Documentation ¶
Index ¶
Constants ¶
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const TemplateGitURL = "https://github.com/Argus-Labs/starter-game-template.git"
Variables ¶
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var AppVersion string
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var DoctorDeps = []dependency.Dependency{ dependency.Git, dependency.Go, dependency.Docker, dependency.DockerDaemon, }
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var Env string
Functions ¶
Types ¶
type Release ¶
type Release struct { TagName string `json:"tag_name"` Name string `json:"name"` HTMLURL string `json:"html_url"` }
Release structure to hold the data of the latest release
type WorldCreateModel ¶
type WorldCreateModel struct {
// contains filtered or unexported fields
}
func NewWorldCreateModel ¶
func NewWorldCreateModel(args []string) WorldCreateModel
func (WorldCreateModel) Init ¶
func (m WorldCreateModel) Init() tea.Cmd
Init returns an initial command for the application to run
func (WorldCreateModel) View ¶
func (m WorldCreateModel) View() string
View renders the UI based on the data in the WorldCreateModel
type WorldDoctorModel ¶
type WorldDoctorModel struct { DepStatus []teacmd.DependencyStatus DepStatusErr error }
func NewWorldDoctorModel ¶
func NewWorldDoctorModel() WorldDoctorModel
func (WorldDoctorModel) Init ¶
func (m WorldDoctorModel) Init() tea.Cmd
Init returns an initial command for the application to run
func (WorldDoctorModel) View ¶
func (m WorldDoctorModel) View() string
View renders the model to the screen
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