Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Printer ¶
type Printer struct {
IOStreams genericclioptions.IOStreams
}
type ResourceInfo ¶
type ResourceInfo struct { // ResourceAction defines the action we are performing // on this particular resource. This can be either Apply // or Prune. ResourceAction event.ResourceAction // ApplyOpResult contains the result after // a resource has been applied to the cluster. ApplyOpResult *event.ApplyEventOperation // PruneOpResult contains the result after // a prune operation on a resource PruneOpResult *event.PruneEventOperation // DeleteOpResult contains the result after // a delete operation on a resource DeleteOpResult *event.DeleteEventOperation // contains filtered or unexported fields }
ResourceInfo captures the latest seen state of a single resource. This is used for top-level resources that have a ResourceAction associated with them.
func (*ResourceInfo) Identifier ¶
func (r *ResourceInfo) Identifier() object.ObjMetadata
Identifier returns the identifier for the given resource.
func (*ResourceInfo) ResourceStatus ¶
func (r *ResourceInfo) ResourceStatus() *pe.ResourceStatus
ResourceStatus returns the latest seen status for the resource.
func (*ResourceInfo) SubResources ¶
func (r *ResourceInfo) SubResources() []table.Resource
SubResources returns a slice of Resource which contains any resources created and managed by this resource.
type ResourceInfos ¶
type ResourceInfos []*ResourceInfo
func (ResourceInfos) Len ¶
func (g ResourceInfos) Len() int
func (ResourceInfos) Less ¶
func (g ResourceInfos) Less(i, j int) bool
func (ResourceInfos) Swap ¶
func (g ResourceInfos) Swap(i, j int)
type ResourceState ¶
type ResourceState struct {
// contains filtered or unexported fields
}
ResourceState contains the latest state for all the resources.
func (*ResourceState) Error ¶ added in v0.8.0
func (r *ResourceState) Error() error
func (*ResourceState) Resources ¶
func (r *ResourceState) Resources() []table.Resource
Resources returns a slice containing the latest state for each individual resource.
type ResourceStateCollector ¶
type ResourceStateCollector struct {
// contains filtered or unexported fields
}
ResourceStateCollector consumes the events from the applier eventChannel and keeps track of the latest state for all resources. It also provides functionality for fetching the latest seen state and return it in format that can be used by the BaseTablePrinter.
func (*ResourceStateCollector) LatestState ¶
func (r *ResourceStateCollector) LatestState() *ResourceState
LatestState returns a ResourceState object that contains a copy of the latest state for all resources.
func (*ResourceStateCollector) Listen ¶
func (r *ResourceStateCollector) Listen(eventChannel <-chan event.Event) <-chan struct{}
Listen starts a new goroutine that will listen for events on the provided eventChannel and keep track of the latest state for the resources. The goroutine will exit when the provided eventChannel is closed. The function returns a channel. When this channel is closed, the goroutine has processed all events in the eventChannel and exited.
type SubResourceInfo ¶
type SubResourceInfo struct {
// contains filtered or unexported fields
}
SubResourceInfo captures the latest seen state of a single subResource, i.e. resources that are created and managed by one of the top-level resources we either apply or prune.
func (*SubResourceInfo) Identifier ¶
func (r *SubResourceInfo) Identifier() object.ObjMetadata
Identifier returns the identifier for the given subResource.
func (*SubResourceInfo) ResourceStatus ¶
func (r *SubResourceInfo) ResourceStatus() *pe.ResourceStatus
ResourceStatus returns the latest seen status for the subResource.
func (*SubResourceInfo) SubResources ¶
func (r *SubResourceInfo) SubResources() []table.Resource
SubResources returns a slice of Resource which contains any resources created and managed by this resource.