checker

package
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Published: Nov 20, 2020 License: AGPL-3.0 Imports: 19 Imported by: 0

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Constants

This section is empty.

Variables

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var (
	Error = errs.Class("checker error")
)

Error is a standard error class for this package.

Functions

This section is empty.

Types

type Checker

type Checker struct {
	Loop            *sync2.Cycle
	IrreparableLoop *sync2.Cycle
	// contains filtered or unexported fields
}

Checker contains the information needed to do checks for missing pieces

architecture: Chore

func NewChecker

func NewChecker(logger *zap.Logger, repairQueue queue.RepairQueue, irrdb irreparable.DB, metainfo *metainfo.Service, metaLoop *metainfo.Loop, overlay *overlay.Service, config Config) *Checker

NewChecker creates a new instance of checker.

func (*Checker) Close

func (checker *Checker) Close() error

Close halts the Checker loop.

func (*Checker) IdentifyInjuredSegments

func (checker *Checker) IdentifyInjuredSegments(ctx context.Context) (err error)

IdentifyInjuredSegments checks for missing pieces off of the metainfo and overlay.

func (*Checker) IrreparableProcess

func (checker *Checker) IrreparableProcess(ctx context.Context) (err error)

IrreparableProcess iterates over all items in the irreparabledb. If an item can now be repaired then it is added to a worker queue.

func (*Checker) RefreshReliabilityCache

func (checker *Checker) RefreshReliabilityCache(ctx context.Context) error

RefreshReliabilityCache forces refreshing node online status cache.

func (*Checker) Run

func (checker *Checker) Run(ctx context.Context) (err error)

Run the checker loop.

type Config

type Config struct {
	Interval            time.Duration `help:"how frequently checker should check for bad segments" releaseDefault:"30s" devDefault:"0h0m10s"`
	IrreparableInterval time.Duration `help:"how frequently irrepairable checker should check for lost pieces" releaseDefault:"30m" devDefault:"0h0m5s"`

	ReliabilityCacheStaleness time.Duration `help:"how stale reliable node cache can be" releaseDefault:"5m" devDefault:"5m"`
	RepairOverride            int           `help:"override value for repair threshold" releaseDefault:"52" devDefault:"0"`
	// Node failure rate is an estimation based on a 6 hour checker run interval (4 checker iterations per day), a network of about 9200 nodes, and about 2 nodes churning per day.
	// This results in `2/9200/4 = 0.00005435` being the probability of any single node going down in the interval of one checker iteration.
	NodeFailureRate float64 `help:"the probability of a single node going down within the next checker iteration" default:"0.00005435"`
}

Config contains configurable values for checker.

type ReliabilityCache

type ReliabilityCache struct {
	// contains filtered or unexported fields
}

ReliabilityCache caches the reliable nodes for the specified staleness duration and updates automatically from overlay.

architecture: Service

func NewReliabilityCache

func NewReliabilityCache(overlay *overlay.Service, staleness time.Duration) *ReliabilityCache

NewReliabilityCache creates a new reliability checking cache.

func (*ReliabilityCache) LastUpdate

func (cache *ReliabilityCache) LastUpdate() time.Time

LastUpdate returns when the cache was last updated.

func (*ReliabilityCache) MissingPieces

func (cache *ReliabilityCache) MissingPieces(ctx context.Context, created time.Time, pieces []*pb.RemotePiece) (_ []int32, err error)

MissingPieces returns piece indices that are unreliable with the given staleness period.

func (*ReliabilityCache) Refresh

func (cache *ReliabilityCache) Refresh(ctx context.Context) (err error)

Refresh refreshes the cache.

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