Documentation ¶
Index ¶
- Variables
- type Canvas
- type HardwareConfig
- type Matrix
- type RGBLedMatrix
- func (c *RGBLedMatrix) Apply(leds []color.Color) error
- func (c *RGBLedMatrix) At(position int) color.Color
- func (c *RGBLedMatrix) Close() error
- func (c *RGBLedMatrix) Geometry() (width, height int)
- func (c *RGBLedMatrix) Initialize() error
- func (c *RGBLedMatrix) Render() error
- func (c *RGBLedMatrix) Set(position int, color color.Color)
- type ScanMode
- type ToolKit
Constants ¶
This section is empty.
Variables ¶
var DefaultConfig = HardwareConfig{ Rows: 32, ChainLength: 1, Parallel: 1, PWMBits: 11, PWMLSBNanoseconds: 130, Brightness: 100, ScanMode: Progressive, }
DefaultConfig default WS281x configuration
Functions ¶
This section is empty.
Types ¶
type Canvas ¶
type Canvas struct {
// contains filtered or unexported fields
}
Canvas is a image.Image representation of a WS281x matrix, it implements image.Image interface and can be used with draw.Draw for example
func NewCanvas ¶
NewCanvas returns a new Canvas using the given width and height and creates a new WS281x matrix using the given config
func (*Canvas) ColorModel ¶
ColorModel returns the canvas' color model, always color.RGBAModel
type HardwareConfig ¶
type HardwareConfig struct { // Rows the number of rows supported by the display, so 32 or 16. Rows int // ChainLengthis the number of displays daisy-chained together // (output of one connected to input of next). ChainLength int // Parallel is the number of parallel chains connected to the Pi; in old Pis // with 26 GPIO pins, that is 1, in newer Pis with 40 interfaces pins, that // can also be 2 or 3. The effective number of pixels in vertical direction is // then thus rows * parallel. Parallel int // Set PWM bits used for output. Default is 11, but if you only deal with // limited comic-colors, 1 might be sufficient. Lower require less CPU and // increases refresh-rate. PWMBits int // Change the base time-unit for the on-time in the lowest significant bit in // nanoseconds. Higher numbers provide better quality (more accurate color, // less ghosting), but have a negative impact on the frame rate. PWMLSBNanoseconds int // the DMA channel to use // Brightness is the initial brightness of the panel in percent. Valid range // is 1..100 Brightness int // ScanMode progressive or interlaced ScanMode ScanMode // strip color layout // Disable the PWM hardware subsystem to create pulses. Typically, you don't // want to disable hardware pulsing, this is mostly for debugging and figuring // out if there is interference with the sound system. // This won't do anything if output enable is not connected to GPIO 18 in // non-standard wirings. DisableHardwarePulsing bool ShowRefreshRate bool InverseColors bool }
HardwareConfig rgb-led-matrix configuration
type Matrix ¶
type Matrix interface { Geometry() (width, height int) At(position int) color.Color Set(position int, c color.Color) Apply([]color.Color) error Render() error Close() error }
Matrix is an interface that represent any RGB matrix, very useful for testing
type RGBLedMatrix ¶
type RGBLedMatrix struct { Config *HardwareConfig // contains filtered or unexported fields }
RGBLedMatrix matrix representation for ws281x
func NewRGBLedMatrix ¶
func NewRGBLedMatrix(config *HardwareConfig) (*RGBLedMatrix, error)
NewRGBLedMatrix returns a new matrix using the given size and config
func (*RGBLedMatrix) Apply ¶
func (c *RGBLedMatrix) Apply(leds []color.Color) error
Apply set all the pixels to the values contained in leds
func (*RGBLedMatrix) At ¶
func (c *RGBLedMatrix) At(position int) color.Color
At return an Color which allows access to the LED display data as if it were a sequence of 24-bit RGB values.
func (*RGBLedMatrix) Close ¶
func (c *RGBLedMatrix) Close() error
Close finalizes the ws281x interface
func (*RGBLedMatrix) Geometry ¶
func (c *RGBLedMatrix) Geometry() (width, height int)
Geometry returns the width and the height of the matrix
func (*RGBLedMatrix) Initialize ¶
func (c *RGBLedMatrix) Initialize() error
Initialize initialize library, must be called once before other functions are called.
func (*RGBLedMatrix) Render ¶
func (c *RGBLedMatrix) Render() error
Render update the display with the data from the LED buffer
type ToolKit ¶
type ToolKit struct { // Canvas is the Canvas wrapping the Matrix, if you want to instanciate // a ToolKit with a custom Canvas you can use directly the struct, // without calling NewToolKit Canvas *Canvas // Transform function if present is applied just before draw the image to // the Matrix, this is a small example: // tk.Transform = func(img image.Image) *image.NRGBA { // return imaging.Fill(img, 64, 96, imaging.Center, imaging.Lanczos) // } Transform func(img image.Image) *image.NRGBA }
ToolKit is a convinient set of function to operate with a led of Matrix
func NewToolKit ¶
NewToolKit returns a new ToolKit wrapping the given Matrix
func (*ToolKit) PlayGIF ¶
PlayGIF reads and draw a gif file from r. It use the contained images and delays and loops over it, until a true is sent to the returned chan
func (*ToolKit) PlayImages ¶
PlayImages draws a sequence of images during the given delays, the len of images should be equal to the len of delay. If loop is true the function loops over images until a true is sent to the returned chan