gdb

package
v0.9.1 Latest Latest
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Published: Feb 9, 2022 License: MIT Imports: 11 Imported by: 1

Documentation

Index

Constants

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const (
	LISTEN = "listen"
	ACTION = "action"
)
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const (
	DELAY    = "delay"
	INTERVAL = "interval"
	ORDER    = "order"
	NEXT     = "next"
	TICK     = "tick"
)
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const EVENT = "event"
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const GDB = "gdb"
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const ROUTINE = "routine"
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const SIGNAL = "signal"
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const TIMER = "timer"

Variables

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var Index = &ice.Context{Name: GDB, Help: "事件模块", Commands: map[string]*ice.Command{
	ice.CTX_INIT: {Hand: func(m *ice.Message, c *ice.Context, cmd string, arg ...string) {
		m.Load(TIMER)
	}},
	ice.CTX_EXIT: {Hand: func(m *ice.Message, c *ice.Context, cmd string, arg ...string) {
		m.Save(TIMER)
	}},
}}

Functions

func SignalNotify

func SignalNotify(m *ice.Message, sig int, cb func())

Types

type Frame

type Frame struct {
	// contains filtered or unexported fields
}

func (*Frame) Begin

func (f *Frame) Begin(m *ice.Message, arg ...string) ice.Server

func (*Frame) Close

func (f *Frame) Close(m *ice.Message, arg ...string) bool

func (*Frame) Spawn

func (f *Frame) Spawn(m *ice.Message, c *ice.Context, arg ...string) ice.Server

func (*Frame) Start

func (f *Frame) Start(m *ice.Message, arg ...string) bool

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