filter

package
v1.2.5-beta Latest Latest
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Published: Apr 2, 2024 License: LGPL-3.0 Imports: 1 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func CreateComponentMatcher

func CreateComponentMatcher(components []types.Component) func(types.Component) bool

CreateComponentMatcher creates a function given a slice of components. This function will take a parameter that is a single component and return true if it is in the slice of components or false otherwise

func MatchComponentMetadata

func MatchComponentMetadata(
	components []types.ComponentMetadata,
	cType types.ComponentMetadata,
) bool

MatchComponentMetadata returns true if the given slice of components contains the given component. Components are the same if they have the same Name.

Types

type ComponentFilter

type ComponentFilter interface {
	// MatchesComponents returns true if the entity matches the filter.
	MatchesComponents(components []types.Component) bool
}

ComponentFilter is a filter that filters entities based on their components.

func All

func All() ComponentFilter

func And

func And(filters ...ComponentFilter) ComponentFilter

func Contains

func Contains(components ...types.Component) ComponentFilter

Contains matches archetypes that contain all the components specified.

func Exact

func Exact(components ...types.Component) ComponentFilter

Exact matches archetypes that contain exactly the same components specified.

func Not

func Not(filter ComponentFilter) ComponentFilter

func Or

func Or(filters ...ComponentFilter) ComponentFilter

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