Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type FilterFactory ¶
type FilterFactory[T any] struct { BoolFilterFactory basic.BoolFilterFactory NumberFilterFactory basic.NumberFilterFactory StringFilterFactory basic.StringFilterFactory SceneFilterFactory internalscene.SceneFilterFactory[T] LogicFilterFactory logic.LogicFilterFactory[T] }
func NewFilterFactory ¶
func NewFilterFactory[T any]() *FilterFactory[T]
func (*FilterFactory[T]) Get ¶
func (f *FilterFactory[T]) Get(key string) (types.IFilter[T], errors.FilterError)
func (*FilterFactory[T]) WithSceneFilters ¶
func (f *FilterFactory[T]) WithSceneFilters(sceneFilters []scene.ISceneFilter[T]) *FilterFactory[T]
type IFilterFactory ¶
Click to show internal directories.
Click to hide internal directories.