msgconnpool

package
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Published: Aug 1, 2024 License: Apache-2.0 Imports: 14 Imported by: 0

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Overview

* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License.

* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License.

* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License.

* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License.

Index

Constants

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Variables

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Functions

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Types

type Connection

type Connection interface {
	Write(buf ...buffer.IoBuffer) error // write to current connection
	State() State                       // get the conn detailed state
	Destroy()                           // destroy the current conn
}

Connection is abstraction for message conn which can be configured to auto reconnect when the under conn is broken

func NewConn

func NewConn(hostAddr string, connectTryTimes int,
	getReadFilterAndKeepalive func() ([]api.ReadFilter, KeepAlive), autoReconnectWhenClose bool) Connection

NewConn returns a simplified connpool

type KeepAlive

type KeepAlive interface {
	Stop()                            // Stop the KeepAlive and clear resources
	GetKeepAliveData() []byte         // get a heartbeat frame binary data
	SaveHeartBeatFailCallback(func()) // save the heartbeat fail callback to heartbeat object
}

KeepAlive object for sending heartbeat

type State

type State int

the state for message conn

const (
	Available State = iota
	Connecting
	Destroyed
)

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