Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( // ErrNodeNotFound is returned when a node isn't found. ErrNodeNotFound = errors.New("node wasn't found") // ErrEmptyProviderID is returned when it is observed that provider id is not set on the kubernetes cluster ErrEmptyProviderID = errors.New("node with empty providerId present in the cluster") )
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var ErrNodeAlreadyExists = errors.New("another node with the same name exists")
ErrNodeAlreadyExists is returned if there's exists a node with the same name but different UUID.
Functions ¶
This section is empty.
Types ¶
type Cache ¶
type Cache interface { // DeleteNodeByUUID deletes a node entry by its UUID and returns its current name. DeleteNodeByUUID(nodeUUID string) (string, error) // DeleteNodeByName deletes a node entry by its name and returns its current UUID. DeleteNodeByName(nodeName string) (string, error) // LoadNodeNameByUUID returns a node's name given its UUID. LoadNodeNameByUUID(nodeUUID string) (string, error) // LoadNodeUUIDByName returns a node's UUID given its name. LoadNodeUUIDByName(nodeName string) (string, error) // Range calls f sequentially for each node entry. Range(f func(nodeUUID, nodeName string) bool) // Store associates the node UUID with its name. If the node UUID already // exists in the Cache, the name associated with it is updated. Store(nodeUUID, nodeName string) error }
Cache provides thread-safe functionality to cache node information. Note that node names are handled in a case sensitive manner, and must be unique.
type Manager ¶
type Manager interface { // SetKubernetesClient sets kubernetes client for node manager SetKubernetesClient(clientset.Interface) // RegisterNode registers a node given its UUID, name. RegisterNode(nodeUUID string, nodeName string) error // DiscoverNode discovers a registered node given its UUID. This method // scans all virtual centers registered on the VirtualCenterManager for a // virtual machine with the given UUID. DiscoverNode(nodeUUID string) error // GetNode refreshes and returns the VirtualMachine for a registered node // given its UUID. GetNode(nodeUUID string) (*vsphere.VirtualMachine, error) // GetNodeByName refreshes and returns the VirtualMachine for a registered node // given its name. GetNodeByName(nodeName string) (*vsphere.VirtualMachine, error) // GetAllNodes refreshes and returns VirtualMachine for all registered // nodes. If nodes are added or removed concurrently, they may or may not be // reflected in the result of a call to this method. GetAllNodes() ([]*vsphere.VirtualMachine, error) // UnregisterNode unregisters a registered node given its name. UnregisterNode(nodeName string) error }
Manager provides functionality to manage nodes.
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