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Published: Mar 24, 2021 License: AGPL-3.0 Imports: 2 Imported by: 2

README

Reference

This contains water mask from http://www.shadedrelief.com/natural3/pages/extra.html.

Terms of use:

Terms of Use

All Natural Earth III data (and images) found on this website are in the public domain. You may use the data in any manner, including modifying the content and design, electronic dissemination, and offset printing. The author, Tom Patterson, renounces all financial claim to the data and invites you to use it for personal, educational, and commercial purposes.

No permission is needed to use Natural Earth III. Crediting the author is unnecessary. However, if you wish to cite the data source, simply use: Tom Patterson, www.shadedrelief.com.

The author provides Natural Earth III as a public service and is not responsible for any problems relating to accuracy, content, design, and how it is used.

TFW

Line 1: pixel size in the x-direction in map units (GSD).
Line 2: rotation about y-axis.
Line 3: rotation about x-axis.
Line 4: pixel size in the y-direction in map in map units (GSD).
Line 5: x-coordinate of the upper left corner of the image.
Line 6: y-coordinate of the upper left corner of the image.

https://en.wikipedia.org/wiki/Equirectangular_projection

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func WorldMap

func WorldMap() *dotworld.Map

WorldMap is a good default world map to use.

Types

This section is empty.

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