Documentation ¶
Index ¶
- func Bool(v bool) *bool
- func BoolValue(v *bool) bool
- func Byte(v byte) *byte
- func ByteValue(v *byte) byte
- func Float32(v float32) *float32
- func Float32Value(v *float32) float32
- func Float64(v float64) *float64
- func Float64Value(v *float64) float64
- func Int(v int) *int
- func Int16(v int16) *int16
- func Int16Value(v *int16) int16
- func Int32(v int32) *int32
- func Int32Value(v *int32) int32
- func Int64(v int64) *int64
- func Int64Value(v *int64) int64
- func Int8(v int8) *int8
- func Int8Value(v *int8) int8
- func IsNil(i interface{}) bool
- func IsNotNil(i interface{}) bool
- func Rune(v rune) *rune
- func RuneValue(v *rune) rune
- func String(v string) *string
- func StringValue(v *string) string
- func Time(v time.Time) *time.Time
- func TimeValue(v *time.Time) time.Time
- func Uint(v uint) *uint
- func Uint16(v uint16) *uint16
- func Uint16Value(v *uint16) uint16
- func Uint32(v uint32) *uint32
- func Uint32Value(v *uint32) uint32
- func Uint64(v uint64) *uint64
- func Uint64Value(v *uint64) uint64
- func Uint8(v uint8) *uint8
- func Uint8Value(v *uint8) uint8
- func UintValue(v *uint) uint
- type Key
- type Page
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BoolValue ¶
BoolValue - returns the value of the bool pointer passed in or false if the pointer is nil.
func ByteValue ¶
ByteValue - returns the value of the byte pointer passed in or 0 if the pointer is nil.
func Float32Value ¶
Float32Value - returns the value of the float32 pointer passed in or 0 if the pointer is nil.
func Float64Value ¶
Float64Value - returns the value of the float64 pointer passed in or 0 if the pointer is nil.
func Int16Value ¶
Int16Value - returns the value of the int16 pointer passed in or 0 if the pointer is nil.
func Int32Value ¶
Int32Value - returns the value of the int32 pointer passed in or 0 if the pointer is nil.
func Int64Value ¶
Int64Value - returns the value of the int64 pointer passed in or 0 if the pointer is nil.
func Int8Value ¶
Int8Value - returns the value of the int8 pointer passed in or 0 if the pointer is nil.
func RuneValue ¶
RuneValue - returns the value of the rune pointer passed in or 0 if the pointer is nil.
func StringValue ¶
StringValue - returns the value of the string pointer passed in or "" if the pointer is nil.
func TimeValue ¶
TimeValue - returns the value of the time.Time pointer passed in or time.Time{} if the pointer is nil.
func Uint16Value ¶
Uint16Value - returns the value of the uint16 pointer passed in or 0 if the pointer is nil.
func Uint32Value ¶
Uint32Value - returns the value of the uint32 pointer passed in or 0 if the pointer is nil.
func Uint64Value ¶
Uint64Value - returns the value of the uint64 pointer passed in or 0 if the pointer is nil.
func Uint8Value ¶
Uint8Value - returns the value of the uint8 pointer passed in or 0 if the pointer is nil.