleaseState_PreloadOnly EAppReleaseState = 3 EAppReleaseState_Released EAppReleaseState = 4 )
func (EAppReleaseState) String ¶
func (i EAppReleaseState) String() string
type EAppType ¶
type EAppType int32
const ( EAppType_Invalid EAppType = 0 EAppType_Game EAppType = 1 EAppType_Application EAppType = 2 EAppType_Tool EAppType = 4 EAppType_Demo EAppType = 8 EAppType_Media_DEPRECATED EAppType = 16 EAppType_DLC EAppType = 32 EAppType_Guide EAppType = 64 EAppType_Driver EAppType = 128 EAppType_Config EAppType = 256 EAppType_Hardware EAppType = 512 EAppType_Franchise EAppType = 1024 EAppType_Video EAppType = 2048 EAppType_Plugin EAppType = 4096 EAppType_Music EAppType = 8192 EAppType_Series EAppType = 16384 EAppType_Comic EAppType = 32768 EAppType_Shortcut EAppType = 1073741824 EAppType_DepotOnly EAppType = -2147483648 )
type EAudioPlayback ¶
type EAudioPlayback int32
const ( EAudioPlayback_Undefined EAudioPlayback = 0 EAudioPlayback_Playing EAudioPlayback = 1 EAudioPlayback_Paused EAudioPlayback = 2 EAudioPlayback_Idle EAudioPlayback = 3 )
func SteamAPI_ISteamMusic_GetPlaybackStatus ¶
func SteamAPI_ISteamMusic_GetPlaybackStatus() EAudioPlayback
func (EAudioPlayback) String ¶
func (i EAudioPlayback) String() string
type EAuthSessionResponse ¶
type EAuthSessionResponse int32
const ( EAuthSessionResponse_OK EAuthSessionResponse = 0 EAuthSessionResponse_UserNotConnectedToSteam EAuthSessionResponse = 1 EAuthSessionResponse_NoLicenseOrExpired EAuthSessionResponse = 2 EAuthSessionResponse_VACBanned EAuthSessionResponse = 3 EAuthSessionResponse_LoggedInElseWhere EAuthSessionResponse = 4 EAuthSessionResponse_VACCheckTimedOut EAuthSessionResponse = 5 EAuthSessionResponse_AuthTicketCanceled EAuthSessionResponse = 6 EAuthSessionResponse_AuthTicketInvalidAlreadyUsed EAuthSessionResponse = 7 EAuthSessionResponse_AuthTicketInvalid EAuthSessionResponse = 8 EAuthSessionResponse_PublisherIssuedBan EAuthSessionResponse = 9 )
func (EAuthSessionResponse) String ¶
func (i EAuthSessionResponse) String() string
type EBeginAuthSessionResult ¶
type EBeginAuthSessionResult int32
const ( EBeginAuthSessionResult_OK EBeginAuthSessionResult = 0 EBeginAuthSessionResult_InvalidTicket EBeginAuthSessionResult = 1 EBeginAuthSessionResult_DuplicateRequest EBeginAuthSessionResult = 2 EBeginAuthSessionResult_InvalidVersion EBeginAuthSessionResult = 3 EBeginAuthSessionResult_GameMismatch EBeginAuthSessionResult = 4 EBeginAuthSessionResult_ExpiredTicket EBeginAuthSessionResult = 5 )
func SteamAPI_ISteamGameServer_BeginAuthSession ¶
func SteamAPI_ISteamGameServer_BeginAuthSession(pAuthTicket unsafe.Pointer, cbAuthTicket int32, steamID SteamID) EBeginAuthSessionResult
func SteamAPI_ISteamUser_BeginAuthSession ¶
func SteamAPI_ISteamUser_BeginAuthSession(pAuthTicket unsafe.Pointer, cbAuthTicket int32, steamID SteamID) EBeginAuthSessionResult
func (EBeginAuthSessionResult) String ¶
func (i EBeginAuthSessionResult) String() string
type EBroadcastUploadResult ¶
type EBroadcastUploadResult int32
const ( EBroadcastUploadResult_None EBroadcastUploadResult = 0 EBroadcastUploadResult_OK EBroadcastUploadResult = 1 EBroadcastUploadResult_InitFailed EBroadcastUploadResult = 2 EBroadcastUploadResult_FrameFailed EBroadcastUploadResult = 3 EBroadcastUploadResult_Timeout EBroadcastUploadResult = 4 EBroadcastUploadResult_BandwidthExceeded EBroadcastUploadResult = 5 EBroadcastUploadResult_LowFPS EBroadcastUploadResult = 6 EBroadcastUploadResult_MissingKeyFrames EBroadcastUploadResult = 7 EBroadcastUploadResult_NoConnection EBroadcastUploadResult = 8 EBroadcastUploadResult_RelayFailed EBroadcastUploadResult = 9 EBroadcastUploadResult_SettingsChanged EBroadcastUploadResult = 10 EBroadcastUploadResult_MissingAudio EBroadcastUploadResult = 11 EBroadcastUploadResult_TooFarBehind EBroadcastUploadResult = 12 EBroadcastUploadResult_TranscodeBehind EBroadcastUploadResult = 13 )
func (EBroadcastUploadResult) String ¶
func (i EBroadcastUploadResult) String() string
type EChatEntryType ¶
type EChatEntryType int32
const ( EChatEntryType_Invalid EChatEntryType = 0 EChatEntryType_ChatMsg EChatEntryType = 1 EChatEntryType_Typing EChatEntryType = 2 EChatEntryType_InviteGame EChatEntryType = 3 EChatEntryType_Emote EChatEntryType = 4 EChatEntryType_LeftConversation EChatEntryType = 6 EChatEntryType_Entered EChatEntryType = 7 EChatEntryType_WasKicked EChatEntryType = 8 EChatEntryType_WasBanned EChatEntryType = 9 EChatEntryType_Disconnected EChatEntryType = 10 EChatEntryType_HistoricalChat EChatEntryType = 11 EChatEntryType_LinkBlocked EChatEntryType = 14 )
func (EChatEntryType) String ¶
func (i EChatEntryType) String() string
type EChatMemberStateChange ¶
type EChatMemberStateChange int32
const ( EChatMemberStateChange_Entered EChatMemberStateChange = 1 EChatMemberStateChange_Left EChatMemberStateChange = 2 EChatMemberStateChange_Disconnected EChatMemberStateChange = 4 EChatMemberStateChange_Kicked EChatMemberStateChange = 8 EChatMemberStateChange_Banned EChatMemberStateChange = 16 )
func (EChatMemberStateChange) String ¶
func (i EChatMemberStateChange) String() string
type EChatRoomEnterResponse ¶
type EChatRoomEnterResponse int32
const ( EChatRoomEnterResponse_Success EChatRoomEnterResponse = 1 EChatRoomEnterResponse_DoesntExist EChatRoomEnterResponse = 2 EChatRoomEnterResponse_NotAllowed EChatRoomEnterResponse = 3 EChatRoomEnterResponse_Full EChatRoomEnterResponse = 4 EChatRoomEnterResponse_Error EChatRoomEnterResponse = 5 EChatRoomEnterResponse_Banned EChatRoomEnterResponse = 6 EChatRoomEnterResponse_Limited EChatRoomEnterResponse = 7 EChatRoomEnterResponse_ClanDisabled EChatRoomEnterResponse = 8 EChatRoomEnterResponse_CommunityBan EChatRoomEnterResponse = 9 EChatRoomEnterResponse_MemberBlockedYou EChatRoomEnterResponse = 10 EChatRoomEnterResponse_YouBlockedMember EChatRoomEnterResponse = 11 EChatRoomEnterResponse_RatelimitExceeded EChatRoomEnterResponse = 15 )
func (EChatRoomEnterResponse) String ¶
func (i EChatRoomEnterResponse) String() string
type EChatSteamIDInstanceFlags ¶
type EChatSteamIDInstanceFlags int32
const ( EChatSteamIDInstanceFlags_EChatAccountInstanceMask EChatSteamIDInstanceFlags = 4095 EChatSteamIDInstanceFlags_EChatInstanceFlagClan EChatSteamIDInstanceFlags = 524288 EChatSteamIDInstanceFlags_EChatInstanceFlagLobby EChatSteamIDInstanceFlags = 262144 EChatSteamIDInstanceFlags_EChatInstanceFlagMMSLobby EChatSteamIDInstanceFlags = 131072 )
func (EChatSteamIDInstanceFlags) String ¶
func (i EChatSteamIDInstanceFlags) String() string
type ECheckFileSignature ¶
type ECheckFileSignature int32
const ( ECheckFileSignature_InvalidSignature ECheckFileSignature = 0 ECheckFileSignature_ValidSignature ECheckFileSignature = 1 ECheckFileSignature_FileNotFound ECheckFileSignature = 2 ECheckFileSignature_NoSignaturesFoundForThisApp ECheckFileSignature = 3 ECheckFileSignature_NoSignaturesFoundForThisFile ECheckFileSignature = 4 )
func (ECheckFileSignature) String ¶
func (i ECheckFileSignature) String() string
type EControllerActionOrigin ¶
type EControllerActionOrigin int32
const ( EControllerActionOrigin_None EControllerActionOrigin = 0 EControllerActionOrigin_A EControllerActionOrigin = 1 EControllerActionOrigin_B EControllerActionOrigin = 2 EControllerActionOrigin_X EControllerActionOrigin = 3 EControllerActionOrigin_Y EControllerActionOrigin = 4 EControllerActionOrigin_LeftBumper EControllerActionOrigin = 5 EControllerActionOrigin_RightBumper EControllerActionOrigin = 6 EControllerActionOrigin_LeftGrip EControllerActionOrigin = 7 EControllerActionOrigin_RightGrip EControllerActionOrigin = 8 EControllerActionOrigin_Start EControllerActionOrigin = 9 EControllerActionOrigin_Back EControllerActionOrigin = 10 EControllerActionOrigin_LeftPad_Touch EControllerActionOrigin = 11 EControllerActionOrigin_LeftPad_Swipe EControllerActionOrigin = 12 EControllerActionOrigin_LeftPad_Click EControllerActionOrigin = 13 EControllerActionOrigin_LeftPad_DPadNorth EControllerActionOrigin = 14 EControllerActionOrigin_LeftPad_DPadSouth EControllerActionOrigin = 15 EControllerActionOrigin_LeftPad_DPadWest EControllerActionOrigin = 16 EControllerActionOrigin_LeftPad_DPadEast EControllerActionOrigin = 17 EControllerActionOrigin_RightPad_Touch EControllerActionOrigin = 18 EControllerActionOrigin_RightPad_Swipe EControllerActionOrigin = 19 EControllerActionOrigin_RightPad_Click EControllerActionOrigin = 20 EControllerActionOrigin_RightPad_DPadNorth EControllerActionOrigin = 21 EControllerActionOrigin_RightPad_DPadSouth EControllerActionOrigin = 22 EControllerActionOrigin_RightPad_DPadWest EControllerActionOrigin = 23 EControllerActionOrigin_RightPad_DPadEast EControllerActionOrigin = 24 EControllerActionOrigin_LeftTrigger_Pull EControllerActionOrigin = 25 EControllerActionOrigin_LeftTrigger_Click EControllerActionOrigin = 26 EControllerActionOrigin_RightTrigger_Pull EControllerActionOrigin = 27 EControllerActionOrigin_RightTrigger_Click EControllerActionOrigin = 28 EControllerActionOrigin_LeftStick_Move EControllerActionOrigin = 29 EControllerActionOrigin_LeftStick_Click EControllerActionOrigin = 30 EControllerActionOrigin_LeftStick_DPadNorth EControllerActionOrigin = 31 EControllerActionOrigin_LeftStick_DPadSouth EControllerActionOrigin = 32 EControllerActionOrigin_LeftStick_DPadWest EControllerActionOrigin = 33 EControllerActionOrigin_LeftStick_DPadEast EControllerActionOrigin = 34 EControllerActionOrigin_Gyro_Move EControllerActionOrigin = 35 EControllerActionOrigin_Gyro_Pitch EControllerActionOrigin = 36 EControllerActionOrigin_Gyro_Yaw EControllerActionOrigin = 37 EControllerActionOrigin_Gyro_Roll EControllerActionOrigin = 38 EControllerActionOrigin_PS4_X EControllerActionOrigin = 39 EControllerActionOrigin_PS4_Circle EControllerActionOrigin = 40 EControllerActionOrigin_PS4_Triangle EControllerActionOrigin = 41 EControllerActionOrigin_PS4_Square EControllerActionOrigin = 42 EControllerActionOrigin_PS4_LeftBumper EControllerActionOrigin = 43 EControllerActionOrigin_PS4_RightBumper EControllerActionOrigin = 44 EControllerActionOrigin_PS4_Options EControllerActionOrigin = 45 EControllerActionOrigin_PS4_LeftPad_Touch EControllerActionOrigin = 47 EControllerActionOrigin_PS4_LeftPad_Swipe EControllerActionOrigin = 48 EControllerActionOrigin_PS4_LeftPad_Click EControllerActionOrigin = 49 EControllerActionOrigin_PS4_LeftPad_DPadNorth EControllerActionOrigin = 50 EControllerActionOrigin_PS4_LeftPad_DPadSouth EControllerActionOrigin = 51 EControllerActionOrigin_PS4_LeftPad_DPadWest EControllerActionOrigin = 52 EControllerActionOrigin_PS4_LeftPad_DPadEast EControllerActionOrigin = 53 EControllerActionOrigin_PS4_RightPad_Touch EControllerActionOrigin = 54 EControllerActionOrigin_PS4_RightPad_Swipe EControllerActionOrigin = 55 EControllerActionOrigin_PS4_RightPad_Click EControllerActionOrigin = 56 EControllerActionOrigin_PS4_RightPad_DPadNorth EControllerActionOrigin = 57 EControllerActionOrigin_PS4_RightPad_DPadSouth EControllerActionOrigin = 58 EControllerActionOrigin_PS4_RightPad_DPadWest EControllerActionOrigin = 59 EControllerActionOrigin_PS4_RightPad_DPadEast EControllerActionOrigin = 60 EControllerActionOrigin_PS4_CenterPad_Touch EControllerActionOrigin = 61 EControllerActionOrigin_PS4_CenterPad_Swipe EControllerActionOrigin = 62 EControllerActionOrigin_PS4_CenterPad_Click EControllerActionOrigin = 63 EControllerActionOrigin_PS4_CenterPad_DPadNorth EControllerActionOrigin = 64 EControllerActionOrigin_PS4_CenterPad_DPadSouth EControllerActionOrigin = 65 EControllerActionOrigin_PS4_CenterPad_DPadWest EControllerActionOrigin = 66 EControllerActionOrigin_PS4_CenterPad_DPadEast EControllerActionOrigin = 67 EControllerActionOrigin_PS4_LeftTrigger_Pull EControllerActionOrigin = 68 EControllerActionOrigin_PS4_LeftTrigger_Click EControllerActionOrigin = 69 EControllerActionOrigin_PS4_RightTrigger_Pull EControllerActionOrigin = 70 EControllerActionOrigin_PS4_RightTrigger_Click EControllerActionOrigin = 71 EControllerActionOrigin_PS4_LeftStick_Move EControllerActionOrigin = 72 EControllerActionOrigin_PS4_LeftStick_Click EControllerActionOrigin = 73 EControllerActionOrigin_PS4_LeftStick_DPadNorth EControllerActionOrigin = 74 EControllerActionOrigin_PS4_LeftStick_DPadSouth EControllerActionOrigin = 75 EControllerActionOrigin_PS4_LeftStick_DPadWest EControllerActionOrigin = 76 EControllerActionOrigin_PS4_LeftStick_DPadEast EControllerActionOrigin = 77 EControllerActionOrigin_PS4_RightStick_Move EControllerActionOrigin = 78 EControllerActionOrigin_PS4_RightStick_Click EControllerActionOrigin = 79 EControllerActionOrigin_PS4_RightStick_DPadNorth EControllerActionOrigin = 80 EControllerActionOrigin_PS4_RightStick_DPadSouth EControllerActionOrigin = 81 EControllerActionOrigin_PS4_RightStick_DPadWest EControllerActionOrigin = 82 EControllerActionOrigin_PS4_RightStick_DPadEast EControllerActionOrigin = 83 EControllerActionOrigin_PS4_DPad_North EControllerActionOrigin = 84 EControllerActionOrigin_PS4_DPad_South EControllerActionOrigin = 85 EControllerActionOrigin_PS4_DPad_West EControllerActionOrigin = 86 EControllerActionOrigin_PS4_DPad_East EControllerActionOrigin = 87 EControllerActionOrigin_PS4_Gyro_Move EControllerActionOrigin = 88 EControllerActionOrigin_PS4_Gyro_Pitch EControllerActionOrigin = 89 EControllerActionOrigin_PS4_Gyro_Yaw EControllerActionOrigin = 90 EControllerActionOrigin_PS4_Gyro_Roll EControllerActionOrigin = 91 EControllerActionOrigin_XBoxOne_A EControllerActionOrigin = 92 EControllerActionOrigin_XBoxOne_B EControllerActionOrigin = 93 EControllerActionOrigin_XBoxOne_X EControllerActionOrigin = 94 EControllerActionOrigin_XBoxOne_Y EControllerActionOrigin = 95 EControllerActionOrigin_XBoxOne_LeftBumper EControllerActionOrigin = 96 EControllerActionOrigin_XBoxOne_RightBumper EControllerActionOrigin = 97 EControllerActionOrigin_XBoxOne_Menu EControllerActionOrigin = 98 EControllerActionOrigin_XBoxOne_View EControllerActionOrigin = 99 EControllerActionOrigin_XBoxOne_LeftTrigger_Pull EControllerActionOrigin = 100 EControllerActionOrigin_XBoxOne_LeftTrigger_Click EControllerActionOrigin = 101 EControllerActionOrigin_XBoxOne_RightTrigger_Pull EControllerActionOrigin = 102 EControllerActionOrigin_XBoxOne_RightTrigger_Click EControllerActionOrigin = 103 EControllerActionOrigin_XBoxOne_LeftStick_Move EControllerActionOrigin = 104 EControllerActionOrigin_XBoxOne_LeftStick_Click EControllerActionOrigin = 105 EControllerActionOrigin_XBoxOne_LeftStick_DPadNorth EControllerActionOrigin = 106 EControllerActionOrigin_XBoxOne_LeftStick_DPadSouth EControllerActionOrigin = 107 EControllerActionOrigin_XBoxOne_LeftStick_DPadWest EControllerActionOrigin = 108 EControllerActionOrigin_XBoxOne_LeftStick_DPadEast EControllerActionOrigin = 109 EControllerActionOrigin_XBoxOne_RightStick_Move EControllerActionOrigin = 110 EControllerActionOrigin_XBoxOne_RightStick_Click EControllerActionOrigin = 111 EControllerActionOrigin_XBoxOne_RightStick_DPadNorth EControllerActionOrigin = 112 EControllerActionOrigin_XBoxOne_RightStick_DPadSouth EControllerActionOrigin = 113 EControllerActionOrigin_XBoxOne_RightStick_DPadWest EControllerActionOrigin = 114 EControllerActionOrigin_XBoxOne_RightStick_DPadEast EControllerActionOrigin = 115 EControllerActionOrigin_XBoxOne_DPad_North EControllerActionOrigin = 116 EControllerActionOrigin_XBoxOne_DPad_South EControllerActionOrigin = 117 EControllerActionOrigin_XBoxOne_DPad_West EControllerActionOrigin = 118 EControllerActionOrigin_XBoxOne_DPad_East EControllerActionOrigin = 119 EControllerActionOrigin_XBox360_A EControllerActionOrigin = 120 EControllerActionOrigin_XBox360_B EControllerActionOrigin = 121 EControllerActionOrigin_XBox360_X EControllerActionOrigin = 122 EControllerActionOrigin_XBox360_Y EControllerActionOrigin = 123 EControllerActionOrigin_XBox360_LeftBumper EControllerActionOrigin = 124 EControllerActionOrigin_XBox360_RightBumper EControllerActionOrigin = 125 EControllerActionOrigin_XBox360_Start EControllerActionOrigin = 126 EControllerActionOrigin_XBox360_Back EControllerActionOrigin = 127 EControllerActionOrigin_XBox360_LeftTrigger_Pull EControllerActionOrigin = 128 EControllerActionOrigin_XBox360_LeftTrigger_Click EControllerActionOrigin = 129 EControllerActionOrigin_XBox360_RightTrigger_Pull EControllerActionOrigin = 130 EControllerActionOrigin_XBox360_RightTrigger_Click EControllerActionOrigin = 131 EControllerActionOrigin_XBox360_LeftStick_Move EControllerActionOrigin = 132 EControllerActionOrigin_XBox360_LeftStick_Click EControllerActionOrigin = 133 EControllerActionOrigin_XBox360_LeftStick_DPadNorth EControllerActionOrigin = 134 EControllerActionOrigin_XBox360_LeftStick_DPadSouth EControllerActionOrigin = 135 EControllerActionOrigin_XBox360_LeftStick_DPadWest EControllerActionOrigin = 136 EControllerActionOrigin_XBox360_LeftStick_DPadEast EControllerActionOrigin = 137 EControllerActionOrigin_XBox360_RightStick_Move EControllerActionOrigin = 138 EControllerActionOrigin_XBox360_RightStick_Click EControllerActionOrigin = 139 EControllerActionOrigin_XBox360_RightStick_DPadNorth EControllerActionOrigin = 140 EControllerActionOrigin_XBox360_RightStick_DPadSouth EControllerActionOrigin = 141 EControllerActionOrigin_XBox360_RightStick_DPadWest EControllerActionOrigin = 142 EControllerActionOrigin_XBox360_RightStick_DPadEast EControllerActionOrigin = 143 EControllerActionOrigin_XBox360_DPad_North EControllerActionOrigin = 144 EControllerActionOrigin_XBox360_DPad_South EControllerActionOrigin = 145 EControllerActionOrigin_XBox360_DPad_West EControllerActionOrigin = 146 EControllerActionOrigin_XBox360_DPad_East EControllerActionOrigin = 147 EControllerActionOrigin_SteamV2_A EControllerActionOrigin = 148 EControllerActionOrigin_SteamV2_B EControllerActionOrigin = 149 EControllerActionOrigin_SteamV2_X EControllerActionOrigin = 150 EControllerActionOrigin_SteamV2_Y EControllerActionOrigin = 151 EControllerActionOrigin_SteamV2_LeftBumper EControllerActionOrigin = 152 EControllerActionOrigin_SteamV2_RightBumper EControllerActionOrigin = 153 EControllerActionOrigin_SteamV2_LeftGrip EControllerActionOrigin = 154 EControllerActionOrigin_SteamV2_RightGrip EControllerActionOrigin = 155 EControllerActionOrigin_SteamV2_LeftGrip_Upper EControllerActionOrigin = 156 EControllerActionOrigin_SteamV2_RightGrip_Upper EControllerActionOrigin = 157 EControllerActionOrigin_SteamV2_LeftBumper_Pressure EControllerActionOrigin = 158 EControllerActionOrigin_SteamV2_RightBumper_Pressure EControllerActionOrigin = 159 EControllerActionOrigin_SteamV2_LeftGrip_Pressure EControllerActionOrigin = 160 EControllerActionOrigin_SteamV2_RightGrip_Pressure EControllerActionOrigin = 161 EControllerActionOrigin_SteamV2_LeftGrip_Upper_Pressure EControllerActionOrigin = 162 EControllerActionOrigin_SteamV2_RightGrip_Upper_Pressure EControllerActionOrigin = 163 EControllerActionOrigin_SteamV2_Start EControllerActionOrigin = 164 EControllerActionOrigin_SteamV2_Back EControllerActionOrigin = 165 EControllerActionOrigin_SteamV2_LeftPad_Touch EControllerActionOrigin = 166 EControllerActionOrigin_SteamV2_LeftPad_Swipe EControllerActionOrigin = 167 EControllerActionOrigin_SteamV2_LeftPad_Click EControllerActionOrigin = 168 EControllerActionOrigin_SteamV2_LeftPad_Pressure EControllerActionOrigin = 169 EControllerActionOrigin_SteamV2_LeftPad_DPadNorth EControllerActionOrigin = 170 EControllerActionOrigin_SteamV2_LeftPad_DPadSouth EControllerActionOrigin = 171 EControllerActionOrigin_SteamV2_LeftPad_DPadWest EControllerActionOrigin = 172 EControllerActionOrigin_SteamV2_LeftPad_DPadEast EControllerActionOrigin = 173 EControllerActionOrigin_SteamV2_RightPad_Touch EControllerActionOrigin = 174 EControllerActionOrigin_SteamV2_RightPad_Swipe EControllerActionOrigin = 175 EControllerActionOrigin_SteamV2_RightPad_Click EControllerActionOrigin = 176 EControllerActionOrigin_SteamV2_RightPad_Pressure EControllerActionOrigin = 177 EControllerActionOrigin_SteamV2_RightPad_DPadNorth EControllerActionOrigin = 178 EControllerActionOrigin_SteamV2_RightPad_DPadSouth EControllerActionOrigin = 179 EControllerActionOrigin_SteamV2_RightPad_DPadWest EControllerActionOrigin = 180 EControllerActionOrigin_SteamV2_RightPad_DPadEast EControllerActionOrigin = 181 EControllerActionOrigin_SteamV2_LeftTrigger_Pull EControllerActionOrigin = 182 EControllerActionOrigin_SteamV2_LeftTrigger_Click EControllerActionOrigin = 183 EControllerActionOrigin_SteamV2_RightTrigger_Pull EControllerActionOrigin = 184 EControllerActionOrigin_SteamV2_RightTrigger_Click EControllerActionOrigin = 185 EControllerActionOrigin_SteamV2_LeftStick_Move EControllerActionOrigin = 186 EControllerActionOrigin_SteamV2_LeftStick_Click EControllerActionOrigin = 187 EControllerActionOrigin_SteamV2_LeftStick_DPadNorth EControllerActionOrigin = 188 EControllerActionOrigin_SteamV2_LeftStick_DPadSouth EControllerActionOrigin = 189 EControllerActionOrigin_SteamV2_LeftStick_DPadWest EControllerActionOrigin = 190 EControllerActionOrigin_SteamV2_LeftStick_DPadEast EControllerActionOrigin = 191 EControllerActionOrigin_SteamV2_Gyro_Move EControllerActionOrigin = 192 EControllerActionOrigin_SteamV2_Gyro_Pitch EControllerActionOrigin = 193 EControllerActionOrigin_SteamV2_Gyro_Yaw EControllerActionOrigin = 194 EControllerActionOrigin_SteamV2_Gyro_Roll EControllerActionOrigin = 195 EControllerActionOrigin_Count EControllerActionOrigin = 196 )
func (EControllerActionOrigin) String ¶
func (i EControllerActionOrigin) String() string
type EControllerSource ¶
type EControllerSource int32
const ( EControllerSource_None EControllerSource = 0 EControllerSource_LeftTrackpad EControllerSource = 1 EControllerSource_RightTrackpad EControllerSource = 2 EControllerSource_Joystick EControllerSource = 3 EControllerSource_ABXY EControllerSource = 4 EControllerSource_Switch EControllerSource = 5 EControllerSource_LeftTrigger EControllerSource = 6 EControllerSource_RightTrigger EControllerSource = 7 EControllerSource_Gyro EControllerSource = 8 EControllerSource_CenterTrackpad EControllerSource = 9 EControllerSource_RightJoystick EControllerSource = 10 EControllerSource_DPad EControllerSource = 11 EControllerSource_Key EControllerSource = 12 EControllerSource_Mouse EControllerSource = 13 EControllerSource_Count EControllerSource = 14 )
func (EControllerSource) String ¶
func (i EControllerSource) String() string
type EControllerSourceMode ¶
type EControllerSourceMode int32
const ( EControllerSourceMode_None EControllerSourceMode = 0 EControllerSourceMode_Dpad EControllerSourceMode = 1 EControllerSourceMode_Buttons EControllerSourceMode = 2 EControllerSourceMode_FourButtons EControllerSourceMode = 3 EControllerSourceMode_AbsoluteMouse EControllerSourceMode = 4 EControllerSourceMode_RelativeMouse EControllerSourceMode = 5 EControllerSourceMode_JoystickMove EControllerSourceMode = 6 EControllerSourceMode_JoystickMouse EControllerSourceMode = 7 EControllerSourceMode_JoystickCamera EControllerSourceMode = 8 EControllerSourceMode_ScrollWheel EControllerSourceMode = 9 EControllerSourceMode_Trigger EControllerSourceMode = 10 EControllerSourceMode_TouchMenu EControllerSourceMode = 11 EControllerSourceMode_MouseJoystick EControllerSourceMode = 12 EControllerSourceMode_MouseRegion EControllerSourceMode = 13 EControllerSourceMode_RadialMenu EControllerSourceMode = 14 EControllerSourceMode_SingleButton EControllerSourceMode = 15 EControllerSourceMode_Switches EControllerSourceMode = 16 )
func (EControllerSourceMode) String ¶
func (i EControllerSourceMode) String() string
type EDenyReason ¶
type EDenyReason int32
const ( EDenyReason_EDenyInvalid EDenyReason = 0 EDenyReason_EDenyInvalidVersion EDenyReason = 1 EDenyReason_EDenyGeneric EDenyReason = 2 EDenyReason_EDenyNotLoggedOn EDenyReason = 3 EDenyReason_EDenyNoLicense EDenyReason = 4 EDenyReason_EDenyCheater EDenyReason = 5 EDenyReason_EDenyLoggedInElseWhere EDenyReason = 6 EDenyReason_EDenyUnknownText EDenyReason = 7 EDenyReason_EDenyIncompatibleAnticheat EDenyReason = 8 EDenyReason_EDenyMemoryCorruption EDenyReason = 9 EDenyReason_EDenyIncompatibleSoftware EDenyReason = 10 EDenyReason_EDenySteamConnectionLost EDenyReason = 11 EDenyReason_EDenySteamConnectionError EDenyReason = 12 EDenyReason_EDenySteamResponseTimedOut EDenyReason = 13 EDenyReason_EDenySteamValidationStalled EDenyReason = 14 EDenyReason_EDenySteamOwnerLeftGuestUser EDenyReason = 15 )
func (EDenyReason) String ¶
func (i EDenyReason) String() string
type EFailureType ¶
type EFailureType int32
const ( EFailureType_EFailureFlushedCallbackQueue EFailureType = 0 EFailureType_EFailurePipeFail EFailureType = 1 )
func (EFailureType) String ¶
func (i EFailureType) String() string
type EFriendFlags ¶
type EFriendFlags int32
const ( EFriendFlags_EFriendFlagNone EFriendFlags = 0 EFriendFlags_EFriendFlagBlocked EFriendFlags = 1 EFriendFlags_EFriendFlagFriendshipRequested EFriendFlags = 2 EFriendFlags_EFriendFlagImmediate EFriendFlags = 4 EFriendFlags_EFriendFlagClanMember EFriendFlags = 8 EFriendFlags_EFriendFlagOnGameServer EFriendFlags = 16 EFriendFlags_EFriendFlagRequestingFriendship EFriendFlags = 128 EFriendFlags_EFriendFlagRequestingInfo EFriendFlags = 256 EFriendFlags_EFriendFlagIgnored EFriendFlags = 512 EFriendFlags_EFriendFlagIgnoredFriend EFriendFlags = 1024 EFriendFlags_EFriendFlagChatMember EFriendFlags = 4096 EFriendFlags_EFriendFlagAll EFriendFlags = 65535 )
func (EFriendFlags) String ¶
func (i EFriendFlags) String() string
type EFriendRelationship ¶
type EFriendRelationship int32
const ( EFriendRelationship_None EFriendRelationship = 0 EFriendRelationship_Blocked EFriendRelationship = 1 EFriendRelationship_RequestRecipient EFriendRelationship = 2 EFriendRelationship_Friend EFriendRelationship = 3 EFriendRelationship_RequestInitiator EFriendRelationship = 4 EFriendRelationship_Ignored EFriendRelationship = 5 EFriendRelationship_IgnoredFriend EFriendRelationship = 6 EFriendRelationship_Suggested_DEPRECATED EFriendRelationship = 7 EFriendRelationship_Max EFriendRelationship = 8 )
func SteamAPI_ISteamFriends_GetFriendRelationship ¶
func SteamAPI_ISteamFriends_GetFriendRelationship(steamIDFriend SteamID) EFriendRelationship
func (EFriendRelationship) String ¶
func (i EFriendRelationship) String() string
type EGameIDType ¶
type EGameIDType int32
const ( EGameIDType_App EGameIDType = 0 EGameIDType_GameMod EGameIDType = 1 EGameIDType_Shortcut EGameIDType = 2 EGameIDType_P2P EGameIDType = 3 )
func (EGameIDType) String ¶
func (i EGameIDType) String() string
type EGamepadTextInputLineMode ¶
type EGamepadTextInputLineMode int32
const ( EGamepadTextInputLineMode_SingleLine EGamepadTextInputLineMode = 0 EGamepadTextInputLineMode_MultipleLines EGamepadTextInputLineMode = 1 )
func (EGamepadTextInputLineMode) String ¶
func (i EGamepadTextInputLineMode) String() string
type EGamepadTextInputMode ¶
type EGamepadTextInputMode int32
const ( EGamepadTextInputMode_Normal EGamepadTextInputMode = 0 EGamepadTextInputMode_Password EGamepadTextInputMode = 1 )
func (EGamepadTextInputMode) String ¶
func (i EGamepadTextInputMode) String() string
type EHTMLKeyModifiers ¶
type EHTMLKeyModifiers int32
const ( EHTMLKeyModifiers_HTMLKeyModifier_None EHTMLKeyModifiers = 0 EHTMLKeyModifiers_HTMLKeyModifier_AltDown EHTMLKeyModifiers = 1 EHTMLKeyModifiers_HTMLKeyModifier_CtrlDown EHTMLKeyModifiers = 2 EHTMLKeyModifiers_HTMLKeyModifier_ShiftDown EHTMLKeyModifiers = 4 )
func (EHTMLKeyModifiers) String ¶
func (i EHTMLKeyModifiers) String() string
type EHTMLMouseButton ¶
type EHTMLMouseButton int32
const ( EHTMLMouseButton_Left EHTMLMouseButton = 0 EHTMLMouseButton_Right EHTMLMouseButton = 1 EHTMLMouseButton_Middle EHTMLMouseButton = 2 )
func (EHTMLMouseButton) String ¶
func (i EHTMLMouseButton) String() string
type EHTTPMethod ¶
type EHTTPMethod int32
const ( EHTTPMethod_Invalid EHTTPMethod = 0 EHTTPMethod_GET EHTTPMethod = 1 EHTTPMethod_HEAD EHTTPMethod = 2 EHTTPMethod_POST EHTTPMethod = 3 EHTTPMethod_PUT EHTTPMethod = 4 EHTTPMethod_DELETE EHTTPMethod = 5 EHTTPMethod_OPTIONS EHTTPMethod = 6 EHTTPMethod_PATCH EHTTPMethod = 7 )
func (EHTTPMethod) String ¶
func (i EHTTPMethod) String() string
type EHTTPStatusCode ¶
type EHTTPStatusCode int32
const ( EHTTPStatusCode_Invalid EHTTPStatusCode = 0 EHTTPStatusCode_100Continue EHTTPStatusCode = 100 EHTTPStatusCode_101SwitchingProtocols EHTTPStatusCode = 101 EHTTPStatusCode_200OK EHTTPStatusCode = 200 EHTTPStatusCode_201Created EHTTPStatusCode = 201 EHTTPStatusCode_202Accepted EHTTPStatusCode = 202 EHTTPStatusCode_203NonAuthoritative EHTTPStatusCode = 203 EHTTPStatusCode_204NoContent EHTTPStatusCode = 204 EHTTPStatusCode_205ResetContent EHTTPStatusCode = 205 EHTTPStatusCode_206PartialContent EHTTPStatusCode = 206 EHTTPStatusCode_300MultipleChoices EHTTPStatusCode = 300 EHTTPStatusCode_301MovedPermanently EHTTPStatusCode = 301 EHTTPStatusCode_302Found EHTTPStatusCode = 302 EHTTPStatusCode_303SeeOther EHTTPStatusCode = 303 EHTTPStatusCode_304NotModified EHTTPStatusCode = 304 EHTTPStatusCode_305UseProxy EHTTPStatusCode = 305 EHTTPStatusCode_307TemporaryRedirect EHTTPStatusCode = 307 EHTTPStatusCode_400BadRequest EHTTPStatusCode = 400 EHTTPStatusCode_402PaymentRequired EHTTPStatusCode = 402 EHTTPStatusCode_403Forbidden EHTTPStatusCode = 403 EHTTPStatusCode_404NotFound EHTTPStatusCode = 404 EHTTPStatusCode_405MethodNotAllowed EHTTPStatusCode = 405 EHTTPStatusCode_406NotAcceptable EHTTPStatusCode = 406 EHTTPStatusCode_407ProxyAuthRequired EHTTPStatusCode = 407 EHTTPStatusCode_408RequestTimeout EHTTPStatusCode = 408 EHTTPStatusCode_409Conflict EHTTPStatusCode = 409 EHTTPStatusCode_410Gone EHTTPStatusCode = 410 EHTTPStatusCode_411LengthRequired EHTTPStatusCode = 411 EHTTPStatusCode_412PreconditionFailed EHTTPStatusCode = 412 EHTTPStatusCode_413RequestEntityTooLarge EHTTPStatusCode = 413 EHTTPStatusCode_414RequestURITooLong EHTTPStatusCode = 414 EHTTPStatusCode_415UnsupportedMediaType EHTTPStatusCode = 415 EHTTPStatusCode_416RequestedRangeNotSatisfiable EHTTPStatusCode = 416 EHTTPStatusCode_417ExpectationFailed EHTTPStatusCode = 417 EHTTPStatusCode_4xxUnknown EHTTPStatusCode = 418 EHTTPStatusCode_429TooManyRequests EHTTPStatusCode = 429 EHTTPStatusCode_500InternalServerError EHTTPStatusCode = 500 EHTTPStatusCode_501NotImplemented EHTTPStatusCode = 501 EHTTPStatusCode_502BadGateway EHTTPStatusCode = 502 EHTTPStatusCode_504GatewayTimeout EHTTPStatusCode = 504 EHTTPStatusCode_505HTTPVersionNotSupported EHTTPStatusCode = 505 EHTTPStatusCode_5xxUnknown EHTTPStatusCode = 599 )
func (EHTTPStatusCode) String ¶
func (i EHTTPStatusCode) String() string
type EItemPreviewType ¶
type EItemPreviewType int32
const ( EItemPreviewType_Image EItemPreviewType = 0 EItemPreviewType_YouTubeVideo EItemPreviewType = 1 EItemPreviewType_Sketchfab EItemPreviewType = 2 EItemPreviewType_EnvironmentMap_HorizontalCross EItemPreviewType = 3 EItemPreviewType_EnvironmentMap_LatLong EItemPreviewType = 4 EItemPreviewType_ReservedMax EItemPreviewType = 255 )
func (EItemPreviewType) String ¶
func (i EItemPreviewType) String() string
type EItemState ¶
type EItemState int32
const ( EItemState_None EItemState = 0 EItemState_Subscribed EItemState = 1 EItemState_LegacyItem EItemState = 2 EItemState_Installed EItemState = 4 EItemState_NeedsUpdate EItemState = 8 EItemState_Downloading EItemState = 16 EItemState_DownloadPending EItemState = 32 )
func (EItemState) String ¶
func (i EItemState) String() string
type EItemStatistic ¶
type EItemStatistic int32
const ( EItemStatistic_NumSubscriptions EItemStatistic = 0 EItemStatistic_NumFavorites EItemStatistic = 1 EItemStatistic_NumFollowers EItemStatistic = 2 EItemStatistic_NumUniqueSubscriptions EItemStatistic = 3 EItemStatistic_NumUniqueFavorites EItemStatistic = 4 EItemStatistic_NumUniqueFollowers EItemStatistic = 5 EItemStatistic_NumUniqueWebsiteViews EItemStatistic = 6 EItemStatistic_ReportScore EItemStatistic = 7 EItemStatistic_NumSecondsPlayed EItemStatistic = 8 EItemStatistic_NumPlaytimeSessions EItemStatistic = 9 EItemStatistic_NumComments EItemStatistic = 10 EItemStatistic_NumSecondsPlayedDuringTimePeriod EItemStatistic = 11 EItemStatistic_NumPlaytimeSessionsDuringTimePeriod EItemStatistic = 12 )
func (EItemStatistic) String ¶
func (i EItemStatistic) String() string
type EItemUpdateStatus ¶
type EItemUpdateStatus int32
const ( EItemUpdateStatus_Invalid EItemUpdateStatus = 0 EItemUpdateStatus_PreparingConfig EItemUpdateStatus = 1 EItemUpdateStatus_PreparingContent EItemUpdateStatus = 2 EItemUpdateStatus_UploadingContent EItemUpdateStatus = 3 EItemUpdateStatus_UploadingPreviewFile EItemUpdateStatus = 4 EItemUpdateStatus_CommittingChanges EItemUpdateStatus = 5 )
func SteamAPI_ISteamUGC_GetItemUpdateProgress ¶
func SteamAPI_ISteamUGC_GetItemUpdateProgress(handle UGCUpdateHandle, punBytesProcessed *uint64, punBytesTotal *uint64) EItemUpdateStatus
func (EItemUpdateStatus) String ¶
func (i EItemUpdateStatus) String() string
type ELaunchOptionType ¶
type ELaunchOptionType int32
const ( ELaunchOptionType_None ELaunchOptionType = 0 ELaunchOptionType_Default ELaunchOptionType = 1 ELaunchOptionType_SafeMode ELaunchOptionType = 2 ELaunchOptionType_Multiplayer ELaunchOptionType = 3 ELaunchOptionType_Config ELaunchOptionType = 4 ELaunchOptionType_OpenVR ELaunchOptionType = 5 ELaunchOptionType_Server ELaunchOptionType = 6 ELaunchOptionType_Editor ELaunchOptionType = 7 ELaunchOptionType_Manual ELaunchOptionType = 8 ELaunchOptionType_Benchmark ELaunchOptionType = 9 ELaunchOptionType_Option1 ELaunchOptionType = 10 ELaunchOptionType_Option2 ELaunchOptionType = 11 ELaunchOptionType_Option3 ELaunchOptionType = 12 ELaunchOptionType_OculusVR ELaunchOptionType = 13 ELaunchOptionType_OpenVROverlay ELaunchOptionType = 14 ELaunchOptionType_OSVR ELaunchOptionType = 15 ELaunchOptionType_Dialog ELaunchOptionType = 1000 )
func (ELaunchOptionType) String ¶
func (i ELaunchOptionType) String() string
type ELeaderboardDataRequest ¶
type ELeaderboardDataRequest int32
const ( ELeaderboardDataRequest_Global ELeaderboardDataRequest = 0 ELeaderboardDataRequest_GlobalAroundUser ELeaderboardDataRequest = 1 ELeaderboardDataRequest_Friends ELeaderboardDataRequest = 2 ELeaderboardDataRequest_Users ELeaderboardDataRequest = 3 )
func (ELeaderboardDataRequest) String ¶
func (i ELeaderboardDataRequest) String() string
type ELeaderboardDisplayType ¶
type ELeaderboardDisplayType int32
const ( ELeaderboardDisplayType_None ELeaderboardDisplayType = 0 ELeaderboardDisplayType_Numeric ELeaderboardDisplayType = 1 ELeaderboardDisplayType_TimeSeconds ELeaderboardDisplayType = 2 ELeaderboardDisplayType_TimeMilliSeconds ELeaderboardDisplayType = 3 )
func SteamAPI_ISteamUserStats_GetLeaderboardDisplayType ¶
func SteamAPI_ISteamUserStats_GetLeaderboardDisplayType(hSteamLeaderboard SteamLeaderboard) ELeaderboardDisplayType
func (ELeaderboardDisplayType) String ¶
func (i ELeaderboardDisplayType) String() string
type ELeaderboardSortMethod ¶
type ELeaderboardSortMethod int32
const ( ELeaderboardSortMethod_None ELeaderboardSortMethod = 0 ELeaderboardSortMethod_Ascending ELeaderboardSortMethod = 1 ELeaderboardSortMethod_Descending ELeaderboardSortMethod = 2 )
func SteamAPI_ISteamUserStats_GetLeaderboardSortMethod ¶
func SteamAPI_ISteamUserStats_GetLeaderboardSortMethod(hSteamLeaderboard SteamLeaderboard) ELeaderboardSortMethod
func (ELeaderboardSortMethod) String ¶
func (i ELeaderboardSortMethod) String() string
type ELeaderboardUploadScoreMethod ¶
type ELeaderboardUploadScoreMethod int32
const ( ELeaderboardUploadScoreMethod_None ELeaderboardUploadScoreMethod = 0 ELeaderboardUploadScoreMethod_KeepBest ELeaderboardUploadScoreMethod = 1 ELeaderboardUploadScoreMethod_ForceUpdate ELeaderboardUploadScoreMethod = 2 )
func (ELeaderboardUploadScoreMethod) String ¶
func (i ELeaderboardUploadScoreMethod) String() string
type ELobbyComparison ¶
type ELobbyComparison int32
const ( ELobbyComparison_EqualToOrLessThan ELobbyComparison = -2 ELobbyComparison_LessThan ELobbyComparison = -1 ELobbyComparison_Equal ELobbyComparison = 0 ELobbyComparison_GreaterThan ELobbyComparison = 1 ELobbyComparison_EqualToOrGreaterThan ELobbyComparison = 2 ELobbyComparison_NotEqual ELobbyComparison = 3 )
func (ELobbyComparison) String ¶
func (i ELobbyComparison) String() string
type ELobbyDistanceFilter ¶
type ELobbyDistanceFilter int32
const ( ELobbyDistanceFilter_Close ELobbyDistanceFilter = 0 ELobbyDistanceFilter_Default ELobbyDistanceFilter = 1 ELobbyDistanceFilter_Far ELobbyDistanceFilter = 2 ELobbyDistanceFilter_Worldwide ELobbyDistanceFilter = 3 )
func (ELobbyDistanceFilter) String ¶
func (i ELobbyDistanceFilter) String() string
type ELobbyType ¶
type ELobbyType int32
const ( ELobbyType_Private ELobbyType = 0 ELobbyType_FriendsOnly ELobbyType = 1 ELobbyType_Public ELobbyType = 2 ELobbyType_Invisible ELobbyType = 3 )
func (ELobbyType) String ¶
func (i ELobbyType) String() string
type EMarketingMessageFlags ¶
type EMarketingMessageFlags int32
const ( EMarketingMessageFlags_None EMarketingMessageFlags = 0 EMarketingMessageFlags_HighPriority EMarketingMessageFlags = 1 EMarketingMessageFlags_PlatformWindows EMarketingMessageFlags = 2 EMarketingMessageFlags_PlatformMac EMarketingMessageFlags = 4 EMarketingMessageFlags_PlatformLinux EMarketingMessageFlags = 8 EMarketingMessageFlags_PlatformRestrictions EMarketingMessageFlags = 14 )
func (EMarketingMessageFlags) String ¶
func (i EMarketingMessageFlags) String() string
type EMatchMakingServerResponse ¶
type EMatchMakingServerResponse int32
const ( EMatchMakingServerResponse_ServerResponded EMatchMakingServerResponse = 0 EMatchMakingServerResponse_ServerFailedToRespond EMatchMakingServerResponse = 1 EMatchMakingServerResponse_NoServersListedOnMasterServer EMatchMakingServerResponse = 2 )
func (EMatchMakingServerResponse) String ¶
func (i EMatchMakingServerResponse) String() string
type EMouseCursor ¶
type EMouseCursor int32
const ( EMouseCursor_user EMouseCursor = 0 EMouseCursor_none EMouseCursor = 1 EMouseCursor_arrow EMouseCursor = 2 EMouseCursor_ibeam EMouseCursor = 3 EMouseCursor_hourglass EMouseCursor = 4 EMouseCursor_waitarrow EMouseCursor = 5 EMouseCursor_crosshair EMouseCursor = 6 EMouseCursor_up EMouseCursor = 7 EMouseCursor_sizenw EMouseCursor = 8 EMouseCursor_sizese EMouseCursor = 9 EMouseCursor_sizene EMouseCursor = 10 EMouseCursor_sizesw EMouseCursor = 11 EMouseCursor_sizew EMouseCursor = 12 EMouseCursor_sizee EMouseCursor = 13 EMouseCursor_sizen EMouseCursor = 14 EMouseCursor_sizes EMouseCursor = 15 EMouseCursor_sizewe EMouseCursor = 16 EMouseCursor_sizens EMouseCursor = 17 EMouseCursor_sizeall EMouseCursor = 18 EMouseCursor_no EMouseCursor = 19 EMouseCursor_hand EMouseCursor = 20 EMouseCursor_blank EMouseCursor = 21 EMouseCursor_middle_pan EMouseCursor = 22 EMouseCursor_north_pan EMouseCursor = 23 EMouseCursor_north_east_pan EMouseCursor = 24 EMouseCursor_ast_pan EMouseCursor = 25 EMouseCursor_south_east_pan EMouseCursor = 26 EMouseCursor_south_pan EMouseCursor = 27 EMouseCursor_south_west_pan EMouseCursor = 28 EMouseCursor_west_pan EMouseCursor = 29 EMouseCursor_north_west_pan EMouseCursor = 30 EMouseCursor_alias EMouseCursor = 31 EMouseCursor_cell EMouseCursor = 32 EMouseCursor_colresize EMouseCursor = 33 EMouseCursor_copycur EMouseCursor = 34 EMouseCursor_verticaltext EMouseCursor = 35 EMouseCursor_rowresize EMouseCursor = 36 EMouseCursor_zoomin EMouseCursor = 37 EMouseCursor_zoomout EMouseCursor = 38 EMouseCursor_help EMouseCursor = 39 EMouseCursor_custom EMouseCursor = 40 EMouseCursor_last EMouseCursor = 41 )
func (EMouseCursor) String ¶
func (i EMouseCursor) String() string
type ENotificationPosition ¶
type ENotificationPosition int32
const ( ENotificationPosition_EPositionTopLeft ENotificationPosition = 0 ENotificationPosition_EPositionTopRight ENotificationPosition = 1 ENotificationPosition_EPositionBottomLeft ENotificationPosition = 2 ENotificationPosition_EPositionBottomRight ENotificationPosition = 3 )
func (ENotificationPosition) String ¶
func (i ENotificationPosition) String() string
type EOverlayToStoreFlag ¶
type EOverlayToStoreFlag int32
const ( EOverlayToStoreFlag_None EOverlayToStoreFlag = 0 EOverlayToStoreFlag_AddToCart EOverlayToStoreFlag = 1 EOverlayToStoreFlag_AddToCartAndShow EOverlayToStoreFlag = 2 )
func (EOverlayToStoreFlag) String ¶
func (i EOverlayToStoreFlag) String() string
type EP2PSessionError ¶
type EP2PSessionError int32
const ( EP2PSessionError_None EP2PSessionError = 0 EP2PSessionError_NotRunningApp EP2PSessionError = 1 EP2PSessionError_NoRightsToApp EP2PSessionError = 2 EP2PSessionError_DestinationNotLoggedIn EP2PSessionError = 3 EP2PSessionError_Timeout EP2PSessionError = 4 EP2PSessionError_Max EP2PSessionError = 5 )
func (EP2PSessionError) String ¶
func (i EP2PSessionError) String() string
type EParentalFeature ¶
type EParentalFeature int32
const ( EParentalFeature_Invalid EParentalFeature = 0 EParentalFeature_Store EParentalFeature = 1 EParentalFeature_Community EParentalFeature = 2 EParentalFeature_Profile EParentalFeature = 3 EParentalFeature_Friends EParentalFeature = 4 EParentalFeature_News EParentalFeature = 5 EParentalFeature_Trading EParentalFeature = 6 EParentalFeature_Settings EParentalFeature = 7 EParentalFeature_Console EParentalFeature = 8 EParentalFeature_Browser EParentalFeature = 9 EParentalFeature_ParentalSetup EParentalFeature = 10 EParentalFeature_Library EParentalFeature = 11 EParentalFeature_Test EParentalFeature = 12 EParentalFeature_Max EParentalFeature = 13 )
func (EParentalFeature) String ¶
func (i EParentalFeature) String() string
type EPersonaChange ¶
type EPersonaChange int32
const ( EPersonaChange_Name EPersonaChange = 1 EPersonaChange_Status EPersonaChange = 2 EPersonaChange_ComeOnline EPersonaChange = 4 EPersonaChange_GoneOffline EPersonaChange = 8 EPersonaChange_GamePlayed EPersonaChange = 16 EPersonaChange_GameServer EPersonaChange = 32 EPersonaChange_Avatar EPersonaChange = 64 EPersonaChange_JoinedSource EPersonaChange = 128 EPersonaChange_LeftSource EPersonaChange = 256 EPersonaChange_RelationshipChanged EPersonaChange = 512 EPersonaChange_NameFirstSet EPersonaChange = 1024 EPersonaChange_FacebookInfo EPersonaChange = 2048 EPersonaChange_Nickname EPersonaChange = 4096 EPersonaChange_SteamLevel EPersonaChange = 8192 )
func (EPersonaChange) String ¶
func (i EPersonaChange) String() string
type EPersonaState ¶
type EPersonaState int32
const ( EPersonaState_Offline EPersonaState = 0 EPersonaState_Online EPersonaState = 1 EPersonaState_Busy EPersonaState = 2 EPersonaState_Away EPersonaState = 3 EPersonaState_Snooze EPersonaState = 4 EPersonaState_LookingToTrade EPersonaState = 5 EPersonaState_LookingToPlay EPersonaState = 6 EPersonaState_Max EPersonaState = 7 )
func SteamAPI_ISteamFriends_GetFriendPersonaState ¶
func SteamAPI_ISteamFriends_GetFriendPersonaState(steamIDFriend SteamID) EPersonaState
func SteamAPI_ISteamFriends_GetPersonaState ¶
func SteamAPI_ISteamFriends_GetPersonaState() EPersonaState
func (EPersonaState) String ¶
func (i EPersonaState) String() string
type ERegisterActivationCodeResult ¶
type ERegisterActivationCodeResult int32
const ( ERegisterActivationCodeResult_OK ERegisterActivationCodeResult = 0 ERegisterActivationCodeResult_Fail ERegisterActivationCodeResult = 1 ERegisterActivationCodeResult_AlreadyRegistered ERegisterActivationCodeResult = 2 ERegisterActivationCodeResult_Timeout ERegisterActivationCodeResult = 3 ERegisterActivationCodeResult_ERegisterActivationCodeAlreadyOwned ERegisterActivationCodeResult = 4 )
func (ERegisterActivationCodeResult) String ¶
func (i ERegisterActivationCodeResult) String() string
type ERemoteStoragePlatform ¶
type ERemoteStoragePlatform int32
const ( ERemoteStoragePlatform_None ERemoteStoragePlatform = 0 ERemoteStoragePlatform_Windows ERemoteStoragePlatform = 1 ERemoteStoragePlatform_OSX ERemoteStoragePlatform = 2 ERemoteStoragePlatform_PS3 ERemoteStoragePlatform = 4 ERemoteStoragePlatform_Linux ERemoteStoragePlatform = 8 ERemoteStoragePlatform_Reserved2 ERemoteStoragePlatform = 16 ERemoteStoragePlatform_All ERemoteStoragePlatform = -1 )
func SteamAPI_ISteamRemoteStorage_GetSyncPlatforms ¶
func SteamAPI_ISteamRemoteStorage_GetSyncPlatforms(pchFile *C.char) ERemoteStoragePlatform
func (ERemoteStoragePlatform) String ¶
func (i ERemoteStoragePlatform) String() string
type ERemoteStoragePublishedFileVisibility ¶
type ERemoteStoragePublishedFileVisibility int32
const ( ERemoteStoragePublishedFileVisibility_Public ERemoteStoragePublishedFileVisibility = 0 ERemoteStoragePublishedFileVisibility_FriendsOnly ERemoteStoragePublishedFileVisibility = 1 ERemoteStoragePublishedFileVisibility_Private ERemoteStoragePublishedFileVisibility = 2 )
func (ERemoteStoragePublishedFileVisibility) String ¶
func (i ERemoteStoragePublishedFileVisibility) String() string
type EResult ¶
type EResult int32
const ( EResult_OK EResult = 1 EResult_Fail EResult = 2 EResult_NoConnection EResult = 3 EResult_InvalidPassword EResult = 5 EResult_LoggedInElsewhere EResult = 6 EResult_InvalidProtocolVer EResult = 7 EResult_InvalidParam EResult = 8 EResult_FileNotFound EResult = 9 EResult_Busy EResult = 10 EResult_InvalidState EResult = 11 EResult_InvalidName EResult = 12 EResult_InvalidEmail EResult = 13 EResult_DuplicateName EResult = 14 EResult_AccessDenied EResult = 15 EResult_Timeout EResult = 16 EResult_Banned EResult = 17 EResult_AccountNotFound EResult = 18 EResult_InvalidSteamID EResult = 19 EResult_NotLoggedOn EResult = 21 EResult_Pending EResult = 22 EResult_EncryptionFailure EResult = 23 EResult_InsufficientPrivilege EResult = 24 EResult_LimitExceeded EResult = 25 EResult_Revoked EResult = 26 EResult_Expired EResult = 27 EResult_AlreadyRedeemed EResult = 28 EResult_DuplicateRequest EResult = 29 EResult_AlreadyOwned EResult = 30 EResult_IPNotFound EResult = 31 EResult_PersistFailed EResult = 32 EResult_LockingFailed EResult = 33 EResult_LogonSessionReplaced EResult = 34 EResult_ConnectFailed EResult = 35 EResult_HandshakeFailed EResult = 36 EResult_IOFailure EResult = 37 EResult_RemoteDisconnect EResult = 38 EResult_ShoppingCartNotFound EResult = 39 EResult_Blocked EResult = 40 EResult_Ignored EResult = 41 EResult_NoMatch EResult = 42 EResult_AccountDisabled EResult = 43 EResult_ServiceReadOnly EResult = 44 EResult_AccountNotFeatured EResult = 45 EResult_AdministratorOK EResult = 46 EResult_ContentVersion EResult = 47 EResult_TryAnotherCM EResult = 48 EResult_PasswordRequiredToKickSession EResult = 49 EResult_AlreadyLoggedInElsewhere EResult = 50 EResult_Suspended EResult = 51 EResult_Cancelled EResult = 52 EResult_DataCorruption EResult = 53 EResult_DiskFull EResult = 54 EResult_RemoteCallFailed EResult = 55 EResult_PasswordUnset EResult = 56 EResult_ExternalAccountUnlinked EResult = 57 EResult_PSNTicketInvalid EResult = 58 EResult_ExternalAccountAlreadyLinked EResult = 59 EResult_RemoteFileConflict EResult = 60 EResult_IllegalPassword EResult = 61 EResult_SameAsPreviousValue EResult = 62 EResult_AccountLogonDenied EResult = 63 EResult_CannotUseOldPassword EResult = 64 EResult_InvalidLoginAuthCode EResult = 65 EResult_AccountLogonDeniedNoMail EResult = 66 EResult_HardwareNotCapableOfIPT EResult = 67 EResult_IPTInitError EResult = 68 EResult_ParentalControlRestricted EResult = 69 EResult_FacebookQueryError EResult = 70 EResult_ExpiredLoginAuthCode EResult = 71 EResult_IPLoginRestrictionFailed EResult = 72 EResult_AccountLockedDown EResult = 73 EResult_AccountLogonDeniedVerifiedEmailRequired EResult = 74 EResult_NoMatchingURL EResult = 75 EResult_BadResponse EResult = 76 EResult_RequirePasswordReEntry EResult = 77 EResult_ValueOutOfRange EResult = 78 EResult_UnexpectedError EResult = 79 EResult_Disabled EResult = 80 EResult_InvalidCEGSubmission EResult = 81 EResult_RestrictedDevice EResult = 82 EResult_RegionLocked EResult = 83 EResult_RateLimitExceeded EResult = 84 EResult_AccountLoginDeniedNeedTwoFactor EResult = 85 EResult_ItemDeleted EResult = 86 EResult_AccountLoginDeniedThrottle EResult = 87 EResult_TwoFactorCodeMismatch EResult = 88 EResult_TwoFactorActivationCodeMismatch EResult = 89 EResult_AccountAssociatedToMultiplePartners EResult = 90 EResult_NotModified EResult = 91 EResult_NoMobileDevice EResult = 92 EResult_TimeNotSynced EResult = 93 EResult_SmsCodeFailed EResult = 94 EResult_AccountLimitExceeded EResult = 95 EResult_AccountActivityLimitExceeded EResult = 96 EResult_PhoneActivityLimitExceeded EResult = 97 EResult_RefundToWallet EResult = 98 EResult_EmailSendFailure EResult = 99 EResult_NotSettled EResult = 100 EResult_NeedCaptcha EResult = 101 EResult_GSLTDenied EResult = 102 EResult_GSOwnerDenied EResult = 103 EResult_InvalidItemType EResult = 104 EResult_IPBanned EResult = 105 EResult_GSLTExpired EResult = 106 EResult_InsufficientFunds EResult = 107 EResult_TooManyPending EResult = 108 EResult_NoSiteLicensesFound EResult = 109 EResult_WGNetworkSendExceeded EResult = 110 EResult_AccountNotFriends EResult = 111 EResult_LimitedUserAccount EResult = 112 )
func SteamAPI_ISteamInventory_GetResultStatus ¶
func SteamAPI_ISteamInventory_GetResultStatus(resultHandle SteamInventoryResult) EResult
type ESNetSocketConnectionType ¶
type ESNetSocketConnectionType int32
const ( ESNetSocketConnectionType_NotConnected ESNetSocketConnectionType = 0 ESNetSocketConnectionType_UDP ESNetSocketConnectionType = 1 ESNetSocketConnectionType_UDPRelay ESNetSocketConnectionType = 2 )
func SteamAPI_ISteamNetworking_GetSocketConnectionType ¶
func SteamAPI_ISteamNetworking_GetSocketConnectionType(hSocket SNetSocket) ESNetSocketConnectionType
func (ESNetSocketConnectionType) String ¶
func (i ESNetSocketConnectionType) String() string
type ESNetSocketState ¶
type ESNetSocketState int32
const ( ESNetSocketState_Invalid ESNetSocketState = 0 ESNetSocketState_Connected ESNetSocketState = 1 ESNetSocketState_Initiated ESNetSocketState = 10 ESNetSocketState_LocalCandidatesFound ESNetSocketState = 11 ESNetSocketState_ReceivedRemoteCandidates ESNetSocketState = 12 ESNetSocketState_ChallengeHandshake ESNetSocketState = 15 ESNetSocketState_Disconnecting ESNetSocketState = 21 ESNetSocketState_LocalDisconnect ESNetSocketState = 22 ESNetSocketState_TimeoutDuringConnect ESNetSocketState = 23 ESNetSocketState_RemoteEndDisconnected ESNetSocketState = 24 ESNetSocketState_ConnectionBroken ESNetSocketState = 25 )
func (ESNetSocketState) String ¶
func (i ESNetSocketState) String() string
type EServerMode ¶
type EServerMode int32
const ( EServerMode_Invalid EServerMode = 0 EServerMode_NoAuthentication EServerMode = 1 EServerMode_Authentication EServerMode = 2 EServerMode_AuthenticationAndSecure EServerMode = 3 )
func (EServerMode) String ¶
func (i EServerMode) String() string
type ESteamAPICallFailure ¶
type ESteamAPICallFailure int32
const ( ESteamAPICallFailure_None ESteamAPICallFailure = -1 ESteamAPICallFailure_SteamGone ESteamAPICallFailure = 0 ESteamAPICallFailure_NetworkFailure ESteamAPICallFailure = 1 ESteamAPICallFailure_InvalidHandle ESteamAPICallFailure = 2 ESteamAPICallFailure_MismatchedCallback ESteamAPICallFailure = 3 )
func SteamAPI_ISteamUtils_GetAPICallFailureReason ¶
func SteamAPI_ISteamUtils_GetAPICallFailureReason(hSteamAPICall SteamAPICall) ESteamAPICallFailure
func (ESteamAPICallFailure) String ¶
func (i ESteamAPICallFailure) String() string
type ESteamControllerLEDFlag ¶
type ESteamControllerLEDFlag int32
const ( ESteamControllerLEDFlag_SetColor ESteamControllerLEDFlag = 0 ESteamControllerLEDFlag_RestoreUserDefault ESteamControllerLEDFlag = 1 )
func (ESteamControllerLEDFlag) String ¶
func (i ESteamControllerLEDFlag) String() string
type ESteamControllerPad ¶
type ESteamControllerPad int32
const ( ESteamControllerPad_Left ESteamControllerPad = 0 ESteamControllerPad_Right ESteamControllerPad = 1 )
func (ESteamControllerPad) String ¶
func (i ESteamControllerPad) String() string
type ESteamInputType ¶
type ESteamInputType int32
const ( ESteamInputType_Unknown ESteamInputType = 0 ESteamInputType_SteamController ESteamInputType = 1 ESteamInputType_XBox360Controller ESteamInputType = 2 ESteamInputType_XBoxOneController ESteamInputType = 3 ESteamInputType_GenericXInput ESteamInputType = 4 ESteamInputType_PS4Controller ESteamInputType = 5 )
func SteamAPI_ISteamController_GetInputTypeForHandle ¶
func SteamAPI_ISteamController_GetInputTypeForHandle(controllerHandle ControllerHandle) ESteamInputType
func (ESteamInputType) String ¶
func (i ESteamInputType) String() string
type ESteamItemFlags ¶
type ESteamItemFlags int32
const ( ESteamItemFlags_ESteamItemNoTrade ESteamItemFlags = 1 ESteamItemFlags_ESteamItemRemoved ESteamItemFlags = 256 ESteamItemFlags_ESteamItemConsumed ESteamItemFlags = 512 )
func (ESteamItemFlags) String ¶
func (i ESteamItemFlags) String() string
type ESteamUserStatType ¶
type ESteamUserStatType int32
const ( ESteamUserStatType_INVALID ESteamUserStatType = 0 ESteamUserStatType_INT ESteamUserStatType = 1 ESteamUserStatType_FLOAT ESteamUserStatType = 2 ESteamUserStatType_AVGRATE ESteamUserStatType = 3 ESteamUserStatType_ACHIEVEMENTS ESteamUserStatType = 4 ESteamUserStatType_GROUPACHIEVEMENTS ESteamUserStatType = 5 ESteamUserStatType_MAX ESteamUserStatType = 6 )
func (ESteamUserStatType) String ¶
func (i ESteamUserStatType) String() string
type EUGCMatchingUGCType ¶
type EUGCMatchingUGCType int32
const ( EUGCMatchingUGCType_Items EUGCMatchingUGCType = 0 EUGCMatchingUGCType_Items_Mtx EUGCMatchingUGCType = 1 EUGCMatchingUGCType_Items_ReadyToUse EUGCMatchingUGCType = 2 EUGCMatchingUGCType_Collections EUGCMatchingUGCType = 3 EUGCMatchingUGCType_Artwork EUGCMatchingUGCType = 4 EUGCMatchingUGCType_Videos EUGCMatchingUGCType = 5 EUGCMatchingUGCType_Screenshots EUGCMatchingUGCType = 6 EUGCMatchingUGCType_AllGuides EUGCMatchingUGCType = 7 EUGCMatchingUGCType_WebGuides EUGCMatchingUGCType = 8 EUGCMatchingUGCType_IntegratedGuides EUGCMatchingUGCType = 9 EUGCMatchingUGCType_UsableInGame EUGCMatchingUGCType = 10 EUGCMatchingUGCType_ControllerBindings EUGCMatchingUGCType = 11 EUGCMatchingUGCType_GameManagedItems EUGCMatchingUGCType = 12 EUGCMatchingUGCType_All EUGCMatchingUGCType = -1 )
func (EUGCMatchingUGCType) String ¶
func (i EUGCMatchingUGCType) String() string
type EUGCQuery ¶
type EUGCQuery int32
const ( EUGCQuery_RankedByVote EUGCQuery = 0 EUGCQuery_RankedByPublicationDate EUGCQuery = 1 EUGCQuery_AcceptedForGameRankedByAcceptanceDate EUGCQuery = 2 EUGCQuery_RankedByTrend EUGCQuery = 3 EUGCQuery_FavoritedByFriendsRankedByPublicationDate EUGCQuery = 4 EUGCQuery_CreatedByFriendsRankedByPublicationDate EUGCQuery = 5 EUGCQuery_RankedByNumTimesReported EUGCQuery = 6 EUGCQuery_CreatedByFollowedUsersRankedByPublicationDate EUGCQuery = 7 EUGCQuery_NotYetRated EUGCQuery = 8 EUGCQuery_RankedByTotalVotesAsc EUGCQuery = 9 EUGCQuery_RankedByVotesUp EUGCQuery = 10 EUGCQuery_RankedByTextSearch EUGCQuery = 11 EUGCQuery_RankedByTotalUniqueSubscriptions EUGCQuery = 12 EUGCQuery_RankedByPlaytimeTrend EUGCQuery = 13 EUGCQuery_RankedByTotalPlaytime EUGCQuery = 14 EUGCQuery_RankedByAveragePlaytimeTrend EUGCQuery = 15 EUGCQuery_RankedByLifetimeAveragePlaytime EUGCQuery = 16 EUGCQuery_RankedByPlaytimeSessionsTrend EUGCQuery = 17 EUGCQuery_RankedByLifetimePlaytimeSessions EUGCQuery = 18 )
type EUGCReadAction ¶
type EUGCReadAction int32
const ( EUGCReadAction_EUGCRead_ContinueReadingUntilFinished EUGCReadAction = 0 EUGCReadAction_EUGCRead_ContinueReading EUGCReadAction = 1 EUGCReadAction_EUGCRead_Close EUGCReadAction = 2 )
func (EUGCReadAction) String ¶
func (i EUGCReadAction) String() string
type EUniverse ¶
type EUniverse int32
func SteamAPI_ISteamUtils_GetConnectedUniverse ¶
func SteamAPI_ISteamUtils_GetConnectedUniverse() EUniverse
type EUserHasLicenseForAppResult ¶
type EUserHasLicenseForAppResult int32
const ( EUserHasLicenseForAppResult_EUserHasLicenseResultHasLicense EUserHasLicenseForAppResult = 0 EUserHasLicenseForAppResult_EUserHasLicenseResultDoesNotHaveLicense EUserHasLicenseForAppResult = 1 EUserHasLicenseForAppResult_EUserHasLicenseResultNoAuth EUserHasLicenseForAppResult = 2 )
func SteamAPI_ISteamGameServer_UserHasLicenseForApp ¶
func SteamAPI_ISteamGameServer_UserHasLicenseForApp(steamID SteamID, appID AppId) EUserHasLicenseForAppResult
func SteamAPI_ISteamUser_UserHasLicenseForApp ¶
func SteamAPI_ISteamUser_UserHasLicenseForApp(steamID SteamID, appID AppId) EUserHasLicenseForAppResult
func (EUserHasLicenseForAppResult) String ¶
func (i EUserHasLicenseForAppResult) String() string
type EUserRestriction ¶
type EUserRestriction int32
const ( EUserRestriction_nUserRestrictionNone EUserRestriction = 0 EUserRestriction_nUserRestrictionUnknown EUserRestriction = 1 EUserRestriction_nUserRestrictionAnyChat EUserRestriction = 2 EUserRestriction_nUserRestrictionVoiceChat EUserRestriction = 4 EUserRestriction_nUserRestrictionGroupChat EUserRestriction = 8 EUserRestriction_nUserRestrictionRating EUserRestriction = 16 EUserRestriction_nUserRestrictionGameInvites EUserRestriction = 32 EUserRestriction_nUserRestrictionTrading EUserRestriction = 64 )
func (EUserRestriction) String ¶
func (i EUserRestriction) String() string
type EUserUGCList ¶
type EUserUGCList int32
const ( EUserUGCList_Published EUserUGCList = 0 EUserUGCList_VotedOn EUserUGCList = 1 EUserUGCList_VotedUp EUserUGCList = 2 EUserUGCList_VotedDown EUserUGCList = 3 EUserUGCList_WillVoteLater EUserUGCList = 4 EUserUGCList_Favorited EUserUGCList = 5 EUserUGCList_Subscribed EUserUGCList = 6 EUserUGCList_UsedOrPlayed EUserUGCList = 7 EUserUGCList_Followed EUserUGCList = 8 )
func (EUserUGCList) String ¶
func (i EUserUGCList) String() string
type EUserUGCListSortOrder ¶
type EUserUGCListSortOrder int32
const ( EUserUGCListSortOrder_CreationOrderDesc EUserUGCListSortOrder = 0 EUserUGCListSortOrder_CreationOrderAsc EUserUGCListSortOrder = 1 EUserUGCListSortOrder_TitleAsc EUserUGCListSortOrder = 2 EUserUGCListSortOrder_LastUpdatedDesc EUserUGCListSortOrder = 3 EUserUGCListSortOrder_SubscriptionDateDesc EUserUGCListSortOrder = 4 EUserUGCListSortOrder_VoteScoreDesc EUserUGCListSortOrder = 5 EUserUGCListSortOrder_ForModeration EUserUGCListSortOrder = 6 )
func (EUserUGCListSortOrder) String ¶
func (i EUserUGCListSortOrder) String() string
type EVRHMDType ¶
type EVRHMDType int32
const ( EVRHMDType_None EVRHMDType = -1 EVRHMDType_Unknown EVRHMDType = 0 EVRHMDType_HTC_Dev EVRHMDType = 1 EVRHMDType_HTC_VivePre EVRHMDType = 2 EVRHMDType_HTC_Vive EVRHMDType = 3 EVRHMDType_HTC_Unknown EVRHMDType = 20 EVRHMDType_Oculus_DK1 EVRHMDType = 21 EVRHMDType_Oculus_DK2 EVRHMDType = 22 EVRHMDType_Oculus_Rift EVRHMDType = 23 EVRHMDType_Oculus_Unknown EVRHMDType = 40 EVRHMDType_Acer_Unknown EVRHMDType = 50 EVRHMDType_Acer_WindowsMR EVRHMDType = 51 EVRHMDType_Dell_Unknown EVRHMDType = 60 EVRHMDType_Dell_Visor EVRHMDType = 61 EVRHMDType_Lenovo_Unknown EVRHMDType = 70 EVRHMDType_Lenovo_Explorer EVRHMDType = 71 EVRHMDType_HP_Unknown EVRHMDType = 80 EVRHMDType_HP_WindowsMR EVRHMDType = 81 EVRHMDType_Samsung_Unknown EVRHMDType = 90 EVRHMDType_Samsung_Odyssey EVRHMDType = 91 EVRHMDType_Unannounced_Unknown EVRHMDType = 100 EVRHMDType_Unannounced_WindowsMR EVRHMDType = 101 )
func (EVRHMDType) String ¶
func (i EVRHMDType) String() string
type EVRScreenshotType ¶
type EVRScreenshotType int32
const ( EVRScreenshotType_None EVRScreenshotType = 0 EVRScreenshotType_Mono EVRScreenshotType = 1 EVRScreenshotType_Stereo EVRScreenshotType = 2 EVRScreenshotType_MonoCubemap EVRScreenshotType = 3 EVRScreenshotType_MonoPanorama EVRScreenshotType = 4 EVRScreenshotType_StereoPanorama EVRScreenshotType = 5 )
func (EVRScreenshotType) String ¶
func (i EVRScreenshotType) String() string
type EVoiceResult ¶
type EVoiceResult int32
const ( EVoiceResult_OK EVoiceResult = 0 EVoiceResult_NotInitialized EVoiceResult = 1 EVoiceResult_NotRecording EVoiceResult = 2 EVoiceResult_NoData EVoiceResult = 3 EVoiceResult_BufferTooSmall EVoiceResult = 4 EVoiceResult_DataCorrupted EVoiceResult = 5 EVoiceResult_Restricted EVoiceResult = 6 EVoiceResult_UnsupportedCodec EVoiceResult = 7 EVoiceResult_ReceiverOutOfDate EVoiceResult = 8 EVoiceResult_ReceiverDidNotAnswer EVoiceResult = 9 )
func SteamAPI_ISteamUser_GetAvailableVoice ¶
func SteamAPI_ISteamUser_GetAvailableVoice(pcbCompressed *uint32, pcbUncompressed_Deprecated *uint32, nUncompressedVoiceDesiredSampleRate_Deprecated uint32) EVoiceResult
func SteamAPI_ISteamUser_GetVoice ¶
func SteamAPI_ISteamUser_GetVoice(bWantCompressed bool, pDestBuffer unsafe.Pointer, cbDestBufferSize uint32, nBytesWritten *uint32, bWantUncompressed_Deprecated bool, pUncompressedDestBuffer_Deprecated unsafe.Pointer, cbUncompressedDestBufferSize_Deprecated uint32, nUncompressBytesWritten_Deprecated *uint32, nUncompressedVoiceDesiredSampleRate_Deprecated uint32) EVoiceResult
func (EVoiceResult) String ¶
func (i EVoiceResult) String() string
type EWorkshopEnumerationType ¶
type EWorkshopEnumerationType int32
const ( EWorkshopEnumerationType_RankedByVote EWorkshopEnumerationType = 0 EWorkshopEnumerationType_Recent EWorkshopEnumerationType = 1 EWorkshopEnumerationType_Trending EWorkshopEnumerationType = 2 EWorkshopEnumerationType_FavoritesOfFriends EWorkshopEnumerationType = 3 EWorkshopEnumerationType_VotedByFriends EWorkshopEnumerationType = 4 EWorkshopEnumerationType_ContentByFriends EWorkshopEnumerationType = 5 EWorkshopEnumerationType_RecentFromFollowedUsers EWorkshopEnumerationType = 6 )
func (EWorkshopEnumerationType) String ¶
func (i EWorkshopEnumerationType) String() string
type EWorkshopFileAction ¶
type EWorkshopFileAction int32
const ( EWorkshopFileAction_Played EWorkshopFileAction = 0 EWorkshopFileAction_Completed EWorkshopFileAction = 1 )
func (EWorkshopFileAction) String ¶
func (i EWorkshopFileAction) String() string
type EWorkshopFileType ¶
type EWorkshopFileType int32
const ( EWorkshopFileType_First EWorkshopFileType = 0 EWorkshopFileType_Community EWorkshopFileType = 0 EWorkshopFileType_Microtransaction EWorkshopFileType = 1 EWorkshopFileType_Collection EWorkshopFileType = 2 EWorkshopFileType_Art EWorkshopFileType = 3 EWorkshopFileType_Video EWorkshopFileType = 4 EWorkshopFileType_Screenshot EWorkshopFileType = 5 EWorkshopFileType_Game EWorkshopFileType = 6 EWorkshopFileType_Software EWorkshopFileType = 7 EWorkshopFileType_Concept EWorkshopFileType = 8 EWorkshopFileType_WebGuide EWorkshopFileType = 9 EWorkshopFileType_IntegratedGuide EWorkshopFileType = 10 EWorkshopFileType_Merch EWorkshopFileType = 11 EWorkshopFileType_ControllerBinding EWorkshopFileType = 12 EWorkshopFileType_SteamworksAccessInvite EWorkshopFileType = 13 EWorkshopFileType_SteamVideo EWorkshopFileType = 14 EWorkshopFileType_GameManagedItem EWorkshopFileType = 15 EWorkshopFileType_Max EWorkshopFileType = 16 )
func (EWorkshopFileType) String ¶
func (i EWorkshopFileType) String() string
type EWorkshopVideoProvider ¶
type EWorkshopVideoProvider int32
const ( EWorkshopVideoProvider_None EWorkshopVideoProvider = 0 EWorkshopVideoProvider_Youtube EWorkshopVideoProvider = 1 )
func (EWorkshopVideoProvider) String ¶
func (i EWorkshopVideoProvider) String() string
type EWorkshopVote ¶
type EWorkshopVote int32
const ( EWorkshopVote_Unvoted EWorkshopVote = 0 EWorkshopVote_For EWorkshopVote = 1 EWorkshopVote_Against EWorkshopVote = 2 EWorkshopVote_Later EWorkshopVote = 3 )
func (EWorkshopVote) String ¶
func (i EWorkshopVote) String() string
type EncryptedAppTicketResponse ¶
type EncryptedAppTicketResponse = C.EncryptedAppTicketResponse_t
type FavoritesListAccountsUpdated ¶
type FavoritesListAccountsUpdated = C.FavoritesListAccountsUpdated_t
type FavoritesListChanged ¶
type FavoritesListChanged = C.FavoritesListChanged_t
type FileDetailsResult ¶
type FileDetailsResult = C.FileDetailsResult_t
type FriendGameInfo ¶
type FriendGameInfo = C.FriendGameInfo_t
type FriendRichPresenceUpdate ¶
type FriendRichPresenceUpdate = C.FriendRichPresenceUpdate_t
type FriendSessionStateInfo ¶
type FriendSessionStateInfo = C.FriendSessionStateInfo_t
type FriendsEnumerateFollowingList ¶
type FriendsEnumerateFollowingList = C.FriendsEnumerateFollowingList_t
type FriendsGetFollowerCount ¶
type FriendsGetFollowerCount = C.FriendsGetFollowerCount_t
type FriendsGroupID ¶
type FriendsGroupID = C.FriendsGroupID_t
func SteamAPI_ISteamFriends_GetFriendsGroupIDByIndex ¶
func SteamAPI_ISteamFriends_GetFriendsGroupIDByIndex(iFG int32) FriendsGroupID
type FriendsIsFollowing ¶
type FriendsIsFollowing = C.FriendsIsFollowing_t
type GCMessageAvailable ¶
type GCMessageAvailable = C.GCMessageAvailable_t
type GCMessageFailed ¶
type GCMessageFailed = C.GCMessageFailed_t
type GSClientAchievementStatus ¶
type GSClientAchievementStatus = C.GSClientAchievementStatus_t
type GSClientApprove ¶
type GSClientApprove = C.GSClientApprove_t
type GSClientDeny ¶
type GSClientDeny = C.GSClientDeny_t
type GSClientGroupStatus ¶
type GSClientGroupStatus = C.GSClientGroupStatus_t
type GSClientKick ¶
type GSClientKick = C.GSClientKick_t
type GSGameplayStats ¶
type GSGameplayStats = C.GSGameplayStats_t
type GSPolicyResponse ¶
type GSPolicyResponse = C.GSPolicyResponse_t
type GSReputation ¶
type GSReputation = C.GSReputation_t
type GSStatsReceived ¶
type GSStatsReceived = C.GSStatsReceived_t
type GSStatsStored ¶
type GSStatsStored = C.GSStatsStored_t
type GSStatsUnloaded ¶
type GSStatsUnloaded = C.GSStatsUnloaded_t
type GameConnectedChatJoin ¶
type GameConnectedChatJoin = C.GameConnectedChatJoin_t
type GameConnectedChatLeave ¶
type GameConnectedChatLeave = C.GameConnectedChatLeave_t
type GameConnectedClanChatMsg ¶
type GameConnectedClanChatMsg = C.GameConnectedClanChatMsg_t
type GameConnectedFriendChatMsg ¶
type GameConnectedFriendChatMsg = C.GameConnectedFriendChatMsg_t
type GameLobbyJoinRequested ¶
type GameLobbyJoinRequested = C.GameLobbyJoinRequested_t
type GameOverlayActivated ¶
type GameOverlayActivated = C.GameOverlayActivated_t
type GameRichPresenceJoinRequested ¶
type GameRichPresenceJoinRequested = C.GameRichPresenceJoinRequested_t
type GameServerChangeRequested ¶
type GameServerChangeRequested = C.GameServerChangeRequested_t
type GameWebCallback ¶
type GameWebCallback = C.GameWebCallback_t
type GamepadTextInputDismissed ¶
type GamepadTextInputDismissed = C.GamepadTextInputDismissed_t
type GetAppDependenciesResult ¶
type GetAppDependenciesResult = C.GetAppDependenciesResult_t
type GetAuthSessionTicketResponse ¶
type GetAuthSessionTicketResponse = C.GetAuthSessionTicketResponse_t
type GetOPFSettingsResult ¶
type GetOPFSettingsResult = C.GetOPFSettingsResult_t
type GetUserItemVoteResult ¶
type GetUserItemVoteResult = C.GetUserItemVoteResult_t
type GetVideoURLResult ¶
type GetVideoURLResult = C.GetVideoURLResult_t
type GlobalAchievementPercentagesReady ¶
type GlobalAchievementPercentagesReady = C.GlobalAchievementPercentagesReady_t
type GlobalStatsReceived ¶
type GlobalStatsReceived = C.GlobalStatsReceived_t
type HAuthTicket ¶
type HAuthTicket = C.HAuthTicket
func SteamAPI_ISteamGameServer_GetAuthSessionTicket ¶
func SteamAPI_ISteamGameServer_GetAuthSessionTicket(pTicket unsafe.Pointer, cbMaxTicket int32, pcbTicket *uint32) HAuthTicket
func SteamAPI_ISteamUser_GetAuthSessionTicket ¶
func SteamAPI_ISteamUser_GetAuthSessionTicket(pTicket unsafe.Pointer, cbMaxTicket int32, pcbTicket *uint32) HAuthTicket
type HHTMLBrowser ¶
type HHTMLBrowser = C.HHTMLBrowser
type HServerQuery ¶
type HServerQuery = C.HServerQuery
type HSteamPipe ¶
type HSteamPipe = C.HSteamPipe
func SteamAPI_ISteamClient_CreateSteamPipe ¶
func SteamAPI_ISteamClient_CreateSteamPipe() HSteamPipe
type HSteamUser ¶
type HSteamUser = C.HSteamUser
func SteamAPI_ISteamClient_ConnectToGlobalUser ¶
func SteamAPI_ISteamClient_ConnectToGlobalUser(hSteamPipe HSteamPipe) HSteamUser
func SteamAPI_ISteamClient_CreateLocalUser ¶
func SteamAPI_ISteamClient_CreateLocalUser(phSteamPipe *HSteamPipe, eAccountType EAccountType) HSteamUser
func SteamAPI_ISteamUser_GetHSteamUser ¶
func SteamAPI_ISteamUser_GetHSteamUser() HSteamUser
type HTML_BrowserReady ¶
type HTML_BrowserReady = C.HTML_BrowserReady_t
type HTML_BrowserRestarted ¶
type HTML_BrowserRestarted = C.HTML_BrowserRestarted_t
type HTML_CanGoBackAndForward ¶
type HTML_CanGoBackAndForward = C.HTML_CanGoBackAndForward_t
type HTML_ChangedTitle ¶
type HTML_ChangedTitle = C.HTML_ChangedTitle_t
type HTML_CloseBrowser ¶
type HTML_CloseBrowser = C.HTML_CloseBrowser_t
type HTML_FileOpenDialog ¶
type HTML_FileOpenDialog = C.HTML_FileOpenDialog_t
type HTML_FinishedRequest ¶
type HTML_FinishedRequest = C.HTML_FinishedRequest_t
type HTML_HideToolTip ¶
type HTML_HideToolTip = C.HTML_HideToolTip_t
type HTML_HorizontalScroll ¶
type HTML_HorizontalScroll = C.HTML_HorizontalScroll_t
type HTML_JSAlert ¶
type HTML_JSAlert = C.HTML_JSAlert_t
type HTML_JSConfirm ¶
type HTML_JSConfirm = C.HTML_JSConfirm_t
type HTML_LinkAtPosition ¶
type HTML_LinkAtPosition = C.HTML_LinkAtPosition_t
type HTML_NeedsPaint ¶
type HTML_NeedsPaint = C.HTML_NeedsPaint_t
type HTML_NewWindow ¶
type HTML_NewWindow = C.HTML_NewWindow_t
type HTML_OpenLinkInNewTab ¶
type HTML_OpenLinkInNewTab = C.HTML_OpenLinkInNewTab_t
type HTML_SearchResults ¶
type HTML_SearchResults = C.HTML_SearchResults_t
type HTML_SetCursor ¶
type HTML_SetCursor = C.HTML_SetCursor_t
type HTML_ShowToolTip ¶
type HTML_ShowToolTip = C.HTML_ShowToolTip_t
type HTML_StartRequest ¶
type HTML_StartRequest = C.HTML_StartRequest_t
type HTML_StatusText ¶
type HTML_StatusText = C.HTML_StatusText_t
type HTML_URLChanged ¶
type HTML_URLChanged = C.HTML_URLChanged_t
type HTML_UpdateToolTip ¶
type HTML_UpdateToolTip = C.HTML_UpdateToolTip_t
type HTML_VerticalScroll ¶
type HTML_VerticalScroll = C.HTML_VerticalScroll_t
type HTTPCookieContainerHandle ¶
type HTTPCookieContainerHandle = C.HTTPCookieContainerHandle
func SteamAPI_ISteamHTTP_CreateCookieContainer ¶
func SteamAPI_ISteamHTTP_CreateCookieContainer(bAllowResponsesToModify bool) HTTPCookieContainerHandle
type HTTPRequestCompleted ¶
type HTTPRequestCompleted = C.HTTPRequestCompleted_t
type HTTPRequestDataReceived ¶
type HTTPRequestDataReceived = C.HTTPRequestDataReceived_t
type HTTPRequestHandle ¶
type HTTPRequestHandle = C.HTTPRequestHandle
func SteamAPI_ISteamHTTP_CreateHTTPRequest ¶
func SteamAPI_ISteamHTTP_CreateHTTPRequest(eHTTPRequestMethod EHTTPMethod, pchAbsoluteURL *C.char) HTTPRequestHandle
type HTTPRequestHeadersReceived ¶
type HTTPRequestHeadersReceived = C.HTTPRequestHeadersReceived_t
type IPCFailure ¶
type IPCFailure = C.IPCFailure_t
type IPCountry ¶
type IPCountry = C.IPCountry_t
type ItemInstalled ¶
type ItemInstalled = C.ItemInstalled_t
type JoinClanChatRoomCompletionResult ¶
type JoinClanChatRoomCompletionResult = C.JoinClanChatRoomCompletionResult_t
type LeaderboardEntry ¶
type LeaderboardEntry = C.LeaderboardEntry_t
type LeaderboardFindResult ¶
type LeaderboardFindResult = C.LeaderboardFindResult_t
type LeaderboardScoreUploaded ¶
type LeaderboardScoreUploaded = C.LeaderboardScoreUploaded_t
type LeaderboardScoresDownloaded ¶
type LeaderboardScoresDownloaded = C.LeaderboardScoresDownloaded_t
type LeaderboardUGCSet ¶
type LeaderboardUGCSet = C.LeaderboardUGCSet_t
type LicensesUpdated ¶
type LicensesUpdated = C.LicensesUpdated_t
type LobbyChatMsg ¶
type LobbyChatMsg = C.LobbyChatMsg_t
type LobbyChatUpdate ¶
type LobbyChatUpdate = C.LobbyChatUpdate_t
type LobbyCreated ¶
type LobbyCreated = C.LobbyCreated_t
type LobbyDataUpdate ¶
type LobbyDataUpdate = C.LobbyDataUpdate_t
type LobbyEnter ¶
type LobbyEnter = C.LobbyEnter_t
type LobbyGameCreated ¶
type LobbyGameCreated = C.LobbyGameCreated_t
type LobbyInvite ¶
type LobbyInvite = C.LobbyInvite_t
type LobbyKicked ¶
type LobbyKicked = C.LobbyKicked_t
type LobbyMatchList ¶
type LobbyMatchList = C.LobbyMatchList_t
type LowBatteryPower ¶
type LowBatteryPower = C.LowBatteryPower_t
type ManifestId ¶
type ManifestId = C.ManifestId_t
type MatchMakingKeyValuePair ¶
type MatchMakingKeyValuePair = C.MatchMakingKeyValuePair_t
type MicroTxnAuthorizationResponse ¶
type MicroTxnAuthorizationResponse = C.MicroTxnAuthorizationResponse_t
type MusicPlayerRemoteToFront ¶
type MusicPlayerRemoteToFront = C.MusicPlayerRemoteToFront_t
type MusicPlayerRemoteWillActivate ¶
type MusicPlayerRemoteWillActivate = C.MusicPlayerRemoteWillActivate_t
type MusicPlayerRemoteWillDeactivate ¶
type MusicPlayerRemoteWillDeactivate = C.MusicPlayerRemoteWillDeactivate_t
type MusicPlayerSelectsPlaylistEntry ¶
type MusicPlayerSelectsPlaylistEntry = C.MusicPlayerSelectsPlaylistEntry_t
type MusicPlayerSelectsQueueEntry ¶
type MusicPlayerSelectsQueueEntry = C.MusicPlayerSelectsQueueEntry_t
type MusicPlayerWantsLooped ¶
type MusicPlayerWantsLooped = C.MusicPlayerWantsLooped_t
type MusicPlayerWantsPause ¶
type MusicPlayerWantsPause = C.MusicPlayerWantsPause_t
type MusicPlayerWantsPlay ¶
type MusicPlayerWantsPlay = C.MusicPlayerWantsPlay_t
type MusicPlayerWantsPlayNext ¶
type MusicPlayerWantsPlayNext = C.MusicPlayerWantsPlayNext_t
type MusicPlayerWantsPlayPrevious ¶
type MusicPlayerWantsPlayPrevious = C.MusicPlayerWantsPlayPrevious_t
type MusicPlayerWantsPlayingRepeatStatus ¶
type MusicPlayerWantsPlayingRepeatStatus = C.MusicPlayerWantsPlayingRepeatStatus_t
type MusicPlayerWantsShuffled ¶
type MusicPlayerWantsShuffled = C.MusicPlayerWantsShuffled_t
type MusicPlayerWantsVolume ¶
type MusicPlayerWantsVolume = C.MusicPlayerWantsVolume_t
type MusicPlayerWillQuit ¶
type MusicPlayerWillQuit = C.MusicPlayerWillQuit_t
type NewLaunchQueryParameters ¶
type NewLaunchQueryParameters = C.NewLaunchQueryParameters_t
type NumberOfCurrentPlayers ¶
type NumberOfCurrentPlayers = C.NumberOfCurrentPlayers_t
type Once ¶
type Once struct {
// contains filtered or unexported fields
}
Once is a modified version of sync.Once that allows resetting under certain circumstances.
type P2PSessionConnectFail ¶
type P2PSessionConnectFail = C.P2PSessionConnectFail_t
type P2PSessionRequest ¶
type P2PSessionRequest = C.P2PSessionRequest_t
type P2PSessionState ¶
type P2PSessionState = C.P2PSessionState_t
type PS3TrophiesInstalled ¶
type PS3TrophiesInstalled = C.PS3TrophiesInstalled_t
type PSNGameBootInviteResult ¶
type PSNGameBootInviteResult = C.PSNGameBootInviteResult_t
type PackageId ¶
type PackageId = C.PackageId_t
type PartnerId ¶
type PartnerId = C.PartnerId_t
type PersonaStateChange ¶
type PersonaStateChange = C.PersonaStateChange_t
type PhysicalItemId ¶
type PhysicalItemId = C.PhysicalItemId_t
type PlaybackStatusHasChanged ¶
type PlaybackStatusHasChanged = C.PlaybackStatusHasChanged_t
type PublishedFileId ¶
type PublishedFileId = C.PublishedFileId_t
type PublishedFileUpdateHandle ¶
type PublishedFileUpdateHandle = C.PublishedFileUpdateHandle_t
func SteamAPI_ISteamRemoteStorage_CreatePublishedFileUpdateRequest ¶
func SteamAPI_ISteamRemoteStorage_CreatePublishedFileUpdateRequest(unPublishedFileId PublishedFileId) PublishedFileUpdateHandle
type RegisterActivationCodeResponse ¶
type RegisterActivationCodeResponse = C.RegisterActivationCodeResponse_t
type RemoteStorageAppSyncProgress ¶
type RemoteStorageAppSyncProgress = C.RemoteStorageAppSyncProgress_t
type RemoteStorageAppSyncStatusCheck ¶
type RemoteStorageAppSyncStatusCheck = C.RemoteStorageAppSyncStatusCheck_t
type RemoteStorageAppSyncedClient ¶
type RemoteStorageAppSyncedClient = C.RemoteStorageAppSyncedClient_t
type RemoteStorageAppSyncedServer ¶
type RemoteStorageAppSyncedServer = C.RemoteStorageAppSyncedServer_t
type RemoteStorageDeletePublishedFileResult ¶
type RemoteStorageDeletePublishedFileResult = C.RemoteStorageDeletePublishedFileResult_t
type RemoteStorageDownloadUGCResult ¶
type RemoteStorageDownloadUGCResult = C.RemoteStorageDownloadUGCResult_t
type RemoteStorageEnumeratePublishedFilesByUserActionResult ¶
type RemoteStorageEnumeratePublishedFilesByUserActionResult = C.RemoteStorageEnumeratePublishedFilesByUserActionResult_t
type RemoteStorageEnumerateUserPublishedFilesResult ¶
type RemoteStorageEnumerateUserPublishedFilesResult = C.RemoteStorageEnumerateUserPublishedFilesResult_t
type RemoteStorageEnumerateUserSharedWorkshopFilesResult ¶
type RemoteStorageEnumerateUserSharedWorkshopFilesResult = C.RemoteStorageEnumerateUserSharedWorkshopFilesResult_t
type RemoteStorageEnumerateUserSubscribedFilesResult ¶
type RemoteStorageEnumerateUserSubscribedFilesResult = C.RemoteStorageEnumerateUserSubscribedFilesResult_t
type RemoteStorageEnumerateWorkshopFilesResult ¶
type RemoteStorageEnumerateWorkshopFilesResult = C.RemoteStorageEnumerateWorkshopFilesResult_t
type RemoteStorageFileReadAsyncComplete ¶
type RemoteStorageFileReadAsyncComplete = C.RemoteStorageFileReadAsyncComplete_t
type RemoteStorageFileShareResult ¶
type RemoteStorageFileShareResult = C.RemoteStorageFileShareResult_t
type RemoteStorageFileWriteAsyncComplete ¶
type RemoteStorageFileWriteAsyncComplete = C.RemoteStorageFileWriteAsyncComplete_t
type RemoteStorageGetPublishedFileDetailsResult ¶
type RemoteStorageGetPublishedFileDetailsResult = C.RemoteStorageGetPublishedFileDetailsResult_t
type RemoteStorageGetPublishedItemVoteDetailsResult ¶
type RemoteStorageGetPublishedItemVoteDetailsResult = C.RemoteStorageGetPublishedItemVoteDetailsResult_t
type RemoteStoragePublishFileProgress ¶
type RemoteStoragePublishFileProgress = C.RemoteStoragePublishFileProgress_t
type RemoteStoragePublishFileResult ¶
type RemoteStoragePublishFileResult = C.RemoteStoragePublishFileResult_t
type RemoteStoragePublishedFileDeleted ¶
type RemoteStoragePublishedFileDeleted = C.RemoteStoragePublishedFileDeleted_t
type RemoteStoragePublishedFileSubscribed ¶
type RemoteStoragePublishedFileSubscribed = C.RemoteStoragePublishedFileSubscribed_t
type RemoteStoragePublishedFileUnsubscribed ¶
type RemoteStoragePublishedFileUnsubscribed = C.RemoteStoragePublishedFileUnsubscribed_t
type RemoteStoragePublishedFileUpdated ¶
type RemoteStoragePublishedFileUpdated = C.RemoteStoragePublishedFileUpdated_t
type RemoteStorageSetUserPublishedFileActionResult ¶
type RemoteStorageSetUserPublishedFileActionResult = C.RemoteStorageSetUserPublishedFileActionResult_t
type RemoteStorageSubscribePublishedFileResult ¶
type RemoteStorageSubscribePublishedFileResult = C.RemoteStorageSubscribePublishedFileResult_t
type RemoteStorageUnsubscribePublishedFileResult ¶
type RemoteStorageUnsubscribePublishedFileResult = C.RemoteStorageUnsubscribePublishedFileResult_t
type RemoteStorageUpdatePublishedFileResult ¶
type RemoteStorageUpdatePublishedFileResult = C.RemoteStorageUpdatePublishedFileResult_t
type RemoteStorageUpdateUserPublishedItemVoteResult ¶
type RemoteStorageUpdateUserPublishedItemVoteResult = C.RemoteStorageUpdateUserPublishedItemVoteResult_t
type RemoteStorageUserVoteDetails ¶
type RemoteStorageUserVoteDetails = C.RemoteStorageUserVoteDetails_t
type RemoveAppDependencyResult ¶
type RemoveAppDependencyResult = C.RemoveAppDependencyResult_t
type RemoveUGCDependencyResult ¶
type RemoveUGCDependencyResult = C.RemoveUGCDependencyResult_t
type SNetListenSocket ¶
type SNetListenSocket = C.SNetListenSocket_t
func SteamAPI_ISteamNetworking_CreateListenSocket ¶
func SteamAPI_ISteamNetworking_CreateListenSocket(nVirtualP2PPort int32, nIP uint32, nPort uint16, bAllowUseOfPacketRelay bool) SNetListenSocket
type SNetSocket ¶
type SNetSocket = C.SNetSocket_t
func SteamAPI_ISteamNetworking_CreateConnectionSocket ¶
func SteamAPI_ISteamNetworking_CreateConnectionSocket(nIP uint32, nPort uint16, nTimeoutSec int32) SNetSocket
func SteamAPI_ISteamNetworking_CreateP2PConnectionSocket ¶
func SteamAPI_ISteamNetworking_CreateP2PConnectionSocket(steamIDTarget SteamID, nVirtualPort int32, nTimeoutSec int32, bAllowUseOfPacketRelay bool) SNetSocket
type ScreenshotHandle ¶
type ScreenshotHandle = C.ScreenshotHandle
func SteamAPI_ISteamScreenshots_AddVRScreenshotToLibrary ¶
func SteamAPI_ISteamScreenshots_AddVRScreenshotToLibrary(eType EVRScreenshotType, pchFilename *C.char, pchVRFilename *C.char) ScreenshotHandle
type ScreenshotReady ¶
type ScreenshotReady = C.ScreenshotReady_t
type ScreenshotRequested ¶
type ScreenshotRequested = C.ScreenshotRequested_t
type SetPersonaNameResponse ¶
type SetPersonaNameResponse = C.SetPersonaNameResponse_t
type SetUserItemVoteResult ¶
type SetUserItemVoteResult = C.SetUserItemVoteResult_t
type SocketStatusCallback ¶
type SocketStatusCallback = C.SocketStatusCallback_t
type StartPlaytimeTrackingResult ¶
type StartPlaytimeTrackingResult = C.StartPlaytimeTrackingResult_t
type SteamAPICall ¶
type SteamAPICall = C.SteamAPICall_t
func SteamAPI_ISteamApps_GetFileDetails ¶
func SteamAPI_ISteamApps_GetFileDetails(pszFileName *C.char) SteamAPICall
func SteamAPI_ISteamFriends_DownloadClanActivityCounts ¶
func SteamAPI_ISteamFriends_DownloadClanActivityCounts(psteamIDClans *SteamID, cClansToRequest int32) SteamAPICall
func SteamAPI_ISteamFriends_EnumerateFollowingList ¶
func SteamAPI_ISteamFriends_EnumerateFollowingList(unStartIndex uint32) SteamAPICall
func SteamAPI_ISteamFriends_GetFollowerCount ¶
func SteamAPI_ISteamFriends_GetFollowerCount(steamID SteamID) SteamAPICall
func SteamAPI_ISteamFriends_IsFollowing ¶
func SteamAPI_ISteamFriends_IsFollowing(steamID SteamID) SteamAPICall
func SteamAPI_ISteamFriends_JoinClanChatRoom ¶
func SteamAPI_ISteamFriends_JoinClanChatRoom(steamIDClan SteamID) SteamAPICall
func SteamAPI_ISteamFriends_RequestClanOfficerList ¶
func SteamAPI_ISteamFriends_RequestClanOfficerList(steamIDClan SteamID) SteamAPICall
func SteamAPI_ISteamFriends_SetPersonaName ¶
func SteamAPI_ISteamFriends_SetPersonaName(pchPersonaName *C.char) SteamAPICall
func SteamAPI_ISteamGameServerStats_RequestUserStats ¶
func SteamAPI_ISteamGameServerStats_RequestUserStats(steamIDUser SteamID) SteamAPICall
func SteamAPI_ISteamGameServerStats_StoreUserStats ¶
func SteamAPI_ISteamGameServerStats_StoreUserStats(steamIDUser SteamID) SteamAPICall
func SteamAPI_ISteamGameServer_AssociateWithClan ¶
func SteamAPI_ISteamGameServer_AssociateWithClan(steamIDClan SteamID) SteamAPICall
func SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility ¶
func SteamAPI_ISteamGameServer_ComputeNewPlayerCompatibility(steamIDNewPlayer SteamID) SteamAPICall
func SteamAPI_ISteamGameServer_GetServerReputation ¶
func SteamAPI_ISteamGameServer_GetServerReputation() SteamAPICall
func SteamAPI_ISteamHTMLSurface_CreateBrowser ¶
func SteamAPI_ISteamHTMLSurface_CreateBrowser(pchUserAgent *C.char, pchUserCSS *C.char) SteamAPICall
func SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs ¶
func SteamAPI_ISteamInventory_RequestEligiblePromoItemDefinitionsIDs(steamID SteamID) SteamAPICall
func SteamAPI_ISteamInventory_RequestPrices ¶
func SteamAPI_ISteamInventory_RequestPrices() SteamAPICall
func SteamAPI_ISteamInventory_StartPurchase ¶
func SteamAPI_ISteamInventory_StartPurchase(pArrayItemDefs *SteamItemDef, punArrayQuantity *uint32, unArrayLength uint32) SteamAPICall
func SteamAPI_ISteamMatchmaking_CreateLobby ¶
func SteamAPI_ISteamMatchmaking_CreateLobby(eLobbyType ELobbyType, cMaxMembers int32) SteamAPICall
func SteamAPI_ISteamMatchmaking_JoinLobby ¶
func SteamAPI_ISteamMatchmaking_JoinLobby(steamIDLobby SteamID) SteamAPICall
func SteamAPI_ISteamMatchmaking_RequestLobbyList ¶
func SteamAPI_ISteamMatchmaking_RequestLobbyList() SteamAPICall
func SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate ¶
func SteamAPI_ISteamRemoteStorage_CommitPublishedFileUpdate(updateHandle PublishedFileUpdateHandle) SteamAPICall
func SteamAPI_ISteamRemoteStorage_DeletePublishedFile ¶
func SteamAPI_ISteamRemoteStorage_DeletePublishedFile(unPublishedFileId PublishedFileId) SteamAPICall
func SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction ¶
func SteamAPI_ISteamRemoteStorage_EnumeratePublishedFilesByUserAction(eAction EWorkshopFileAction, unStartIndex uint32) SteamAPICall
func SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles ¶
func SteamAPI_ISteamRemoteStorage_EnumeratePublishedWorkshopFiles(eEnumerationType EWorkshopEnumerationType, unStartIndex uint32, unCount uint32, unDays uint32, pTags *SteamParamStringArray, pUserTags *SteamParamStringArray) SteamAPICall
func SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles ¶
func SteamAPI_ISteamRemoteStorage_EnumerateUserPublishedFiles(unStartIndex uint32) SteamAPICall
func SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles ¶
func SteamAPI_ISteamRemoteStorage_EnumerateUserSharedWorkshopFiles(steamId SteamID, unStartIndex uint32, pRequiredTags *SteamParamStringArray, pExcludedTags *SteamParamStringArray) SteamAPICall
func SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles ¶
func SteamAPI_ISteamRemoteStorage_EnumerateUserSubscribedFiles(unStartIndex uint32) SteamAPICall
func SteamAPI_ISteamRemoteStorage_FileReadAsync ¶
func SteamAPI_ISteamRemoteStorage_FileReadAsync(pchFile *C.char, nOffset uint32, cubToRead uint32) SteamAPICall
func SteamAPI_ISteamRemoteStorage_FileShare ¶
func SteamAPI_ISteamRemoteStorage_FileShare(pchFile *C.char) SteamAPICall
func SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails ¶
func SteamAPI_ISteamRemoteStorage_GetPublishedFileDetails(unPublishedFileId PublishedFileId, unMaxSecondsOld uint32) SteamAPICall
func SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails ¶
func SteamAPI_ISteamRemoteStorage_GetPublishedItemVoteDetails(unPublishedFileId PublishedFileId) SteamAPICall
func SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails ¶
func SteamAPI_ISteamRemoteStorage_GetUserPublishedItemVoteDetails(unPublishedFileId PublishedFileId) SteamAPICall
func SteamAPI_ISteamRemoteStorage_PublishVideo ¶
func SteamAPI_ISteamRemoteStorage_PublishVideo(eVideoProvider EWorkshopVideoProvider, pchVideoAccount *C.char, pchVideoIdentifier *C.char, pchPreviewFile *C.char, nConsumerAppId AppId, pchTitle *C.char, pchDescription *C.char, eVisibility ERemoteStoragePublishedFileVisibility, pTags *SteamParamStringArray) SteamAPICall
func SteamAPI_ISteamRemoteStorage_PublishWorkshopFile ¶
func SteamAPI_ISteamRemoteStorage_PublishWorkshopFile(pchFile *C.char, pchPreviewFile *C.char, nConsumerAppId AppId, pchTitle *C.char, pchDescription *C.char, eVisibility ERemoteStoragePublishedFileVisibility, pTags *SteamParamStringArray, eWorkshopFileType EWorkshopFileType) SteamAPICall
func SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction ¶
func SteamAPI_ISteamRemoteStorage_SetUserPublishedFileAction(unPublishedFileId PublishedFileId, eAction EWorkshopFileAction) SteamAPICall
func SteamAPI_ISteamRemoteStorage_SubscribePublishedFile ¶
func SteamAPI_ISteamRemoteStorage_SubscribePublishedFile(unPublishedFileId PublishedFileId) SteamAPICall
func SteamAPI_ISteamRemoteStorage_UGCDownload ¶
func SteamAPI_ISteamRemoteStorage_UGCDownload(hContent UGCHandle, unPriority uint32) SteamAPICall
func SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation ¶
func SteamAPI_ISteamRemoteStorage_UGCDownloadToLocation(hContent UGCHandle, pchLocation *C.char, unPriority uint32) SteamAPICall
func SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile ¶
func SteamAPI_ISteamRemoteStorage_UnsubscribePublishedFile(unPublishedFileId PublishedFileId) SteamAPICall
func SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote ¶
func SteamAPI_ISteamRemoteStorage_UpdateUserPublishedItemVote(unPublishedFileId PublishedFileId, bVoteUp bool) SteamAPICall
func SteamAPI_ISteamUGC_AddAppDependency ¶
func SteamAPI_ISteamUGC_AddAppDependency(nPublishedFileID PublishedFileId, nAppID AppId) SteamAPICall
func SteamAPI_ISteamUGC_AddDependency ¶
func SteamAPI_ISteamUGC_AddDependency(nParentPublishedFileID PublishedFileId, nChildPublishedFileID PublishedFileId) SteamAPICall
func SteamAPI_ISteamUGC_AddItemToFavorites ¶
func SteamAPI_ISteamUGC_AddItemToFavorites(nAppId AppId, nPublishedFileID PublishedFileId) SteamAPICall
func SteamAPI_ISteamUGC_CreateItem ¶
func SteamAPI_ISteamUGC_CreateItem(nConsumerAppId AppId, eFileType EWorkshopFileType) SteamAPICall
func SteamAPI_ISteamUGC_DeleteItem ¶
func SteamAPI_ISteamUGC_DeleteItem(nPublishedFileID PublishedFileId) SteamAPICall
func SteamAPI_ISteamUGC_GetAppDependencies ¶
func SteamAPI_ISteamUGC_GetAppDependencies(nPublishedFileID PublishedFileId) SteamAPICall
func SteamAPI_ISteamUGC_GetUserItemVote ¶
func SteamAPI_ISteamUGC_GetUserItemVote(nPublishedFileID PublishedFileId) SteamAPICall
func SteamAPI_ISteamUGC_RemoveAppDependency ¶
func SteamAPI_ISteamUGC_RemoveAppDependency(nPublishedFileID PublishedFileId, nAppID AppId) SteamAPICall
func SteamAPI_ISteamUGC_RemoveDependency ¶
func SteamAPI_ISteamUGC_RemoveDependency(nParentPublishedFileID PublishedFileId, nChildPublishedFileID PublishedFileId) SteamAPICall
func SteamAPI_ISteamUGC_RemoveItemFromFavorites ¶
func SteamAPI_ISteamUGC_RemoveItemFromFavorites(nAppId AppId, nPublishedFileID PublishedFileId) SteamAPICall
func SteamAPI_ISteamUGC_RequestUGCDetails ¶
func SteamAPI_ISteamUGC_RequestUGCDetails(nPublishedFileID PublishedFileId, unMaxAgeSeconds uint32) SteamAPICall
func SteamAPI_ISteamUGC_SendQueryUGCRequest ¶
func SteamAPI_ISteamUGC_SendQueryUGCRequest(handle UGCQueryHandle) SteamAPICall
func SteamAPI_ISteamUGC_SetUserItemVote ¶
func SteamAPI_ISteamUGC_SetUserItemVote(nPublishedFileID PublishedFileId, bVoteUp bool) SteamAPICall
func SteamAPI_ISteamUGC_StartPlaytimeTracking ¶
func SteamAPI_ISteamUGC_StartPlaytimeTracking(pvecPublishedFileID *PublishedFileId, unNumPublishedFileIDs uint32) SteamAPICall
func SteamAPI_ISteamUGC_StopPlaytimeTracking ¶
func SteamAPI_ISteamUGC_StopPlaytimeTracking(pvecPublishedFileID *PublishedFileId, unNumPublishedFileIDs uint32) SteamAPICall
func SteamAPI_ISteamUGC_StopPlaytimeTrackingForAllItems ¶
func SteamAPI_ISteamUGC_StopPlaytimeTrackingForAllItems() SteamAPICall
func SteamAPI_ISteamUGC_SubmitItemUpdate ¶
func SteamAPI_ISteamUGC_SubmitItemUpdate(handle UGCUpdateHandle, pchChangeNote *C.char) SteamAPICall
func SteamAPI_ISteamUGC_SubscribeItem ¶
func SteamAPI_ISteamUGC_SubscribeItem(nPublishedFileID PublishedFileId) SteamAPICall
func SteamAPI_ISteamUGC_UnsubscribeItem ¶
func SteamAPI_ISteamUGC_UnsubscribeItem(nPublishedFileID PublishedFileId) SteamAPICall
func SteamAPI_ISteamUserStats_AttachLeaderboardUGC ¶
func SteamAPI_ISteamUserStats_AttachLeaderboardUGC(hSteamLeaderboard SteamLeaderboard, hUGC UGCHandle) SteamAPICall
func SteamAPI_ISteamUserStats_DownloadLeaderboardEntries ¶
func SteamAPI_ISteamUserStats_DownloadLeaderboardEntries(hSteamLeaderboard SteamLeaderboard, eLeaderboardDataRequest ELeaderboardDataRequest, nRangeStart int32, nRangeEnd int32) SteamAPICall
func SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers ¶
func SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers(hSteamLeaderboard SteamLeaderboard, prgUsers *SteamID, cUsers int32) SteamAPICall
func SteamAPI_ISteamUserStats_FindLeaderboard ¶
func SteamAPI_ISteamUserStats_FindLeaderboard(pchLeaderboardName *C.char) SteamAPICall
func SteamAPI_ISteamUserStats_FindOrCreateLeaderboard ¶
func SteamAPI_ISteamUserStats_FindOrCreateLeaderboard(pchLeaderboardName *C.char, eLeaderboardSortMethod ELeaderboardSortMethod, eLeaderboardDisplayType ELeaderboardDisplayType) SteamAPICall
func SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers ¶
func SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers() SteamAPICall
func SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages ¶
func SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages() SteamAPICall
func SteamAPI_ISteamUserStats_RequestGlobalStats ¶
func SteamAPI_ISteamUserStats_RequestGlobalStats(nHistoryDays int32) SteamAPICall
func SteamAPI_ISteamUserStats_RequestUserStats ¶
func SteamAPI_ISteamUserStats_RequestUserStats(steamIDUser SteamID) SteamAPICall
func SteamAPI_ISteamUserStats_UploadLeaderboardScore ¶
func SteamAPI_ISteamUserStats_UploadLeaderboardScore(hSteamLeaderboard SteamLeaderboard, eLeaderboardUploadScoreMethod ELeaderboardUploadScoreMethod, nScore int32, pScoreDetails *int32, cScoreDetailsCount int32) SteamAPICall
func SteamAPI_ISteamUser_RequestEncryptedAppTicket ¶
func SteamAPI_ISteamUser_RequestEncryptedAppTicket(pDataToInclude unsafe.Pointer, cbDataToInclude int32) SteamAPICall
func SteamAPI_ISteamUser_RequestStoreAuthURL ¶
func SteamAPI_ISteamUser_RequestStoreAuthURL(pchRedirectURL *C.char) SteamAPICall
func SteamAPI_ISteamUtils_CheckFileSignature ¶
func SteamAPI_ISteamUtils_CheckFileSignature(szFileName *C.char) SteamAPICall
type SteamAPICallCompleted ¶
type SteamAPICallCompleted = C.SteamAPICallCompleted_t
type SteamAppInstalled ¶
type SteamAppInstalled = C.SteamAppInstalled_t
type SteamAppUninstalled ¶
type SteamAppUninstalled = C.SteamAppUninstalled_t
type SteamID ¶
func SteamAPI_ISteamApps_GetAppOwner ¶
func SteamAPI_ISteamApps_GetAppOwner() SteamID
func SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection ¶
func SteamAPI_ISteamGameServer_CreateUnauthenticatedUserConnection() SteamID
func SteamAPI_ISteamGameServer_GetSteamID ¶
func SteamAPI_ISteamGameServer_GetSteamID() SteamID
func SteamAPI_ISteamUser_GetSteamID ¶
func SteamAPI_ISteamUser_GetSteamID() SteamID
type SteamInventoryDefinitionUpdate ¶
type SteamInventoryDefinitionUpdate = C.SteamInventoryDefinitionUpdate_t
type SteamInventoryEligiblePromoItemDefIDs ¶
type SteamInventoryEligiblePromoItemDefIDs = C.SteamInventoryEligiblePromoItemDefIDs_t
type SteamInventoryFullUpdate ¶
type SteamInventoryFullUpdate = C.SteamInventoryFullUpdate_t
type SteamInventoryRequestPricesResult ¶
type SteamInventoryRequestPricesResult = C.SteamInventoryRequestPricesResult_t
type SteamInventoryResult ¶
type SteamInventoryResult = C.SteamInventoryResult_t
type SteamInventoryResultReady ¶
type SteamInventoryResultReady = C.SteamInventoryResultReady_t
type SteamInventoryStartPurchaseResult ¶
type SteamInventoryStartPurchaseResult = C.SteamInventoryStartPurchaseResult_t
type SteamInventoryUpdateHandle ¶
type SteamInventoryUpdateHandle = C.SteamInventoryUpdateHandle_t
func SteamAPI_ISteamInventory_StartUpdateProperties ¶
func SteamAPI_ISteamInventory_StartUpdateProperties() SteamInventoryUpdateHandle
type SteamItemDef ¶
type SteamItemDef = C.SteamItemDef_t
type SteamItemDetails ¶
type SteamItemDetails = C.SteamItemDetails_t
type SteamItemInstanceID ¶
type SteamItemInstanceID = C.SteamItemInstanceID_t
type SteamLeaderboard ¶
type SteamLeaderboard = C.SteamLeaderboard_t
type SteamLeaderboardEntries ¶
type SteamLeaderboardEntries = C.SteamLeaderboardEntries_t
type SteamParamStringArray ¶
type SteamParamStringArray = C.SteamParamStringArray_t
type SteamParentalSettingsChanged ¶
type SteamParentalSettingsChanged = C.SteamParentalSettingsChanged_t
type SteamServerConnectFailure ¶
type SteamServerConnectFailure = C.SteamServerConnectFailure_t
type SteamServersConnected ¶
type SteamServersConnected = C.SteamServersConnected_t
type SteamServersDisconnected ¶
type SteamServersDisconnected = C.SteamServersDisconnected_t
type SteamShutdown ¶
type SteamShutdown = C.SteamShutdown_t
type SteamUGCDetails ¶
type SteamUGCDetails = C.SteamUGCDetails_t
type SteamUGCQueryCompleted ¶
type SteamUGCQueryCompleted = C.SteamUGCQueryCompleted_t
type SteamUGCRequestUGCDetailsResult ¶
type SteamUGCRequestUGCDetailsResult = C.SteamUGCRequestUGCDetailsResult_t
type StopPlaytimeTrackingResult ¶
type StopPlaytimeTrackingResult = C.StopPlaytimeTrackingResult_t
type StoreAuthURLResponse ¶
type StoreAuthURLResponse = C.StoreAuthURLResponse_t
type SubmitItemUpdateResult ¶
type SubmitItemUpdateResult = C.SubmitItemUpdateResult_t
type UGCFileWriteStreamHandle ¶
type UGCFileWriteStreamHandle = C.UGCFileWriteStreamHandle_t
func SteamAPI_ISteamRemoteStorage_FileWriteStreamOpen ¶
func SteamAPI_ISteamRemoteStorage_FileWriteStreamOpen(pchFile *C.char) UGCFileWriteStreamHandle
type UGCHandle ¶
type UGCHandle = C.UGCHandle_t
type UGCQueryHandle ¶
type UGCQueryHandle = C.UGCQueryHandle_t
func SteamAPI_ISteamUGC_CreateQueryAllUGCRequest ¶
func SteamAPI_ISteamUGC_CreateQueryAllUGCRequest(eQueryType EUGCQuery, eMatchingeMatchingUGCTypeFileType EUGCMatchingUGCType, nCreatorAppID AppId, nConsumerAppID AppId, unPage uint32) UGCQueryHandle
func SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest ¶
func SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest(pvecPublishedFileID *PublishedFileId, unNumPublishedFileIDs uint32) UGCQueryHandle
func SteamAPI_ISteamUGC_CreateQueryUserUGCRequest ¶
func SteamAPI_ISteamUGC_CreateQueryUserUGCRequest(unAccountID AccountID, eListType EUserUGCList, eMatchingUGCType EUGCMatchingUGCType, eSortOrder EUserUGCListSortOrder, nCreatorAppID AppId, nConsumerAppID AppId, unPage uint32) UGCQueryHandle
type UGCUpdateHandle ¶
type UGCUpdateHandle = C.UGCUpdateHandle_t
func SteamAPI_ISteamUGC_StartItemUpdate ¶
func SteamAPI_ISteamUGC_StartItemUpdate(nConsumerAppId AppId, nPublishedFileID PublishedFileId) UGCUpdateHandle
type UserAchievementIconFetched ¶
type UserAchievementIconFetched = C.UserAchievementIconFetched_t
type UserAchievementStored ¶
type UserAchievementStored = C.UserAchievementStored_t
type UserFavoriteItemsListChanged ¶
type UserFavoriteItemsListChanged = C.UserFavoriteItemsListChanged_t
type UserStatsReceived ¶
type UserStatsReceived = C.UserStatsReceived_t
type UserStatsStored ¶
type UserStatsStored = C.UserStatsStored_t
type UserStatsUnloaded ¶
type UserStatsUnloaded = C.UserStatsUnloaded_t
type ValidateAuthTicketResponse ¶
type ValidateAuthTicketResponse = C.ValidateAuthTicketResponse_t
type ValvePackingSentinel ¶
type ValvePackingSentinel = C.ValvePackingSentinel_t
type VolumeHasChanged ¶
type VolumeHasChanged = C.VolumeHasChanged_t
Click to show internal directories.
Click to hide internal directories.