Documentation ¶
Index ¶
Constants ¶
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const ( LISTEN = "listen" ACTION = "action" )
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const ( DELAY = "delay" INTERVAL = "interval" ORDER = "order" NEXT = "next" TICK = "tick" )
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const EVENT = "event"
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const GDB = "gdb"
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const ROUTINE = "routine"
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const SIGNAL = "signal"
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const TIMER = "timer"
Variables ¶
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var Index = &ice.Context{Name: GDB, Help: "事件模块", Commands: map[string]*ice.Command{ ice.CTX_INIT: {Hand: func(m *ice.Message, c *ice.Context, cmd string, arg ...string) { m.Load(TIMER) }}, ice.CTX_EXIT: {Hand: func(m *ice.Message, c *ice.Context, cmd string, arg ...string) { m.Save(TIMER) }}, }}
Functions ¶
Types ¶
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