Documentation ¶
Overview ¶
Package utf8 implements functions and constants to support text encoded in UTF-8. It includes functions to translate between runes and UTF-8 byte sequences.
Index ¶
- Constants
- func DecodeLastRune(p []byte) (r rune, size int)
- func DecodeLastRuneInString(s string) (r rune, size int)
- func DecodeRune(p []byte) (r rune, size int)
- func DecodeRuneInString(s string) (r rune, size int)
- func EncodeRune(p []byte, r rune) int
- func FullRune(p []byte) bool
- func FullRuneInString(s string) bool
- func RuneCount(p []byte) int
- func RuneCountInString(s string) (n int)
- func RuneLen(r rune) int
- func RuneStart(b byte) bool
- func Valid(p []byte) bool
- func ValidRune(r rune) bool
- func ValidString(s string) bool
Examples ¶
Constants ¶
const ( RuneError = '\uFFFD' // the "error" Rune or "Unicode replacement character" RuneSelf = 0x80 // characters below Runeself are represented as themselves in a single byte. MaxRune = '\U0010FFFF' // Maximum valid Unicode code point. UTFMax = 4 // maximum number of bytes of a UTF-8 encoded Unicode character. )
Numbers fundamental to the encoding.
Variables ¶
This section is empty.
Functions ¶
func DecodeLastRune ¶
DecodeLastRune unpacks the last UTF-8 encoding in p and returns the rune and its width in bytes. If p is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct UTF-8.
An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { b := []byte("Hello, 世界") for len(b) > 0 { r, size := utf8.DecodeLastRune(b) fmt.Printf("%c %v\n", r, size) b = b[:len(b)-size] } }
Output: 界 3 世 3 1 , 1 o 1 l 1 l 1 e 1 H 1
func DecodeLastRuneInString ¶
DecodeLastRuneInString is like DecodeLastRune but its input is a string. If s is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct UTF-8.
An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { str := "Hello, 世界" for len(str) > 0 { r, size := utf8.DecodeLastRuneInString(str) fmt.Printf("%c %v\n", r, size) str = str[:len(str)-size] } }
Output: 界 3 世 3 1 , 1 o 1 l 1 l 1 e 1 H 1
func DecodeRune ¶
DecodeRune unpacks the first UTF-8 encoding in p and returns the rune and its width in bytes. If p is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct UTF-8.
An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { b := []byte("Hello, 世界") for len(b) > 0 { r, size := utf8.DecodeRune(b) fmt.Printf("%c %v\n", r, size) b = b[size:] } }
Output: H 1 e 1 l 1 l 1 o 1 , 1 1 世 3 界 3
func DecodeRuneInString ¶
DecodeRuneInString is like DecodeRune but its input is a string. If s is empty it returns (RuneError, 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct UTF-8.
An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { str := "Hello, 世界" for len(str) > 0 { r, size := utf8.DecodeRuneInString(str) fmt.Printf("%c %v\n", r, size) str = str[size:] } }
Output: H 1 e 1 l 1 l 1 o 1 , 1 1 世 3 界 3
func EncodeRune ¶
EncodeRune writes into p (which must be large enough) the UTF-8 encoding of the rune. It returns the number of bytes written.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { r := '世' buf := make([]byte, 3) n := utf8.EncodeRune(buf, r) fmt.Println(buf) fmt.Println(n) }
Output: [228 184 150] 3
func FullRune ¶
FullRune reports whether the bytes in p begin with a full UTF-8 encoding of a rune. An invalid encoding is considered a full Rune since it will convert as a width-1 error rune.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { buf := []byte{228, 184, 150} // 世 fmt.Println(utf8.FullRune(buf)) fmt.Println(utf8.FullRune(buf[:2])) }
Output: true false
func FullRuneInString ¶
FullRuneInString is like FullRune but its input is a string.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { str := "世" fmt.Println(utf8.FullRuneInString(str)) fmt.Println(utf8.FullRuneInString(str[:2])) }
Output: true false
func RuneCount ¶
RuneCount returns the number of runes in p. Erroneous and short encodings are treated as single runes of width 1 byte.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { buf := []byte("Hello, 世界") fmt.Println("bytes =", len(buf)) fmt.Println("runes =", utf8.RuneCount(buf)) }
Output: bytes = 13 runes = 9
func RuneCountInString ¶
RuneCountInString is like RuneCount but its input is a string.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { str := "Hello, 世界" fmt.Println("bytes =", len(str)) fmt.Println("runes =", utf8.RuneCountInString(str)) }
Output: bytes = 13 runes = 9
func RuneLen ¶
RuneLen returns the number of bytes required to encode the rune. It returns -1 if the rune is not a valid value to encode in UTF-8.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { fmt.Println(utf8.RuneLen('a')) fmt.Println(utf8.RuneLen('界')) }
Output: 1 3
func RuneStart ¶
RuneStart reports whether the byte could be the first byte of an encoded rune. Second and subsequent bytes always have the top two bits set to 10.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { buf := []byte("a界") fmt.Println(utf8.RuneStart(buf[0])) fmt.Println(utf8.RuneStart(buf[1])) fmt.Println(utf8.RuneStart(buf[2])) }
Output: true true false
func Valid ¶
Valid reports whether p consists entirely of valid UTF-8-encoded runes.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { valid := []byte("Hello, 世界") invalid := []byte{0xff, 0xfe, 0xfd} fmt.Println(utf8.Valid(valid)) fmt.Println(utf8.Valid(invalid)) }
Output: true false
func ValidRune ¶
ValidRune reports whether r can be legally encoded as UTF-8. Code points that are out of range or a surrogate half are illegal.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { valid := 'a' invalid := rune(0xfffffff) fmt.Println(utf8.ValidRune(valid)) fmt.Println(utf8.ValidRune(invalid)) }
Output: true false
func ValidString ¶
ValidString reports whether s consists entirely of valid UTF-8-encoded runes.
Example ¶
package main import ( "fmt" "unicode/utf8" ) func main() { valid := "Hello, 世界" invalid := string([]byte{0xff, 0xfe, 0xfd}) fmt.Println(utf8.ValidString(valid)) fmt.Println(utf8.ValidString(invalid)) }
Output: true false
Types ¶
This section is empty.