d2graph

package
v0.4.0 Latest Latest
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Published: Apr 9, 2023 License: MPL-2.0 Imports: 25 Imported by: 42

Documentation

Index

Constants

View Source
const DEFAULT_SHAPE_SIZE = 100.
View Source
const INNER_LABEL_PADDING int = 5
View Source
const MIN_SHAPE_SIZE = 5

Variables

View Source
var BoardKeywords = map[string]struct{}{
	"layers":    {},
	"scenarios": {},
	"steps":     {},
}

BoardKeywords contains the keywords that create new boards.

View Source
var FillPatterns = []string{
	"dots",
	"lines",
	"grain",
	"paper",
}
View Source
var NearConstants map[string]struct{}
View Source
var NearConstantsArray = []string{
	"top-left",
	"top-center",
	"top-right",

	"center-left",
	"center-right",

	"bottom-left",
	"bottom-center",
	"bottom-right",
}

TODO maybe autofmt should allow other values, and transform them to conform e.g. left-center becomes center-left

View Source
var ReservedKeywordHolders = map[string]struct{}{
	"style":            {},
	"source-arrowhead": {},
	"target-arrowhead": {},
}

ReservedKeywordHolders are reserved keywords that are meaningless on its own and exist solely to hold a set of reserved keywords

View Source
var ReservedKeywords map[string]struct{}

All reserved keywords. See init below.

View Source
var ReservedKeywords2 map[string]struct{}

All reserved keywords not including style keywords.

View Source
var SimpleReservedKeywords = map[string]struct{}{
	"label":        {},
	"desc":         {},
	"shape":        {},
	"icon":         {},
	"constraint":   {},
	"tooltip":      {},
	"link":         {},
	"near":         {},
	"width":        {},
	"height":       {},
	"direction":    {},
	"top":          {},
	"left":         {},
	"grid-rows":    {},
	"grid-columns": {},
	"class":        {},
	"classes":      {},
}

Non Style/Holder keywords.

View Source
var StyleKeywords = map[string]struct{}{
	"opacity":       {},
	"stroke":        {},
	"fill":          {},
	"fill-pattern":  {},
	"stroke-width":  {},
	"stroke-dash":   {},
	"border-radius": {},

	"font":           {},
	"font-size":      {},
	"font-color":     {},
	"bold":           {},
	"italic":         {},
	"underline":      {},
	"text-transform": {},

	"shadow":        {},
	"multiple":      {},
	"double-border": {},

	"3d": {},

	"animated": {},
	"filled":   {},
}

StyleKeywords are reserved keywords which cannot exist outside of the "style" keyword

Functions

func CompareSerializedEdge added in v0.2.1

func CompareSerializedEdge(edge, other *Edge) error

func CompareSerializedGraph added in v0.2.1

func CompareSerializedGraph(g, other *Graph) error

func CompareSerializedObject added in v0.2.1

func CompareSerializedObject(obj, other *Object) error

func DeserializeGraph

func DeserializeGraph(bytes []byte, g *Graph) error

func GetTextDimensions added in v0.1.4

func GetTextDimensions(mtexts []*d2target.MText, ruler *textmeasure.Ruler, t *d2target.MText, fontFamily *d2fonts.FontFamily) *d2target.TextDimensions

func Key

func Key(k *d2ast.KeyPath) []string

func SerializeGraph

func SerializeGraph(g *Graph) ([]byte, error)

Types

type Attributes

type Attributes struct {
	Label   Scalar   `json:"label"`
	Style   Style    `json:"style"`
	Icon    *url.URL `json:"icon,omitempty"`
	Tooltip *Scalar  `json:"tooltip,omitempty"`
	Link    *Scalar  `json:"link,omitempty"`

	Width  *Scalar `json:"width,omitempty"`
	Height *Scalar `json:"height,omitempty"`

	Top  *Scalar `json:"top,omitempty"`
	Left *Scalar `json:"left,omitempty"`

	// TODO consider separate Attributes struct for shape-specific and edge-specific
	// Shapes only
	NearKey  *d2ast.KeyPath `json:"near_key"`
	Language string         `json:"language,omitempty"`
	// TODO: default to ShapeRectangle instead of empty string
	Shape Scalar `json:"shape"`

	Direction  Scalar `json:"direction"`
	Constraint Scalar `json:"constraint"`

	GridRows    *Scalar `json:"gridRows,omitempty"`
	GridColumns *Scalar `json:"gridColumns,omitempty"`

	// These names are attached to the rendered elements in SVG
	// so that users can target them however they like outside of D2
	Classes []string `json:"classes,omitempty"`
}

func (*Attributes) ApplyTextTransform added in v0.4.0

func (a *Attributes) ApplyTextTransform()

ApplyTextTransform will alter the `Label.Value` of the current object based on the specification of the `text-transform` styling option. This function has side-effects!

type ContainerLevel

type ContainerLevel int

func (ContainerLevel) LabelSize

func (l ContainerLevel) LabelSize() int

type Edge

type Edge struct {
	Index int `json:"index"`

	MinWidth  int `json:"minWidth"`
	MinHeight int `json:"minHeight"`

	SrcTableColumnIndex *int `json:"srcTableColumnIndex,omitempty"`
	DstTableColumnIndex *int `json:"dstTableColumnIndex,omitempty"`

	LabelDimensions d2target.TextDimensions `json:"label_dimensions"`
	LabelPosition   *string                 `json:"labelPosition,omitempty"`
	LabelPercentage *float64                `json:"labelPercentage,omitempty"`

	IsCurve bool         `json:"isCurve"`
	Route   []*geo.Point `json:"route,omitempty"`

	Src          *Object     `json:"-"`
	SrcArrow     bool        `json:"src_arrow"`
	SrcArrowhead *Attributes `json:"srcArrowhead,omitempty"`
	Dst          *Object     `json:"-"`
	// TODO alixander (Mon Sep 12 2022): deprecate SrcArrow and DstArrow and just use SrcArrowhead and DstArrowhead
	DstArrow     bool        `json:"dst_arrow"`
	DstArrowhead *Attributes `json:"dstArrowhead,omitempty"`

	References []EdgeReference `json:"references,omitempty"`
	Attributes *Attributes     `json:"attributes,omitempty"`

	ZIndex int `json:"zIndex"`
}

func (*Edge) AbsID

func (e *Edge) AbsID() string

func (*Edge) ArrowString

func (e *Edge) ArrowString() string

func (*Edge) ContainedBy added in v0.1.0

func (e *Edge) ContainedBy(obj *Object) bool

func (*Edge) GetAstEdge added in v0.4.0

func (e *Edge) GetAstEdge() *d2ast.Edge

func (*Edge) GetGroup added in v0.2.0

func (e *Edge) GetGroup() *Object

func (*Edge) GetStroke

func (e *Edge) GetStroke(dashGapSize interface{}) string

func (*Edge) Text

func (e *Edge) Text() *d2target.MText

type EdgeReference

type EdgeReference struct {
	Edge *d2ast.Edge `json:"-"`

	MapKey          *d2ast.Key `json:"-"`
	MapKeyEdgeIndex int        `json:"map_key_edge_index"`
	Scope           *d2ast.Map `json:"-"`
	ScopeObj        *Object    `json:"-"`
}

type Graph

type Graph struct {
	Parent *Graph `json:"-"`
	Name   string `json:"name"`
	// IsFolderOnly indicates a board or scenario itself makes no modifications from its
	// base. Folder only boards do not have a render and are used purely for organizing
	// the board tree.
	IsFolderOnly bool       `json:"isFolderOnly"`
	AST          *d2ast.Map `json:"ast"`

	Root    *Object   `json:"root"`
	Edges   []*Edge   `json:"edges"`
	Objects []*Object `json:"objects"`

	Layers    []*Graph `json:"layers,omitempty"`
	Scenarios []*Graph `json:"scenarios,omitempty"`
	Steps     []*Graph `json:"steps,omitempty"`

	Theme *d2themes.Theme `json:"theme,omitempty"`
}

func NewGraph

func NewGraph() *Graph

func (*Graph) ApplyTheme added in v0.2.5

func (g *Graph) ApplyTheme(themeID int64) error

ApplyTheme applies themes on the graph level This is different than on the render level, which only changes colors A theme applied on the graph level applies special rules that change the graph

func (*Graph) GetBoard added in v0.2.0

func (g *Graph) GetBoard(name string) *Graph

func (*Graph) RootBoard added in v0.2.4

func (g *Graph) RootBoard() *Graph

func (*Graph) SetDimensions

func (g *Graph) SetDimensions(mtexts []*d2target.MText, ruler *textmeasure.Ruler, fontFamily *d2fonts.FontFamily) error

func (*Graph) SortEdgesByAST added in v0.2.0

func (g *Graph) SortEdgesByAST()

func (*Graph) SortObjectsByAST added in v0.2.0

func (g *Graph) SortObjectsByAST()

func (*Graph) Texts

func (g *Graph) Texts() []*d2target.MText

type LayoutGraph added in v0.4.0

type LayoutGraph func(context.Context, *Graph) error

type Object

type Object struct {
	Graph  *Graph  `json:"-"`
	Parent *Object `json:"-"`

	// IDVal is the actual value of the ID whereas ID is the value in d2 syntax.
	// e.g. ID:    "yes'\""
	//      IDVal: yes'"
	//
	// ID allows joining on . naively and construct a valid D2 key path
	ID              string                  `json:"id"`
	IDVal           string                  `json:"id_val"`
	Map             *d2ast.Map              `json:"-"`
	LabelDimensions d2target.TextDimensions `json:"label_dimensions"`
	References      []Reference             `json:"references,omitempty"`

	*geo.Box      `json:"box,omitempty"`
	LabelPosition *string `json:"labelPosition,omitempty"`
	LabelWidth    *int    `json:"labelWidth,omitempty"`
	LabelHeight   *int    `json:"labelHeight,omitempty"`
	IconPosition  *string `json:"iconPosition,omitempty"`

	Class    *d2target.Class    `json:"class,omitempty"`
	SQLTable *d2target.SQLTable `json:"sql_table,omitempty"`

	Children      map[string]*Object `json:"-"`
	ChildrenArray []*Object          `json:"-"`

	Attributes *Attributes `json:"attributes,omitempty"`

	ZIndex int `json:"zIndex"`
}

TODO maybe rename to Shape

func ResolveUnderscoreKey

func ResolveUnderscoreKey(ida []string, obj *Object) (resolvedObj *Object, resolvedIDA []string, _ error)

TODO: remove once not used anywhere

func (*Object) AbsID

func (obj *Object) AbsID() string

func (*Object) AbsIDArray

func (obj *Object) AbsIDArray() []string

func (*Object) AppendReferences

func (obj *Object) AppendReferences(ida []string, ref Reference, unresolvedObj *Object)

func (*Object) ClosestGridDiagram added in v0.4.0

func (obj *Object) ClosestGridDiagram() *Object

func (*Object) Connect

func (obj *Object) Connect(srcID, dstID []string, srcArrow, dstArrow bool, label string) (*Edge, error)

func (*Object) ContainedBy added in v0.1.0

func (o *Object) ContainedBy(obj *Object) bool

func (*Object) ContainsAnyEdge added in v0.1.0

func (obj *Object) ContainsAnyEdge(edges []*Edge) bool

func (*Object) ContainsAnyObject added in v0.1.0

func (obj *Object) ContainsAnyObject(objects []*Object) bool

func (*Object) EnsureChild

func (obj *Object) EnsureChild(ida []string) *Object

EnsureChild grabs the child by ids or creates it if it does not exist including all intermediate nodes.

func (*Object) EnsureChildIDVal added in v0.2.2

func (obj *Object) EnsureChildIDVal(ids []string) *Object

Keep in sync with EnsureChild.

func (*Object) FindEdges

func (obj *Object) FindEdges(mk *d2ast.Key) ([]*Edge, bool)

TODO: remove edges []edge and scope each edge inside Object.

func (*Object) GetDefaultSize added in v0.1.4

func (obj *Object) GetDefaultSize(mtexts []*d2target.MText, ruler *textmeasure.Ruler, fontFamily *d2fonts.FontFamily, labelDims d2target.TextDimensions, withLabelPadding bool) (*d2target.TextDimensions, error)

func (*Object) GetFill

func (obj *Object) GetFill() string

func (*Object) GetLabelSize added in v0.1.4

func (obj *Object) GetLabelSize(mtexts []*d2target.MText, ruler *textmeasure.Ruler, fontFamily *d2fonts.FontFamily) (*d2target.TextDimensions, error)

func (*Object) GetStroke

func (obj *Object) GetStroke(dashGapSize interface{}) string

func (*Object) HasChild

func (obj *Object) HasChild(ids []string) (*Object, bool)

func (*Object) HasEdge

func (obj *Object) HasEdge(mk *d2ast.Key) (*Edge, bool)

func (*Object) HasOutsideBottomLabel added in v0.2.4

func (obj *Object) HasOutsideBottomLabel() bool

func (*Object) IsContainer

func (obj *Object) IsContainer() bool

func (*Object) IsDescendantOf added in v0.2.1

func (obj *Object) IsDescendantOf(ancestor *Object) bool

func (*Object) IsGridDiagram added in v0.4.0

func (obj *Object) IsGridDiagram() bool

func (*Object) IsSequenceDiagram added in v0.1.0

func (obj *Object) IsSequenceDiagram() bool

func (*Object) IsSequenceDiagramGroup added in v0.1.0

func (obj *Object) IsSequenceDiagramGroup() bool

groups are objects in sequence diagrams that have no messages connected and does not have a note as a child (a note can appear within a group, but it's a child of an actor)

func (*Object) IsSequenceDiagramNote added in v0.1.0

func (obj *Object) IsSequenceDiagramNote() bool

notes are descendant of actors with no edges and no children

func (*Object) Level

func (obj *Object) Level() ContainerLevel

func (*Object) OuterNearContainer added in v0.4.0

func (obj *Object) OuterNearContainer() *Object

func (*Object) OuterSequenceDiagram added in v0.1.0

func (obj *Object) OuterSequenceDiagram() *Object

func (*Object) Text

func (obj *Object) Text() *d2target.MText

type Reference

type Reference struct {
	Key          *d2ast.KeyPath `json:"key"`
	KeyPathIndex int            `json:"key_path_index"`

	MapKey          *d2ast.Key `json:"-"`
	MapKeyEdgeIndex int        `json:"map_key_edge_index"`
	Scope           *d2ast.Map `json:"-"`
	ScopeObj        *Object    `json:"-"`
}

TODO references at the root scope should have their Scope set to root graph AST

func (Reference) InEdge

func (r Reference) InEdge() bool

func (Reference) MapKeyEdgeDest

func (r Reference) MapKeyEdgeDest() bool

type Scalar

type Scalar struct {
	Value  string     `json:"value"`
	MapKey *d2ast.Key `json:"-"`
}

TODO consider having different Scalar types Right now we'll hold any types in Value and just convert, e.g. floats

type SerializedEdge

type SerializedEdge map[string]interface{}

type SerializedGraph

type SerializedGraph struct {
	Root    SerializedObject   `json:"root"`
	Edges   []SerializedEdge   `json:"edges"`
	Objects []SerializedObject `json:"objects"`
}

type SerializedObject

type SerializedObject map[string]interface{}

type Style

type Style struct {
	Opacity       *Scalar `json:"opacity,omitempty"`
	Stroke        *Scalar `json:"stroke,omitempty"`
	Fill          *Scalar `json:"fill,omitempty"`
	FillPattern   *Scalar `json:"fillPattern,omitempty"`
	StrokeWidth   *Scalar `json:"strokeWidth,omitempty"`
	StrokeDash    *Scalar `json:"strokeDash,omitempty"`
	BorderRadius  *Scalar `json:"borderRadius,omitempty"`
	Shadow        *Scalar `json:"shadow,omitempty"`
	ThreeDee      *Scalar `json:"3d,omitempty"`
	Multiple      *Scalar `json:"multiple,omitempty"`
	Font          *Scalar `json:"font,omitempty"`
	FontSize      *Scalar `json:"fontSize,omitempty"`
	FontColor     *Scalar `json:"fontColor,omitempty"`
	Animated      *Scalar `json:"animated,omitempty"`
	Bold          *Scalar `json:"bold,omitempty"`
	Italic        *Scalar `json:"italic,omitempty"`
	Underline     *Scalar `json:"underline,omitempty"`
	Filled        *Scalar `json:"filled,omitempty"`
	DoubleBorder  *Scalar `json:"doubleBorder,omitempty"`
	TextTransform *Scalar `json:"textTransform,omitempty"`
}

func (*Style) Apply

func (s *Style) Apply(key, value string) error

func (Style) NoneTextTransform added in v0.4.0

func (s Style) NoneTextTransform() bool

NoneTextTransform will return a boolean if the text should not have any transformation applied. This should overwrite theme specific transformations like `CapsLock` from the `terminal` theme.

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