Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( // Deprecated: this should be used as a placeholder that needs to be fixed HelpSectionUnclassified = HelpSection{"Unclassified", -1} HelpSectionGeneral = HelpSection{"General", 0} HelpSectionAuth = HelpSection{"Authentication", 10} HelpSectionAdmin = HelpSection{"Administration", 50} )
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var CommandCancel = &FullHandler{ Func: func(ce *Event) { commandingUser, ok := ce.User.(CommandingUser) if !ok { ce.Reply("This bridge does not implement cancelable commands") return } state := commandingUser.GetCommandState() if state != nil { action := state.Action if action == "" { action = "Unknown action" } commandingUser.SetCommandState(nil) ce.Reply("%s cancelled.", action) } else { ce.Reply("No ongoing command.") } }, Name: "cancel", Help: HelpMeta{ Section: HelpSectionGeneral, Description: "Cancel an ongoing action.", }, }
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var CommandDiscardMegolmSession = &FullHandler{ Func: func(ce *Event) { if ce.Bridge.Crypto == nil { ce.Reply("This bridge instance doesn't have end-to-bridge encryption enabled") } else { ce.Bridge.Crypto.ResetSession(ce.RoomID) ce.Reply("Successfully reset Megolm session in this room. New decryption keys will be shared the next time a message is sent from the remote network.") } }, Name: "discard-megolm-session", Aliases: []string{"discard-session"}, Help: HelpMeta{ Section: HelpSectionAdmin, Description: "Discard the Megolm session in the room", }, RequiresAdmin: true, }
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var CommandHelp = &FullHandler{ Func: func(ce *Event) { ce.Reply(FormatHelp(ce)) }, Name: "help", Help: HelpMeta{ Section: HelpSectionGeneral, Description: "Show this help message.", }, }
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var CommandLoginMatrix = &FullHandler{ Func: fnLoginMatrix, Name: "login-matrix", Help: HelpMeta{ Section: HelpSectionAuth, Description: "Enable double puppeting.", Args: "<_access token_>", }, RequiresLogin: true, }
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var CommandLogoutMatrix = &FullHandler{ Func: fnLogoutMatrix, Name: "logout-matrix", Help: HelpMeta{ Section: HelpSectionAuth, Description: "Disable double puppeting.", }, RequiresLogin: true, }
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var CommandPingMatrix = &FullHandler{ Func: fnPingMatrix, Name: "ping-matrix", Help: HelpMeta{ Section: HelpSectionAuth, Description: "Ping the Matrix server with the double puppet.", }, RequiresLogin: true, }
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var CommandSetPowerLevel = &FullHandler{ Func: fnSetPowerLevel, Name: "set-pl", Aliases: []string{"set-power-level"}, Help: HelpMeta{ Section: HelpSectionAdmin, Description: "Change the power level in a portal room.", Args: "[_user ID_] <_power level_>", }, RequiresAdmin: true, RequiresPortal: true, }
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var CommandVersion = &FullHandler{ Func: func(ce *Event) { ce.Reply("[%s](%s) %s (%s)", ce.Bridge.Name, ce.Bridge.URL, ce.Bridge.LinkifiedVersion, ce.Bridge.BuildTime) }, Name: "version", Help: HelpMeta{ Section: HelpSectionGeneral, Description: "Get the bridge version.", }, }
Functions ¶
func FormatHelp ¶
Types ¶
type AliasedHandler ¶
type CommandState ¶
type CommandState struct { Next MinimalHandler Action string Meta interface{} }
type CommandingUser ¶
type CommandingUser interface { bridge.User GetCommandState() *CommandState SetCommandState(*CommandState) }
type Event ¶
type Event struct { Bot *appservice.IntentAPI Bridge *bridge.Bridge Portal bridge.Portal Processor *Processor Handler MinimalHandler RoomID id.RoomID EventID id.EventID User bridge.User Command string Args []string ReplyTo id.EventID Log maulogger.Logger }
Event stores all data which might be used to handle commands
func (*Event) MainIntent ¶
func (ce *Event) MainIntent() *appservice.IntentAPI
MainIntent returns the intent to use when replying to the command.
It prefers the bridge bot, but falls back to the other user in DMs if the bridge bot is not present.
type FullHandler ¶
type FullHandler struct { Func func(*Event) Name string Aliases []string Help HelpMeta RequiresAdmin bool RequiresPortal bool RequiresLogin bool }
func (*FullHandler) GetAliases ¶
func (fh *FullHandler) GetAliases() []string
func (*FullHandler) GetHelp ¶
func (fh *FullHandler) GetHelp() HelpMeta
func (*FullHandler) GetName ¶
func (fh *FullHandler) GetName() string
func (*FullHandler) HasPermission ¶
func (fh *FullHandler) HasPermission(ce *Event) bool
func (*FullHandler) Run ¶
func (fh *FullHandler) Run(ce *Event)
type Handler ¶
type Handler interface { MinimalHandler GetName() string }
type HelpMeta ¶
type HelpMeta struct { Command string Section HelpSection Description string Args string }
type HelpSection ¶
type HelpfulHandler ¶
type MinimalHandler ¶
type MinimalHandler interface {
Run(*Event)
}
type MinimalHandlerFunc ¶
type MinimalHandlerFunc func(*Event)
func (MinimalHandlerFunc) Run ¶
func (mhf MinimalHandlerFunc) Run(ce *Event)
type PermissionedHandler ¶
type Processor ¶
type Processor struct {
// contains filtered or unexported fields
}
func NewProcessor ¶
NewProcessor creates a Processor
func (*Processor) AddHandler ¶
func (*Processor) AddHandlers ¶
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