alerting

package
v0.3.10-0-alpha.1 Latest Latest
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Published: Oct 28, 2022 License: Apache-2.0 Imports: 27 Imported by: 5

Documentation

Index

Constants

This section is empty.

Variables

View Source
var (
	// ErrFrequencyCannotBeZeroOrLess frequency cannot be below zero
	ErrFrequencyCannotBeZeroOrLess = errors.Error(`"evaluate every" cannot be zero or below`)

	// ErrFrequencyCouldNotBeParsed frequency cannot be parsed
	ErrFrequencyCouldNotBeParsed = errors.Error(`"evaluate every" field could not be parsed`)
)

Functions

func FormatFileSize

func FormatFileSize(fileSize float64, unit string, unitsize float64) (size string)

单位转换 保留四位小数

func GetConditionFactories

func GetConditionFactories() map[string]ConditionFactory

func NewAlertRuleTester

func NewAlertRuleTester() models.AlertTestRunner

func RationalizeValueFromUnit

func RationalizeValueFromUnit(value float64, unit string, opt string) string

func RegisterCondition

func RegisterCondition(typeName string, factory ConditionFactory)

RegisterCondition adds support for alerting conditions.

func RegisterNotifier

func RegisterNotifier(plug *NotifierPlugin)

Types

type AlertEngine

type AlertEngine struct {
	Scheduler scheduler
	// contains filtered or unexported fields
}

AlertEngine is the background process that schedules alert evaluations and makes sure notifications are sent.

func (*AlertEngine) Init

func (e *AlertEngine) Init() error

Init initalizes the AlertingService.

func (*AlertEngine) IsDisabled

func (e *AlertEngine) IsDisabled() bool

IsDisabled returns true if the alerting service is disable for this instance.

func (*AlertEngine) Run

func (e *AlertEngine) Run(ctx context.Context) error

Run starts the alerting service background process.

type AlertRuleTester

type AlertRuleTester struct{}

func (AlertRuleTester) DoTest

type Condition

type Condition interface {
	Eval(result *EvalContext) (*ConditionResult, error)
}

Condition is responsible for evaluating an alert condition.

type ConditionFactory

type ConditionFactory func(model *monitor.AlertCondition, index int) (Condition, error)

ConditionFactory is the function signature for creating `Conditions`

type ConditionResult

type ConditionResult struct {
	Firing             bool
	NoDataFound        bool
	Operator           string
	EvalMatches        []*monitor.EvalMatch
	AlertOkEvalMatches []*monitor.EvalMatch
}

ConditionResult is the result of a condition evaluation.

type DefaultEvalHandler

type DefaultEvalHandler struct {
	// contains filtered or unexported fields
}

DefaultEvalHandler is responsible for evaluating the alert rule.

func NewEvalHandler

func NewEvalHandler() *DefaultEvalHandler

NewEvalHandler is the `DefaultEvalHandler` constructor.

func (*DefaultEvalHandler) Eval

func (e *DefaultEvalHandler) Eval(context *EvalContext)

Eval evaluated the alert rule.

type EvalContext

type EvalContext struct {
	Firing             bool
	IsTestRun          bool
	IsDebug            bool
	EvalMatches        []*monitor.EvalMatch
	AlertOkEvalMatches []*monitor.EvalMatch
	Logs               []*monitor.ResultLogEntry
	Error              error
	ConditionEvals     string
	StartTime          time.Time
	EndTime            time.Time
	Rule               *Rule

	NoDataFound    bool
	PrevAlertState monitor.AlertStateType

	Ctx      context.Context
	UserCred mcclient.TokenCredential
}

EvalContext is the context object for an alert evaluation.

func NewEvalContext

func NewEvalContext(alertCtx context.Context, userCred mcclient.TokenCredential, rule *Rule) *EvalContext

NewEvalContext is the EvalContext constructor.

func (*EvalContext) GetCallbackURLPrefix

func (c *EvalContext) GetCallbackURLPrefix() string

func (*EvalContext) GetDurationMs

func (c *EvalContext) GetDurationMs() float64

GetDurationMs returns the duration of the alert evaluation.

func (*EvalContext) GetEvalMatches

func (c *EvalContext) GetEvalMatches() []monitor.EvalMatch

func (*EvalContext) GetNewState

func (c *EvalContext) GetNewState() monitor.AlertStateType

GetNewState returns the new state from the alert rule evaluation.

func (*EvalContext) GetNotificationTemplateConfig

func (c *EvalContext) GetNotificationTemplateConfig() monitor.NotificationTemplateConfig

func (*EvalContext) GetNotificationTitle

func (c *EvalContext) GetNotificationTitle() string

GetNotificationTitle returns the title of the alert rule including alert state.

func (*EvalContext) GetResourceNameOfMathes

func (c *EvalContext) GetResourceNameOfMathes(matches []monitor.EvalMatch) string

func (*EvalContext) GetRuleTitle

func (c *EvalContext) GetRuleTitle() string

func (*EvalContext) GetStateModel

func (c *EvalContext) GetStateModel() *StateDescription

GetStateModel returns the `StateDescription` based on current state.

func (*EvalContext) ToTestRunResult

func (ctx *EvalContext) ToTestRunResult() *monitor.AlertTestRunOutput

type Job

type Job struct {
	Offset     int64
	OffsetWait bool
	Delay      bool

	Rule *Rule
	// contains filtered or unexported fields
}

Job holds state about when the alert rule should be evaluated.

func (*Job) GetRunning

func (j *Job) GetRunning() bool

GetRunning returns true if the job is running. A lock is taken and released on the Job to ensure atomicity.

func (*Job) SetRunning

func (j *Job) SetRunning(b bool)

SetRunning sets the running property on the Job. A lock is taken and released on the Job to ensure atomicity.

type NotificationConfig

type NotificationConfig notifydrivers.NotificationConfig

type Notifier

type Notifier interface {
	notifydrivers.Notifier

	Notify(evalContext *EvalContext, params jsonutils.JSONObject) error

	// ShouldNotify checks this evaluation should send an alert notification
	ShouldNotify(ctx context.Context, evalContext *EvalContext, notificationState *models.SAlertnotification) bool
}

func InitNotifier

func InitNotifier(config NotificationConfig) (Notifier, error)

InitNotifier construct a new notifier

type NotifierFactory

type NotifierFactory func(config NotificationConfig) (Notifier, error)

NotifierFactory is a signature for creating notifiers

type NotifierPlugin

type NotifierPlugin struct {
	Type               string
	Factory            NotifierFactory
	ValidateCreateData func(cred mcclient.IIdentityProvider, input monitor.NotificationCreateInput) (monitor.NotificationCreateInput, error)
}

type Rule

type Rule struct {
	Id                  string
	Frequency           int64
	Title               string
	Name                string
	Message             string
	LastStateChange     time.Time
	For                 time.Duration
	NoDataState         monitor.NoDataOption
	ExecutionErrorState monitor.ExecutionErrorOption
	State               monitor.AlertStateType
	Conditions          []Condition
	Notifications       []string
	// AlertRuleTags       []*models.AlertRuleTag
	Level           string
	RuleDescription []*RuleDescription

	StateChanges int

	CustomizeConfig jsonutils.JSONObject
	// 静默期
	SilentPeriod int64
}

Rule is the in-memory version of an alert rule.

func NewRuleFromDBAlert

func NewRuleFromDBAlert(ruleDef *models.SAlert) (*Rule, error)

NewRuleFromDBAlert maps an db version of alert to an in-memory version

type RuleDescription

type RuleDescription struct {
	monitor.AlertRecordRule
}

type StateDescription

type StateDescription struct {
	//Color string
	Text string
	Data string
}

SateDescription contains visual information about the alert state.

type Ticker

type Ticker struct {
	C chan time.Time
	// contains filtered or unexported fields
}

Ticker is a ticker to power the alerting scheduler. it's like a time.Ticker, except:

  • it doesn't drop ticks for slow receivers, rather, it queues up. so that callers are in control to instrument what's going on.
  • it automatically ticks every second, which is the right thing in our current design
  • it ticks on second marks or very shortly after. this provides a predictable load pattern (this shouldn't cause too much load contention issues because the next steps in the pipeline just process at their own pace)
  • the timestamps are used to mark "last datapoint to query for" and as such, are a configurable amount of seconds in the past
  • because we want to allow:
  • a clean "resume where we left off" and "don't yield ticks we already did"
  • adjusting offset over time to compensate for storage backing up or getting fast and providing lower latency you specify a lastProcessed timestamp as well as an offset at creation, or runtime

func NewTicker

func NewTicker(last time.Time, initialOffset time.Duration, c clock.Clock) *Ticker

NewTicker returns a ticker that ticks on second marks or very shortly after, and never drops ticks

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