Documentation ¶
Index ¶
- type Commands
- type ExecuteOption
- func WithBucket(name string) ExecuteOption
- func WithFile(location string, contents ...string) ExecuteOption
- func WithFilesystem(cb func(t *testing.T, ctx context.Context, fs ulfs.Filesystem)) ExecuteOption
- func WithPendingFile(location string) ExecuteOption
- func WithStdin(stdin string) ExecuteOption
- type File
- type Result
- func (r Result) RequireFailure(t *testing.T) Result
- func (r Result) RequireFiles(t *testing.T, files ...File) Result
- func (r Result) RequireLocalFiles(t *testing.T, files ...File) Result
- func (r Result) RequirePending(t *testing.T, files ...File) Result
- func (r Result) RequireRemoteFiles(t *testing.T, files ...File) Result
- func (r Result) RequireStderr(t *testing.T, stderr string) Result
- func (r Result) RequireStdout(t *testing.T, stdout string) Result
- func (r Result) RequireStdoutGlob(t *testing.T, stdoutPattern string) Result
- func (r Result) RequireSuccess(t *testing.T)
- type State
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type ExecuteOption ¶
type ExecuteOption struct {
// contains filtered or unexported fields
}
ExecuteOption allows one to control the environment that a command executes in.
func WithFile ¶
func WithFile(location string, contents ...string) ExecuteOption
WithFile sets the command to execute with a file created at the given location.
func WithFilesystem ¶
func WithFilesystem(cb func(t *testing.T, ctx context.Context, fs ulfs.Filesystem)) ExecuteOption
WithFilesystem lets one do arbitrary setup on the filesystem in a callback.
func WithPendingFile ¶
func WithPendingFile(location string) ExecuteOption
WithPendingFile sets the command to execute with a pending upload happening to the provided location.
func WithStdin ¶
func WithStdin(stdin string) ExecuteOption
WithStdin sets the command to execute with the provided string as standard input.
type Result ¶
Result captures all the output of running a command for inspection.
func (Result) RequireFailure ¶
RequireFailure fails if the Result did not observe a failed execution.
func (Result) RequireFiles ¶
RequireFiles requires that the set of files provided are all of the files that existed at the end of the execution. It assumes any passed in files with no contents contain the filename as the contents instead.
func (Result) RequireLocalFiles ¶
RequireLocalFiles requires that the set of files provided are all of the local files that existed at the end of the execution. It assumes any passed in files with no contents contain the filename as the contents instead.
func (Result) RequirePending ¶
RequirePending requires that the set of files provided are all of the files that existed as pending at the end of the execution.
func (Result) RequireRemoteFiles ¶
RequireRemoteFiles requires that the set of files provided are all of the remote files that existed at the end of the execution. It assumes any passed in files with no contents contain the filename as the contents instead.
func (Result) RequireStderr ¶
RequireStderr requires that the execution wrote to stderr the provided string. Blank lines are ignored and all lines are space trimmed for the comparison.
func (Result) RequireStdout ¶
RequireStdout requires that the execution wrote to stdout the provided string. Blank lines are ignored and all lines are space trimmed for the comparison.
func (Result) RequireStdoutGlob ¶
RequireStdoutGlob requires that the execution wrote to stdout the provided string where the * and ? characters are interpreted like shell glob patterns, except they do not match newlines. Blank lines are ignored and all lines are space trimmed for the comparison.
func (Result) RequireSuccess ¶
RequireSuccess fails if the Result did not observe a successful execution.
type State ¶
type State struct {
// contains filtered or unexported fields
}
State represents some state and environment for a command to execute in.
func Setup ¶
func Setup(cmds Commands, opts ...ExecuteOption) State
Setup returns some State that can be run multiple times with different command line arguments.
func (State) With ¶
func (st State) With(opts ...ExecuteOption) State
With appends the provided options and returns a new State.