Documentation
¶
Index ¶
- Variables
- func CopyTo(src, dstDir string) error
- func GetAvaliableGameDirsByRsiLog() (result []string, err error)
- func GetExeDirPath() (exePath string)
- func GetGamePath(str string, isNeedLIVE bool) string
- func HideFile(filename string) error
- func InitBusiDataDir() (err error)
- func IsGamePathAvaliable(path string) bool
- func ScanFiles(loc string) (paths []string, isDirs []bool, err error)
- func ScanTree(root string) (pathList []string, err error)
- type RSILogJson
Constants ¶
This section is empty.
Variables ¶
View Source
var ( AppDataDir string L10nGitDir string L10nBtDir string L10nPcdnDir string )
Functions ¶
func GetAvaliableGameDirsByRsiLog ¶
从启动器日志获取可用的游戏目录
func GetGamePath ¶
func IsGamePathAvaliable ¶
Types ¶
type RSILogJson ¶
Click to show internal directories.
Click to hide internal directories.