Documentation ¶
Overview ¶
Package websocket is a minimal and idiomatic implementation of the WebSocket protocol.
See https://tools.ietf.org/html/rfc6455
Conn, Dial, and Accept are the main entrypoints into this package. Use Dial to dial a WebSocket server, Accept to accept a WebSocket client dial and then Conn to interact with the resulting WebSocket connections.
The examples are the best way to understand how to correctly use the library.
The wsjson and wspb subpackages contain helpers for JSON and ProtoBuf messages.
Please see https://nhooyr.io/websocket for more overview docs and a comparison with existing implementations.
Please be sure to use the https://golang.org/x/xerrors package when inspecting returned errors.
Example (Echo) ¶
This example starts a WebSocket echo server, dials the server and then sends 5 different messages and prints out the server's responses.
package main import ( "context" "fmt" "io" "log" "net" "net/http" "time" "golang.org/x/time/rate" "golang.org/x/xerrors" "nhooyr.io/websocket" "nhooyr.io/websocket/wsjson" ) // This example starts a WebSocket echo server, // dials the server and then sends 5 different messages // and prints out the server's responses. func main() { // First we listen on port 0 which means the OS will // assign us a random free port. This is the listener // the server will serve on and the client will connect to. l, err := net.Listen("tcp", "localhost:0") if err != nil { log.Fatalf("failed to listen: %v", err) } defer l.Close() s := &http.Server{ Handler: http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) { err := echoServer(w, r) if err != nil { log.Printf("echo server: %v", err) } }), ReadTimeout: time.Second * 15, WriteTimeout: time.Second * 15, } defer s.Close() // This starts the echo server on the listener. go func() { err := s.Serve(l) if err != http.ErrServerClosed { log.Fatalf("failed to listen and serve: %v", err) } }() // Now we dial the server, send the messages and echo the responses. err = client("ws://" + l.Addr().String()) if err != nil { log.Fatalf("client failed: %v", err) } } // echoServer is the WebSocket echo server implementation. // It ensures the client speaks the echo subprotocol and // only allows one message every 100ms with a 10 message burst. func echoServer(w http.ResponseWriter, r *http.Request) error { log.Printf("serving %v", r.RemoteAddr) c, err := websocket.Accept(w, r, websocket.AcceptOptions{ Subprotocols: []string{"echo"}, }) if err != nil { return err } defer c.Close(websocket.StatusInternalError, "the sky is falling") if c.Subprotocol() != "echo" { c.Close(websocket.StatusPolicyViolation, "client must speak the echo subprotocol") return xerrors.Errorf("client does not speak echo sub protocol") } l := rate.NewLimiter(rate.Every(time.Millisecond*100), 10) for { err = echo(r.Context(), c, l) if err != nil { return xerrors.Errorf("failed to echo with %v: %w", r.RemoteAddr, err) } } } // echo reads from the websocket connection and then writes // the received message back to it. // The entire function has 10s to complete. func echo(ctx context.Context, c *websocket.Conn, l *rate.Limiter) error { ctx, cancel := context.WithTimeout(ctx, time.Second*10) defer cancel() err := l.Wait(ctx) if err != nil { return err } typ, r, err := c.Reader(ctx) if err != nil { return err } w, err := c.Writer(ctx, typ) if err != nil { return err } _, err = io.Copy(w, r) if err != nil { return xerrors.Errorf("failed to io.Copy: %w", err) } err = w.Close() return err } // client dials the WebSocket echo server at the given url. // It then sends it 5 different messages and echo's the server's // response to each. func client(url string) error { ctx, cancel := context.WithTimeout(context.Background(), time.Minute) defer cancel() c, _, err := websocket.Dial(ctx, url, websocket.DialOptions{ Subprotocols: []string{"echo"}, }) if err != nil { return err } defer c.Close(websocket.StatusInternalError, "the sky is falling") for i := 0; i < 5; i++ { err = wsjson.Write(ctx, c, map[string]int{ "i": i, }) if err != nil { return err } v := map[string]int{} err = wsjson.Read(ctx, c, &v) if err != nil { return err } fmt.Printf("received: %v\n", v) } c.Close(websocket.StatusNormalClosure, "") return nil }
Output: received: map[i:0] received: map[i:1] received: map[i:2] received: map[i:3] received: map[i:4]
Index ¶
- type AcceptOptions
- type CloseError
- type Conn
- func (c *Conn) Close(code StatusCode, reason string) error
- func (c *Conn) Context(parent context.Context) context.Context
- func (c *Conn) Ping(ctx context.Context) error
- func (c *Conn) Read(ctx context.Context) (MessageType, []byte, error)
- func (c *Conn) Reader(ctx context.Context) (MessageType, io.Reader, error)
- func (c *Conn) SetReadLimit(n int64)
- func (c *Conn) Subprotocol() string
- func (c *Conn) Write(ctx context.Context, typ MessageType, p []byte) error
- func (c *Conn) Writer(ctx context.Context, typ MessageType) (io.WriteCloser, error)
- type DialOptions
- type MessageType
- type StatusCode
Examples ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type AcceptOptions ¶ added in v0.2.0
type AcceptOptions struct { // Subprotocols lists the websocket subprotocols that Accept will negotiate with a client. // The empty subprotocol will always be negotiated as per RFC 6455. If you would like to // reject it, close the connection if c.Subprotocol() == "". Subprotocols []string // InsecureSkipVerify disables Accept's origin verification // behaviour. By default Accept only allows the handshake to // succeed if the javascript that is initiating the handshake // is on the same domain as the server. This is to prevent CSRF // attacks when secure data is stored in a cookie as there is no same // origin policy for WebSockets. In other words, javascript from // any domain can perform a WebSocket dial on an arbitrary server. // This dial will include cookies which means the arbitrary javascript // can perform actions as the authenticated user. // // See https://stackoverflow.com/a/37837709/4283659 // // The only time you need this is if your javascript is running on a different domain // than your WebSocket server. // Please think carefully about whether you really need this option before you use it. // If you do, remember that if you store secure data in cookies, you wil need to verify the // Origin header yourself otherwise you are exposing yourself to a CSRF attack. InsecureSkipVerify bool }
AcceptOptions represents the options available to pass to Accept.
type CloseError ¶
type CloseError struct { Code StatusCode Reason string }
CloseError represents a WebSocket close frame. It is returned by Conn's methods when the Connection is closed with a WebSocket close frame. You will need to use https://golang.org/x/xerrors to check for this error.
func (CloseError) Error ¶
func (ce CloseError) Error() string
type Conn ¶
type Conn struct {
// contains filtered or unexported fields
}
Conn represents a WebSocket connection. All methods may be called concurrently except for Reader, Read and SetReadLimit.
Please be sure to call Close on the connection when you are finished with it to release the associated resources.
func Accept ¶
func Accept(w http.ResponseWriter, r *http.Request, opts AcceptOptions) (*Conn, error)
Accept accepts a WebSocket handshake from a client and upgrades the the connection to a WebSocket.
Accept will reject the handshake if the Origin domain is not the same as the Host unless the InsecureSkipVerify option is set.
The returned connection will be bound by r.Context(). Use conn.Context() to change the bounding context.
Example ¶
This example accepts a WebSocket connection, reads a single JSON message from the client and then closes the connection.
package main import ( "context" "log" "net/http" "time" "nhooyr.io/websocket" "nhooyr.io/websocket/wsjson" ) func main() { fn := http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) { c, err := websocket.Accept(w, r, websocket.AcceptOptions{}) if err != nil { log.Println(err) return } defer c.Close(websocket.StatusInternalError, "the sky is falling") ctx, cancel := context.WithTimeout(r.Context(), time.Second*10) defer cancel() var v interface{} err = wsjson.Read(ctx, c, &v) if err != nil { log.Println(err) return } log.Printf("received: %v", v) c.Close(websocket.StatusNormalClosure, "") }) err := http.ListenAndServe("localhost:8080", fn) log.Fatal(err) }
Output:
func Dial ¶
Dial performs a WebSocket handshake on the given url with the given options. The response is the WebSocket handshake response from the server. If an error occurs, the returned response may be non nil. However, you can only read the first 1024 bytes of its body.
This function requires at least Go 1.12 to succeed as it uses a new feature in net/http to perform WebSocket handshakes and get a writable body from the transport. See https://github.com/golang/go/issues/26937#issuecomment-415855861
Example ¶
This example dials a server, writes a single JSON message and then closes the connection.
package main import ( "context" "log" "time" "nhooyr.io/websocket" "nhooyr.io/websocket/wsjson" ) func main() { ctx, cancel := context.WithTimeout(context.Background(), time.Minute) defer cancel() c, _, err := websocket.Dial(ctx, "ws://localhost:8080", websocket.DialOptions{}) if err != nil { log.Fatal(err) } defer c.Close(websocket.StatusInternalError, "the sky is falling") err = wsjson.Write(ctx, c, "hi") if err != nil { log.Fatal(err) } c.Close(websocket.StatusNormalClosure, "") }
Output:
func (*Conn) Close ¶
func (c *Conn) Close(code StatusCode, reason string) error
Close closes the WebSocket connection with the given status code and reason.
It will write a WebSocket close frame with a timeout of 5 seconds. The connection can only be closed once. Additional calls to Close are no-ops.
The maximum length of reason must be 125 bytes otherwise an internal error will be sent to the peer. For this reason, you should avoid sending a dynamic reason.
Close will unblock all goroutines interacting with the connection.
func (*Conn) Context ¶ added in v1.0.0
Context returns a context derived from parent that will be cancelled when the connection is closed or broken. If the parent context is cancelled, the connection will be closed.
func (*Conn) Ping ¶ added in v1.0.0
Ping sends a ping to the peer and waits for a pong. Use this to measure latency or ensure the peer is responsive. TCP Keepalives should suffice for most use cases.
func (*Conn) Read ¶ added in v1.0.0
Read is a convenience method to read a single message from the connection.
See the Reader method if you want to be able to reuse buffers or want to stream a message. The docs on Reader apply to this method as well.
func (*Conn) Reader ¶ added in v0.2.0
Reader waits until there is a WebSocket data message to read from the connection. It returns the type of the message and a reader to read it. The passed context will also bound the reader. Ensure you read to EOF otherwise the connection will hang.
Control (ping, pong, close) frames will be handled automatically in a separate goroutine so if you do not expect any data messages, you do not need to read from the connection. However, if the peer sends a data message, further pings, pongs and close frames will not be read if you do not read the message from the connection.
Only one Reader may be open at a time.
func (*Conn) SetReadLimit ¶ added in v1.0.0
SetReadLimit sets the max number of bytes to read for a single message. It applies to the Reader and Read methods.
By default, the connection has a message read limit of 32768 bytes.
When the limit is hit, the connection will be closed with StatusPolicyViolation.
func (*Conn) Subprotocol ¶
Subprotocol returns the negotiated subprotocol. An empty string means the default protocol.
func (*Conn) Write ¶ added in v1.0.0
Write is a convenience method to write a message to the connection.
See the Writer method if you want to stream a message. The docs on Writer regarding concurrency also apply to this method.
func (*Conn) Writer ¶ added in v0.2.0
func (c *Conn) Writer(ctx context.Context, typ MessageType) (io.WriteCloser, error)
Writer returns a writer bounded by the context that will write a WebSocket message of type dataType to the connection.
You must close the writer once you have written the entire message.
Only one writer can be open at a time, multiple calls will block until the previous writer is closed.
type DialOptions ¶ added in v0.2.0
type DialOptions struct { // HTTPClient is the http client used for the handshake. // Its Transport must return writable bodies // for WebSocket handshakes. // http.Transport does this correctly beginning with Go 1.12. HTTPClient *http.Client // HTTPHeader specifies the HTTP headers included in the handshake request. HTTPHeader http.Header // Subprotocols lists the subprotocols to negotiate with the server. Subprotocols []string }
DialOptions represents the options available to pass to Dial.
type MessageType ¶ added in v0.2.0
type MessageType int
MessageType represents the type of a WebSocket message. See https://tools.ietf.org/html/rfc6455#section-5.6
const ( // MessageText is for UTF-8 encoded text messages like JSON. MessageText MessageType = MessageType(opText) // MessageBinary is for binary messages like Protobufs. MessageBinary MessageType = MessageType(opBinary) )
MessageType constants.
func (MessageType) String ¶ added in v0.2.0
func (i MessageType) String() string
type StatusCode ¶
type StatusCode int
StatusCode represents a WebSocket status code. https://tools.ietf.org/html/rfc6455#section-7.4
const ( StatusNormalClosure StatusCode = 1000 + iota StatusGoingAway StatusProtocolError StatusUnsupportedData StatusNoStatusRcvd StatusInvalidFramePayloadData StatusPolicyViolation StatusMessageTooBig StatusMandatoryExtension StatusInternalError StatusServiceRestart StatusTryAgainLater StatusBadGateway )
These codes were retrieved from: https://www.iana.org/assignments/websocket/websocket.xhtml#close-code-number
func (StatusCode) String ¶
func (i StatusCode) String() string
Source Files ¶
Directories ¶
Path | Synopsis |
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internal
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Package wsjson provides websocket helpers for JSON messages.
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Package wsjson provides websocket helpers for JSON messages. |
Package wspb provides websocket helpers for protobuf messages.
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Package wspb provides websocket helpers for protobuf messages. |