Documentation ¶
Overview ¶
Package migration generated by go-bindata.// sources: scripts/0001_initial_database.up.sql scripts/0002_add_account_origin.down.sql scripts/0002_add_account_origin.up.sql scripts/0003_rename_graph_to_pipeline.down.sql scripts/0003_rename_graph_to_pipeline.up.sql scripts/0004_add_job_envelope.up.sql scripts/0005_change_actor_column_column_size.down.sql scripts/0005_change_actor_column_column_size.up.sql scripts/0006_drop_log_entry_fkeys.up.sql scripts/0007_log_message_to_blob.up.sql scripts/0008_enable_pgcrypto.up.sql scripts/0009_add_indexes.up.sql scripts/0010_password_storage.up.sql scripts/0011_add_envelope_eventids.up.sql scripts/0012_process_state_response.up.sql scripts/0013_process_state_response_ack.up.sql scripts/0014_add_session_table.up.sql scripts/0015_add_indexes.up.sql scripts/0016_process_replay.up.sql scripts/0017_utc_times.up.sql scripts/0018_process_log_entry_index.up.sql scripts/0019_job_fields.up.sql scripts/0020_envelope_storage_ng.up.sql scripts/0021_pipeline_sourcematch_by_actor.up.sql scripts/0022_route_index.up.sql
Index ¶
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func MustAsset(name string) []byte
- func New(db *yago.DB) (*migrate.Migrate, source.Driver, error)
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("nonexistent") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
This section is empty.