Documentation ¶
Index ¶
- Constants
- Variables
- func Event(m *ice.Message, key string, arg ...ice.Any) *ice.Message
- func EventDeferEvent(m *ice.Message, key string, arg ...ice.Any) func(string, ...ice.Any)
- func EventsAction(arg ...string) ice.Actions
- func Go(m *ice.Message, cb ice.Any, arg ...string)
- func Prefix(arg ...string) string
- func SignalNotify(m *ice.Message, sig syscall.Signal, cb func())
- func SignalProcess(m *ice.Message, pid string) bool
- func WaitEvent(m *ice.Message, key string, cb func(*ice.Message, ...string) bool)
- func Watch(m *ice.Message, key string, arg ...string) *ice.Message
- type Frame
Constants ¶
View Source
const ( LISTEN = "listen" HAPPEN = "happen" )
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const ( DEBUG = "debug" ERROR = "error" START = "start" RESTART = "restart" STOP = "stop" KILL = "kill" )
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const ( DELAY = "delay" INTERVAL = "interval" TICK = "tick" )
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const EVENT = "event"
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const GDB = "gdb"
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const (
PID = "pid"
)
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const ROUTINE = "routine"
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const SIGNAL = "signal"
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const TIMER = "timer"
Variables ¶
Functions ¶
func EventDeferEvent ¶ added in v1.4.4
func WaitEvent ¶ added in v1.8.2
Types ¶
type Frame ¶
type Frame struct {
// contains filtered or unexported fields
}
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